Duckstation/src/core
2020-09-13 20:20:47 +10:00
..
analog_controller.cpp Allow mapping half axes to buttons 2020-08-29 14:19:28 +02:00
analog_controller.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
bios.cpp BIOS: Fix Linux build 2020-07-31 16:34:25 +10:00
bios.h GameList: Support homebrew/psexe files 2019-12-04 21:12:50 +10:00
bus.cpp CPU: Implement instruction cache simulation 2020-08-29 22:07:40 +10:00
bus.h CPU: Implement instruction cache simulation 2020-08-29 22:07:40 +10:00
cdrom.cpp Fix a bunch of random warnings 2020-09-13 11:54:51 +10:00
cdrom.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
cdrom_async_reader.cpp System: Use existing CD media when loading state where possible 2020-07-22 00:02:37 +10:00
cdrom_async_reader.h System: Support loading m3u playlists 2020-07-23 02:36:05 +10:00
cheats.cpp FrontendCommon: Add auto cheat loading option 2020-09-09 23:44:02 +10:00
cheats.h FrontendCommon: Add auto cheat loading option 2020-09-09 23:44:02 +10:00
CMakeLists.txt ShaderGen: Split HW shadergen from base 2020-09-13 01:23:43 +10:00
controller.cpp JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
controller.h Allow mapping half axes to buttons 2020-08-29 14:19:28 +02:00
core.vcxproj ShaderGen: Split HW shadergen from base 2020-09-13 01:23:43 +10:00
core.vcxproj.filters ShaderGen: Split HW shadergen from base 2020-09-13 01:23:43 +10:00
cpu_code_cache.cpp CPU: Implement instruction cache simulation 2020-08-29 22:07:40 +10:00
cpu_code_cache.h CPU: Implement instruction cache simulation 2020-08-29 22:07:40 +10:00
cpu_core.cpp PGXP: Allocate large storage dynamically 2020-09-03 00:11:40 +10:00
cpu_core.h CPU: Implement instruction cache simulation 2020-08-29 22:07:40 +10:00
cpu_core_private.h CPU: Implement instruction cache simulation 2020-08-29 22:07:40 +10:00
cpu_disasm.cpp JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
cpu_disasm.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
cpu_recompiler_code_generator.cpp CPU: Implement instruction cache simulation 2020-08-29 22:07:40 +10:00
cpu_recompiler_code_generator.h CPU: Implement instruction cache simulation 2020-08-29 22:07:40 +10:00
cpu_recompiler_code_generator_aarch64.cpp CPU/Recompiler/AArch64: Fix crash when calling >26-bit away functions 2020-09-03 00:11:40 +10:00
cpu_recompiler_code_generator_generic.cpp CPU/Recompiler: AArch64 compile fix 2020-08-30 11:15:02 +10:00
cpu_recompiler_code_generator_x64.cpp CPU: Implement instruction cache simulation 2020-08-29 22:07:40 +10:00
cpu_recompiler_register_cache.cpp CPU/Recompiler: Flush caller-saved regs before calling functions 2020-08-23 14:03:10 +10:00
cpu_recompiler_register_cache.h CPU/Recompiler: Flush caller-saved regs before calling functions 2020-08-23 14:03:10 +10:00
cpu_recompiler_thunks.h CPU: Implement instruction cache simulation 2020-08-29 22:07:40 +10:00
cpu_recompiler_types.h Haiku port of duckstation libretro core (#716) 2020-08-22 13:20:37 +10:00
cpu_types.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_types.h CPU: Implement PGXP CPU Mode 2020-08-20 00:49:39 +10:00
digital_controller.cpp Make additional strings in controller settings translatable 2020-08-24 00:22:49 +10:00
digital_controller.h DigitalController: Store button state/transfer state in save states 2020-04-26 01:23:01 +10:00
dma.cpp PGXP: Add initial implementation 2020-08-02 00:25:07 +10:00
dma.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
gpu.cpp Core: Don't link to imgui for libretro core 2020-09-01 12:22:32 +10:00
gpu.h GPU: Update GPUSTAT.13 with field 2020-08-19 00:02:37 +10:00
gpu_commands.cpp Fix a bunch of random warnings 2020-09-13 11:54:51 +10:00
gpu_hw.cpp Fix Android build 2020-09-12 00:35:38 +10:00
gpu_hw.h GPU/HW: Add JINC2 and xBRZ texture filtering options 2020-09-12 00:26:34 +10:00
gpu_hw_d3d11.cpp GPU/HW: Add loading bar to shader compilation 2020-09-12 00:26:34 +10:00
gpu_hw_d3d11.h GPU/D3D11: Fix crash/hang when toggling bilinear setting 2020-08-12 02:27:52 +10:00
gpu_hw_opengl.cpp FrontendCommon: Add a post processing implementation 2020-09-13 01:23:43 +10:00
