Stenzek
|
1a79a2f196
|
dep/reshadefx: Add manual include callbacks
|
2023-11-25 00:50:11 +10:00 |
|
Stenzek
|
273979405d
|
OpenGLDevice: Disable scissor for buffer clears
|
2023-11-25 00:49:52 +10:00 |
|
Stenzek
|
e75c1a3b0a
|
OpenGLDevice: Use glClearBuffer() instead of glClear()
|
2023-11-24 21:45:45 +10:00 |
|
Stenzek
|
603531f916
|
PageFaultHandler: Fix for Intel on MacOS
|
2023-11-24 20:35:52 +10:00 |
|
Stenzek
|
5cf41a41f3
|
JitCodeBuffer: Allocate within 32-bit range
|
2023-11-24 20:35:19 +10:00 |
|
Stenzek
|
a80ffc9c7d
|
GL/Context: Fix surfaceless context creation
|
2023-11-22 01:21:02 +10:00 |
|
Stenzek
|
cce7be4723
|
Misc: Make struct member functions file-local
|
2023-11-18 16:46:11 +10:00 |
|
Stenzek
|
bee1f986a9
|
CMake: Fix incorrect library for HTTPDownloaderCurl
|
2023-11-18 14:58:45 +10:00 |
|
Stenzek
|
bc485ee55b
|
CDImage: Support loading subchannel from LSD files
|
2023-11-15 19:14:27 +10:00 |
|
Stenzek
|
6d35d5983b
|
SDLInputSource: Use hint for loading GC Database
|
2023-11-10 21:19:45 +10:00 |
|
Stenzek
|
3ab27e7220
|
FullscreenUI: Remove Pause on Menu open
And always pause. The option never really worked correctly.
|
2023-11-06 23:17:58 +10:00 |
|
Stenzek
|
0d5ffda3d3
|
DInputSource: Backport button/hat max from PCSX2
|
2023-11-06 23:17:58 +10:00 |
|
Stenzek
|
5b00ffb6cb
|
HTTPDownloaderCurl: Switch to multi/async API
|
2023-11-06 23:17:58 +10:00 |
|
Stenzek
|
0fe6e9170b
|
HTTPDownloader: Move to util project
|
2023-11-06 23:17:57 +10:00 |
|
Stenzek
|
a4127aa2ea
|
SDLInputSource: Add log callback
|
2023-11-06 23:17:57 +10:00 |
|
Stenzek
|
c5cd55ffb1
|
CDImage: clang warning fix
|
2023-11-06 17:56:45 +10:00 |
|
Stenzek
|
f27a28b58c
|
CDImage: Use ByteSwap()
|
2023-11-05 22:38:25 +10:00 |
|
Stenzek
|
4a906fd0a0
|
VulkanDevice: Fix incorrect render pass end
|
2023-11-05 21:18:39 +10:00 |
|
Stenzek
|
e739c114a4
|
CDImageCHD: Support reading subchannel from CHD
|
2023-11-05 21:18:39 +10:00 |
|
Stenzek
|
ee3c770082
|
CDImage: Fix incorrect CRC-16 computation
|
2023-11-05 21:14:19 +10:00 |
|
Stenzek
|
ea51d2a213
|
SPIRVCompiler: Pad fragment output components for MSL
Fixes some Reshade shaders not compiling.
