2020-06-21 12:25:28 +00:00
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// InputManager.cpp
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//
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// Low-level input handling.
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// Initiates and maps the keyboard and controllers.
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// Reads and writes the es_input.cfg configuration file.
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//
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2012-07-20 01:08:29 +00:00
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#include "InputManager.h"
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2017-11-01 22:21:10 +00:00
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2018-01-09 22:55:09 +00:00
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#include "utils/FileSystemUtil.h"
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2017-11-08 22:22:15 +00:00
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#include "CECInput.h"
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2013-04-11 22:27:27 +00:00
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#include "Log.h"
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2020-06-21 10:26:21 +00:00
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#include "Platform.h"
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2018-01-30 00:49:08 +00:00
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#include "Scripting.h"
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2017-11-01 22:21:10 +00:00
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#include "Window.h"
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2017-11-10 19:16:42 +00:00
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#include <pugixml/src/pugixml.hpp>
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2017-11-01 22:21:10 +00:00
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#include <SDL.h>
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#include <iostream>
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2017-12-04 23:30:25 +00:00
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#include <assert.h>
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2013-04-11 22:27:27 +00:00
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2014-03-22 01:12:57 +00:00
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#define KEYBOARD_GUID_STRING "-1"
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2017-11-08 22:22:15 +00:00
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#define CEC_GUID_STRING "-2"
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2014-03-22 01:12:57 +00:00
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2020-06-21 12:25:28 +00:00
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// There are four distinct IDs used for joysticks:
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// 1. Device index - this is the "lowest level" identifier, and is just the Nth joystick plugged
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// in to the system (like /dev/js#). It can change even if the device is the same, and is
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// only used to open joysticks (required to receive SDL events).
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// 2. SDL_JoystickID - this is an ID for each joystick that is supposed to remain consistent
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// between plugging and unplugging. ES doesn't care if it does, though.
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2019-08-25 15:23:02 +00:00
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// 3. "Device ID" - this is something I made up and is what InputConfig's getDeviceID() returns.
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2020-06-21 12:25:28 +00:00
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// This is actually just an SDL_JoystickID (also called instance ID), but -1 means "keyboard"
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// instead of "error."
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// 4. Joystick GUID - this is some squashed version of joystick vendor, version, and a bunch of
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// other device-specific things. It should remain the same across runs of the program/system
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// restarts/device reordering and is what I use to identify which joystick to load.
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2014-03-22 01:12:57 +00:00
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2020-06-21 12:25:28 +00:00
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// Hack for CEC support.
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2017-11-08 22:22:15 +00:00
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int SDL_USER_CECBUTTONDOWN = -1;
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int SDL_USER_CECBUTTONUP = -1;
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2020-06-21 12:25:28 +00:00
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InputManager* InputManager::mInstance = nullptr;
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2014-04-18 18:07:32 +00:00
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2020-06-21 12:25:28 +00:00
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InputManager::InputManager() : mKeyboardInputConfig(nullptr)
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2012-07-20 01:08:29 +00:00
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{
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}
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2013-04-08 14:41:25 +00:00
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InputManager::~InputManager()
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2012-07-20 01:08:29 +00:00
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{
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2020-06-21 12:25:28 +00:00
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deinit();
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2012-07-20 01:08:29 +00:00
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}
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2014-04-18 18:07:32 +00:00
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InputManager* InputManager::getInstance()
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{
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2020-06-21 12:25:28 +00:00
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if (!mInstance)
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mInstance = new InputManager();
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2014-04-18 18:07:32 +00:00
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2020-06-21 12:25:28 +00:00
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return mInstance;
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2014-04-18 18:07:32 +00:00
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}
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2013-04-08 14:41:25 +00:00
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void InputManager::init()
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2012-07-20 01:08:29 +00:00
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{
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2020-06-21 12:25:28 +00:00
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if (initialized())
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deinit();
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SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS,
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Settings::getInstance()->getBool("BackgroundJoystickInput") ? "1" : "0");
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SDL_InitSubSystem(SDL_INIT_JOYSTICK);
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SDL_JoystickEventState(SDL_ENABLE);
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// First, open all currently present joysticks.
