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AnimatedImageComponent.cpp
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Large refactoring to improve thread safety and improve singleton pattern usage.
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2022-01-04 21:21:26 +01:00 |
AnimatedImageComponent.h
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Replaced all internal matrix data types and functions with the GLM library equivalents.
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2021-08-15 19:30:31 +02:00 |
BadgeComponent.cpp
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Changed a variable to inline static in BadgeComponent.
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2022-01-09 23:41:56 +01:00 |
BadgeComponent.h
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Changed a variable to inline static in BadgeComponent.
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2022-01-09 23:41:56 +01:00 |
BusyComponent.cpp
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Replaced the internal Vector2i data type and functions with the GLM library equivalent.
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2021-08-17 18:41:45 +02:00 |
BusyComponent.h
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Formatted the es-core source tree using clang-format.
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2021-07-07 20:31:46 +02:00 |
ButtonComponent.cpp
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Made the window corners slightly more rounded.
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2021-12-06 18:58:51 +01:00 |
ButtonComponent.h
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Manual merges to align with master branch.
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2021-09-27 21:27:07 +02:00 |
ComponentGrid.cpp
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Changed most increment and decrement operators from postfix to prefix for es-core.
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2021-11-17 17:48:49 +01:00 |
ComponentGrid.h
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Manual merges to align with master branch.
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2021-09-27 21:27:07 +02:00 |
ComponentList.cpp
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Changed most increment and decrement operators from postfix to prefix for es-core.
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2021-11-17 17:48:49 +01:00 |
ComponentList.h
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Added horizontal scrolling of long game names to the scraper GUI.
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2021-10-18 19:24:47 +02:00 |
DateTimeComponent.cpp
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Fixed a time zone issue related to the Unix epoch.
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2021-11-26 20:55:54 +01:00 |
DateTimeComponent.h
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Replaced the internal Vector2f data type and functions with the GLM library equivalent.
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2021-08-16 18:25:01 +02:00 |
DateTimeEditComponent.cpp
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Fixed a GCC compiler warning.
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2021-12-02 17:40:45 +01:00 |
DateTimeEditComponent.h
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Added key repeat support to DateTimeEditComponent.
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2021-10-08 19:38:14 +02:00 |
FlexboxComponent.cpp
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Changed most increment and decrement operators from postfix to prefix for es-core.
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2021-11-17 17:48:49 +01:00 |
FlexboxComponent.h
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General refactoring and minor optimizations throughout the codebase.
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2021-11-09 22:40:08 +01:00 |
GridTileComponent.cpp
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Fixed lots of compiler warnings reported by the -Wall and -Wpedantic flags.
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2021-09-18 09:53:26 +02:00 |
GridTileComponent.h
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Replaced the internal Vector2f data type and functions with the GLM library equivalent.
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2021-08-16 18:25:01 +02:00 |
HelpComponent.cpp
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Large refactoring to improve thread safety and improve singleton pattern usage.
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2022-01-04 21:21:26 +01:00 |
HelpComponent.h
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Replaced all internal matrix data types and functions with the GLM library equivalents.
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2021-08-15 19:30:31 +02:00 |
IList.h
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Changed most increment and decrement operators from postfix to prefix for es-core.
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2021-11-17 17:48:49 +01:00 |
ImageComponent.cpp
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Fixed an issue where the cached background would sometimes miss some GUI elements.
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2022-01-09 19:50:11 +01:00 |
ImageComponent.h
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General refactoring and minor optimizations throughout the codebase.
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2021-11-09 22:40:08 +01:00 |
ImageGridComponent.h
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Large refactoring to improve thread safety and improve singleton pattern usage.
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2022-01-04 21:21:26 +01:00 |
LottieComponent.cpp
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Disabled debug mode in LottieComponent and fixed a small bug.
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2022-01-09 19:26:42 +01:00 |
LottieComponent.h
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Added play direction support to LottieComponent.
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2022-01-09 18:17:23 +01:00 |
MenuComponent.cpp
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Changed most increment and decrement operators from postfix to prefix for es-core.
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2021-11-17 17:48:49 +01:00 |
MenuComponent.h
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Added menu scroll indicators.
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2021-10-10 18:15:37 +02:00 |
NinePatchComponent.cpp
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Made the window corners slightly more rounded.
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2021-12-06 18:58:51 +01:00 |
NinePatchComponent.h
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Made the window corners slightly more rounded.
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2021-12-06 18:58:51 +01:00 |
OptionListComponent.h
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Changed most increment and decrement operators from postfix to prefix for es-core.
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2021-11-17 17:48:49 +01:00 |
RatingComponent.cpp
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Changed most increment and decrement operators from postfix to prefix for es-core.
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2021-11-17 17:48:49 +01:00 |
RatingComponent.h
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Replaced the internal Vector2f data type and functions with the GLM library equivalent.
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2021-08-16 18:25:01 +02:00 |
ScrollableContainer.cpp
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Fixed a ScrollableContainer sizing issue while running in the background when games are launched.
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2021-11-22 19:46:05 +01:00 |
ScrollableContainer.h
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Text in ScrollableContainer now mostly stays within the initial area.
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2021-10-14 21:59:09 +02:00 |
ScrollIndicatorComponent.h
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The scroll indicators don't fade in and out any longer if quick jumping in a list.
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2021-10-16 13:21:52 +02:00 |
SliderComponent.cpp
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Fixed a small alignment issue in SliderComponent.
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2021-11-11 19:45:44 +01:00 |
SliderComponent.h
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Added text debug overlay to SliderComponent.
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2021-10-24 14:48:42 +02:00 |
SwitchComponent.cpp
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Made a large optimization to the SVG rasterization logic.
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2021-10-25 18:39:58 +02:00 |
SwitchComponent.h
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Made a large optimization to the SVG rasterization logic.
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2021-10-25 18:39:58 +02:00 |
TextComponent.cpp
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Improved the layout of the scraper GUIs.
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2021-10-15 20:58:40 +02:00 |
TextComponent.h
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Improved the layout of the scraper GUIs.
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2021-10-15 20:58:40 +02:00 |
TextEditComponent.cpp
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Fixed an issue in TextEditComponent when clearing really long strings.
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2021-12-27 19:52:45 +01:00 |
TextEditComponent.h
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TextEditComponent will now return an empty string if only whitespace characters were entered.
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2021-09-21 22:18:18 +02:00 |
TextListComponent.h
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Changed most increment and decrement operators from postfix to prefix for es-core.
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2021-11-17 17:48:49 +01:00 |
VideoComponent.cpp
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Large refactoring to improve thread safety and improve singleton pattern usage.
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2022-01-04 21:21:26 +01:00 |
VideoComponent.h
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Replaced some mutex locks with atomic variables.
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2021-11-16 17:49:05 +01:00 |
VideoFFmpegComponent.cpp
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Fixed an issue where the audio device was accessed after it had been closed.
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2022-01-05 00:08:50 +01:00 |
VideoFFmpegComponent.h
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Replaced some mutex locks with atomic variables.
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2021-11-16 17:49:05 +01:00 |