|
2023-11-05 15:03:49 +10:00 |
|
Stenzek
|
8f1d724f4c
|
Postprocesing/FX: Add BUFFER_COLOR_BIT_DEPTH and random source
|
2023-11-05 14:10:44 +10:00 |
|
Stenzek
|
4ef465cea4
|
PostProcessing/FX: Fix loading of resource textures
|
2023-11-05 13:52:56 +10:00 |
|
Stenzek
|
ca5b07acff
|
PostProcessing: Fix for Metal renderer
|
2023-11-04 20:28:45 +10:00 |
|
Stenzek
|
1831a291b4
|
GL/ContextEGL: Fix surface_format left uninitialized
|
2023-11-04 20:11:51 +10:00 |
|
Stenzek
|
17171101cf
|
OpenGLDevice: Don't force-disable dual source blending
|
2023-11-04 20:11:51 +10:00 |
|
Stenzek
|
f05ff4103e
|
Misc: Build fixes for Android
|
2023-11-04 20:11:51 +10:00 |
|
Stenzek
|
117cbeecaa
|
CPU/CodeCache: Fix NewRec on Apple Silicon
|
2023-10-28 14:41:29 +10:00 |
|
Stenzek
|
f786138175
|
CPU/CodeCache: Fix crash on Apple Silicon
|
2023-10-24 18:30:34 +10:00 |
|
Stenzek
|
a4c7d03ed2
|
VulkanDevice: Ignore GPUs which don't support Vulkan 1.1
|
2023-10-18 00:49:01 +10:00 |
|
Stenzek
|
db675cf5d0
|
Build: Reduce library scope
|
2023-10-18 00:49:01 +10:00 |
|
Stenzek
|
79e1ae3e54
|
CPU/CodeCache: Rewrite using new-rec's block management
|
2023-10-18 00:49:01 +10:00 |
|
Stenzek
|
baa5472cc2
|
Qt: Fix postfx option pane not loading
|
2023-10-16 01:00:43 +10:00 |
|
Stenzek
|
ce7f6128e9
|
OpenGLDevice: Cache intermediate state
|
2023-10-08 01:47:29 +10:00 |
|
Stenzek
|
eb080834ad
|
OpenGLDevice: Actually check max texture buffer size
|
2023-10-08 01:10:52 +10:00 |
|
Stenzek
|
da1c28bd16
|
Misc: Fix arm32 build
|
2023-10-02 23:59:01 +10:00 |
|
Stenzek
|
6fd7eda68f
|
Misc: Fix build on Debian Bullseye
|
2023-10-02 23:50:56 +10:00 |
|
Stenzek
|
a96111eaeb
|
Misc: Swap make_array() for size deduction
|
2023-10-02 13:33:33 +10:00 |
|
Stenzek
|
e2efec12b7
|
CDImageCHD: Add SSE/NEON implementation of CopyAndSwap()
|
2023-10-01 17:24:34 +10:00 |
|
Stenzek
|
01e505ec8b
|
Common: Add intrin.h
|
2023-10-01 17:24:34 +10:00 |
|
Stenzek
|
b1bb33a566
|
Common: Move CPU macros to types.h
|
2023-10-01 13:57:25 +10:00 |
|
Stenzek
|
c1e6616e5f
|
Misc: Warning fixes
|
2023-09-30 15:44:14 +10:00 |
|
Stenzek
|
4ad777f54f
|
Qt: Add log window
|
2023-09-30 15:09:07 +10:00 |
|
Stenzek
|
28c13c0ac4
|
Common: Fix incorrect sign extension in sjis2ascii()
|
2023-09-30 12:20:46 +10:00 |
|
Stenzek
|
9112b6a850
|
CDImageCHD: Cache parent hashes
|
2023-09-27 21:01:09 +10:00 |
|
Stenzek
|
a115b40ef7
|
Common: Split some routines into CocoaTools
|
2023-09-24 12:21:19 +10:00 |
|
Stenzek
|
2b89c11f5b
|
CDImageCHD: printf -> fmt
|
2023-09-23 14:16:45 +10:00 |
|
Stenzek
|
9517638bcb
|
GPUDevice: Don't recreate device on SW switch in GLES:
|
2023-09-23 14:14:52 +10:00 |
|
Stenzek
|
2a5b3aa695
|
OpenGLDevice: Fix reused pipeline creation failing without cache
|
2023-09-23 14:14:52 +10:00 |
|
Stenzek
|
7edb57ca15
|
Settings: Add Default renderer option
|
2023-09-23 14:14:52 +10:00 |
|
Stenzek
|
c986d0ea78
|
OpenGLDevice: Persist GL_SCISSOR_TEST enabled
|
2023-09-23 14:14:52 +10:00 |
|
Stenzek
|
8dc9c225d7
|
OpenGLDevice: Keep scissor active on present clear
And disable depth test if set to always (match DX11).
