Duckstation/src/core
Stenzek 9a626caad9
Qt: Reduce game list jank after shutting down VM
Prevents progress bar briefly appearing, and the list scrolling to the
top when you exit a game.
2024-08-03 00:50:04 +10:00
..
achievements.cpp System: Rewrite EXE override/loading 2024-07-28 19:05:56 +10:00
achievements.h Achievements: Fix HC mode activating on reset of non-cheevo game 2024-04-18 00:40:06 +10:00
achievements_private.h Misc: Pass string_view by value 2024-05-05 22:28:29 +10:00
analog_controller.cpp Log: Simplify macros 2024-05-24 02:08:14 +10:00
analog_controller.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
analog_joystick.cpp Log: Simplify macros 2024-05-24 02:08:14 +10:00
analog_joystick.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
bios.cpp Misc: Fix a bunch of code analysis warnings 2024-08-02 23:56:07 +10:00
bios.h System: Rewrite EXE override/loading 2024-07-28 19:05:56 +10:00
bus.cpp Misc: Fix a bunch of code analysis warnings 2024-08-02 23:56:07 +10:00
bus.h System: Rewrite EXE override/loading 2024-07-28 19:05:56 +10:00
cdrom.cpp CDROM: Re-enable error-on-seeking-pause behaviour 2024-07-27 14:24:23 +10:00
cdrom.h System: Store game hash as well as serial 2023-05-15 23:39:07 +10:00
cdrom_async_reader.cpp Log: Simplify macros 2024-05-24 02:08:14 +10:00
cdrom_async_reader.h CDROM: Add current file to debug window 2023-11-29 22:01:45 +10:00
cheats.cpp Misc: Fix a bunch of code analysis warnings 2024-08-02 23:56:07 +10:00
cheats.h Renamed Mem Scanner Op Text&added Virtual Address (#3172) 2024-04-13 19:57:12 +10:00
CMakeLists.txt System: Rewrite save state I/O 2024-07-29 17:27:32 +10:00
controller.cpp Misc: Purge unused code and report startup error to host 2024-05-05 22:29:26 +10:00
controller.h Misc: Purge unused code and report startup error to host 2024-05-05 22:29:26 +10:00
core.props Deps: Remove rapidjson from in-tree 2024-07-04 15:52:32 +10:00
core.vcxproj GameList: Add dedicated gameicons directory 2024-07-11 17:17:25 +10:00
core.vcxproj.filters GameList: Add dedicated gameicons directory 2024-07-11 17:17:25 +10:00
cpu_code_cache.cpp CPU/CodeCache: Dynamically compute BIOS memory access timing 2024-07-19 22:25:57 +10:00
cpu_code_cache.h Misc: Purge unused code and report startup error to host 2024-05-05 22:29:26 +10:00
cpu_code_cache_private.h CPU/CodeCache: Dynamically compute BIOS memory access timing 2024-07-19 22:25:57 +10:00
cpu_core.cpp System: Rewrite EXE override/loading 2024-07-28 19:05:56 +10:00
cpu_core.h CPU: Fix loading recompiler-saved states with interpreter 2024-07-23 21:11:01 +10:00
cpu_core_private.h System: Rewrite EXE override/loading 2024-07-28 19:05:56 +10:00
cpu_disasm.cpp Add memory contents to "Addr=" string in debugger 2024-07-06 22:51:59 +10:00
cpu_disasm.h CPU: Fix GTE control register disassembly 2024-01-21 02:45:09 +10:00
cpu_newrec_compiler.cpp CPU/CodeCache: Dynamically compute BIOS memory access timing 2024-07-19 22:25:57 +10:00
cpu_newrec_compiler.h CPU/CodeCache: Dynamically compute BIOS memory access timing 2024-07-19 22:25:57 +10:00
cpu_newrec_compiler_aarch32.cpp CPU/CodeCache: Dynamically compute BIOS memory access timing 2024-07-19 22:25:57 +10:00
