Commit graph

  • 681fab5da3
    Qt: Update glyph ranges Stenzek 2024-08-17 22:18:41 +1000
  • 823ce581d9
    update Simple-Chinese translation to latest. (#3278) zkdpower 2024-08-17 20:18:10 +0800
  • 7810c95962
    Atualização Português do Brasil (#3277) Anderson Cardoso 2024-08-17 09:17:59 -0300
  • add46248a3
    Qt: Fix list focus restoration after system shutdown Stenzek 2024-08-17 22:13:33 +1000
  • 2f5aa45e1f
    SPU: Fix incorrect envelope rate Stenzek 2024-08-16 21:39:33 +1000
  • 2e2451998c
    Misc: Fix ARM32 build (again) Stenzek 2024-08-14 17:00:43 +1000
  • 460acce561
    MDEC: Ensure alignment of inputs Stenzek 2024-08-14 17:39:07 +1000
  • f2896d55b8
    RegTest: Report performance stats on exit Stenzek 2024-08-14 13:33:58 +1000
  • 159254c37a
    RegTest: Fix OOB array read Stenzek 2024-08-14 13:33:43 +1000
  • 0f03aa3e30
    GameDB: Fix Starblade Alpha JPN hash (#3276) Bobby Smith 2024-08-14 13:38:34 +0200
  • f5815f3183
    ImGuiFullscreen: Display checkmark on right of choice dialog Stenzek 2024-08-13 18:09:16 +1000
  • 05f9f33ec6
    ImGuiFullscreen: Fix choice popup selected drawing over border Stenzek 2024-08-13 18:00:30 +1000
  • 7756c5a5e9
    Qt: Fix log window mouse interaction Stenzek 2024-08-13 17:50:33 +1000
  • 13a37418e6
    FullscreenUI: Fix popup close resetting window scroll Stenzek 2024-08-13 17:48:31 +1000
  • f99d5ff39d
    FullscreenUI: Fix saving of list options (e.g. controller settings) Stenzek 2024-08-13 15:51:56 +1000
  • 0af2c01a18
    Updated Spanish (Latin America) translation (#3275) Renzo Pigliacampo 2024-08-13 02:11:10 -0300
  • 09cdd986b9
    Qt: Clarify BIOS support in setup wizard Stenzek 2024-08-13 15:10:24 +1000
  • a6ba2b5e20
    BIOS: Prioritize image enumeration Stenzek 2024-08-13 15:09:06 +1000
  • 34e0752b65
    GameDB: Add hash for Starblade Alpha (Japan) Stenzek 2024-08-13 14:49:41 +1000
  • 421bd23dc8
    Bus: Add stub for SIO2 accesses Stenzek 2024-08-13 14:48:16 +1000
  • e96320daf0
    BIOS: Add Type 2 fastboot patch (PS2) Stenzek 2024-08-13 14:47:39 +1000
  • cbbfc2f11a
    StringUtil: Add BytePatternSearch() Stenzek 2024-08-13 14:47:11 +1000
  • 9e09f53566
    Core: Add constexpr MIPS Encoder Stenzek 2024-08-13 14:46:41 +1000
  • 71738d12e0
    GPU: Clear RT before sending to media capture Stenzek 2024-08-12 22:16:30 +1000
  • f48d3b4636
    CMake: Copy FFmpeg dylibs into Mac bundle Stenzek 2024-08-12 22:16:15 +1000
  • 5786f3a8c9
    System: Fix loading state without media Stenzek 2024-08-12 21:21:27 +1000
  • 3e708d066c
    Atualização Português do Brasil (#3274) Anderson Cardoso 2024-08-12 08:22:23 -0300
  • e8693ed10f
    README: Various corrections/updates Stenzek 2024-08-12 17:09:56 +1000
  • da1fb4c09e
    Data: Update SDL game controller database Stenzek 2024-08-12 17:07:23 +1000
  • da4b5df656
    MediaCapture: Add FFmpeg backend Stenzek 2024-08-12 13:26:43 +1000
  • d5b6d35d3e
    dep: Add FFmpeg v7.0.2 headers Stenzek 2024-08-12 12:25:38 +1000
  • ee07e9e0f1
    Hotkeys: Move Toggle Media Capture to General Stenzek 2024-08-12 16:28:56 +1000
  • 8ad912c340
    MediaCapture: Handle BGRA for MediaFoundation Stenzek 2024-08-12 15:20:24 +1000
  • 422a0a0ead