gpu_hw_opengl.h GPU: Claer interlaced field buffer when enabling 2020-08-03 03:26:13 +10:00
gpu_hw_shadergen.cpp ShaderGen: Split HW shadergen from base 2020-09-13 01:23:43 +10:00
gpu_hw_shadergen.h ShaderGen: Split HW shadergen from base 2020-09-13 01:23:43 +10:00
gpu_hw_vulkan.cpp Fix a bunch of random warnings 2020-09-13 11:54:51 +10:00
gpu_hw_vulkan.h GPU: Claer interlaced field buffer when enabling 2020-08-03 03:26:13 +10:00
gpu_sw.cpp Fix a bunch of random warnings 2020-09-13 11:54:51 +10:00
gpu_sw.h GPU: Claer interlaced field buffer when enabling 2020-08-03 03:26:13 +10:00
gte.cpp GTE: Increase z precision in PGXP mode 2020-08-20 00:49:42 +10:00
gte.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
gte_types.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
host_display.cpp HostDisplay: Add alignment setting 2020-09-11 00:18:57 +10:00
host_display.h FrontendCommon: Add a post processing implementation 2020-09-13 01:23:43 +10:00
host_interface.cpp FrontendCommon: Add a post processing implementation 2020-09-13 01:23:43 +10:00
host_interface.h Support translating strings in emulator core 2020-08-22 13:06:20 +10:00
host_interface_progress_callback.cpp Common: Add title, modal information to ProgressCallback 2020-08-06 19:32:53 +10:00
host_interface_progress_callback.h Common: Add title, modal information to ProgressCallback 2020-08-06 19:32:53 +10:00
interrupt_controller.cpp JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
interrupt_controller.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
mdec.cpp Core: Don't link to imgui for libretro core 2020-09-01 12:22:32 +10:00
mdec.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
memory_card.cpp JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
memory_card.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
namco_guncon.cpp Make additional strings in controller settings translatable 2020-08-24 00:22:49 +10:00
namco_guncon.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
negcon.cpp Allow mapping half axes to buttons 2020-08-29 14:19:28 +02:00
negcon.h Controller: Add NeGcon support 2020-05-30 23:11:02 -07:00
pad.cpp Switch some messages to the OSD and increase durations 2020-08-16 00:20:10 +10:00
pad.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
pgxp.cpp PGXP: Allocate large storage dynamically 2020-09-03 00:11:40 +10:00
pgxp.h PGXP: Allocate large storage dynamically 2020-09-03 00:11:40 +10:00
playstation_mouse.cpp JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
playstation_mouse.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
psf_loader.cpp System: PSF (Portable Sound Format) loading support 2020-04-17 00:29:56 +10:00
psf_loader.h System: PSF (Portable Sound Format) loading support 2020-04-17 00:29:56 +10:00
resources.cpp Core: Add resources file 2020-07-01 00:56:46 +10:00
resources.h Core: Add resources file 2020-07-01 00:56:46 +10:00
save_state_version.h System: Bump save state version 2020-08-16 00:20:10 +10:00
settings.cpp Merge branch 'postprocessing' 2020-09-13 12:14:21 +10:00
settings.h Merge branch 'postprocessing' 2020-09-13 12:14:21 +10:00
shadergen.cpp ShaderGen: More GLSL/HLSL aliases 2020-09-13 20:20:47 +10:00
shadergen.h FrontendCommon: Add a post processing implementation 2020-09-13 01:23:43 +10:00
sio.cpp JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
sio.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
spu.cpp Core: Don't link to imgui for libretro core 2020-09-01 12:22:32 +10:00
spu.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
system.cpp FrontendCommon: Add auto cheat loading option 2020-09-09 23:44:02 +10:00
system.h Add pcsxr and libretro cheat list parsing 2020-09-09 22:11:28 +10:00
timers.cpp Core: Don't link to imgui for libretro core 2020-09-01 12:22:32 +10:00
timers.h JIT optimizations and refactoring (#675) 2020-07-31 17:09:18 +10:00
timing_event.cpp TimingEvent: Fix crash when invalid save state loaded 2020-09-06 17:47:49 +10:00
timing_event.h TimingEvents: Switch from heap to sorted linked list 2020-08-31 22:00:20 +10:00
types.h Settings: Fix incorrect UI for xBR texture filter 2020-09-13 01:21:14 +10:00