cpu_newrec_compiler_aarch32.h CMake: Support multiple CMAKE_OSX_ARCHITECTURES 2023-11-25 00:50:12 +10:00
cpu_newrec_compiler_aarch64.cpp CPU/CodeCache: Dynamically compute BIOS memory access timing 2024-07-19 22:25:57 +10:00
cpu_newrec_compiler_aarch64.h Dep: Update vixl to 662828c 2024-06-14 17:42:24 +10:00
cpu_newrec_compiler_riscv64.cpp CPU/CodeCache: Dynamically compute BIOS memory access timing 2024-07-19 22:25:57 +10:00
cpu_newrec_compiler_riscv64.h CPU/NewRec/RISCV64: Implement PGXP 2023-12-21 02:00:19 +10:00
cpu_newrec_compiler_x64.cpp CPU/CodeCache: Dynamically compute BIOS memory access timing 2024-07-19 22:25:57 +10:00
cpu_newrec_compiler_x64.h CMake: Support multiple CMAKE_OSX_ARCHITECTURES 2023-11-25 00:50:12 +10:00
cpu_pgxp.cpp CPU/PGXP: Refactor add/sub for small speedup 2024-07-10 20:56:42 +10:00
cpu_pgxp.h CPU/PGXP: Reduce vertex cache memory 2024-05-25 02:06:40 +10:00
cpu_recompiler_code_generator.cpp CPU: Fix loading recompiler-saved states with interpreter 2024-07-23 21:11:01 +10:00
cpu_recompiler_code_generator.h CPU/CodeCache: Dynamically compute BIOS memory access timing 2024-07-19 22:25:57 +10:00
cpu_recompiler_code_generator_aarch32.cpp CPU/CodeCache: Dynamically compute BIOS memory access timing 2024-07-19 22:25:57 +10:00
cpu_recompiler_code_generator_aarch64.cpp CPU/CodeCache: Dynamically compute BIOS memory access timing 2024-07-19 22:25:57 +10:00
cpu_recompiler_code_generator_generic.cpp Log: Simplify macros 2024-05-24 02:08:14 +10:00
cpu_recompiler_code_generator_x64.cpp CPU/CodeCache: Dynamically compute BIOS memory access timing 2024-07-19 22:25:57 +10:00
cpu_recompiler_register_cache.cpp Log: Simplify macros 2024-05-24 02:08:14 +10:00
cpu_recompiler_register_cache.h CPU/Recompiler: Fix jal/jalr to load delayed register 2023-12-15 21:46:30 +10:00
cpu_recompiler_thunks.h CPU/CodeCache: Include hi/lo in state logging 2023-10-21 13:49:35 +10:00
cpu_recompiler_types.h CPU/CodeCache: Dynamically compute BIOS memory access timing 2024-07-19 22:25:57 +10:00
cpu_types.cpp CPU/Recompiler: Break blocks on invalid instructions 2024-07-11 17:17:25 +10:00
cpu_types.h CPU/Recompiler: Break blocks on invalid instructions 2024-07-11 17:17:25 +10:00
digital_controller.cpp ImGuiManager: Use PromptFont icons for input OSD 2023-11-26 21:35:29 +10:00
digital_controller.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
dma.cpp Bus: Implement RAM_SIZE register 2024-07-24 00:14:17 +10:00
dma.h TimingEvents: Fix events ending up out-of-order 2024-07-20 22:35:32 +10:00
fullscreen_ui.cpp Misc: Fix a bunch of code analysis warnings 2024-08-02 23:56:07 +10:00
fullscreen_ui.h System: Add "Disable Mailbox Presentation" option 2024-05-26 22:38:35 +10:00
game_database.cpp Misc: Purge remaining ByteStream references 2024-07-29 17:27:32 +10:00
game_database.h GPU/HW: Support using ROV for accurate blending 2024-07-23 14:46:06 +10:00
game_list.cpp Qt: Reduce game list jank after shutting down VM 2024-08-03 00:50:04 +10:00
game_list.h Qt: Reduce game list jank after shutting down VM 2024-08-03 00:50:04 +10:00
