.. |
animations
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Added rounding to various translations like camera movements.
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2022-09-05 20:13:47 +02:00 |
components
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The badge overlay images are now retained in the texture cache.
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2022-09-08 19:04:56 +02:00 |
guis
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Fixed some issues where bundled SVG images would not get cached at the correct resolution.
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2022-08-30 20:26:48 +02:00 |
renderers
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Some general code cleanup.
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2022-09-07 19:59:27 +02:00 |
resources
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Some general code cleanup.
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2022-09-08 18:56:02 +02:00 |
utils
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Fixed an issue where StringUtil::delimitedStringToVector could return empty elements.
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2022-08-19 17:03:55 +02:00 |
AsyncHandle.h
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Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine.
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2022-06-05 12:36:55 +02:00 |
AudioManager.cpp
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Fixed an issue where the audio device was accessed after it had been closed.
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2022-01-05 00:08:50 +01:00 |
AudioManager.h
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Removed an unused function declaration in AudioManager.
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2022-02-21 19:04:07 +01:00 |
CECInput.cpp
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Changed the RPi preprocessor name from _RPI_ to RASPBERRY_PI.
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2022-04-19 17:29:29 +02:00 |
CECInput.h
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Large refactoring to improve thread safety and improve singleton pattern usage.
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2022-01-04 21:21:26 +01:00 |
GuiComponent.cpp
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Some general code cleanup.
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2022-09-07 19:59:27 +02:00 |
GuiComponent.h
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Gamelist fade animations are now cancelled on certain navigation actions.
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2022-09-09 17:52:20 +02:00 |
HelpPrompt.h
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Removed some unnecessary typedefs and replaced the remaining ones with the more modern 'using' keyword.
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2022-01-11 21:57:00 +01:00 |
HelpStyle.cpp
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Changed the helpsystem properties entrySpacing and iconTextSpacing to relative values.
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2022-03-20 19:07:52 +01:00 |
HelpStyle.h
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Changed the helpsystem properties entrySpacing and iconTextSpacing to relative values.
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2022-03-20 19:07:52 +01:00 |
HttpReq.cpp
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Some general code cleanup.
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2022-09-07 19:59:27 +02:00 |
HttpReq.h
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Fixed lots of code formatting issues.
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2021-09-27 21:06:07 +02:00 |
ImageIO.cpp
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Some minor code cleanup.
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2022-09-02 20:52:49 +02:00 |
ImageIO.h
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Formatted the es-core source tree using clang-format.
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2021-07-07 20:31:46 +02:00 |
InputConfig.cpp
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General refactoring and code cleanup.
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2022-01-16 18:18:28 +01:00 |
InputConfig.h
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Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine.
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2022-06-05 12:36:55 +02:00 |
InputManager.cpp
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Changed the default quit shortcut to Alt + F4 and Command + Q.
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2022-05-31 22:06:47 +02:00 |
InputManager.h
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
Log.cpp
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Make Log() instances only lock in ~Log(), and make the mutex non-recursive.
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2022-06-23 14:20:48 -07:00 |
Log.h
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Make Log() instances only lock in ~Log(), and make the mutex non-recursive.
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2022-06-23 14:20:48 -07:00 |
MameNames.cpp
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(Windows) Changed many logging entries to use backslashes instead of forward slashes as directory separators.
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2022-07-01 16:39:18 +02:00 |
MameNames.h
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(RPi) Fixed a compiler error.
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2021-11-17 21:38:27 +01:00 |
Scripting.cpp
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Added explicit sorting of the custom event scripts.
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2022-09-07 20:01:04 +02:00 |
Scripting.h
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Added explicit sorting of the custom event scripts.
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2022-09-07 20:01:04 +02:00 |
Settings.cpp
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Greatly improved application startup time by removing a lot of unnecessary splash screen re-rasterizations.
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2022-08-23 22:34:56 +02:00 |
Settings.h
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Changed Settings::getInstance() from returning a smart_ptr to returning a regular pointer.
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2022-01-04 21:54:55 +01:00 |
Sound.cpp
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Large update to get the new theme engine up and running.
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2022-01-29 18:41:22 +01:00 |
Sound.h
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Large refactoring to improve thread safety and improve singleton pattern usage.
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2022-01-04 21:21:26 +01:00 |
ThemeData.cpp
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Added two new properties tileHorizontalAlignment and tileVerticalAlignment to the image element.
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2022-09-07 20:18:15 +02:00 |
ThemeData.h
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Some general code cleanup.
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2022-09-07 19:59:27 +02:00 |
Window.cpp
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Added rounding to various translations like camera movements.
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2022-09-05 20:13:47 +02:00 |
Window.h
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Greatly improved application startup time by removing a lot of unnecessary splash screen re-rasterizations.
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2022-08-23 22:34:56 +02:00 |