.. |
animations
|
Removed deprecated LaunchAnimation.h
|
2020-09-15 23:06:36 +02:00 |
guis
|
Added an option to disable the blurring of the background when opening menus.
|
2021-03-18 19:46:45 +01:00 |
scrapers
|
Fixed a large memory leak in the scraper.
|
2021-03-15 20:11:01 +01:00 |
views
|
Added some missing fade animation code to GridGameListView.
|
2021-03-16 20:50:27 +01:00 |
CollectionSystemsManager.cpp
|
Fixed an uninitialized variable reported by Valgrind.
|
2021-03-15 18:28:32 +01:00 |
CollectionSystemsManager.h
|
Fixed an issue where enabling an auto collection that contained a hidden game could crash the application.
|
2021-02-04 20:14:20 +01:00 |
EmulationStation.h
|
Bumped the version to v1.0.0-beta3-dev
|
2021-03-14 21:34:04 +01:00 |
FileData.cpp
|
(Windows) Fixed an issue where a forward slash instead of a backslash was added to the ROM directory.
|
2021-03-10 19:49:06 +01:00 |
FileData.h
|
Added a check for missing core files when using the %EMUPATH% variable.
|
2021-01-11 18:22:24 +01:00 |
FileFilterIndex.cpp
|
Fixed an issue where filter indices couldn't be reset.
|
2021-02-04 23:54:04 +01:00 |
FileFilterIndex.h
|
Fixed an issue where filter indices couldn't be reset.
|
2021-02-04 23:54:04 +01:00 |
FileSorts.cpp
|
Made the sort order and the metadata editor fields a bit more consistent.
|
2021-01-08 21:36:43 +01:00 |
FileSorts.h
|
Made the sort order and the metadata editor fields a bit more consistent.
|
2021-01-08 21:36:43 +01:00 |
Gamelist.cpp
|
Fixed a memory leak when processing arcade assets.
|
2021-03-15 21:01:59 +01:00 |
Gamelist.h
|
Added SPDX license identifiers to all source files.
|
2020-09-21 19:17:34 +02:00 |
main.cpp
|
Moved the AudioManager initialization a bit forward during startup.
|
2021-03-17 20:08:33 +01:00 |
MetaData.cpp
|
Made the sort order and the metadata editor fields a bit more consistent.
|
2021-01-08 21:36:43 +01:00 |
MetaData.h
|
Fixed compilation errors on Fedora and GCC 10.
|
2020-11-28 22:27:00 +01:00 |
PlatformId.cpp
|
Added a GAMEENGINE prefix to the PlatformId enumerators for the game engine systems.
|
2021-02-08 00:17:01 +01:00 |
PlatformId.h
|
Added a GAMEENGINE prefix to the PlatformId enumerators for the game engine systems.
|
2021-02-08 00:17:01 +01:00 |
SystemData.cpp
|
(Windows) Fixed a MinGW compile error.
|
2021-03-14 10:48:43 +01:00 |
SystemData.h
|
Added the ability to automatically generate the game systems directory structure.
|
2021-03-10 18:21:49 +01:00 |
SystemScreensaver.cpp
|
Improved the blur shader for the video screensaver.
|
2021-03-17 20:32:18 +01:00 |
SystemScreensaver.h
|
Improvements to the screensaver and game overlay.
|
2020-11-12 17:13:24 +01:00 |
VolumeControl.cpp
|
Fixed a memory leak in VolumeControl.
|
2021-03-16 20:55:32 +01:00 |
VolumeControl.h
|
Fixed a compilation error on Raspberry Pi.
|
2020-12-17 00:09:26 +01:00 |