.. |
guis
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Removed the setting 'Preload gamelists on startup'.
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2022-04-20 22:39:27 +02:00 |
scrapers
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Added platform and scraper support for PICO-8 game engine.
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2022-04-10 12:50:03 +02:00 |
views
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Added rudimentary on-demand texture loading to CarouselComponent.
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2022-04-20 23:00:53 +02:00 |
CollectionSystemsManager.cpp
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Some code cleanup.
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2022-04-09 16:32:47 +02:00 |
CollectionSystemsManager.h
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Some code cleanup.
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2022-04-09 16:32:47 +02:00 |
EmulationStation.h
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Changed the version from 1.3.0-alpha to 2.0.0-alpha
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2022-02-20 20:00:51 +01:00 |
FileData.cpp
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Added a sandbox breakout on game launch if running as Flatpak.
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2022-04-24 11:19:42 +02:00 |
FileData.h
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Added support for defining multiple imageType entries.
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2022-02-14 19:32:07 +01:00 |
FileFilterIndex.cpp
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Moved UIModeController.cpp from the es-app/views directory to es-app
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2022-01-17 21:53:23 +01:00 |
FileFilterIndex.h
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Made it possible to filter the 'Controller badge' metadata field.
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2021-10-24 13:05:44 +02:00 |
FileSorts.cpp
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General refactoring and code cleanup.
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2022-01-16 18:18:28 +01:00 |
FileSorts.h
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Fixed lots of compiler warnings reported by the -Wall and -Wpedantic flags.
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2021-09-18 09:53:26 +02:00 |
GamelistFileParser.cpp
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Fixed an issue where the folder metadata fields were not loaded correctly.
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2022-04-05 17:21:47 +02:00 |
GamelistFileParser.h
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Renamed GamelistFileParse to GamelistFileParser and moved it to its own namespace.
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2022-01-15 14:12:56 +01:00 |
main.cpp
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
MediaViewer.cpp
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Shader flags are now sent as bit masks instead of via discreet values.
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2022-03-14 22:30:24 +01:00 |
MediaViewer.h
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
MetaData.cpp
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Renamed 'launch file' to 'folder link'.
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2022-04-12 18:35:57 +02:00 |
MetaData.h
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Renamed 'launch file' to 'folder link'.
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2022-04-12 18:35:57 +02:00 |
MiximageGenerator.cpp
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General refactoring and code cleanup.
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2022-01-16 18:18:28 +01:00 |
MiximageGenerator.h
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General refactoring and code cleanup.
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2022-01-16 18:18:28 +01:00 |
PlatformId.cpp
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Added platform and scraper support for PICO-8 game engine.
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2022-04-10 12:50:03 +02:00 |
PlatformId.h
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Added platform and scraper support for PICO-8 game engine.
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2022-04-10 12:50:03 +02:00 |
Screensaver.cpp
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Fixed an issue where the slideshow screensaver with a single custom image would hang the application.
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2022-04-12 20:47:25 +02:00 |
Screensaver.h
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
SystemData.cpp
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Changed a system loading log entry from warning to debug level.
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2022-04-05 17:50:47 +02:00 |
SystemData.h
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Fixed a few crashes related to GameSelectorComponent.
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2022-02-13 23:15:43 +01:00 |
UIModeController.cpp
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Moved UIModeController.cpp from the es-app/views directory to es-app
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2022-01-17 21:53:23 +01:00 |
UIModeController.h
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Updated the include guards for UIModeController.
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2022-01-17 21:59:00 +01:00 |
VolumeControl.cpp
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General refactoring and code cleanup.
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2022-01-16 18:18:28 +01:00 |
VolumeControl.h
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Large refactoring to improve thread safety and improve singleton pattern usage.
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2022-01-04 21:21:26 +01:00 |