..
achievements.cpp
MD5Digest: Span-ify
2024-07-19 15:51:25 +10:00
achievements.h
Achievements: Fix HC mode activating on reset of non-cheevo game
2024-04-18 00:40:06 +10:00
achievements_private.h
Misc: Pass string_view by value
2024-05-05 22:28:29 +10:00
analog_controller.cpp
Log: Simplify macros
2024-05-24 02:08:14 +10:00
analog_controller.h
Misc: Add copyright/license statement to applicable files
2022-12-04 21:03:49 +10:00
analog_joystick.cpp
Log: Simplify macros
2024-05-24 02:08:14 +10:00
analog_joystick.h
Misc: Add copyright/license statement to applicable files
2022-12-04 21:03:49 +10:00
bios.cpp
BIOS: Refactor loading/hashing of images
2024-07-19 15:51:25 +10:00
bios.h
BIOS: Refactor loading/hashing of images
2024-07-19 15:51:25 +10:00
bus.cpp
Bus: Implement RAM_SIZE register
2024-07-24 00:14:17 +10:00
bus.h
Bus: Implement RAM_SIZE register
2024-07-24 00:14:17 +10:00
cdrom.cpp
CDROM: Shift instead of divide in ZigZagInterpolate
2024-07-23 22:10:04 +10:00
cdrom.h
System: Store game hash as well as serial
2023-05-15 23:39:07 +10:00
cdrom_async_reader.cpp
Log: Simplify macros
2024-05-24 02:08:14 +10:00
cdrom_async_reader.h
CDROM: Add current file to debug window
2023-11-29 22:01:45 +10:00
cheats.cpp
Log: Simplify macros
2024-05-24 02:08:14 +10:00
cheats.h
Renamed Mem Scanner Op Text&added Virtual Address ( #3172 )
2024-04-13 19:57:12 +10:00
CMakeLists.txt
Build: Fix DiscordRPC not being included in Mac bundle
2024-07-14 21:25:26 +10:00
controller.cpp
Misc: Purge unused code and report startup error to host
2024-05-05 22:29:26 +10:00
controller.h
Misc: Purge unused code and report startup error to host
2024-05-05 22:29:26 +10:00
core.props
Deps: Remove rapidjson from in-tree
2024-07-04 15:52:32 +10:00
core.vcxproj
GameList: Add dedicated gameicons directory
2024-07-11 17:17:25 +10:00
core.vcxproj.filters
GameList: Add dedicated gameicons directory
2024-07-11 17:17:25 +10:00
cpu_code_cache.cpp
CPU/CodeCache: Dynamically compute BIOS memory access timing
2024-07-19 22:25:57 +10:00
cpu_code_cache.h
Misc: Purge unused code and report startup error to host
2024-05-05 22:29:26 +10:00
cpu_code_cache_private.h
CPU/CodeCache: Dynamically compute BIOS memory access timing
2024-07-19 22:25:57 +10:00
cpu_core.cpp
CPU: Fix loading recompiler-saved states with interpreter
2024-07-23 21:11:01 +10:00
cpu_core.h
CPU: Fix loading recompiler-saved states with interpreter
2024-07-23 21:11:01 +10:00
cpu_core_private.h
CPU/CodeCache: Dynamically compute BIOS memory access timing
2024-07-19 22:25:57 +10:00
cpu_disasm.cpp
Add memory contents to "Addr=" string in debugger
2024-07-06 22:51:59 +10:00
cpu_disasm.h
CPU: Fix GTE control register disassembly
2024-01-21 02:45:09 +10:00
cpu_newrec_compiler.cpp
CPU/CodeCache: Dynamically compute BIOS memory access timing
2024-07-19 22:25:57 +10:00
cpu_newrec_compiler.h
CPU/CodeCache: Dynamically compute BIOS memory access timing
2024-07-19 22:25:57 +10:00
cpu_newrec_compiler_aarch32.cpp
CPU/CodeCache: Dynamically compute BIOS memory access timing
2024-07-19 22:25:57 +10:00
cpu_newrec_compiler_aarch32.h
CMake: Support multiple CMAKE_OSX_ARCHITECTURES
