Aloshi
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d736aba22c
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Now with folders! Folders will appear as a green entry in the games list. BUTTON2 can be used to 'go back.' If you're updating, you'll need to delete ~/.es_input.cfg to map BUTTON2.
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2012-07-27 11:58:27 -05:00 |
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Aloshi
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77f82134bb
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Updated the README, and removed a hat debug message.
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2012-07-23 21:15:09 -05:00 |
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Aloshi
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3b44f51a9b
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Fixed hats.
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2012-07-23 21:10:05 -05:00 |
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Aloshi
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b90497d7fd
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Updated the README.
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2012-07-23 19:59:28 -05:00 |
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Aloshi
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b2d59d93e3
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Added error if $HOME/.es_systems.cfg exists, but contains no systems.
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2012-07-23 18:57:07 -05:00 |
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Aloshi
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6c5edd3284
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Lots of cleaning up to improve user friendliness. Config files are now loaded from the $HOME variable - es_systems.cfg and es_input.cfg.
An example system config file will be created at runtime if one does not exist.
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2012-07-23 18:53:33 -05:00 |
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Aloshi
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21bd83d5b2
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Removed some fake testing files. Now only initialize SDL's video and joystick systems - this avoids audio conflicts with RetroArch.
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2012-07-23 16:47:30 -05:00 |
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Aloshi
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59ca4f301a
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Axis support at last!
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2012-07-23 12:27:38 -05:00 |
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Aloshi
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646cda75a6
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Added joystick hat support. Began work on axis support (config should accept axes now, but my controller seems to be breaking).
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2012-07-22 17:03:54 -05:00 |
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Aloshi
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b3fb58ebdb
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An input configuration GUI was added, which allows a user to map an SDL Joystick's buttons to InputManager buttons.
This config file is saved/loaded from ./input.cfg.
Coming soon - axis support!
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2012-07-22 16:15:55 -05:00 |
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Aloshi
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ac0407c059
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Increased resolution to 1024x768.
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2012-07-21 16:02:37 -05:00 |
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Aloshi
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f368a1f4cd
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Browsing multiple systems is now possible! Just press left or right.
Also, config files can have comments (lines that start wih #).
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2012-07-21 15:57:53 -05:00 |
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Aloshi
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561e4a7f44
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Renderer now uses an int for colors instead of mixing SDL_Color and ints. GuiList now scrolls.
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2012-07-21 15:16:07 -05:00 |
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Aloshi
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bdc7246ee5
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Updated readme.
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2012-07-21 14:36:28 -05:00 |
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Aloshi
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a801ad7505
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Fix for the "stuck enter key" bug (now SDL's key repeat is disabled on game launch then re-eanbled on termination).
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2012-07-21 14:16:53 -05:00 |
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Aloshi
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bbfe35a36d
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Systems can be defined in the systems.cfg file (currently in the same directory as the executable). Games can now be launched with the enter key. Progress!
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2012-07-21 14:06:24 -05:00 |
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Aloshi
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ba1e5147af
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Merge branch 'master' of https://github.com/Aloshi/EmulationStation
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2012-07-20 12:11:53 -05:00 |
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Aloshi
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3df40182b1
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Now searching a test directory for files matching an extension and displaying them.
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2012-07-20 11:14:09 -05:00 |
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Aloshi
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810597c6d9
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Update README.md
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2012-07-19 20:29:46 -05:00 |
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Aloshi
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b96ee8c627
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Updated the README to have a little information on dependencies.
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2012-07-19 20:24:24 -05:00 |
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Aloshi
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42a39c52e6
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Added InputManager; GuiComponents can register themselves to receive input events.
Added text rendering to Renderer, which uses SDL_ttf. Using LinLibertine_R.ttf font (GPL).
A lot more - soon I should have the "skeleton" done.
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2012-07-19 20:08:29 -05:00 |
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Aloshi
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1177fde6c3
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More work on the skeleton of the program.
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2012-07-19 11:13:27 -05:00 |
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Alec Lofquist
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30ada8a9b3
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Fixed Makefile's clean command and Renderer linking error.
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2012-07-18 22:18:50 -05:00 |
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Aloshi
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cf77599950
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Began writing the skeleton for the program.
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2012-07-18 20:14:17 -05:00 |
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Aloshi
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c0e9683f45
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Initial commit
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2012-07-18 14:28:26 -07:00 |
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