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int numJoysticks = SDL_NumJoysticks();
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for (int i = 0; i < numJoysticks; i++)
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addJoystickByDeviceIndex(i);
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mKeyboardInputConfig = new InputConfig(DEVICE_KEYBOARD, "Keyboard", KEYBOARD_GUID_STRING);
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loadInputConfig(mKeyboardInputConfig);
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SDL_USER_CECBUTTONDOWN = SDL_RegisterEvents(2);
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SDL_USER_CECBUTTONUP = SDL_USER_CECBUTTONDOWN + 1;
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CECInput::init();
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mCECInputConfig = new InputConfig(DEVICE_CEC, "CEC", CEC_GUID_STRING);
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loadInputConfig(mCECInputConfig);
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2014-03-22 01:12:57 +00:00
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}
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2012-07-20 01:08:29 +00:00
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2014-03-22 01:12:57 +00:00
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void InputManager::addJoystickByDeviceIndex(int id)
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{
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2020-06-21 12:25:28 +00:00
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assert(id >= 0 && id < SDL_NumJoysticks());
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// Open joystick & add to our list.
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SDL_Joystick* joy = SDL_JoystickOpen(id);
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assert(joy);
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// Add it to our list so we can close it again later.
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SDL_JoystickID joyId = SDL_JoystickInstanceID(joy);
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mJoysticks[joyId] = joy;
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char guid[65];
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SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(joy), guid, 65);
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// Create the InputConfig.
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mInputConfigs[joyId] = new InputConfig(joyId, SDL_JoystickName(joy), guid);
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if (!loadInputConfig(mInputConfigs[joyId]))
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LOG(LogInfo) << "Added unconfigured joystick " << SDL_JoystickName(joy) << " (GUID: " <<
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guid << ", instance ID: " << joyId << ", device index: " << id << ").";
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else
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LOG(LogInfo) << "Added known joystick " << SDL_JoystickName(joy) << " (instance ID: " <<
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joyId << ", device index: " << id << ")";
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// Set up the prevAxisValues.
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int numAxes = SDL_JoystickNumAxes(joy);
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mPrevAxisValues[joyId] = new int[numAxes];
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// Initialize array to 0.
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std::fill(mPrevAxisValues[joyId], mPrevAxisValues[joyId] + numAxes, 0);
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2014-03-22 01:12:57 +00:00
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}
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void InputManager::removeJoystickByJoystickID(SDL_JoystickID joyId)
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{
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2020-06-21 12:25:28 +00:00
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assert(joyId != -1);
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// Delete old prevAxisValues.
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auto axisIt = mPrevAxisValues.find(joyId);
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delete[] axisIt->second;
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mPrevAxisValues.erase(axisIt);
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// Delete old InputConfig.
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auto it = mInputConfigs.find(joyId);
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delete it->second;
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mInputConfigs.erase(it);
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// Close the joystick.
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auto joyIt = mJoysticks.find(joyId);
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if (joyIt != mJoysticks.cend()) {
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SDL_JoystickClose(joyIt->second);
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mJoysticks.erase(joyIt);
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}
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else {
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LOG(LogError) << "Could not find joystick to close (instance ID: " << joyId << ")";
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}
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2013-06-30 01:37:18 +00:00
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}
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void InputManager::deinit()
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{
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2020-06-21 12:25:28 +00:00
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if (!initialized())
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return;
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for (auto iter = mJoysticks.cbegin(); iter != mJoysticks.cend(); iter++)
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SDL_JoystickClose(iter->second);
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mJoysticks.clear();
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for (auto iter = mInputConfigs.cbegin(); iter != mInputConfigs.cend(); iter++)
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delete iter->second;
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mInputConfigs.clear();
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for (auto iter = mPrevAxisValues.cbegin(); iter != mPrevAxisValues.cend(); iter++)
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delete[] iter->second;
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mPrevAxisValues.clear();
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if (mKeyboardInputConfig != nullptr) {
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delete mKeyboardInputConfig;
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mKeyboardInputConfig = nullptr;
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}
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if (mCECInputConfig != nullptr) {
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delete mCECInputConfig;
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mCECInputConfig = nullptr;
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}
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CECInput::deinit();
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SDL_JoystickEventState(SDL_DISABLE);
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SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
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2013-04-08 14:41:25 +00:00
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}
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2012-09-14 18:22:01 +00:00
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2017-11-17 14:58:52 +00:00
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int InputManager::getNumJoysticks() { return (int)mJoysticks.size(); }
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2019-04-06 09:02:15 +00:00
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int InputManager::getAxisCountByDevice(SDL_JoystickID id)
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{
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2020-06-21 12:25:28 +00:00
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return SDL_JoystickNumAxes(mJoysticks[id]);
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2019-04-06 09:02:15 +00:00
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}
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2014-03-22 01:12:57 +00:00
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int InputManager::getButtonCountByDevice(SDL_JoystickID id)
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2013-04-13 23:10:23 +00:00
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{
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2020-06-21 12:25:28 +00:00
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if (id == DEVICE_KEYBOARD)
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return 120; // It's a lot, okay.
