..
components
DateTimeComponent.
2013-09-28 17:35:38 -05:00
pugiXML
Font size is now dependent on resolution width.
2012-08-01 20:43:55 -05:00
resources
Search for box hooked up.
2013-09-20 18:55:05 -05:00
scrapers
Use boost::posix_time::ptime internally for times and dates.
2013-09-28 12:51:16 -05:00
AudioManager.cpp
Moved to SDL2.
2013-08-18 12:17:52 -05:00
AudioManager.h
Add Volume control in Windows and Linux
2013-05-22 19:11:10 +02:00
EmulationStation.h
Increment version number.
2013-07-17 00:56:10 -05:00
EmulationStation.rc
Add version information, add window and file icon
2013-05-16 21:26:19 +02:00
FileData.h
New generic metadata backend.
2013-08-14 07:16:49 -05:00
FolderData.cpp
RatingComponent mostly working.
2013-09-23 21:02:41 -05:00
FolderData.h
RatingComponent mostly working.
2013-09-23 21:02:41 -05:00
Font.cpp
Fix wrapping text that ends with a newline.
2013-09-20 22:06:50 -05:00
Font.h
TextEditComponent is now fixed-height and supports cursor-based editing.
2013-09-07 17:46:26 -05:00
GameData.cpp
Use boost::posix_time::ptime internally for times and dates.
2013-09-28 12:51:16 -05:00
GameData.h
Refactored GameData to be completely independent of SystemData.
2013-09-28 11:18:44 -05:00
GuiComponent.cpp
Basic text editing support.
2013-08-19 10:36:48 -05:00
GuiComponent.h
Basic text editing support.
2013-08-19 10:36:48 -05:00
HttpReq.cpp
Fix HttpReq destructor freeze on Linux
2013-09-24 16:35:48 -05:00
HttpReq.h
Properly encoded parameters. Otherwise the query gets truncated.
2013-09-24 04:02:14 -03:00
ImageIO.cpp
Fixed memory leak in ImageIO.cpp
2013-07-03 03:17:34 -05:00
ImageIO.h
Added comment to src/ImageIO.h
2013-05-22 11:30:14 -05:00
InputConfig.cpp
Moved to SDL2.
2013-08-18 12:17:52 -05:00
InputConfig.h
Moved to SDL2.
2013-08-18 12:17:52 -05:00
InputManager.cpp
Moved the fast select GUI to nine patches.
2013-09-14 12:32:21 -05:00
InputManager.h
Fixed some subtle bugs with SDL2 joystick changes.
2013-08-19 09:05:30 -05:00
Log.cpp
Print all Log messages to cout with --debug set.
2013-06-29 20:37:18 -05:00
Log.h
Minor cleanup
2013-05-14 21:45:56 +02:00
main.cpp
Unified renderer initialization on RPi and other platforms! Woo, SDL2!
2013-09-28 01:17:41 +00:00
MathExp.cpp
New game image theming tags! See THEMES.md for details.
2012-10-13 18:37:51 -05:00
MathExp.h
Fixed tiling being super slow.
2012-09-07 16:44:07 -05:00
MetaData.cpp
DateTimeComponent.
2013-09-28 17:35:38 -05:00
MetaData.h
DateTimeComponent.
2013-09-28 17:35:38 -05:00
platform.cpp
Convert paths to generic form after 341aa766d8
2013-07-03 14:27:06 +02:00
platform.h
Update platform file to fit to CMakeLists
2013-05-14 22:07:19 +02:00
PlatformId.h
Added "isStatistic" property to MDDs.
2013-09-28 11:38:31 -05:00
Renderer.h
Moved to SDL2.
2013-08-18 12:17:52 -05:00
Renderer_draw_gl.cpp
Fixed a long-standing invalid OpenGL disable in drawRect.
2013-08-21 12:40:39 -05:00
Renderer_init.cpp
Moved Fonts to be Resources.
2013-07-03 02:54:55 -05:00
Renderer_init_sdlgl.cpp
Unified renderer initialization on RPi and other platforms! Woo, SDL2!
2013-09-28 01:17:41 +00:00
Settings.cpp
IScraper renamed to Scraper.
2013-09-24 13:06:13 -05:00
Settings.h
IScraper renamed to Scraper.
2013-09-24 13:06:13 -05:00
Sound.cpp
Add a "disable sounds" option to the settings menu.
2013-08-07 00:41:55 -05:00
Sound.h
Added new game launch/return effect.
2013-08-06 08:15:20 -05:00
SystemData.cpp
Refactored GameData to be completely independent of SystemData.
2013-09-28 11:18:44 -05:00
SystemData.h
Added PlatformId to SystemData.
2013-09-28 11:10:06 -05:00
VolumeControl.cpp
Improve audio and volume handling.
2013-06-12 11:48:53 +02:00
VolumeControl.h
Improve singleton implementation
2013-05-27 12:38:39 +02:00
Window.cpp
Added new game launch/return effect.
2013-08-06 08:15:20 -05:00
Window.h
Added new game launch/return effect.
2013-08-06 08:15:20 -05:00
XMLReader.cpp
Refactored GameData to be completely independent of SystemData.
2013-09-28 11:18:44 -05:00
XMLReader.h
Add functions for writing data to gamelist.xml
2013-06-28 14:54:14 +02:00