ES-DE/src/components/TextListComponent.h

485 lines
11 KiB
C
Raw Normal View History

2013-06-02 15:08:32 +00:00
#ifndef _TEXTLISTCOMPONENT_H_
#define _TEXTLISTCOMPONENT_H_
#include "../Renderer.h"
#include "../resources/Font.h"
2013-06-02 15:08:32 +00:00
#include "../GuiComponent.h"
#include "../InputManager.h"
#include <vector>
#include <string>
#include <memory>
#include "../Sound.h"
#include "../Log.h"
#include "../ThemeData.h"
#include <functional>
2013-06-02 15:08:32 +00:00
//A graphical list. Supports multiple colors for rows and scrolling.
template <typename T>
class TextListComponent : public GuiComponent
{
public:
TextListComponent(Window* window);
2013-06-02 15:08:32 +00:00
virtual ~TextListComponent();
bool input(InputConfig* config, Input input) override;
void update(int deltaTime) override;
void render(const Eigen::Affine3f& parentTrans) override;
void applyTheme(const std::shared_ptr<ThemeData>& theme, const std::string& view, const std::string& element, unsigned int properties) override;
struct ListRow
{
std::string name;
T object;
unsigned int colorId;
std::shared_ptr<TextCache> textCache;
};
2013-06-02 15:08:32 +00:00
void add(const std::string& name, const T& obj, unsigned int colorId);
void remove(const T& obj);
2013-06-02 15:08:32 +00:00
void clear();
inline const std::string& getSelectedName() const { return mRowVector.at(mCursor).name; }
inline T getSelected() const { return mRowVector.at(mCursor).object; }
inline const std::vector<ListRow>& getList() const { return mRowVector; }
void setCursor(const T& select);
2013-12-22 22:56:11 +00:00
void setCursor(typename std::vector<ListRow>::const_iterator& it);
2013-06-02 15:08:32 +00:00
void stopScrolling();
inline bool isScrolling() const { return mScrollDir != 0; }
2013-06-02 15:08:32 +00:00
enum CursorState
{
CURSOR_STOPPED,
CURSOR_SCROLLING
};
2013-06-02 15:08:32 +00:00
enum Alignment
{
ALIGN_LEFT,
ALIGN_CENTER,
ALIGN_RIGHT
};
inline void setAlignment(Alignment align) { mAlignment = align; }
inline void setCursorChangedCallback(const std::function<void(CursorState state)>& func) { mCursorChangedCallback = func; }
2013-06-02 15:08:32 +00:00
inline void setFont(const std::shared_ptr<Font>& font)
{
mFont = font;
for(auto it = mRowVector.begin(); it != mRowVector.end(); it++)
it->textCache.reset();
}
inline void setSelectorColor(unsigned int color) { mSelectorColor = color; }
inline void setSelectedColor(unsigned int color) { mSelectedColor = color; }
inline void setScrollSound(const std::shared_ptr<Sound>& sound) { mScrollSound = sound; }
inline void setColor(unsigned int id, unsigned int color) { mColors[id] = color; }
inline void setSound(const std::shared_ptr<Sound>& sound) { mScrollSound = sound; }
2013-06-02 15:08:32 +00:00
private:
static const int MARQUEE_DELAY = 900;
static const int MARQUEE_SPEED = 16;
static const int MARQUEE_RATE = 3;
static const int SCROLL_DELAY = 507;
static const int SCROLL_TIME = 150;
2013-06-02 15:08:32 +00:00
void scroll(); //helper method, scrolls in whatever direction scrollDir is
void setScrollDir(int val); //helper method, set mScrollDir as well as reset marquee stuff
void onCursorChanged(CursorState state);
2013-06-02 15:08:32 +00:00
int mScrollDir, mScrollAccumulator;