2023-11-25 00:50:12 +10:00
cpu_newrec_compiler_aarch64.cpp
CPU/CodeCache: Dynamically compute BIOS memory access timing
2024-07-19 22:25:57 +10:00
cpu_newrec_compiler_aarch64.h
Dep: Update vixl to 662828c
2024-06-14 17:42:24 +10:00
cpu_newrec_compiler_riscv64.cpp
CPU/CodeCache: Dynamically compute BIOS memory access timing
2024-07-19 22:25:57 +10:00
cpu_newrec_compiler_riscv64.h
CPU/NewRec/RISCV64: Implement PGXP
2023-12-21 02:00:19 +10:00
cpu_newrec_compiler_x64.cpp
CPU/CodeCache: Dynamically compute BIOS memory access timing
2024-07-19 22:25:57 +10:00
cpu_newrec_compiler_x64.h
CMake: Support multiple CMAKE_OSX_ARCHITECTURES
2023-11-25 00:50:12 +10:00
cpu_pgxp.cpp
CPU/PGXP: Refactor add/sub for small speedup
2024-07-10 20:56:42 +10:00
cpu_pgxp.h
CPU/PGXP: Reduce vertex cache memory
2024-05-25 02:06:40 +10:00
cpu_recompiler_code_generator.cpp
CPU: Fix loading recompiler-saved states with interpreter
2024-07-23 21:11:01 +10:00
cpu_recompiler_code_generator.h
CPU/CodeCache: Dynamically compute BIOS memory access timing
2024-07-19 22:25:57 +10:00
cpu_recompiler_code_generator_aarch32.cpp
CPU/CodeCache: Dynamically compute BIOS memory access timing
2024-07-19 22:25:57 +10:00
cpu_recompiler_code_generator_aarch64.cpp
CPU/CodeCache: Dynamically compute BIOS memory access timing
2024-07-19 22:25:57 +10:00
cpu_recompiler_code_generator_generic.cpp
Log: Simplify macros
2024-05-24 02:08:14 +10:00
cpu_recompiler_code_generator_x64.cpp
CPU/CodeCache: Dynamically compute BIOS memory access timing
2024-07-19 22:25:57 +10:00
cpu_recompiler_register_cache.cpp
Log: Simplify macros
2024-05-24 02:08:14 +10:00
cpu_recompiler_register_cache.h
CPU/Recompiler: Fix jal/jalr to load delayed register
2023-12-15 21:46:30 +10:00
cpu_recompiler_thunks.h
CPU/CodeCache: Include hi/lo in state logging
2023-10-21 13:49:35 +10:00
cpu_recompiler_types.h
CPU/CodeCache: Dynamically compute BIOS memory access timing
2024-07-19 22:25:57 +10:00
cpu_types.cpp
CPU/Recompiler: Break blocks on invalid instructions
2024-07-11 17:17:25 +10:00
cpu_types.h
CPU/Recompiler: Break blocks on invalid instructions
2024-07-11 17:17:25 +10:00
digital_controller.cpp
ImGuiManager: Use PromptFont icons for input OSD
2023-11-26 21:35:29 +10:00
digital_controller.h
Misc: Add copyright/license statement to applicable files
2022-12-04 21:03:49 +10:00
dma.cpp
Bus: Implement RAM_SIZE register
2024-07-24 00:14:17 +10:00
dma.h
TimingEvents: Fix events ending up out-of-order
2024-07-20 22:35:32 +10:00
fullscreen_ui.cpp
FullscreenUI: Reorder graphics settings to match Qt
2024-07-23 21:11:01 +10:00
fullscreen_ui.h
System: Add "Disable Mailbox Presentation" option
2024-05-26 22:38:35 +10:00
game_database.cpp
GPU/HW: Support using ROV for accurate blending
2024-07-23 14:46:06 +10:00
game_database.h
GPU/HW: Support using ROV for accurate blending
2024-07-23 14:46:06 +10:00
game_list.cpp
GameList: Fix bogus entries on disc change due to disc set
2024-07-19 15:51:25 +10:00
game_list.h
GameList: Add dedicated gameicons directory
2024-07-11 17:17:25 +10:00
gdb_server.cpp
GDB/PINE: Fix listen socket leak on shutdown
2024-07-06 21:56:30 +10:00
gdb_server.h
