Stenzek
facce0d8cb
PostProcessing: Expose aspect-correct pixel sizes
...
That consider the display aspect ratio/padding when sampling pixels in
the input (window size).
2024-06-11 23:32:19 +10:00
Ilham Nurjaman
c2eed018c1
Indonesian Translation ( #3221 )
2024-06-11 14:06:37 +10:00
Stenzek
354b250642
PostProcessing: Add native width/height inputs
...
Available in GLSL as GetNativeSize(), GetUpscaleMultiplier(), and in
reshade as native_width/native_height/upscale_multiplier.
GetPaddedOriginalSize() is now deprecated, as it does not make since
since the postfx shader runs with a window-sized off-screen target as an
input, not the internal render texture.
2024-06-11 14:04:45 +10:00
Stenzek
bac2ac0151
FullscreenUI: Fix incorrect padding calculation in pause menu
...
Fixes scrollbars appearing in menu.
2024-06-11 13:12:37 +10:00
Stenzek
b464b6d668
FullscreenUI: Fix loading undo state from menu
2024-06-11 13:07:47 +10:00
Stenzek
f41c238c53
VulkanDevice: Disable VK_KHR_dynamic_rendering_local_read on AMD
...
Like everything else on RDNA3, it appears to be broken and causes GPU
hangs/resets.
2024-06-10 17:44:10 +10:00
Stenzek
0879dff93a
Updater: Add icon/rc file
2024-06-10 13:10:11 +10:00
Stenzek
e11f73ede2
Updater: Add VC runtime check
2024-06-10 13:02:20 +10:00
Stenzek
484c1dccd4
Qt: Use 64-bit comparison for VC runtime check
2024-06-10 13:01:32 +10:00
Stenzek
a2e6a48d2e
Qt: Add very-early VC++ runtime version check
...
Yay for ABI breaks.
2024-06-09 20:55:47 +10:00
Stenzek
8595175267
CDROM: Improve accuracy of sector redelivery on DMA complete
...
Fixes hang in loading in Syphon Filter 2/3.
2024-06-09 19:47:51 +10:00
Stenzek
34861074c1
CDROM: Ensure complete IRQs for Init go through
...
Fixes booting games with OpenBIOS and its Init spam.
2024-06-08 16:58:08 +10:00
Stenzek
5a185654ba
CI: Disable Qt's PCRE2 JIT on Windows
2024-06-07 15:55:55 +10:00
Stenzek
892319de86
CI/Flatpak: Disable Flathub pushes
...
Going to set this up manually instead, sick of the API timeouts.
2024-06-07 12:23:34 +10:00
Stenzek
0675716162
D3D11Device: Fix redundant SRV set on RT change
2024-06-07 12:07:58 +10:00
Marcin Mitura
05395c8c1a
Polish localization updates ( #3220 )
...
## Comply to the latest changes:
- Translate new strings,
- Remove obsolete,
- Correct some machine translations.
2024-06-07 12:07:43 +10:00
Stenzek
e25bb4801c
GameDB: Add PGXP-CPU to Lego Racers
2024-06-01 00:02:19 +10:00
Stenzek
7222c21cd9
CDROM: Further refine interrupt delay
2024-05-31 23:59:44 +10:00
Stenzek
3e3572c410
DMA: Fix range check in mode0 when decrementing
...
Fixes lag on startup in Clone (Euro Demo 42).
2024-05-31 23:08:07 +10:00
Stenzek
c637e2b337
System: Fix title after loading state for EXE-boot
2024-05-31 21:08:45 +10:00
Stenzek
e70f155054
MemoryCard: Implement GetID command
2024-05-31 21:08:21 +10:00
Stenzek
8ef73203b2
Bus: Ignore SPU byte writes to unaligned addresses
2024-05-31 21:00:55 +10:00
Stenzek
a7543ab365
GPU/HW: Fix crash on VRAM write/copy with mask test
2024-05-31 20:39:31 +10:00
Stenzek
627c12bebe
GPU: Fix IRQ request
2024-05-31 20:39:18 +10:00
Stenzek
73136d7dc4
GPU: Tie idle bit to FIFO emptyness on VRAM write
...
