ES-DE/es-core/src
2022-09-09 17:52:20 +02:00
..
animations Added rounding to various translations like camera movements. 2022-09-05 20:13:47 +02:00
components The badge overlay images are now retained in the texture cache. 2022-09-08 19:04:56 +02:00
guis Fixed some issues where bundled SVG images would not get cached at the correct resolution. 2022-08-30 20:26:48 +02:00
renderers Some general code cleanup. 2022-09-07 19:59:27 +02:00
resources Some general code cleanup. 2022-09-08 18:56:02 +02:00
utils Fixed an issue where StringUtil::delimitedStringToVector could return empty elements. 2022-08-19 17:03:55 +02:00
AsyncHandle.h Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine. 2022-06-05 12:36:55 +02:00
AudioManager.cpp Fixed an issue where the audio device was accessed after it had been closed. 2022-01-05 00:08:50 +01:00
AudioManager.h Removed an unused function declaration in AudioManager. 2022-02-21 19:04:07 +01:00
CECInput.cpp Changed the RPi preprocessor name from _RPI_ to RASPBERRY_PI. 2022-04-19 17:29:29 +02:00
CECInput.h Large refactoring to improve thread safety and improve singleton pattern usage. 2022-01-04 21:21:26 +01:00
GuiComponent.cpp Some general code cleanup. 2022-09-07 19:59:27 +02:00
GuiComponent.h Gamelist fade animations are now cancelled on certain navigation actions. 2022-09-09 17:52:20 +02:00
HelpPrompt.h Removed some unnecessary typedefs and replaced the remaining ones with the more modern 'using' keyword. 2022-01-11 21:57:00 +01:00
HelpStyle.cpp Changed the helpsystem properties entrySpacing and iconTextSpacing to relative values. 2022-03-20 19:07:52 +01:00
HelpStyle.h Changed the helpsystem properties entrySpacing and iconTextSpacing to relative values. 2022-03-20 19:07:52 +01:00
HttpReq.cpp Some general code cleanup. 2022-09-07 19:59:27 +02:00
HttpReq.h Fixed lots of code formatting issues. 2021-09-27 21:06:07 +02:00
ImageIO.cpp Some minor code cleanup. 2022-09-02 20:52:49 +02:00
ImageIO.h Formatted the es-core source tree using clang-format. 2021-07-07 20:31:46 +02:00
InputConfig.cpp General refactoring and code cleanup. 2022-01-16 18:18:28 +01:00
InputConfig.h Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine. 2022-06-05 12:36:55 +02:00
InputManager.cpp Changed the default quit shortcut to Alt + F4 and Command + Q. 2022-05-31 22:06:47 +02:00
InputManager.h Removed a huge amount of unnecessary Window* function arguments. 2022-01-19 18:01:54 +01:00
Log.cpp Make Log() instances only lock in ~Log(), and make the mutex non-recursive. 2022-06-23 14:20:48 -07:00
Log.h Make Log() instances only lock in ~Log(), and make the mutex non-recursive. 2022-06-23 14:20:48 -07:00
MameNames.cpp (Windows) Changed many logging entries to use backslashes instead of forward slashes as directory separators. 2022-07-01 16:39:18 +02:00
MameNames.h (RPi) Fixed a compiler error. 2021-11-17 21:38:27 +01:00
Scripting.cpp Added explicit sorting of the custom event scripts. 2022-09-07 20:01:04 +02:00
Scripting.h Added explicit sorting of the custom event scripts. 2022-09-07 20:01:04 +02:00
Settings.cpp Greatly improved application startup time by removing a lot of unnecessary splash screen re-rasterizations. 2022-08-23 22:34:56 +02:00
Settings.h Changed Settings::getInstance() from returning a smart_ptr to returning a regular pointer. 2022-01-04 21:54:55 +01:00
Sound.cpp Large update to get the new theme engine up and running. 2022-01-29 18:41:22 +01:00
Sound.h Large refactoring to improve thread safety and improve singleton pattern usage. 2022-01-04 21:21:26 +01:00
ThemeData.cpp Added two new properties tileHorizontalAlignment and tileVerticalAlignment to the image element. 2022-09-07 20:18:15 +02:00
ThemeData.h Some general code cleanup. 2022-09-07 19:59:27 +02:00
Window.cpp Added rounding to various translations like camera movements. 2022-09-05 20:13:47 +02:00
Window.h Greatly improved application startup time by removing a lot of unnecessary splash screen re-rasterizations. 2022-08-23 22:34:56 +02:00