Supermodel/Src
2017-09-02 14:54:16 +00:00
..
CPU Fixed a bug in MCRFS instruction related to the VXSOFT, VXSQRT, and VXCVI bits. Thanks to Spindizzi. 2017-08-16 00:58:39 +00:00
Debugger Massive internal change: removed CConfig object and replaced it with a hierarchical config object system (Util::Config::Node). Games are now defined in an XML file. Hopefully I didn't break too many things :/ 2017-03-27 03:19:15 +00:00
Graphics add interface for sun clamp 2017-09-02 14:54:16 +00:00
Inputs remove unused variable 2017-04-11 11:11:45 +00:00
Model3 DMA and register space access for Real3D have been unified and CReal3D::ReadRegister() returns little endian data now that the PowerPC handler byte-swaps back, to be consistent with how DMA registers work. 2017-08-29 01:28:21 +00:00
OSD Finish fixed shading for 2.0 hardware. I'm pretty sure it actually works identically to step 1.5 hardware. The oddball is LA machine guns where the viewport ambient doesn't seem to effect the brightness. But the ambient works differently in this game because it uses the unclamped light model. Still need to investigate if the diffuse factor effects fixed shading. 2017-08-15 23:21:57 +00:00
Pkgs Adding tinyxml2 lib 2016-07-07 05:05:27 +00:00
Sound Spindizzi's SCSP DSP fix for the VF3TB cave stage 2017-04-09 15:27:43 +00:00
Util Updated Util::Config::Node unit tests with multiple leaf node test 2017-04-12 02:41:02 +00:00
BlockFile.cpp compile fixes 2017-03-28 22:28:46 +00:00
BlockFile.h compile fixes 2017-03-28 22:28:46 +00:00
Game.h Encapsulated zip file handling and added a "parent" member to the Game struct 2017-03-27 02:02:22 +00:00
GameLoader.cpp Removed patches from source code and moved them into game XML file. Created ROMSet.cpp. Print a more descriptive error when game XML file fails to load. 2017-04-08 18:30:29 +00:00
GameLoader.h Removed patches from source code and moved them into game XML file. Created ROMSet.cpp. Print a more descriptive error when game XML file fails to load. 2017-04-08 18:30:29 +00:00
ROMSet.cpp add missing include 2017-04-08 21:01:11 +00:00
ROMSet.h Removed patches from source code and moved them into game XML file. Created ROMSet.cpp. Print a more descriptive error when game XML file fails to load. 2017-04-08 18:30:29 +00:00
Supermodel.h Removed last vestiges of CINIFile from input system and removed Games.cpp, INIFile.cpp, and ROMLoad.cpp 2017-04-05 16:19:08 +00:00
Version.h Update Supermodel.h with graphics path and moved version string to separate header file 2016-03-21 23:20:32 +00:00