int mMarqueeOffset;
int mMarqueeTime;
Alignment mAlignment;
float mHorizontalMargin;
2013-06-02 15:08:32 +00:00
std::vector<ListRow> mRowVector;
int mCursor;
std::function<void(CursorState state)> mCursorChangedCallback;
std::shared_ptr<Font> mFont;
unsigned int mSelectorColor;
unsigned int mSelectedColor;
std::shared_ptr<Sound> mScrollSound;
static const unsigned int COLOR_ID_COUNT = 2;
unsigned int mColors[COLOR_ID_COUNT];
2013-06-02 15:08:32 +00:00
};
template <typename T>
TextListComponent<T>::TextListComponent(Window* window) :
GuiComponent(window)
2013-06-02 15:08:32 +00:00
{
mCursor = 0;
2013-06-02 15:08:32 +00:00
mScrollDir = 0;
mScrollAccumulator = 0;
mMarqueeOffset = 0;
mMarqueeTime = -MARQUEE_DELAY;
2013-06-02 15:08:32 +00:00
mHorizontalMargin = 0;
mAlignment = ALIGN_CENTER;
2013-06-02 15:08:32 +00:00
mFont = Font::get(FONT_SIZE_MEDIUM);
mSelectorColor = 0x000000FF;
mSelectedColor = 0;
mColors[0] = 0x0000FFFF;
mColors[1] = 0x00FF00FF;
}
2013-06-02 15:08:32 +00:00
template <typename T>
TextListComponent<T>::~TextListComponent()
{
}
template <typename T>
void TextListComponent<T>::render(const Eigen::Affine3f& parentTrans)
2013-06-02 15:08:32 +00:00
{
Eigen::Affine3f trans = parentTrans * getTransform();
std::shared_ptr<Font>& font = mFont;
const int cutoff = 0;
const int entrySize = font->getHeight() + 5;
2013-06-02 15:08:32 +00:00
int startEntry = 0;
//number of entries that can fit on the screen simultaniously
int screenCount = (int)mSize.y() / entrySize;
2013-06-02 15:08:32 +00:00
if((int)mRowVector.size() >= screenCount)
{
startEntry = mCursor - (int)(screenCount * 0.5);
2013-06-02 15:08:32 +00:00
if(startEntry < 0)
startEntry = 0;
if(startEntry >= (int)mRowVector.size() - screenCount)
startEntry = mRowVector.size() - screenCount;
}
float y = (float)cutoff;
2013-06-02 15:08:32 +00:00
if(mRowVector.size() == 0)
{
font->drawCenteredText("The list is empty.", 0, y, 0xFF0000FF);
2013-06-02 15:08:32 +00:00
return;
}
int listCutoff = startEntry + screenCount;
if(listCutoff > (int)mRowVector.size())
listCutoff = mRowVector.size();
2013-08-06 13:15:20 +00:00
Eigen::Vector3f dim(getSize().x(), getSize().y(), 0);
dim = trans * dim - trans.translation();
Renderer::pushClipRect(Eigen::Vector2i((int)trans.translation().x(), (int)trans.translation().y()), Eigen::Vector2i((int)dim.x(), (int)dim.y()));
2013-06-02 15:08:32 +00:00
for(int i = startEntry; i < listCutoff; i++)
{
//draw selector bar
if(mCursor == i)
2013-06-02 15:08:32 +00:00
{
Renderer::setMatrix(trans);
Renderer::drawRect(0, (int)y, (int)getSize().x(), font->getHeight(), mSelectorColor);
2013-06-02 15:08:32 +00:00
}
ListRow& row = mRowVector.at((unsigned int)i);
2013-06-02 15:08:32 +00:00
unsigned int color;
if(mCursor == i && mSelectedColor)
color = mSelectedColor;
else
color = mColors[row.colorId];
if(!row.textCache)
row.textCache = std::unique_ptr<TextCache>(font->buildTextCache(row.name, 0, 0, 0x000000FF));
row.textCache->setColor(color);
Eigen::Vector3f offset(0, y, 0);
switch(mAlignment)
{
case ALIGN_LEFT:
offset[0] = mHorizontalMargin;
break;
case ALIGN_CENTER:
offset[0] = (mSize.x() - row.textCache->metrics.size.x()) / 2;
if(offset[0] < 0)
offset[0] = 0;
break;
case ALIGN_RIGHT:
