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animations
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Small refactoring of AnimationController.
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2022-11-11 18:11:31 +01:00 |
components
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Added support for overriding the default 'unknown' values when a game has no metadata available.
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2023-01-10 22:20:00 +01:00 |
guis
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Fixed an issue where the wrong help prompt was shown for the 'A' button when editing multi-line text fields.
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2022-12-20 21:54:49 +01:00 |
renderers
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Added support for 2x and 4x MSAA anti-aliasing (OpenGL renderer only).
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2023-01-09 17:55:54 +01:00 |
resources
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Added support for linear interpolation for font texture magnifications.
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2022-12-07 18:24:00 +01:00 |
utils
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Fixed a compiler warning regarding an unsecure function in MathUtil.
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2023-01-06 14:49:11 +01:00 |
AsyncHandle.h
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Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine.
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2022-06-05 12:36:55 +02:00 |
AudioManager.cpp
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Fixed an issue where defining the same sound file for multiple navigation sounds would log an error to es_log.txt on theme change.
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2023-01-05 11:17:34 +01:00 |
AudioManager.h
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Removed an unused function declaration in AudioManager.
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2022-02-21 19:04:07 +01:00 |
CECInput.cpp
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Changed the RPi preprocessor name from _RPI_ to RASPBERRY_PI.
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2022-04-19 17:29:29 +02:00 |
CECInput.h
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Large refactoring to improve thread safety and improve singleton pattern usage.
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2022-01-04 21:21:26 +01:00 |
GuiComponent.cpp
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Some code cleanup.
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2022-12-20 21:52:48 +01:00 |
GuiComponent.h
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Added support for theme-controlled transition animations.
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2023-01-08 17:00:36 +01:00 |
HelpPrompt.h
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Removed some unnecessary typedefs and replaced the remaining ones with the more modern 'using' keyword.
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2022-01-11 21:57:00 +01:00 |
HelpStyle.cpp
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Added support for linear interpolation for font texture magnifications.
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2022-12-07 18:24:00 +01:00 |
HelpStyle.h
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Added support for a left/right trigger help system button.
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2022-12-07 17:34:07 +01:00 |
HttpReq.cpp
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Replaced a deprecated function if building with curl 7.85.0 or newer.
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2023-01-05 19:37:23 +01:00 |
HttpReq.h
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Fixed lots of code formatting issues.
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2021-09-27 21:06:07 +02:00 |
ImageIO.cpp
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Changed the renderer pixel format from RGBA to BGRA.
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2022-10-28 00:08:41 +02:00 |
ImageIO.h
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Formatted the es-core source tree using clang-format.
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2021-07-07 20:31:46 +02:00 |
InputConfig.cpp
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General refactoring and code cleanup.
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2022-01-16 18:18:28 +01:00 |
InputConfig.h
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Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine.
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2022-06-05 12:36:55 +02:00 |
InputManager.cpp
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Added an 'Ignore keyboard input' option to the input device settings menu.
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2022-09-19 19:05:06 +02:00 |
InputManager.h
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
Log.cpp
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Removed some code comments.
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2022-11-04 12:55:00 +01:00 |
Log.h
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Removed some code comments.
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2022-11-04 12:55:00 +01:00 |
MameNames.cpp
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(Windows) Changed many logging entries to use backslashes instead of forward slashes as directory separators.
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2022-07-01 16:39:18 +02:00 |
MameNames.h
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(RPi) Fixed a compiler error.
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2021-11-17 21:38:27 +01:00 |
Scripting.cpp
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Added explicit sorting of the custom event scripts.
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2022-09-07 20:01:04 +02:00 |
Scripting.h
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Added explicit sorting of the custom event scripts.
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2022-09-07 20:01:04 +02:00 |
Settings.cpp
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(Unix) Set the 'Disable desktop composition' option as disabled by default.
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2023-01-09 18:20:36 +01:00 |
Settings.h
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Changed Settings::getInstance() from returning a smart_ptr to returning a regular pointer.
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2022-01-04 21:54:55 +01:00 |
Sound.cpp
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Added checks for nonexistent navigation sounds in the theme configuration with fallback to the default sounds.
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2022-12-22 17:15:15 +01:00 |
Sound.h
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Added checks for nonexistent navigation sounds in the theme configuration with fallback to the default sounds.
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2022-12-22 17:15:15 +01:00 |
ThemeData.cpp
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Added support for overriding the default 'unknown' values when a game has no metadata available.
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2023-01-10 22:20:00 +01:00 |
ThemeData.h
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Renamed suppressedTransitionEntries to suppressedTransitionProfiles.
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2023-01-08 19:30:16 +01:00 |
Window.cpp
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Some code cleanup.
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2022-12-20 21:52:48 +01:00 |
Window.h
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Changed the renderer pixel format from RGBA to BGRA.
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2022-10-28 00:08:41 +02:00 |