ES-DE/es-core/src
2022-05-12 23:31:11 +02:00
..
animations Modernized the OpenGL renderer and replaced most fixed function pipeline code with shaders. 2022-03-11 23:17:04 +01:00
components Added an Xbox Kinect controller badge icon. 2022-05-12 23:31:11 +02:00
guis Refactored the rendering code into proper classes. 2022-03-14 19:51:48 +01:00
renderers Found a better solution to the single-pixel alignment rendering issue. 2022-04-27 18:40:28 +02:00
resources Fixed an issue where the texture buffer sometimes couldn't fit Chinese characters. 2022-05-09 20:12:08 +02:00
utils Fixed some minor function argument name mismatches. 2022-05-08 14:22:11 +02:00
AsyncHandle.h Formatted the es-core source tree using clang-format. 2021-07-07 20:31:46 +02:00
AudioManager.cpp Fixed an issue where the audio device was accessed after it had been closed. 2022-01-05 00:08:50 +01:00
AudioManager.h Removed an unused function declaration in AudioManager. 2022-02-21 19:04:07 +01:00
CECInput.cpp Changed the RPi preprocessor name from _RPI_ to RASPBERRY_PI. 2022-04-19 17:29:29 +02:00
CECInput.h Large refactoring to improve thread safety and improve singleton pattern usage. 2022-01-04 21:21:26 +01:00
GuiComponent.cpp Added theme support for defining color saturation for the image, video and animation components. 2022-03-17 19:33:09 +01:00
GuiComponent.h Added reflections support to CarouselComponent. 2022-04-18 21:37:58 +02:00
HelpPrompt.h Removed some unnecessary typedefs and replaced the remaining ones with the more modern 'using' keyword. 2022-01-11 21:57:00 +01:00
HelpStyle.cpp Changed the helpsystem properties entrySpacing and iconTextSpacing to relative values. 2022-03-20 19:07:52 +01:00
HelpStyle.h Changed the helpsystem properties entrySpacing and iconTextSpacing to relative values. 2022-03-20 19:07:52 +01:00
HttpReq.cpp Removed a huge amount of unnecessary Window* function arguments. 2022-01-19 18:01:54 +01:00
HttpReq.h Fixed lots of code formatting issues. 2021-09-27 21:06:07 +02:00
ImageIO.cpp General refactoring and code cleanup. 2022-01-16 18:18:28 +01:00
ImageIO.h Formatted the es-core source tree using clang-format. 2021-07-07 20:31:46 +02:00
InputConfig.cpp General refactoring and code cleanup. 2022-01-16 18:18:28 +01:00
InputConfig.h Formatted the es-core source tree using clang-format. 2021-07-07 20:31:46 +02:00
InputManager.cpp Removed a huge amount of unnecessary Window* function arguments. 2022-01-19 18:01:54 +01:00
InputManager.h Removed a huge amount of unnecessary Window* function arguments. 2022-01-19 18:01:54 +01:00
Log.cpp General refactoring and code cleanup. 2022-01-16 18:18:28 +01:00
Log.h Some minor code cleanup. 2022-01-29 18:16:30 +01:00
MameNames.cpp Removed a huge amount of unnecessary Window* function arguments. 2022-01-19 18:01:54 +01:00
MameNames.h (RPi) Fixed a compiler error. 2021-11-17 21:38:27 +01:00
Scripting.cpp Renamed Platform to utils/PlatformUtil 2022-01-10 18:56:04 +01:00
Scripting.h Increased the amount of custom event arguments from two to four. 2021-12-05 11:25:11 +01:00
Settings.cpp Removed the setting 'Preload gamelists on startup'. 2022-04-20 22:39:27 +02:00
Settings.h Changed Settings::getInstance() from returning a smart_ptr to returning a regular pointer. 2022-01-04 21:54:55 +01:00
Sound.cpp Large update to get the new theme engine up and running. 2022-01-29 18:41:22 +01:00
Sound.h Large refactoring to improve thread safety and improve singleton pattern usage. 2022-01-04 21:21:26 +01:00
ThemeData.cpp Added reflections support to CarouselComponent. 2022-04-18 21:37:58 +02:00
ThemeData.h Added support for launching game files inside folders without having to enter the folder. 2022-04-11 23:28:18 +02:00
Window.cpp Fully generalized SystemView and GamelistView and rewrote CarouselComponent into a template class. 2022-03-24 23:05:23 +01:00
Window.h Refactored the rendering code into proper classes. 2022-03-14 19:51:48 +01:00