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components
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Added "Scrape Ratings" option to settings menu.
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2013-10-16 17:14:50 -05:00 |
pugiXML
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Font size is now dependent on resolution width.
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2012-08-01 20:43:55 -05:00 |
resources
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Moved Font.h/.cpp to the "resources" directory (since it's a Reloadable).
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2013-10-04 18:24:41 -05:00 |
scrapers
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updateGamelist now creates a gamelist.xml if one does not exist.
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2013-10-16 17:05:02 -05:00 |
AudioManager.cpp
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Moved to SDL2.
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2013-08-18 12:17:52 -05:00 |
AudioManager.h
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Add Volume control in Windows and Linux
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2013-05-22 19:11:10 +02:00 |
EmulationStation.h
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Increment version number.
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2013-07-17 00:56:10 -05:00 |
EmulationStation.rc
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Add version information, add window and file icon
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2013-05-16 21:26:19 +02:00 |
FileData.h
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New generic metadata backend.
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2013-08-14 07:16:49 -05:00 |
FolderData.cpp
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RatingComponent mostly working.
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2013-09-23 21:02:41 -05:00 |
FolderData.h
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RatingComponent mostly working.
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2013-09-23 21:02:41 -05:00 |
GameData.cpp
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Use boost::posix_time::ptime internally for times and dates.
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2013-09-28 12:51:16 -05:00 |
GameData.h
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Refactored GameData to be completely independent of SystemData.
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2013-09-28 11:18:44 -05:00 |
GuiComponent.cpp
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Better opacity support for TextComponent
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2013-10-10 16:14:33 -05:00 |
GuiComponent.h
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Better opacity support for TextComponent
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2013-10-10 16:14:33 -05:00 |
HttpReq.cpp
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Boost.Asio -> libcurl to hopefully fix the Linux bugs.
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2013-10-10 13:11:01 -05:00 |
HttpReq.h
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Boost.Asio -> libcurl to hopefully fix the Linux bugs.
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2013-10-10 13:11:01 -05:00 |
ImageIO.cpp
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Fixed memory leak in ImageIO.cpp
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2013-07-03 03:17:34 -05:00 |
ImageIO.h
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Added comment to src/ImageIO.h
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2013-05-22 11:30:14 -05:00 |
InputConfig.cpp
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Moved to SDL2.
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2013-08-18 12:17:52 -05:00 |
InputConfig.h
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Moved to SDL2.
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2013-08-18 12:17:52 -05:00 |
InputManager.cpp
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Moved the fast select GUI to nine patches.
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2013-09-14 12:32:21 -05:00 |
InputManager.h
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Fixed some subtle bugs with SDL2 joystick changes.
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2013-08-19 09:05:30 -05:00 |
Log.cpp
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Print all Log messages to cout with --debug set.
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2013-06-29 20:37:18 -05:00 |
Log.h
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Minor cleanup
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2013-05-14 21:45:56 +02:00 |
main.cpp
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Disable sleep mode while scraping.
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2013-10-13 16:40:36 -05:00 |
MathExp.cpp
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New game image theming tags! See THEMES.md for details.
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2012-10-13 18:37:51 -05:00 |
MathExp.h
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Fixed tiling being super slow.
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2012-09-07 16:44:07 -05:00 |
MetaData.cpp
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DateTimeComponent.
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2013-09-28 17:35:38 -05:00 |
MetaData.h
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DateTimeComponent.
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2013-09-28 17:35:38 -05:00 |
platform.cpp
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Convert paths to generic form after 341aa766d8
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2013-07-03 14:27:06 +02:00 |
platform.h
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Update platform file to fit to CMakeLists
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2013-05-14 22:07:19 +02:00 |
PlatformId.h
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Added "isStatistic" property to MDDs.
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2013-09-28 11:38:31 -05:00 |
Renderer.h
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Moved to SDL2.
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2013-08-18 12:17:52 -05:00 |
Renderer_draw_gl.cpp
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Moved Font.h/.cpp to the "resources" directory (since it's a Reloadable).
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2013-10-04 18:24:41 -05:00 |
Renderer_init.cpp
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Moved Font.h/.cpp to the "resources" directory (since it's a Reloadable).
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2013-10-04 18:24:41 -05:00 |
Renderer_init_sdlgl.cpp
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Fixed SDL2 warnings on Linux (-W-no-attributes).
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2013-10-08 16:31:29 -05:00 |
ScraperCmdLine.cpp
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Multi-game scraper seems to be functional!
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2013-10-13 14:07:48 -05:00 |
ScraperCmdLine.h
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Initial command-line scraper.
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2013-09-28 21:54:15 -05:00 |
Settings.cpp
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updateGamelist now creates a gamelist.xml if one does not exist.
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2013-10-16 17:05:02 -05:00 |
Settings.h
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You can now choose a scraper in the Settings menu.
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2013-10-05 21:56:06 -05:00 |
Sound.cpp
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Add a "disable sounds" option to the settings menu.
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2013-08-07 00:41:55 -05:00 |
Sound.h
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Added new game launch/return effect.
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2013-08-06 08:15:20 -05:00 |
SystemData.cpp
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Disable sleep mode while scraping.
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2013-10-13 16:40:36 -05:00 |
SystemData.h
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Initial command-line scraper.
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2013-09-28 21:54:15 -05:00 |
VolumeControl.cpp
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Improve audio and volume handling.
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2013-06-12 11:48:53 +02:00 |
VolumeControl.h
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Improve singleton implementation
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2013-05-27 12:38:39 +02:00 |
Window.cpp
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Disable sleep mode while scraping.
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2013-10-13 16:40:36 -05:00 |
Window.h
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Disable sleep mode while scraping.
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2013-10-13 16:40:36 -05:00 |
XMLReader.cpp
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Create folders when writing a new gamelist.xml if necessary.
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2013-10-16 17:49:43 -05:00 |
XMLReader.h
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Add functions for writing data to gamelist.xml
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2013-06-28 14:54:14 +02:00 |