offset[0] = (mSize.x() - row.textCache->metrics.size.x());
offset[0] -= mHorizontalMargin;
if(offset[0] < 0)
offset[0] = 0;
break;
}
if(mCursor == i)
offset[0] -= mMarqueeOffset;
Eigen::Affine3f drawTrans = trans;
drawTrans.translate(offset);
Renderer::setMatrix(drawTrans);
font->renderTextCache(row.textCache.get());
2013-06-02 15:08:32 +00:00
y += entrySize;
}
Renderer::popClipRect();
GuiComponent::renderChildren(trans);
2013-06-02 15:08:32 +00:00
}
template <typename T>
bool TextListComponent<T>::input(InputConfig* config, Input input)
{
if(mRowVector.size() > 0)
{
if(input.value != 0)
{
if(config->isMappedTo("down", input))
{
setScrollDir(1);
2013-06-02 15:08:32 +00:00
scroll();
return true;
}
if(config->isMappedTo("up", input))
{
setScrollDir(-1);
2013-06-02 15:08:32 +00:00
scroll();
return true;
}
if(config->isMappedTo("pagedown", input))
{
setScrollDir(10);
2013-06-02 15:08:32 +00:00
scroll();
return true;
}
if(config->isMappedTo("pageup", input))
{
setScrollDir(-10);
2013-06-02 15:08:32 +00:00
scroll();
return true;
}
}else{
if(config->isMappedTo("down", input) || config->isMappedTo("up", input) ||
config->isMappedTo("pagedown", input) || config->isMappedTo("pageup", input))
2013-06-02 15:08:32 +00:00
{
stopScrolling();
}
}
}
return GuiComponent::input(config, input);
2013-06-02 15:08:32 +00:00
}
template <typename T>
void TextListComponent<T>::setScrollDir(int val)
{
mScrollDir = val;
mMarqueeOffset = 0;
mMarqueeTime = -MARQUEE_DELAY;
mScrollAccumulator = -SCROLL_DELAY;
}
2013-06-02 15:08:32 +00:00
template <typename T>
void TextListComponent<T>::stopScrolling()
{
mScrollAccumulator = 0;
mScrollDir = 0;
onCursorChanged(CURSOR_STOPPED);
2013-06-02 15:08:32 +00:00
}
template <typename T>
void TextListComponent<T>::update(int deltaTime)
{
if(mScrollDir != 0)
{
mScrollAccumulator += deltaTime;
while(mScrollAccumulator >= SCROLL_TIME)
2013-06-02 15:08:32 +00:00
{
mScrollAccumulator -= SCROLL_TIME;
scroll();
2013-06-02 15:08:32 +00:00
}
}else{
//if we're not scrolling and this object's text goes outside our size, marquee it!
std::string text = getSelectedName();
Eigen::Vector2f textSize = mFont->sizeText(text);
//it's long enough to marquee
if(textSize.x() - mMarqueeOffset > getSize().x() - 12 - (mAlignment != ALIGN_CENTER ? mHorizontalMargin : 0))
{
mMarqueeTime += deltaTime;
while(mMarqueeTime > MARQUEE_SPEED)
{
mMarqueeOffset += MARQUEE_RATE;
mMarqueeTime -= MARQUEE_SPEED;
}
}
2013-06-02 15:08:32 +00:00
}
GuiComponent::update(deltaTime);
2013-06-02 15:08:32 +00:00
}
template <typename T>
void TextListComponent<T>::scroll()
{
mCursor += mScrollDir;
2013-06-02 15:08:32 +00:00
if(mCursor < 0)
2013-06-02 15:08:32 +00:00
{
if(mScrollDir < -1)
mCursor = 0;
2013-06-02 15:08:32 +00:00
else
mCursor += mRowVector.size();
2013-06-02 15:08:32 +00:00
}
if(mCursor >= (int)mRowVector.size())
2013-06-02 15:08:32 +00:00
{
if(mScrollDir > 1)
mCursor = (int)mRowVector.size() - 1;
2013-06-02 15:08:32 +00:00
else
mCursor -= mRowVector.size();
2013-06-02 15:08:32 +00:00
}
onCursorChanged(CURSOR_SCROLLING);
if(mScrollSound)
mScrollSound->play();
2013-06-02 15:08:32 +00:00
}
//list management stuff
template <typename T>
void TextListComponent<T>::add(const std::string& name, const T& obj, unsigned int color)
