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animations
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Modernized the OpenGL renderer and replaced most fixed function pipeline code with shaders.
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2022-03-11 23:17:04 +01:00 |
components
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Added an Xbox Kinect controller badge icon.
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2022-05-12 23:31:11 +02:00 |
guis
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
renderers
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Found a better solution to the single-pixel alignment rendering issue.
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2022-04-27 18:40:28 +02:00 |
resources
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Fixed an issue where the texture buffer sometimes couldn't fit Chinese characters.
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2022-05-09 20:12:08 +02:00 |
utils
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Fixed some minor function argument name mismatches.
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2022-05-08 14:22:11 +02:00 |
AsyncHandle.h
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Formatted the es-core source tree using clang-format.
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2021-07-07 20:31:46 +02:00 |
AudioManager.cpp
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Fixed an issue where the audio device was accessed after it had been closed.
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2022-01-05 00:08:50 +01:00 |
AudioManager.h
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Removed an unused function declaration in AudioManager.
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2022-02-21 19:04:07 +01:00 |
CECInput.cpp
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Changed the RPi preprocessor name from _RPI_ to RASPBERRY_PI.
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2022-04-19 17:29:29 +02:00 |
CECInput.h
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Large refactoring to improve thread safety and improve singleton pattern usage.
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2022-01-04 21:21:26 +01:00 |
GuiComponent.cpp
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Added theme support for defining color saturation for the image, video and animation components.
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2022-03-17 19:33:09 +01:00 |
GuiComponent.h
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Added reflections support to CarouselComponent.
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2022-04-18 21:37:58 +02:00 |
HelpPrompt.h
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Removed some unnecessary typedefs and replaced the remaining ones with the more modern 'using' keyword.
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2022-01-11 21:57:00 +01:00 |
HelpStyle.cpp
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Changed the helpsystem properties entrySpacing and iconTextSpacing to relative values.
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2022-03-20 19:07:52 +01:00 |
HelpStyle.h
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Changed the helpsystem properties entrySpacing and iconTextSpacing to relative values.
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2022-03-20 19:07:52 +01:00 |
HttpReq.cpp
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
HttpReq.h
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Fixed lots of code formatting issues.
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2021-09-27 21:06:07 +02:00 |
ImageIO.cpp
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General refactoring and code cleanup.
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2022-01-16 18:18:28 +01:00 |
ImageIO.h
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Formatted the es-core source tree using clang-format.
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2021-07-07 20:31:46 +02:00 |
InputConfig.cpp
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General refactoring and code cleanup.
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2022-01-16 18:18:28 +01:00 |
InputConfig.h
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Formatted the es-core source tree using clang-format.
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2021-07-07 20:31:46 +02:00 |
InputManager.cpp
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
InputManager.h
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
Log.cpp
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General refactoring and code cleanup.
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2022-01-16 18:18:28 +01:00 |
Log.h
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Some minor code cleanup.
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2022-01-29 18:16:30 +01:00 |
MameNames.cpp
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
MameNames.h
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(RPi) Fixed a compiler error.
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2021-11-17 21:38:27 +01:00 |
Scripting.cpp
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Renamed Platform to utils/PlatformUtil
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2022-01-10 18:56:04 +01:00 |
Scripting.h
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Increased the amount of custom event arguments from two to four.
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2021-12-05 11:25:11 +01:00 |
Settings.cpp
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Removed the setting 'Preload gamelists on startup'.
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2022-04-20 22:39:27 +02:00 |
Settings.h
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Changed Settings::getInstance() from returning a smart_ptr to returning a regular pointer.
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2022-01-04 21:54:55 +01:00 |
Sound.cpp
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Large update to get the new theme engine up and running.
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2022-01-29 18:41:22 +01:00 |
Sound.h
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Large refactoring to improve thread safety and improve singleton pattern usage.
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2022-01-04 21:21:26 +01:00 |
ThemeData.cpp
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Added reflections support to CarouselComponent.
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2022-04-18 21:37:58 +02:00 |
ThemeData.h
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Added support for launching game files inside folders without having to enter the folder.
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2022-04-11 23:28:18 +02:00 |
Window.cpp
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Fully generalized SystemView and GamelistView and rewrote CarouselComponent into a template class.
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2022-03-24 23:05:23 +01:00 |
Window.h
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |