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animations
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Improved animation system.
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2014-04-18 12:19:46 -05:00 |
components
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Split busy animation into its own component for reusability.
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2014-04-19 13:37:10 -05:00 |
guis
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Added spacing to rating stars.
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2014-04-19 13:52:56 -05:00 |
nanosvg
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Updated nanosvg.
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2014-04-04 15:00:54 -05:00 |
pugiXML
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Font size is now dependent on resolution width.
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2012-08-01 20:43:55 -05:00 |
resources
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Added support for automatic rasterization sizes (leave width or height as 0).
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2014-04-06 18:55:57 -05:00 |
scrapers
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Fixed a sneaky crash.
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2014-03-19 11:21:21 -05:00 |
views
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Added AnimatedImageComponent.
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2014-04-18 19:00:49 -05:00 |
AsyncHandle.h
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Replaced AsyncReqComponent with some handles.
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2014-03-18 19:55:37 -05:00 |
AudioManager.cpp
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Moved to SDL2.
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2013-08-18 12:17:52 -05:00 |
AudioManager.h
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Add Volume control in Windows and Linux
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2013-05-22 19:11:10 +02:00 |
EmulationStation.h
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Added version string to bottom of the menu.
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2014-04-13 19:33:00 -05:00 |
EmulationStation.rc
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Added version string to bottom of the menu.
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2014-04-13 19:33:00 -05:00 |
FileData.cpp
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Removed dependency on libboost-regex.
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2014-04-16 12:32:40 -05:00 |
FileData.h
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Mostly reimplemented the fast select GUI.
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2013-11-25 14:49:02 -06:00 |
FileSorts.cpp
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Added missing sorts.
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2013-11-05 20:31:52 -06:00 |
FileSorts.h
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Combined FolderData and GameData into one class, FileData.
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2013-11-05 19:41:49 -06:00 |
GuiComponent.cpp
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Improved animation system.
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2014-04-18 12:19:46 -05:00 |
GuiComponent.h
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Improved animation system.
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2014-04-18 12:19:46 -05:00 |
HttpReq.cpp
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Removed dependency on libboost-regex.
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2014-04-16 12:32:40 -05:00 |
HttpReq.h
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Replaced AsyncReqComponent with some handles.
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2014-03-18 19:55:37 -05:00 |
ImageIO.cpp
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Fixed incorrect star texture path.
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2014-03-22 14:31:13 -05:00 |
ImageIO.h
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Added comment to src/ImageIO.h
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2013-05-22 11:30:14 -05:00 |
InputConfig.cpp
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GuiInputConfig now supports hold-to-skip for certain inputs.
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2014-04-12 21:09:54 -05:00 |
InputConfig.h
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GuiInputConfig now supports hold-to-skip for certain inputs.
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2014-04-12 21:09:54 -05:00 |
InputManager.cpp
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Changed InputManager to be a singleton.
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2014-04-18 13:07:32 -05:00 |
InputManager.h
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Changed InputManager to be a singleton.
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2014-04-18 13:07:32 -05:00 |
Log.cpp
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Added "fade" transition between views in ViewController.
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2014-03-22 11:44:57 -05:00 |
Log.h
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Minor cleanup
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2013-05-14 21:45:56 +02:00 |
main.cpp
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Changed InputManager to be a singleton.
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2014-04-18 13:07:32 -05:00 |
MathExp.cpp
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New game image theming tags! See THEMES.md for details.
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2012-10-13 18:37:51 -05:00 |
MathExp.h
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Fixed tiling being super slow.
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2012-09-07 16:44:07 -05:00 |
MetaData.cpp
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Added new text editing style to GuiMetaDataEd as per UI concepts.
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2014-03-21 11:10:19 -05:00 |
MetaData.h
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Added new text editing style to GuiMetaDataEd as per UI concepts.
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2014-03-21 11:10:19 -05:00 |
platform.cpp
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Fixed dpad_all.svg.
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2014-04-05 12:48:38 -05:00 |
platform.h
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Added --home-path [path] argument that redirects calls to getHomePath() to some directory [path].
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2014-03-13 22:17:46 -05:00 |
PlatformId.h
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Added "isStatistic" property to MDDs.
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2013-09-28 11:38:31 -05:00 |
Renderer.h
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"Fixed" the long-time weird rendering artifacts that are apparently caused by vertex coordinates not being integers.
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2014-03-19 15:03:23 -05:00 |
Renderer_draw_gl.cpp
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"Fixed" the long-time weird rendering artifacts that are apparently caused by vertex coordinates not being integers.
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2014-03-19 15:03:23 -05:00 |
Renderer_init.cpp
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Moved Font.h/.cpp to the "resources" directory (since it's a Reloadable).
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2013-10-04 18:24:41 -05:00 |
Renderer_init_sdlgl.cpp
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"Fixed" the long-time weird rendering artifacts that are apparently caused by vertex coordinates not being integers.
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2014-03-19 15:03:23 -05:00 |
ScraperCmdLine.cpp
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Redid Scrapers to return ScraperSearchHandles for async searches.
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2014-03-18 16:05:56 -05:00 |
ScraperCmdLine.h
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Initial command-line scraper.
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2013-09-28 21:54:15 -05:00 |
Settings.cpp
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Fixed dpad_all.svg.
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2014-04-05 12:48:38 -05:00 |
Settings.h
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Added "fade" transition between views in ViewController.
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2014-03-22 11:44:57 -05:00 |
Sound.cpp
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Renamed all the internal "Settings" identifiers to be consistent in
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2014-03-08 13:00:18 -06:00 |
Sound.h
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Changed the sound cache to be part of the Sound class instead of
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2014-01-03 10:48:34 -06:00 |
SystemData.cpp
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Renamed all the internal "Settings" identifiers to be consistent in
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2014-03-08 13:00:18 -06:00 |
SystemData.h
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Added Ctrl-R shortcut to reload current gamelist view if in debug mode.
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2014-01-10 14:41:23 -06:00 |
ThemeData.cpp
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ComponentList elements can now choose not to be inverted when selected.
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2014-03-21 14:51:25 -05:00 |
ThemeData.h
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Updated/added comments.
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2014-01-24 16:21:10 -06:00 |
Util.cpp
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"Fixed" the long-time weird rendering artifacts that are apparently caused by vertex coordinates not being integers.
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2014-03-19 15:03:23 -05:00 |
Util.h
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"Fixed" the long-time weird rendering artifacts that are apparently caused by vertex coordinates not being integers.
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2014-03-19 15:03:23 -05:00 |
VolumeControl.cpp
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Improve audio and volume handling.
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2013-06-12 11:48:53 +02:00 |
VolumeControl.h
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Improve singleton implementation
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2013-05-27 12:38:39 +02:00 |
Window.cpp
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Changed InputManager to be a singleton.
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2014-04-18 13:07:32 -05:00 |
Window.h
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Changed InputManager to be a singleton.
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2014-04-18 13:07:32 -05:00 |
XMLReader.cpp
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Renamed all the internal "Settings" identifiers to be consistent in
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2014-03-08 13:00:18 -06:00 |
XMLReader.h
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Add functions for writing data to gamelist.xml
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2013-06-28 14:54:14 +02:00 |