    MediaCapture: Fix OpenGL capture Stenzek 2024-08-12 14:46:28 +1000
  • c30c4a5d0a
    GPU: Fix possible race in screenshot Stenzek 2024-08-12 14:46:20 +1000
  • 9a58327cf2
    GPU: Vectorize VRAM fills Stenzek 2024-08-12 00:20:53 +1000
  • 5d84185240
    GameDB: Slightly bump up DMA rate for Chrono Cross Stenzek 2024-08-11 23:38:16 +1000
  • 78398f82fd
    GameDB: Battle Athletess - Daiundoukai GTO Stenzek 2024-08-11 23:35:02 +1000
  • abbb21ffec
    GPU: Approxiate texture cache reload time for P8/C16 sprites Stenzek 2024-08-11 23:28:59 +1000
  • db4e28f44c
    GPU: Add cycle penalty for reloading CLUT Stenzek 2024-08-11 23:26:58 +1000
  • 00a58eb4e5
    Bus: Fix sideloading EXEs without initial SP value Stenzek 2024-08-11 21:58:21 +1000
  • 62eb557832
    MediaCapture: Warning fix Stenzek 2024-08-11 23:46:44 +1000
  • af47eb6956
    System: Add video capture feature Stenzek 2024-08-11 20:45:14 +1000
  • 5f8082734e
    VulkanDevice: Fix download inside render pass Stenzek 2024-08-11 20:44:16 +1000
  • 290c44f4c0
    Error: Add TakeDescription() Stenzek 2024-08-11 20:43:13 +1000
  • 8295fd9c3a
    GPUDevice: Fix debug assertion tripping in Vulkan Stenzek 2024-08-10 14:05:30 +1000
  • b72e622ae0
    CubebAudioStream: Remove leftover field Stenzek 2024-08-10 13:15:32 +1000
  • 34df233a95
    VulkanDevice: Enable VK_KHR_maintenance4 and 5 Stenzek 2024-08-10 12:33:01 +1000
  • 010c7dea33
    dep: Bump vk_mem_alloc to 871913d Stenzek 2024-08-10 12:21:51 +1000
  • 98b1a703f3
    GPU/HW: Use texture instead of RTs for rewind/runahead w/o MSAA Stenzek 2024-08-10 01:24:37 +1000
  • 76f6eafdbc
    Qt: Fix folder selection title bar Stenzek 2024-08-10 00:14:01 +1000
  • 55d095174f
    CDROM: Defer init completion until after seek Stenzek 2024-08-10 00:13:38 +1000
  • 5368a1dcba
    CI/AppImage: Work around broken AppImageLauncher Stenzek 2024-08-09 18:19:17 +1000
  • 624ab4d377
    Atualização Português do Brasil (#3273) Anderson Cardoso 2024-08-08 23:33:19 -0300
  • d1f0669374
    SPU: Ensure all samples are generated prior to DMA write Stenzek 2024-08-06 21:56:24 +1000
  • c97516b01d
    CDROM: Further improve seek timing Stenzek 2024-08-06 21:55:28 +1000
  • 8ad133dbc0
    FileSystem: Fix crash on file open fail in WriteAtomicRenamedFile() Stenzek 2024-08-09 12:32:39 +1000
  • b2ca23e9da
    GPU: Use full display rect for postfx calculations Stenzek 2024-08-06 17:38:08 +1000
  • 4f16cb61b4
    GPUDevice: Expose swap chain clear colour Stenzek 2024-08-06 17:33:05 +1000
  • aeb9d383ce
    System: Add save state compression mode options Stenzek 2024-08-06 17:02:21 +1000
  • 70411783cd
    System: Make more functions static Stenzek 2024-08-06 16:10:15 +1000
  • e6a682f8d5
    System: Reduce rewind/runahead memory usage w/o 8MB enabled Stenzek 2024-08-06 16:02:18 +1000
  • 81295c8a7d
    FileSystem: Correctly use lstat() on Linux Stenzek 2024-08-06 15:52:26 +1000
  • 3a08ad1840
    Qt: Purge some unused debug menu options Stenzek 2024-08-06 14:34:19 +1000
  • efc821bc84
    VulkanDevice: Fix incorrect condition in UnbindTexture() Stenzek 2024-08-06 14:24:52 +1000
  • cabba81a76
    CI/Flatpak: Switch from JSON -> YAML Stenzek 2024-08-06 14:12:08 +1000
  • 0517aef5bd