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else if (id == DEVICE_CEC)
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2017-11-08 22:22:15 +00:00
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#ifdef HAVE_CECLIB
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2020-06-21 12:25:28 +00:00
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return CEC::CEC_USER_CONTROL_CODE_MAX;
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2017-11-08 22:22:15 +00:00
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#else // HAVE_LIBCEF
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2020-06-21 12:25:28 +00:00
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return 0;
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2017-11-08 22:22:15 +00:00
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#endif // HAVE_CECLIB
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2020-06-21 12:25:28 +00:00
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else
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return SDL_JoystickNumButtons(mJoysticks[id]);
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2013-04-13 23:10:23 +00:00
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}
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2012-09-14 18:22:01 +00:00
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2014-03-22 01:12:57 +00:00
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InputConfig* InputManager::getInputConfigByDevice(int device)
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2013-04-08 14:41:25 +00:00
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{
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2020-06-21 12:25:28 +00:00
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if (device == DEVICE_KEYBOARD)
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return mKeyboardInputConfig;
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else if (device == DEVICE_CEC)
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return mCECInputConfig;
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else
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return mInputConfigs[device];
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2013-04-08 14:41:25 +00:00
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}
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2012-07-22 21:15:55 +00:00
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2014-04-18 18:07:32 +00:00
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bool InputManager::parseEvent(const SDL_Event& ev, Window* window)
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2013-01-08 02:24:59 +00:00
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{
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2020-06-21 12:25:28 +00:00
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bool causedEvent = false;
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switch (ev.type) {
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case SDL_JOYAXISMOTION:
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// If it switched boundaries.
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if ((abs(ev.jaxis.value) > DEADZONE) !=
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(abs(mPrevAxisValues[ev.jaxis.which][ev.jaxis.axis]) > DEADZONE)) {
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int normValue;
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if (abs(ev.jaxis.value) <= DEADZONE)
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normValue = 0;
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else
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if (ev.jaxis.value > 0)
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normValue = 1;
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else
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normValue = -1;
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window->input(getInputConfigByDevice(ev.jaxis.which), Input(ev.jaxis.which,
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TYPE_AXIS, ev.jaxis.axis, normValue, false));
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causedEvent = true;
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}
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mPrevAxisValues[ev.jaxis.which][ev.jaxis.axis] = ev.jaxis.value;
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return causedEvent;
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case SDL_JOYBUTTONDOWN:
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case SDL_JOYBUTTONUP:
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window->input(getInputConfigByDevice(ev.jbutton.which), Input(ev.jbutton.which,
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TYPE_BUTTON, ev.jbutton.button, ev.jbutton.state == SDL_PRESSED, false));
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return true;
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case SDL_JOYHATMOTION:
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window->input(getInputConfigByDevice(ev.jhat.which), Input(ev.jhat.which,
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TYPE_HAT, ev.jhat.hat, ev.jhat.value, false));
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return true;
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case SDL_KEYDOWN:
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if (ev.key.keysym.sym == SDLK_BACKSPACE && SDL_IsTextInputActive())
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window->textInput("\b");
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if (ev.key.repeat)
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return false;
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if (ev.key.keysym.sym == SDLK_F4) {
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SDL_Event* quit = new SDL_Event();
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quit->type = SDL_QUIT;
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SDL_PushEvent(quit);
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return false;
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}
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window->input(getInputConfigByDevice(DEVICE_KEYBOARD), Input(DEVICE_KEYBOARD,
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TYPE_KEY, ev.key.keysym.sym, 1, false));
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return true;
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case SDL_KEYUP:
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window->input(getInputConfigByDevice(DEVICE_KEYBOARD), Input(DEVICE_KEYBOARD,
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TYPE_KEY, ev.key.keysym.sym, 0, false));
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return true;
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case SDL_TEXTINPUT:
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window->textInput(ev.text.text);
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break;
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case SDL_JOYDEVICEADDED:
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// ev.jdevice.which is a device index.
