Commit graph

36 commits

Author SHA1 Message Date
Connor McLaughlin 40d2497087 GPU: Fix incorrect palette used on some polygons 2019-09-27 16:17:09 +10:00
Connor McLaughlin 7ec3343ee6 Timers: Minor fixes 2019-09-27 00:08:36 +10:00
Connor McLaughlin 792ec27b1a GPU: Improve batching by sampling a VRAM copy 2019-09-26 23:33:20 +10:00
Connor McLaughlin e9bb3d79b8 SDL: Add a shoddy FPS counter 2019-09-26 21:44:02 +10:00
Connor McLaughlin 2a63dbce64 GPU: Add stats interface 2019-09-26 14:03:32 +10:00
Connor McLaughlin ea3ba8b342 GPU: Various fixes (textures, blending) 2019-09-26 00:15:21 +10:00
Connor McLaughlin c988af453c Refactor timing to allow sync/updates in the middle of a slice 2019-09-21 01:24:33 +10:00
Connor McLaughlin ad316162f3 Basic timer implementation 2019-09-20 23:40:19 +10:00
Connor McLaughlin d84bffead1 GPU: Implement transparency mode 2019-09-19 00:55:06 +10:00
Connor McLaughlin 23ef1cafbd GPU: Force 16-bit precision when filling VRAM, clear mask bit 2019-09-18 15:54:57 +10:00
Connor McLaughlin d8150c996b GPU: Support dumping copies out to file 2019-09-18 15:43:25 +10:00
Connor McLaughlin 4d624946d6 GPU: Texpage attribute can change texture mode too 2019-09-18 15:24:29 +10:00
Connor McLaughlin 4d4ab898c0 GPU: Flush rendering before VRAM->VRAM copies 2019-09-18 15:15:03 +10:00
Connor McLaughlin 2c07db6dd5 GPU: Flush rendering before VRAM reads 2019-09-18 15:14:31 +10:00
Connor McLaughlin 4d38213f23 GPU: Implement VRAM-to-VRAM copies 2019-09-18 00:58:30 +10:00
Connor McLaughlin 0a8bce8936 GPU: Hook up vblank interrupt 2019-09-18 00:22:41 +10:00
Connor McLaughlin 4025d6e4a6 GTE: Stub and register read/write function 2019-09-17 23:38:04 +10:00
Connor McLaughlin e3c6035152 CDROM: Implement get version and getstat commands 2019-09-17 22:18:58 +10:00
Connor McLaughlin c615e007c0 GPU: Serialization for CRTC state 2019-09-17 14:40:23 +10:00
Connor McLaughlin f47688b61f System: Basic timings for GPU scanout 2019-09-17 14:25:25 +10:00
Connor McLaughlin 77b15d156d System: Periodically flush GPU
Needs real timings...
2019-09-14 23:50:24 +10:00
Connor McLaughlin b5d51f47cd GPU: Use texel fetch for creating page textures 2019-09-14 23:48:32 +10:00
Connor McLaughlin 19d9322e67 GPU: Fix texture coordinates when rendering paletted textures 2019-09-14 23:05:10 +10:00
Connor McLaughlin 363d62e5c1 GPU: Various HW renderer fixes 2019-09-14 21:34:55 +10:00
Connor McLaughlin d94d608ad7 GPU: Implment actual data copy of VRAM->CPU readbacks 2019-09-14 20:48:15 +10:00
Connor McLaughlin f6ef3f7ba6 GPU: Saving/loading of VRAM 2019-09-14 20:45:26 +10:00
Connor McLaughlin 2560efbebd Save state support 2019-09-14 20:28:47 +10:00
Connor McLaughlin 851ef67814 GPU: Implement fill VRAM command 2019-09-14 16:43:53 +10:00
Connor McLaughlin 46870c6a7a GPU: Implement basic rectangle rendering 2019-09-14 16:27:24 +10:00
Connor McLaughlin ae43cc838b GPU: Partially implemented texture support 2019-09-14 02:07:31 +10:00
Connor McLaughlin cfe361c1a6 GPU: Basic/hacky CPU->VRAM transfers 2019-09-13 01:10:08 +10:00
Connor McLaughlin aea7a18ac2 GPU: More work on OpenGL renderer 2019-09-13 01:09:07 +10:00
Connor McLaughlin 4706a906d5 GPU: Base work for hardware renderer 2019-09-12 12:53:04 +10:00
Connor McLaughlin c0853de6a6 GPU: Partial render polygon command processing 2019-09-11 16:04:31 +10:00
Connor McLaughlin 162f94337e DMA: Implement linked list mode 2019-09-11 15:02:22 +10:00
Connor McLaughlin 27913cd20a Partial implementation of DMA controller and GPU stubs 2019-09-11 14:01:19 +10:00