gdb_server.cpp GDB/PINE: Fix listen socket leak on shutdown 2024-07-06 21:56:30 +10:00
gdb_server.h System: Move GDB server into core 2024-05-27 00:18:05 +10:00
gpu.cpp GPU: Fix edge bleeding with Bilinear Integer scaling 2024-07-28 14:08:28 +10:00
gpu.h GPU: Add display rotation option 2024-07-26 23:09:33 +10:00
gpu_backend.cpp Log: Simplify macros 2024-05-24 02:08:14 +10:00
gpu_backend.h GPU: Implement CLUT cache (SW renderer only) 2024-05-02 01:03:58 +10:00
gpu_commands.cpp TextureReplacements: Namespace-ify 2024-07-04 15:52:32 +10:00
gpu_hw.cpp Misc: Fix a bunch of code analysis warnings 2024-08-02 23:56:07 +10:00
gpu_hw.h GPU/HW: Support using ROV for accurate blending 2024-07-23 14:46:06 +10:00
gpu_hw_shadergen.cpp GPU/HW: Support using ROV for accurate blending 2024-07-23 14:46:06 +10:00
gpu_hw_shadergen.h GPU/HW: Support using ROV for accurate blending 2024-07-23 14:46:06 +10:00
gpu_shadergen.cpp GPU: Add display rotation option 2024-07-26 23:09:33 +10:00
gpu_shadergen.h GPU: Rewrite deinterlacing and add adaptive/blend modes 2024-03-16 14:14:15 +10:00
gpu_sw.cpp GameDatabase: Merge compatibility messages 2024-07-22 14:59:55 +10:00
gpu_sw.h GPU: Implement CLUT cache (SW renderer only) 2024-05-02 01:03:58 +10:00
gpu_sw_backend.cpp GPU: Implement CLUT cache (SW renderer only) 2024-05-02 01:03:58 +10:00
gpu_sw_backend.h GPU: Implement CLUT cache (SW renderer only) 2024-05-02 01:03:58 +10:00
gpu_types.h GPU/HW: Use GSVector instead of Rectangle 2024-07-03 15:44:12 +10:00
gte.cpp GTE: Pack local config in struct 2024-07-06 19:33:38 +10:00
gte.h CPU: Add disassembly of GTE instructions 2023-12-17 00:38:11 +10:00
gte_types.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
guncon.cpp Log: Simplify macros 2024-05-24 02:08:14 +10:00
guncon.h GunCon: Add relative pointer binding 2023-09-20 17:11:29 +10:00
host.cpp GPU/HW: Support using ROV for accurate blending 2024-07-23 14:46:06 +10:00
host.h Host: Purge ReportFormattedDebuggerMessage() 2024-07-19 14:00:29 +10:00
host_interface_progress_callback.cpp ProgressCallback: Eliminate redundancy and drop C format strings 2024-07-19 15:51:25 +10:00
host_interface_progress_callback.h ProgressCallback: Eliminate redundancy and drop C format strings 2024-07-19 15:51:25 +10:00
hotkeys.cpp System: Rewrite save state I/O 2024-07-29 17:27:32 +10:00
imgui_overlays.cpp Misc: Fix a bunch of code analysis warnings 2024-08-02 23:56:07 +10:00
imgui_overlays.h SaveStateSelectorUI: Decouple current slot from list 2023-12-17 13:33:51 +10:00
input_types.h InputManager: Support inverted full axis 2023-01-15 15:13:54 +10:00
interrupt_controller.cpp Log: Simplify macros 2024-05-24 02:08:14 +10:00
interrupt_controller.h CPU: Make interrupts actually edge-triggered 2024-03-18 01:46:19 +10:00
justifier.cpp TimingEvents: Remove pointer indirection 2024-07-19 22:56:41 +10:00
justifier.h TimingEvents: Remove pointer indirection 2024-07-19 22:56:41 +10:00
mdec.cpp TimingEvents: Remove pointer indirection 2024-07-19 22:56:41 +10:00
mdec.h MDEC: Convert to namespace 2022-12-20 21:18:30 +10:00
memory_card.cpp Misc: Purge remaining ByteStream references 2024-07-29 17:27:32 +10:00