System: Move GDB server into core
2024-05-27 00:18:05 +10:00
gpu.cpp
GameDatabase: Merge compatibility messages
2024-07-22 14:59:55 +10:00
gpu.h
TimingEvents: Remove pointer indirection
2024-07-19 22:56:41 +10:00
gpu_backend.cpp
Log: Simplify macros
2024-05-24 02:08:14 +10:00
gpu_backend.h
GPU: Implement CLUT cache (SW renderer only)
2024-05-02 01:03:58 +10:00
gpu_commands.cpp
TextureReplacements: Namespace-ify
2024-07-04 15:52:32 +10:00
gpu_hw.cpp
GPU/HW: Support using ROV for accurate blending
2024-07-23 14:46:06 +10:00
gpu_hw.h
GPU/HW: Support using ROV for accurate blending
2024-07-23 14:46:06 +10:00
gpu_hw_shadergen.cpp
GPU/HW: Support using ROV for accurate blending
2024-07-23 14:46:06 +10:00
gpu_hw_shadergen.h
GPU/HW: Support using ROV for accurate blending
2024-07-23 14:46:06 +10:00
gpu_shadergen.cpp
ShaderGen: Support multiple render target output
2024-06-29 13:09:45 +10:00
gpu_shadergen.h
GPU: Rewrite deinterlacing and add adaptive/blend modes
2024-03-16 14:14:15 +10:00
gpu_sw.cpp
GameDatabase: Merge compatibility messages
2024-07-22 14:59:55 +10:00
gpu_sw.h
GPU: Implement CLUT cache (SW renderer only)
2024-05-02 01:03:58 +10:00
gpu_sw_backend.cpp
GPU: Implement CLUT cache (SW renderer only)
2024-05-02 01:03:58 +10:00
gpu_sw_backend.h
GPU: Implement CLUT cache (SW renderer only)
2024-05-02 01:03:58 +10:00
gpu_types.h
GPU/HW: Use GSVector instead of Rectangle
2024-07-03 15:44:12 +10:00
gte.cpp
GTE: Pack local config in struct
2024-07-06 19:33:38 +10:00
gte.h
CPU: Add disassembly of GTE instructions
2023-12-17 00:38:11 +10:00
gte_types.h
Misc: Add copyright/license statement to applicable files
2022-12-04 21:03:49 +10:00
guncon.cpp
Log: Simplify macros
2024-05-24 02:08:14 +10:00
guncon.h
GunCon: Add relative pointer binding
2023-09-20 17:11:29 +10:00
host.cpp
GPU/HW: Support using ROV for accurate blending
2024-07-23 14:46:06 +10:00
host.h
Host: Purge ReportFormattedDebuggerMessage()
2024-07-19 14:00:29 +10:00
host_interface_progress_callback.cpp
ProgressCallback: Eliminate redundancy and drop C format strings
2024-07-19 15:51:25 +10:00
host_interface_progress_callback.h
ProgressCallback: Eliminate redundancy and drop C format strings
2024-07-19 15:51:25 +10:00
hotkeys.cpp
TextureReplacements: Namespace-ify
2024-07-04 15:52:32 +10:00
imgui_overlays.cpp
CPU: Fix loading recompiler-saved states with interpreter
2024-07-23 21:11:01 +10:00
imgui_overlays.h
SaveStateSelectorUI: Decouple current slot from list
2023-12-17 13:33:51 +10:00
input_types.h
InputManager: Support inverted full axis
2023-01-15 15:13:54 +10:00
interrupt_controller.cpp
Log: Simplify macros
2024-05-24 02:08:14 +10:00
interrupt_controller.h
CPU: Make interrupts actually edge-triggered
2024-03-18 01:46:19 +10:00
justifier.cpp
TimingEvents: Remove pointer indirection
2024-07-19 22:56:41 +10:00
justifier.h
TimingEvents: Remove pointer indirection
2024-07-19 22:56:41 +10:00
mdec.cpp
TimingEvents: Remove pointer indirection
2024-07-19 22:56:41 +10:00
mdec.h
MDEC: Convert to namespace
2022-12-20 21:18:30 +10:00
memory_card.cpp
TimingEvents: Remove pointer indirection
2024-07-19 22:56:41 +10:00
memory_card.h