Fixes Tenga Seiha lockup on boot.
2024-05-31 20:12:59 +10:00
Stenzek
53600746c7
GPU: Cancel VRAM writes on Reset
2024-05-31 19:49:40 +10:00
Stenzek
d013438810
CDROM: Rewrite BFRD handling
...
Fixes hang on startup in Unirom.
2024-05-31 19:45:42 +10:00
Stenzek
723af4de3a
Misc: Loading old save state versions is unlikely
2024-05-31 18:48:26 +10:00
Stenzek
c4bf5b4f2c
RegTest: Write file log as well as frames
2024-05-31 18:28:26 +10:00
Stenzek
c3bf89b278
GameDB: Disable texture filtering in Legend of Dragoon
2024-05-31 14:58:15 +10:00
Stenzek
3063101274
CDROM: Implement 0x60 test command
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Apparently needed for unirom.
2024-05-30 22:34:06 +10:00
Stenzek
7bc42495fa
CI/AppImage: QtNetwork is no longer needed
2024-05-30 22:25:41 +10:00
Stenzek
7682cd2c10
System: Generate hash serials when running PS-EXE
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Allows for per-game settings.
2024-05-30 22:21:52 +10:00
Stenzek
25bf2b3adc
CDROM: Clear async interrupt on read/seek start
...
Fixes broken audio in Road Rash.
2024-05-30 20:49:58 +10:00
Stenzek
f1465ddf43
Memmap: Use Mach VM routines for memory mapping
2024-05-29 22:49:32 +10:00
Anderson Cardoso
f1ff15f9c6
Atualização Português do Brasil ( #3218 )
...
Atualizado para a última versão.
2024-05-29 22:23:28 +10:00
Stenzek
619688a135
Qt: Add per-bind sensitivity/deadzone controls (shift-click)
2024-05-28 18:17:46 +10:00
Stenzek
039796690c
GPU/HW: Fix a couple of out-of-order UBO pushes
2024-05-28 17:38:28 +10:00
Stenzek
2eb0085539
System: Fix inverted volume selection
2024-05-27 11:58:42 +10:00
Anderson Cardoso
110fa28c25
Atualização Português do Brasil ( #3217 )
...
Atualizado para a última versão.
2024-05-27 11:47:18 +10:00
Benjamin Mugnier
46ceb999fb
Fix README.md Linux build instructions ( #3214 )
...
Fix wrong build-dependencies-linux.sh path.
Change ninja build folder to reflect cmake folder.
2024-05-27 11:47:07 +10:00
Stenzek
015804c434
System: Move GDB server into core
2024-05-27 00:18:05 +10:00
Stenzek
55d96f86f0
System: Add "Disable Mailbox Presentation" option
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Partial backport of https://github.com/PCSX2/pcsx2/pull/11296
2024-05-26 22:38:35 +10:00
Stenzek
83df785558
Settings: Default threaded presentation to off
2024-05-26 22:38:35 +10:00
Stenzek
4311e08726
System: Implement PINE server
2024-05-26 22:38:35 +10:00
Stenzek
4e905a63ec
Util: Add socket helper classes
2024-05-26 22:20:29 +10:00
Stenzek
9eb18449a7
Deps: Fix Linux build script to take relative paths
2024-05-26 21:55:27 +10:00
Stenzek
ac3affe472
GameDB: Chrono Cross
2024-05-26 21:55:27 +10:00
Stenzek
15e633bf2c
Qt: Adjust advanced setting ranges
2024-05-26 21:55:27 +10:00
Anderson Cardoso
3382248f40
Atualização Português do Brasil ( #3213 )
...
Atualizado para a última versão.
2024-05-26 21:55:12 +10:00