Bart Trzynadlowski
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a649a0d36b
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Removed patches from source code and moved them into game XML file. Created ROMSet.cpp. Print a more descriptive error when game XML file fails to load.
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2017-04-08 18:30:29 +00:00 |
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Bart Trzynadlowski
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c013eab711
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Changes by Harry Tuttle: game list more accurately reflects MAME's, added a root level XML "games" node, print ROM version along with title
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2017-04-05 05:35:45 +00:00 |
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Ian Curtis
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4ebcf5865a
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more whitespace ..
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2017-04-03 12:02:49 +00:00 |
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Ian Curtis
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a141635be6
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white space ..
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2017-04-03 12:01:37 +00:00 |
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Ian Curtis
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c617a453fa
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Cache dereferenced values. Cuts loading time from 15 to 5 seconds in debug mode :)
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2017-04-03 12:00:25 +00:00 |
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Bart Trzynadlowski
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5aafbbf936
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Included cstring for memcpy
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2017-04-03 05:34:23 +00:00 |
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Bart Trzynadlowski
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2aa9dc7967
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Rewrote large parts of ROM loading code to more gracefully handle merged sets where overwritten parent ROMs are not present. Better handling of multiple zip files. Optimized ROM loading when stride and chunk size are equal and got rid of safety checks that I don't believe are necessary any longer.
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2017-04-03 01:03:38 +00:00 |
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Bart Trzynadlowski
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07660be0df
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Fixed missing file detection (set_difference requires inputs sorted by desired key) and improved error reporting
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2017-04-01 05:08:50 +00:00 |
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Bart Trzynadlowski
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68ebf35aac
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Removed TODO comment
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2017-03-31 05:23:34 +00:00 |
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Bart Trzynadlowski
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b0957e6459
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Smarter game selection when a zip file contains multiple games (prefer child when parent is also present in zip)
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2017-03-31 05:23:04 +00:00 |
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Bart Trzynadlowski
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e40d268214
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Warn about parent ROM sets having parent defined (not allowed)
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2017-03-31 04:44:45 +00:00 |
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Bart Trzynadlowski
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47ce132292
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Print missing files from games
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2017-03-31 04:27:09 +00:00 |
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Bart Trzynadlowski
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fd0f7ec6d1
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Support loading of parent ROM sets (e.g., scudp will load scud)
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2017-03-30 06:17:34 +00:00 |
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Ian Curtis
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70259eec34
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fix compile warnings
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2017-03-28 19:33:16 +00:00 |
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Bart Trzynadlowski
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318f4cf6dc
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Sort games found in zip file by descending order of matching files so that game with the *most* matching files is picked
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2017-03-28 04:03:38 +00:00 |
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Bart Trzynadlowski
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c4a63821c3
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Encapsulated zip file handling and added a "parent" member to the Game struct
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2017-03-27 02:02:22 +00:00 |
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Bart Trzynadlowski
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ba3a0b5e2a
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Checking in GameLoader.cpp, GameLoader.h, and ROMSet.h (not currently used in build) because I need to make a substantial modification in my local tree
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2017-03-26 16:38:55 +00:00 |
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