ES-DE/es-core/src/components
2022-01-09 23:41:56 +01:00
..
AnimatedImageComponent.cpp Large refactoring to improve thread safety and improve singleton pattern usage. 2022-01-04 21:21:26 +01:00
AnimatedImageComponent.h Replaced all internal matrix data types and functions with the GLM library equivalents. 2021-08-15 19:30:31 +02:00
BadgeComponent.cpp Changed a variable to inline static in BadgeComponent. 2022-01-09 23:41:56 +01:00
BadgeComponent.h Changed a variable to inline static in BadgeComponent. 2022-01-09 23:41:56 +01:00
BusyComponent.cpp Replaced the internal Vector2i data type and functions with the GLM library equivalent. 2021-08-17 18:41:45 +02:00
BusyComponent.h Formatted the es-core source tree using clang-format. 2021-07-07 20:31:46 +02:00
ButtonComponent.cpp Made the window corners slightly more rounded. 2021-12-06 18:58:51 +01:00
ButtonComponent.h Manual merges to align with master branch. 2021-09-27 21:27:07 +02:00
ComponentGrid.cpp Changed most increment and decrement operators from postfix to prefix for es-core. 2021-11-17 17:48:49 +01:00
ComponentGrid.h Manual merges to align with master branch. 2021-09-27 21:27:07 +02:00
ComponentList.cpp Changed most increment and decrement operators from postfix to prefix for es-core. 2021-11-17 17:48:49 +01:00
ComponentList.h Added horizontal scrolling of long game names to the scraper GUI. 2021-10-18 19:24:47 +02:00
DateTimeComponent.cpp Fixed a time zone issue related to the Unix epoch. 2021-11-26 20:55:54 +01:00
DateTimeComponent.h Replaced the internal Vector2f data type and functions with the GLM library equivalent. 2021-08-16 18:25:01 +02:00
DateTimeEditComponent.cpp Fixed a GCC compiler warning. 2021-12-02 17:40:45 +01:00
DateTimeEditComponent.h Added key repeat support to DateTimeEditComponent. 2021-10-08 19:38:14 +02:00
FlexboxComponent.cpp Changed most increment and decrement operators from postfix to prefix for es-core. 2021-11-17 17:48:49 +01:00
FlexboxComponent.h General refactoring and minor optimizations throughout the codebase. 2021-11-09 22:40:08 +01:00
GridTileComponent.cpp Fixed lots of compiler warnings reported by the -Wall and -Wpedantic flags. 2021-09-18 09:53:26 +02:00
GridTileComponent.h Replaced the internal Vector2f data type and functions with the GLM library equivalent. 2021-08-16 18:25:01 +02:00
HelpComponent.cpp Large refactoring to improve thread safety and improve singleton pattern usage. 2022-01-04 21:21:26 +01:00
HelpComponent.h Replaced all internal matrix data types and functions with the GLM library equivalents. 2021-08-15 19:30:31 +02:00
IList.h Changed most increment and decrement operators from postfix to prefix for es-core. 2021-11-17 17:48:49 +01:00
ImageComponent.cpp Fixed an issue where the cached background would sometimes miss some GUI elements. 2022-01-09 19:50:11 +01:00
ImageComponent.h General refactoring and minor optimizations throughout the codebase. 2021-11-09 22:40:08 +01:00
ImageGridComponent.h Large refactoring to improve thread safety and improve singleton pattern usage. 2022-01-04 21:21:26 +01:00
LottieComponent.cpp Disabled debug mode in LottieComponent and fixed a small bug. 2022-01-09 19:26:42 +01:00
LottieComponent.h Added play direction support to LottieComponent. 2022-01-09 18:17:23 +01:00
MenuComponent.cpp Changed most increment and decrement operators from postfix to prefix for es-core. 2021-11-17 17:48:49 +01:00
MenuComponent.h Added menu scroll indicators. 2021-10-10 18:15:37 +02:00
NinePatchComponent.cpp Made the window corners slightly more rounded. 2021-12-06 18:58:51 +01:00
NinePatchComponent.h Made the window corners slightly more rounded. 2021-12-06 18:58:51 +01:00
OptionListComponent.h Changed most increment and decrement operators from postfix to prefix for es-core. 2021-11-17 17:48:49 +01:00
RatingComponent.cpp Changed most increment and decrement operators from postfix to prefix for es-core. 2021-11-17 17:48:49 +01:00
RatingComponent.h Replaced the internal Vector2f data type and functions with the GLM library equivalent. 2021-08-16 18:25:01 +02:00
ScrollableContainer.cpp Fixed a ScrollableContainer sizing issue while running in the background when games are launched. 2021-11-22 19:46:05 +01:00
ScrollableContainer.h Text in ScrollableContainer now mostly stays within the initial area. 2021-10-14 21:59:09 +02:00
ScrollIndicatorComponent.h The scroll indicators don't fade in and out any longer if quick jumping in a list. 2021-10-16 13:21:52 +02:00
SliderComponent.cpp Fixed a small alignment issue in SliderComponent. 2021-11-11 19:45:44 +01:00
SliderComponent.h Added text debug overlay to SliderComponent. 2021-10-24 14:48:42 +02:00
SwitchComponent.cpp Made a large optimization to the SVG rasterization logic. 2021-10-25 18:39:58 +02:00
SwitchComponent.h Made a large optimization to the SVG rasterization logic. 2021-10-25 18:39:58 +02:00
TextComponent.cpp Improved the layout of the scraper GUIs. 2021-10-15 20:58:40 +02:00
TextComponent.h Improved the layout of the scraper GUIs. 2021-10-15 20:58:40 +02:00
TextEditComponent.cpp Fixed an issue in TextEditComponent when clearing really long strings. 2021-12-27 19:52:45 +01:00
TextEditComponent.h TextEditComponent will now return an empty string if only whitespace characters were entered. 2021-09-21 22:18:18 +02:00
TextListComponent.h Changed most increment and decrement operators from postfix to prefix for es-core. 2021-11-17 17:48:49 +01:00
VideoComponent.cpp Large refactoring to improve thread safety and improve singleton pattern usage. 2022-01-04 21:21:26 +01:00
VideoComponent.h Replaced some mutex locks with atomic variables. 2021-11-16 17:49:05 +01:00
VideoFFmpegComponent.cpp Fixed an issue where the audio device was accessed after it had been closed. 2022-01-05 00:08:50 +01:00
VideoFFmpegComponent.h Replaced some mutex locks with atomic variables. 2021-11-16 17:49:05 +01:00