    CDROM: Don't allow deferred INT1 after Pause ACK Stenzek 2024-08-06 13:34:05 +1000
  • e499f9052a
    MemMap: Fix inverted condition Stenzek 2024-08-05 13:08:42 +1000
  • 2fb5e4495d
    Atualização Português do Brasil (#3272) Anderson Cardoso 2024-08-04 23:55:52 -0300
  • 6c5ffba18e
    MemMap: Fix object leak on fallocate() failure Stenzek 2024-08-05 12:39:17 +1000
  • 79bb5f079c
    GPUDevice: Fix SPIRV-Cross load error on Mac Stenzek 2024-08-05 01:12:17 +1000
  • d862043f1d
    CMake: Fill version in bundle info plist Stenzek 2024-08-05 00:29:12 +1000
  • 6e795c8977
    CMake: Fix duplicate SPIRV-Cross library on MacOS Stenzek 2024-08-05 00:05:03 +1000
  • c23ea4b2ad
    CI/AppImage: Pin versions Stenzek 2024-08-04 23:13:57 +1000
  • 35dd4fde36
    Qt: Fix incorrect list access for async cover load Stenzek 2024-08-04 22:48:08 +1000
  • 0c15c9eaa8
    Qt: Fix bug where config-based RAIntegration occasionally failed Stenzek 2024-08-04 20:58:10 +1000
  • c3bf267936
    System: Remove redundant remap Stenzek 2024-08-04 20:57:50 +1000
  • 02fbfae6a0
    System: Add advanced 'Export Shared Memory' option Stenzek 2024-08-04 20:00:33 +1000
  • c538df317a
    GameDatabase: Add crop mode override Stenzek 2024-08-04 18:59:18 +1000
  • 6c0a0e6203
    GPU: Fix incorrect lightgun line with force progressive Stenzek 2024-08-04 17:54:19 +1000
  • 59a1cca858
    dep/rcheevos: Bump to v11.5.0 + local changes Stenzek 2024-08-04 17:08:23 +1000
  • ec5d8cb1d6
    Achievements: Use badge IDs from server Stenzek 2024-08-04 17:00:06 +1000
  • f9079b0151
    CDROM: Display XA coding info in debug window Stenzek 2024-08-04 16:30:04 +1000
  • ee538ae0ea
    CDROM: Improve resampling quality of 18900hz XA Stenzek 2024-08-04 15:55:17 +1000
  • a2f98541b3
    Misc: Slim down some header includes Stenzek 2024-08-04 14:29:27 +1000
  • 143acca03b
    Core: Purge resources.cpp Stenzek 2024-08-04 14:13:13 +1000
  • 5b590d434b
    D3D11Device: Fix blend state not applying to MRTs Stenzek 2024-08-03 02:06:20 +1000
  • 30c5ebae72
    GPUDevice: Fix instances of RWTexture not clearing Stenzek 2024-08-03 02:05:21 +1000
  • 1b9b4699d9
    Qt: Fix render-window-resize with 270deg rotation Stenzek 2024-08-03 01:19:22 +1000
  • 7cbd67ecf1
    MSBuild: Remove redundant include Stenzek 2024-08-03 01:19:04 +1000
  • a793741747
    Qt: Slightly bump grid view font size Stenzek 2024-08-03 01:00:10 +1000
  • 9a626caad9
    Qt: Reduce game list jank after shutting down VM Stenzek 2024-08-03 00:50:02 +1000
  • 3a83c4265c
    Misc: Fix a bunch of code analysis warnings Stenzek 2024-08-02 23:56:06 +1000
  • 4eb3b2a9a7
    dep: Remove soundtouch Stenzek 2024-08-02 21:59:57 +1000
  • 0518bfb60f
    Data: Update SDL game controller DB Stenzek 2024-08-02 21:45:32 +1000
  • 75cf877b0d
    Deps: Bump SDL2 to 2.30.6 Stenzek 2024-08-02 21:45:03 +1000
  • 6d70d24bc4
    AudioStream: Swap to shared soundtouch library Stenzek 2024-08-02 20:53:35 +1000
  • aa400f12ae
    GameDB: Analog support for Nightmare Creatures (#3270) bl@ck_m@ge 2024-08-02 14:48:44 +0300
  • 0afcbd3acc
    Update Russian translation (#3269) shikulja 2024-08-02 14:48:32 +0300
  • 24abd108f6
    Add CRT-Guest-NTSC (#3268) John Novak 2024-08-02 21:48:14 +1000