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addJoystickByDeviceIndex(ev.jdevice.which);
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return true;
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case SDL_JOYDEVICEREMOVED:
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// ev.jdevice.which is an SDL_JoystickID (instance ID).
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removeJoystickByJoystickID(ev.jdevice.which);
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return false;
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}
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if ((ev.type == (unsigned int)SDL_USER_CECBUTTONDOWN) ||
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(ev.type == (unsigned int)SDL_USER_CECBUTTONUP)) {
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window->input(getInputConfigByDevice(DEVICE_CEC), Input(DEVICE_CEC,
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TYPE_CEC_BUTTON, ev.user.code, ev.type ==
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(unsigned int)SDL_USER_CECBUTTONDOWN, false));
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return true;
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}
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return false;
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2013-04-08 16:52:40 +00:00
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}
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2014-03-22 01:12:57 +00:00
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bool InputManager::loadInputConfig(InputConfig* config)
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2013-04-08 16:52:40 +00:00
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{
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2020-06-21 12:25:28 +00:00
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std::string path = getConfigPath();
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if (!Utils::FileSystem::exists(path))
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return false;
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pugi::xml_document doc;
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pugi::xml_parse_result res = doc.load_file(path.c_str());
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if (!res) {
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LOG(LogError) << "Error parsing input config: " << res.description();
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return false;
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}
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pugi::xml_node root = doc.child("inputList");
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if (!root)
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return false;
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pugi::xml_node configNode = root.find_child_by_attribute("inputConfig",
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"deviceGUID", config->getDeviceGUIDString().c_str());
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if (!configNode)
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configNode = root.find_child_by_attribute("inputConfig",
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"deviceName", config->getDeviceName().c_str());
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if (!configNode)
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|
return false;
|
|
|
|
|
|
|
|
config->loadFromXML(configNode);
|
|
|
|
return true;
|
2013-04-13 18:19:06 +00:00
|
|
|
}
|
|
|
|
|
2020-06-21 12:25:28 +00:00
|
|
|
// Used in an "emergency" where no keyboard config could be loaded from the inputmanager
|
|
|
|