memory_card.h MemoryCard: Purge use of ByteStream 2024-07-29 17:27:32 +10:00
memory_card_image.cpp MemoryCard: Purge use of ByteStream 2024-07-29 17:27:32 +10:00
memory_card_image.h MemoryCard: Purge use of ByteStream 2024-07-29 17:27:32 +10:00
multitap.cpp Log: Simplify macros 2024-05-24 02:08:14 +10:00
multitap.h Misc: Add copyright/license statement to applicable files 2022-12-04 21:03:49 +10:00
negcon.cpp Misc: Warning fixes 2024-01-26 14:31:03 +10:00
negcon.h Add independent settings for NeGcon axes (#3094) 2024-01-22 14:41:19 +10:00
negcon_rumble.cpp Log: Simplify macros 2024-05-24 02:08:14 +10:00
negcon_rumble.h Qt: Add binding layout for NegConRumble 2024-04-16 15:40:31 +10:00
pad.cpp System: Rewrite save state I/O 2024-07-29 17:27:32 +10:00
pad.h Qt: Fix labels when changing multi-tap controller type 2024-02-15 22:06:01 +09:00
pcdrv.cpp Log: Simplify macros 2024-05-24 02:08:14 +10:00
pcdrv.h CPU: HLE implementation of PCDrv (host file access) 2023-04-29 20:45:39 +10:00
pch.cpp Build: Use precompiled headers 2023-09-02 21:44:08 +10:00
pch.h Build: Use precompiled headers 2023-09-02 21:44:08 +10:00
pine_server.cpp System: Rewrite save state I/O 2024-07-29 17:27:32 +10:00
pine_server.h System: Implement PINE server 2024-05-26 22:38:35 +10:00
playstation_mouse.cpp Misc: Loading old save state versions is unlikely 2024-05-31 18:48:26 +10:00
playstation_mouse.h GunCon: Add relative pointer binding 2023-09-20 17:11:29 +10:00
psf_loader.cpp System: Rewrite EXE override/loading 2024-07-28 19:05:56 +10:00
psf_loader.h System: Rewrite EXE override/loading 2024-07-28 19:05:56 +10:00
resources.cpp Resources: Remove embedded crosshair image 2023-08-30 00:44:00 +10:00
resources.h Resources: Remove embedded crosshair image 2023-08-30 00:44:00 +10:00
save_state_version.h System: Rewrite save state I/O 2024-07-29 17:27:32 +10:00
settings.cpp GPU: Add display rotation option 2024-07-26 23:09:33 +10:00
settings.h GPU: Add display rotation option 2024-07-26 23:09:33 +10:00
shader_cache_version.h GPU/HW: Support using ROV for accurate blending 2024-07-23 14:46:06 +10:00
sio.cpp Log: Simplify macros 2024-05-24 02:08:14 +10:00
sio.h SIO: Convert to namespace 2023-01-11 19:15:59 +10:00
spu.cpp TimingEvents: Remove pointer indirection 2024-07-19 22:56:41 +10:00
spu.h CDROM: Convert to namespace 2023-01-09 22:20:27 +10:00
system.cpp Misc: Fix a bunch of code analysis warnings 2024-08-02 23:56:07 +10:00
system.h Misc: Fix a bunch of code analysis warnings 2024-08-02 23:56:07 +10:00
texture_replacements.cpp Misc: Fix a bunch of code analysis warnings 2024-08-02 23:56:07 +10:00
texture_replacements.h TextureReplacements: Namespace-ify 2024-07-04 15:52:32 +10:00
timers.cpp TimingEvents: Remove pointer indirection 2024-07-19 22:56:41 +10:00
timers.h Timers: Convert to namespace 2023-01-11 19:15:59 +10:00
timing_event.cpp TimingEvents: Avoid heap allocation in SortEvents() 2024-07-21 16:15:40 +10:00
timing_event.h TimingEvents: Fix events ending up out-of-order 2024-07-20 22:35:32 +10:00
types.h GPU: Fix edge bleeding with Bilinear Integer scaling 2024-07-28 14:08:28 +10:00