ES-DE/es-app/src
2021-03-18 19:46:45 +01:00
..
animations Removed deprecated LaunchAnimation.h 2020-09-15 23:06:36 +02:00
guis Added an option to disable the blurring of the background when opening menus. 2021-03-18 19:46:45 +01:00
scrapers Fixed a large memory leak in the scraper. 2021-03-15 20:11:01 +01:00
views Added some missing fade animation code to GridGameListView. 2021-03-16 20:50:27 +01:00
CollectionSystemsManager.cpp Fixed an uninitialized variable reported by Valgrind. 2021-03-15 18:28:32 +01:00
CollectionSystemsManager.h Fixed an issue where enabling an auto collection that contained a hidden game could crash the application. 2021-02-04 20:14:20 +01:00
EmulationStation.h Bumped the version to v1.0.0-beta3-dev 2021-03-14 21:34:04 +01:00
FileData.cpp (Windows) Fixed an issue where a forward slash instead of a backslash was added to the ROM directory. 2021-03-10 19:49:06 +01:00
FileData.h Added a check for missing core files when using the %EMUPATH% variable. 2021-01-11 18:22:24 +01:00
FileFilterIndex.cpp Fixed an issue where filter indices couldn't be reset. 2021-02-04 23:54:04 +01:00
FileFilterIndex.h Fixed an issue where filter indices couldn't be reset. 2021-02-04 23:54:04 +01:00
FileSorts.cpp Made the sort order and the metadata editor fields a bit more consistent. 2021-01-08 21:36:43 +01:00
FileSorts.h Made the sort order and the metadata editor fields a bit more consistent. 2021-01-08 21:36:43 +01:00
Gamelist.cpp Fixed a memory leak when processing arcade assets. 2021-03-15 21:01:59 +01:00
Gamelist.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
main.cpp Moved the AudioManager initialization a bit forward during startup. 2021-03-17 20:08:33 +01:00
MetaData.cpp Made the sort order and the metadata editor fields a bit more consistent. 2021-01-08 21:36:43 +01:00
MetaData.h Fixed compilation errors on Fedora and GCC 10. 2020-11-28 22:27:00 +01:00
PlatformId.cpp Added a GAMEENGINE prefix to the PlatformId enumerators for the game engine systems. 2021-02-08 00:17:01 +01:00
PlatformId.h Added a GAMEENGINE prefix to the PlatformId enumerators for the game engine systems. 2021-02-08 00:17:01 +01:00
SystemData.cpp (Windows) Fixed a MinGW compile error. 2021-03-14 10:48:43 +01:00
SystemData.h Added the ability to automatically generate the game systems directory structure. 2021-03-10 18:21:49 +01:00
SystemScreensaver.cpp Improved the blur shader for the video screensaver. 2021-03-17 20:32:18 +01:00
SystemScreensaver.h Improvements to the screensaver and game overlay. 2020-11-12 17:13:24 +01:00
VolumeControl.cpp Fixed a memory leak in VolumeControl. 2021-03-16 20:55:32 +01:00
VolumeControl.h Fixed a compilation error on Raspberry Pi. 2020-12-17 00:09:26 +01:00