// config file. Allows the user to select to reconfigure in menus if this happens without
|
|
|
|
// having to delete es_input.cfg manually.
|
|
|
|
// Note: Not currently used.
|
2014-03-22 01:12:57 +00:00
|
|
|
void InputManager::loadDefaultKBConfig()
|
2013-04-13 18:19:06 +00:00
|
|
|
{
|
2020-06-21 12:25:28 +00:00
|
|
|
InputConfig* cfg = getInputConfigByDevice(DEVICE_KEYBOARD);
|
|
|
|
|
|
|
|
cfg->clear();
|
|
|
|
cfg->mapInput("up", Input(DEVICE_KEYBOARD, TYPE_KEY, SDLK_UP, 1, true));
|
|
|
|
cfg->mapInput("down", Input(DEVICE_KEYBOARD, TYPE_KEY, SDLK_DOWN, 1, true));
|
|
|
|
cfg->mapInput("left", Input(DEVICE_KEYBOARD, TYPE_KEY, SDLK_LEFT, 1, true));
|
|
|
|
cfg->mapInput("right", Input(DEVICE_KEYBOARD, TYPE_KEY, SDLK_RIGHT, 1, true));
|
|
|
|
|
|
|
|
cfg->mapInput("a", Input(DEVICE_KEYBOARD, TYPE_KEY, SDLK_RETURN, 1, true));
|
|
|
|
cfg->mapInput("b", Input(DEVICE_KEYBOARD, TYPE_KEY, SDLK_BACKSPACE, 1, true));
|
|
|
|
cfg->mapInput("x", Input(DEVICE_KEYBOARD, TYPE_KEY, SDLK_DELETE, 1, true));
|
|
|
|
cfg->mapInput("y", Input(DEVICE_KEYBOARD, TYPE_KEY, SDLK_INSERT, 1, true));
|
|
|
|
cfg->mapInput("start", Input(DEVICE_KEYBOARD, TYPE_KEY, SDLK_ESCAPE, 1, true));
|
|
|
|
cfg->mapInput("select", Input(DEVICE_KEYBOARD, TYPE_KEY, SDLK_F1, 1, true));
|
|
|
|
|
|
|
|
cfg->mapInput("leftshoulder", Input(DEVICE_KEYBOARD, TYPE_KEY, SDLK_PAGEUP, 1, true));
|
|
|
|
cfg->mapInput("rightshoulder", Input(DEVICE_KEYBOARD, TYPE_KEY, SDLK_PAGEDOWN, 1, true));
|
|
|
|
cfg->mapInput("lefttrigger", Input(DEVICE_KEYBOARD, TYPE_KEY, SDLK_HOME, 1, true));
|
|
|
|
cfg->mapInput("righttrigger", Input(DEVICE_KEYBOARD, TYPE_KEY, SDLK_END, 1, true));
|
2013-04-11 22:27:27 +00:00
|
|
|
}
|
|
|
|
|
2014-03-22 01:12:57 +00:00
|
|
|
void InputManager::writeDeviceConfig(InputConfig* config)
|
2013-04-11 22:27:27 +00:00
|
|
|
{
|
2020-06-21 12:25:28 +00:00
|
|
|
assert(initialized());
|
|
|
|
|
|
|
|
std::string path = getConfigPath();
|
|
|
|
|
|
|
|
pugi::xml_document doc;
|
|
|
|
|
|
|
|
if (Utils::FileSystem::exists(path)) {
|
|
|
|
// Merge files.
|
|
|
|
pugi::xml_parse_result result = doc.load_file(path.c_str());
|
|
|
|
if (!result) {
|
|
|
|
LOG(LogError) << "Error parsing input config: " << result.description();
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
// Successfully loaded, delete the old entry if it exists.
|
|
|
|
pugi::xml_node root = doc.child("inputList");
|
|
|
|
if (root) {
|
|
|
|
// If inputAction @type=onfinish is set, let doOnFinish command take care of
|
|
|
|
// creating input configuration. We just put the input configuration into a
|
|
|
|
// temporary input config file.
|
|
|
|
pugi::xml_node actionnode = root.find_child_by_attribute("inputAction",
|
|
|
|
"type", "onfinish");
|
|
|
|
if (actionnode) {
|
|
|
|
path = getTemporaryConfigPath();
|
|
|
|
doc.reset();
|
|
|
|
root = doc.append_child("inputList");
|
|
|
|
root.append_copy(actionnode);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
pugi::xml_node oldEntry = root.find_child_by_attribute("inputConfig",
|
|
|
|
"deviceGUID", config->getDeviceGUIDString().c_str());
|
|
|
|
if (oldEntry)
|
|
|
|
root.remove_child(oldEntry);
|
|
|
|
oldEntry = root.find_child_by_attribute("inputConfig", "deviceName",
|
|
|
|
config->getDeviceName().c_str());
|
|
|
|
if (oldEntry)
|
|
|
|
root.remove_child(oldEntry);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
pugi::xml_node root = doc.child("inputList");
|
|
|
|
if (!root)
|
|
|
|
root = doc.append_child("inputList");
|
|
|
|
|
|
|
|
config->writeToXML(root);
|
|
|
|
doc.save_file(path.c_str());
|
|
|
|
|
|
|
|
Scripting::fireEvent("config-changed");
|
|
|
|
Scripting::fireEvent("controls-changed");
|
|
|
|
|
|
|
|
// Execute any doOnFinish commands and re-load the config for changes.
