.. |
guis
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Fixed an issue where the 'Jump to..' quick selector wouldn't work correctly for multi-byte Unicode characters.
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2022-05-09 20:21:39 +02:00 |
scrapers
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Added a new pcwindows platform for scraping PC (Windows) games.
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2022-05-14 12:02:24 +02:00 |
views
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Added rudimentary on-demand texture loading to CarouselComponent.
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2022-04-20 23:00:53 +02:00 |
CollectionSystemsManager.cpp
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Some code cleanup.
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2022-04-09 16:32:47 +02:00 |
CollectionSystemsManager.h
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Some code cleanup.
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2022-04-09 16:32:47 +02:00 |
EmulationStation.h
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Changed the version from 1.3.0-alpha to 2.0.0-alpha
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2022-02-20 20:00:51 +01:00 |
FileData.cpp
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Added a new %GAMEDIR% variable to be used in conjunction with the %STARTDIR% variable.
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2022-05-13 19:18:38 +02:00 |
FileData.h
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Added support for defining multiple imageType entries.
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2022-02-14 19:32:07 +01:00 |
FileFilterIndex.cpp
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Moved UIModeController.cpp from the es-app/views directory to es-app
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2022-01-17 21:53:23 +01:00 |
FileFilterIndex.h
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Made it possible to filter the 'Controller badge' metadata field.
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2021-10-24 13:05:44 +02:00 |
FileSorts.cpp
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General refactoring and code cleanup.
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2022-01-16 18:18:28 +01:00 |
FileSorts.h
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Manual merges to align with master branch.
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2021-09-27 21:27:07 +02:00 |
GamelistFileParser.cpp
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Fixed an issue where the folder metadata fields were not loaded correctly.
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2022-04-05 17:21:47 +02:00 |
GamelistFileParser.h
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Renamed GamelistFileParse to GamelistFileParser and moved it to its own namespace.
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2022-01-15 14:12:56 +01:00 |
main.cpp
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
MediaViewer.cpp
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Shader flags are now sent as bit masks instead of via discreet values.
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2022-03-14 22:30:24 +01:00 |
MediaViewer.h
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
MetaData.cpp
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Renamed 'launch file' to 'folder link'.
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2022-04-12 18:35:57 +02:00 |
MetaData.h
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Renamed 'launch file' to 'folder link'.
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2022-04-12 18:35:57 +02:00 |
MiximageGenerator.cpp
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General refactoring and code cleanup.
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2022-01-16 18:18:28 +01:00 |
MiximageGenerator.h
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General refactoring and code cleanup.
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2022-01-16 18:18:28 +01:00 |
PlatformId.cpp
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Added a new pcwindows platform for scraping PC (Windows) games.
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2022-05-14 12:02:24 +02:00 |
PlatformId.h
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Added a new pcwindows platform for scraping PC (Windows) games.
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2022-05-14 12:02:24 +02:00 |
Screensaver.cpp
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Fixed an issue where the slideshow screensaver with a single custom image would hang the application.
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2022-04-12 20:47:25 +02:00 |
Screensaver.h
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
SystemData.cpp
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(Windows) Fixed an issue where ROM directories could not be created in the root of a device.
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2022-05-07 14:11:16 +02:00 |
SystemData.h
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Fixed a few crashes related to GameSelectorComponent.
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2022-02-13 23:15:43 +01:00 |
UIModeController.cpp
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Moved UIModeController.cpp from the es-app/views directory to es-app
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2022-01-17 21:53:23 +01:00 |
UIModeController.h
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Updated the include guards for UIModeController.
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2022-01-17 21:59:00 +01:00 |
VolumeControl.cpp
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General refactoring and code cleanup.
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2022-01-16 18:18:28 +01:00 |
VolumeControl.h
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Large refactoring to improve thread safety and improve singleton pattern usage.
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2022-01-04 21:21:26 +01:00 |