TimingEvents: Remove pointer indirection
2024-07-19 22:56:41 +10:00
memory_card_image.cpp
Misc: More format string fixes
2024-05-25 15:48:31 +10:00
memory_card_image.h
Misc: Pass string_view by value
2024-05-05 22:28:29 +10:00
multitap.cpp
Log: Simplify macros
2024-05-24 02:08:14 +10:00
multitap.h
Misc: Add copyright/license statement to applicable files
2022-12-04 21:03:49 +10:00
negcon.cpp
Misc: Warning fixes
2024-01-26 14:31:03 +10:00
negcon.h
Add independent settings for NeGcon axes ( #3094 )
2024-01-22 14:41:19 +10:00
negcon_rumble.cpp
Log: Simplify macros
2024-05-24 02:08:14 +10:00
negcon_rumble.h
Qt: Add binding layout for NegConRumble
2024-04-16 15:40:31 +10:00
pad.cpp
TimingEvents: Remove pointer indirection
2024-07-19 22:56:41 +10:00
pad.h
Qt: Fix labels when changing multi-tap controller type
2024-02-15 22:06:01 +09:00
pcdrv.cpp
Log: Simplify macros
2024-05-24 02:08:14 +10:00
pcdrv.h
CPU: HLE implementation of PCDrv (host file access)
2023-04-29 20:45:39 +10:00
pch.cpp
Build: Use precompiled headers
2023-09-02 21:44:08 +10:00
pch.h
Build: Use precompiled headers
2023-09-02 21:44:08 +10:00
pine_server.cpp
PINE: Disable nagle buffering
2024-07-21 13:43:21 +10:00
pine_server.h
System: Implement PINE server
2024-05-26 22:38:35 +10:00
playstation_mouse.cpp
Misc: Loading old save state versions is unlikely
2024-05-31 18:48:26 +10:00
playstation_mouse.h
GunCon: Add relative pointer binding
2023-09-20 17:11:29 +10:00
psf_loader.cpp
Log: Simplify macros
2024-05-24 02:08:14 +10:00
psf_loader.h
Misc: Add copyright/license statement to applicable files
2022-12-04 21:03:49 +10:00
resources.cpp
Resources: Remove embedded crosshair image
2023-08-30 00:44:00 +10:00
resources.h
Resources: Remove embedded crosshair image
2023-08-30 00:44:00 +10:00
save_state_version.h
CPU: Fix loading recompiler-saved states with interpreter
2024-07-23 21:11:01 +10:00
settings.cpp
GPU/HW: Support using ROV for accurate blending
2024-07-23 14:46:06 +10:00
settings.h
GPU/HW: Support using ROV for accurate blending
2024-07-23 14:46:06 +10:00
shader_cache_version.h
GPU/HW: Support using ROV for accurate blending
2024-07-23 14:46:06 +10:00
sio.cpp
Log: Simplify macros
2024-05-24 02:08:14 +10:00
sio.h
SIO: Convert to namespace
2023-01-11 19:15:59 +10:00
spu.cpp
TimingEvents: Remove pointer indirection
2024-07-19 22:56:41 +10:00
spu.h
CDROM: Convert to namespace
2023-01-09 22:20:27 +10:00
system.cpp
CPU: Fix loading recompiler-saved states with interpreter
2024-07-23 21:11:01 +10:00
system.h
BIOS: Refactor loading/hashing of images
2024-07-19 15:51:25 +10:00
texture_replacements.cpp
TextureReplacements: Namespace-ify
2024-07-04 15:52:32 +10:00
texture_replacements.h
TextureReplacements: Namespace-ify
2024-07-04 15:52:32 +10:00
timers.cpp
TimingEvents: Remove pointer indirection
2024-07-19 22:56:41 +10:00
timers.h
Timers: Convert to namespace
2023-01-11 19:15:59 +10:00
timing_event.cpp
TimingEvents: Avoid heap allocation in SortEvents()
2024-07-21 16:15:40 +10:00
timing_event.h
TimingEvents: Fix events ending up out-of-order
2024-07-20 22:35:32 +10:00
types.h
GPU: Add Bilinear (Integer) scaling option
2024-05-12 15:32:21 +10:00