|
2023-09-23 14:14:52 +10:00 |
|
Stenzek
|
6d18863d65
|
OpenGLDevice: Set unpack row length on create
|
2023-09-23 14:14:52 +10:00 |
|
Stenzek
|
b678fcd874
|
GPUDevice: Move debug messages over to fmt
|
2023-09-23 14:14:52 +10:00 |
|
Stenzek
|
184b0a1a52
|
Misc: Swap most C format strings for fmt
|
2023-09-23 14:14:52 +10:00 |
|
Stenzek
|
92440bdfcf
|
Log: Add fmt overloads
|
2023-09-23 14:14:52 +10:00 |
|
Stenzek
|
ac0601f408
|
Common: Drop String, add SmallString
|
2023-09-23 14:14:52 +10:00 |
|
Stenzek
|
3c68543491
|
Bus: 16KB page compatibility for mmap fastmem
|
2023-09-23 14:14:52 +10:00 |
|
Stenzek
|
5bbb7cf906
|
OpenGLDevice: Fix crash when driver doesn't support binaries
|
2023-09-21 01:04:26 +10:00 |
|
Stenzek
|
45265c474c
|
OpenGLDevice: Fix framebuffer clear getting delayed
|
2023-09-20 21:38:39 +10:00 |
|
Stenzek
|
0e0beec1f4
|
OpenGLDevice: Fix PBO and non-PBO path for SW renderer
|
2023-09-20 19:35:46 +10:00 |
|
Stenzek
|
3cd28f433b
|
Controller: Use std::span
|
2023-09-20 17:11:29 +10:00 |
|
Stenzek
|
7e07d2feb8
|
GunCon: Add relative pointer binding
|
2023-09-20 17:11:29 +10:00 |
|
Stenzek
|
3a47c1eb52
|
Fullscreen: Light mode corrections
|
2023-09-20 00:10:08 +10:00 |
|
Stenzek
|
846f74c86d
|
Achievements: Backports from PCSX2
|
2023-09-18 22:38:11 +10:00 |
|
Stenzek
|
76772ec39e
|
PostProcessing/FX: Fix incorrect RCP_BUFFER{WIDTH,HEIGHT}
|
2023-09-18 22:38:11 +10:00 |
|
Stenzek
|
68b59ee748
|
CMake: Swap USE_ and WITH_ for ENABLE_
Consistency.
|
2023-09-17 12:36:52 +10:00 |
|
Stenzek
|
d7bccfe9a4
|
ImGuiManager: Easing for OSD messages
|
2023-09-17 00:55:11 +10:00 |
|
Stenzek
|
a37e89b52f
|
CMake: Remove unsupported options
|
2023-09-16 19:00:29 +10:00 |
|
Stenzek
|
c773c763ef
|
Achievements: Switch to rc_client
|
2023-09-16 19:00:29 +10:00 |
|
Stenzek
|
631d1e7433
|
ImGuiFullscreen: Less jarring notifications
|
2023-09-16 19:00:29 +10:00 |
|
Stenzek
|
a2f19143da
|
MetalDevice: Support multisampling
|
2023-09-16 19:00:28 +10:00 |
|
Stenzek
|
6fbea12ed3
|
MetalDevice: Implement GPU timing
|
2023-09-16 19:00:28 +10:00 |
|
Stenzek
|
b30c86ed75
|
Build: Improve MacOS support
|
2023-09-16 19:00:28 +10:00 |
|
Stenzek
|
e6d5fa43af
|
D3D11Device: Fix crash when switching renderers
|
2023-09-06 11:22:18 +10:00 |
|
Stenzek
|
519367555b
|
Misc: Replace deprecated std::is_pod
|
2023-09-05 22:10:50 +10:00 |
|
Stenzek
|
60aca2fc4d
|
Misc: Swap LIKELY/UNLIKELY macros for attributes
|