2013-06-02 15:08:32 +00:00
{
assert(color < COLOR_ID_COUNT);
2013-06-02 15:08:32 +00:00
ListRow row = {name, obj, color};
mRowVector.push_back(row);
}
template <typename T>
void TextListComponent<T>::remove(const T& obj)
2013-06-02 15:08:32 +00:00
{
for(auto it = mRowVector.begin(); it != mRowVector.end(); it++)
{
if((*it).object == obj)
{
if(mCursor > 0 && it - mRowVector.begin() >= mCursor)
{
mCursor--;
onCursorChanged(CURSOR_STOPPED);
}
2013-06-02 15:08:32 +00:00
mRowVector.erase(it);
return;
}
}
2013-06-02 15:08:32 +00:00
LOG(LogError) << "Tried to remove an object we couldn't find";
2013-06-02 15:08:32 +00:00
}
template <typename T>
void TextListComponent<T>::clear()
2013-06-02 15:08:32 +00:00
{
mRowVector.clear();
mCursor = 0;
mScrollDir = 0;
mMarqueeOffset = 0;
mMarqueeTime = -MARQUEE_DELAY;
onCursorChanged(CURSOR_STOPPED);
2013-06-02 15:08:32 +00:00
}
template <typename T>
void TextListComponent<T>::setCursor(const T& obj)
2013-06-02 15:08:32 +00:00
{
for(auto it = mRowVector.begin(); it != mRowVector.end(); it++)
{
if((*it).object == obj)
{
mCursor = it - mRowVector.begin();
onCursorChanged(CURSOR_STOPPED);
return;
}
}
2013-06-02 15:08:32 +00:00
LOG(LogError) << "Tried to set cursor to object we couldn't find";
2013-06-02 15:08:32 +00:00
}
template <typename T>
2013-12-22 22:56:11 +00:00
void TextListComponent<T>::setCursor(typename std::vector<ListRow>::const_iterator& it)
{
assert(it != mRowVector.end());
mCursor = it - mRowVector.begin();
onCursorChanged(CURSOR_STOPPED);
}
2013-06-02 15:08:32 +00:00
template <typename T>
void TextListComponent<T>::onCursorChanged(CursorState state)
2013-06-02 15:08:32 +00:00
{
if(mCursorChangedCallback)
mCursorChangedCallback(state);
2013-06-02 15:08:32 +00:00
}
template <typename T>
void TextListComponent<T>::applyTheme(const std::shared_ptr<ThemeData>& theme, const std::string& view, const std::string& element, unsigned int properties)
{
GuiComponent::applyTheme(theme, view, element, properties);
const ThemeData::ThemeElement* elem = theme->getElement(view, element, "textlist");
if(!elem)
return;
using namespace ThemeFlags;
if(properties & COLOR)
{
if(elem->has("selectorColor"))
setSelectorColor(elem->get<unsigned int>("selectorColor"));
if(elem->has("selectedColor"))
setSelectedColor(elem->get<unsigned int>("selectedColor"));
if(elem->has("primaryColor"))
setColor(0, elem->get<unsigned int>("primaryColor"));
if(elem->has("secondaryColor"))
setColor(1, elem->get<unsigned int>("secondaryColor"));
}
setFont(Font::getFromTheme(elem, properties, mFont));
if(properties & SOUND && elem->has("scrollSound"))
setSound(Sound::get(elem->get<std::string>("scrollSound")));
if(properties & ALIGNMENT)
{
if(elem->has("alignment"))
{
const std::string& str = elem->get<std::string>("alignment");
if(str == "left")
setAlignment(ALIGN_LEFT);
else if(str == "center")
setAlignment(ALIGN_CENTER);
else if(str == "right")
setAlignment(ALIGN_RIGHT);
else
LOG(LogError) << "Unknown TextListComponent alignment \"" << str << "\"!";
}
if(elem->has("horizontalMargin"))
{
mHorizontalMargin = elem->get<float>("horizontalMargin") * (mParent ? mParent->getSize().x() : (float)Renderer::getScreenWidth());
}
}
}
2013-06-02 15:08:32 +00:00
#endif