2023-09-05 22:10:50 +10:00 |
|
Stenzek
|
adc124c759
|
Misc: Unreachable code warning fixes
|
2023-09-05 22:10:50 +10:00 |
|
Stenzek
|
605aa3c53a
|
Misc: Swap gsl::span for std::span
|
2023-09-05 22:10:50 +10:00 |
|
Stenzek
|
391307efaa
|
Common: Drop fallback path for HeterogeneousContainers
|
2023-09-05 21:37:04 +10:00 |
|
Stenzek
|
d6cf88c14f
|
VulkanDevice: Fix persistent descriptor allocation error
|
2023-09-05 20:17:32 +10:00 |
|
Stenzek
|
9d37332111
|
VulkanDevice: Prefer 8-bit formats for swap chain
|
2023-09-05 20:00:23 +10:00 |
|
Stenzek
|
80e3d29ab8
|
Misc: clang-cl warning clean-up
|
2023-09-03 14:30:26 +10:00 |
|
Stenzek
|
0076ab5cc4
|
System: Restore context after pumping messages
|
2023-09-03 13:14:22 +10:00 |
|
Stenzek
|
7ad1b8d093
|
GPU: Add wireframe rendering/overlay
|
2023-09-02 22:26:03 +10:00 |
|
Stenzek
|
e804b5e701
|
GPUDevice: Support geometry shaders
|
2023-09-02 22:09:22 +10:00 |
|
Stenzek
|
5480e42cd1
|
ImGuiManager: Fix changing global scale through FSUI
|
2023-09-02 21:44:08 +10:00 |
|
Stenzek
|
ea68c5b4b5
|
Build: Use dependency package on Windows
|
2023-09-02 21:44:08 +10:00 |
|
Stenzek
|
cee4f93097
|
Build: Use precompiled headers
|
2023-09-02 21:44:08 +10:00 |
|
Stenzek
|
817129328b
|
dep: Move WinPixEventRuntime to root
|
2023-09-02 21:44:07 +10:00 |
|
Stenzek
|
0da14a5442
|
GPU/Vulkan: Fix MSAA
And disable sample rate shading ("SSAA") on AMD, Intel, and broken
mobile drivers, because it doesn't work.
|
2023-09-01 21:25:12 +10:00 |
|
Stenzek
|
09e7a5843f
|
GPU: Add scaling shader support
Currently only Bilinear (Sharp).
|
2023-08-31 23:38:11 +10:00 |
|
Stenzek
|
a11c9faba9
|
OpenGLDevice: Lazily compile shaders
|
2023-08-30 22:20:39 +10:00 |
|
Stenzek
|
358f87a74d
|
PostProcessing/ReShade: Fix up for GL/Vulkan
|
2023-08-30 02:04:07 +10:00 |
|
Stenzek
|
22eecc2b0a
|
VulkanDevice: Fix multi-texture+UBO push descriptors
|
2023-08-30 02:03:22 +10:00 |
|
Stenzek
|
df4d441b4b
|
OpenGLDevice: Fix pipeline cache leaving fields uninitialized
|
2023-08-30 02:02:09 +10:00 |
|
Stenzek
|
8a40c7bf94
|
PostProcessing: Add ReShade .fx shader support
|
2023-08-30 00:44:01 +10:00 |
|
Stenzek
|
b217f64bcf
|
PostProcessing: Refactor config to use separate sections
|
2023-08-30 00:44:01 +10:00 |
|
Stenzek
|
8db8baf33f
|
GPUDevice: Move display logic to GPU
|
2023-08-30 00:44:00 +10:00 |
|
Stenzek
|
6c185ca17b
|
GPUDevice: Remove mouse pointer position
|
2023-08-30 00:44:00 +10:00 |
|