|
|
|
|
doOnFinish();
|
|
|
|
loadInputConfig(config);
|
2012-07-23 23:53:33 +00:00
|
|
|
}
|
2013-04-08 16:52:40 +00:00
|
|
|
|
2015-04-19 09:57:10 +00:00
|
|
|
void InputManager::doOnFinish()
|
|
|
|
{
|
2020-06-21 12:25:28 +00:00
|
|
|
assert(initialized());
|
|
|
|
std::string path = getConfigPath();
|
|
|
|
pugi::xml_document doc;
|
|
|
|
|
|
|
|
if (Utils::FileSystem::exists(path)) {
|
|
|
|
pugi::xml_parse_result result = doc.load_file(path.c_str());
|
|
|
|
if (!result) {
|
|
|
|
LOG(LogError) << "Error parsing input config: " << result.description();
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
pugi::xml_node root = doc.child("inputList");
|
|
|
|
if (root) {
|
|
|
|
root = root.find_child_by_attribute("inputAction", "type", "onfinish");
|
|
|
|
if (root) {
|
|
|
|
for (pugi::xml_node command = root.child("command"); command;
|
|
|
|
command = command.next_sibling("command")) {
|
|
|
|
std::string tocall = command.text().get();
|
|
|
|
|
|
|
|
LOG(LogInfo) << " " << tocall;
|
|
|
|
std::cout << "==============================================\n"
|
|
|
|
"input config finish command:\n";
|
|
|
|
int exitCode = runSystemCommand(tocall);
|
|
|
|
std::cout << "==============================================\n";
|
|
|
|
|
|
|
|
if (exitCode != 0)
|
|
|
|
LOG(LogWarning) << "...launch terminated with nonzero exit code " <<
|
|
|
|
exitCode << "!";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2015-04-19 09:57:10 +00:00
|
|
|
}
|
|
|
|
|
2013-04-08 16:52:40 +00:00
|
|
|
std::string InputManager::getConfigPath()
|
|
|
|
{
|
2020-06-21 12:25:28 +00:00
|
|
|
std::string path = Utils::FileSystem::getHomePath();
|
|
|
|
path += "/.emulationstation/es_input.cfg";
|
|
|
|
return path;
|
2013-04-08 16:52:40 +00:00
|
|
|
}
|
2013-08-19 14:05:30 +00:00
|
|
|
|
2015-04-19 09:57:10 +00:00
|
|
|
std::string InputManager::getTemporaryConfigPath()
|
|
|
|
{
|
2020-06-21 12:25:28 +00:00
|
|
|
std::string path = Utils::FileSystem::getHomePath();
|
|
|
|
path += "/.emulationstation/es_temporaryinput.cfg";
|
|
|
|
return path;
|
2015-04-19 09:57:10 +00:00
|
|
|
}
|
|
|
|
|
2013-08-19 14:05:30 +00:00
|
|
|
bool InputManager::initialized() const
|
|
|
|
{
|
2020-06-23 18:07:00 +00:00
|
|
|
return mKeyboardInputConfig != nullptr;
|
2013-08-19 14:05:30 +00:00
|
|
|
}
|
2014-03-22 01:12:57 +00:00
|
|
|
|
|
|
|
int InputManager::getNumConfiguredDevices()
|
|
|
|
{
|
2020-06-21 12:25:28 +00:00
|
|
|
int num = 0;
|
|
|
|
for (auto it = mInputConfigs.cbegin(); it != mInputConfigs.cend(); it++) {
|
|
|
|
if (it->second->isConfigured())
|
|
|
|
num++;
|
|
|
|
}
|
2014-03-22 01:12:57 +00:00
|
|
|
|
2020-06-21 12:25:28 +00:00
|
|
|
if (mKeyboardInputConfig->isConfigured())
|
|
|
|
num++;
|
2014-03-22 01:12:57 +00:00
|
|
|
|
2020-06-21 12:25:28 +00:00
|
|
|
if (mCECInputConfig->isConfigured())
|
|
|
|
num++;
|
2017-11-08 22:22:15 +00:00
|
|
|
|
2020-06-21 12:25:28 +00:00
|
|
|
return num;
|
2014-03-22 01:12:57 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
std::string InputManager::getDeviceGUIDString(int deviceId)
|
|
|
|
{
|
2020-06-21 12:25:28 +00:00
|
|
|
if (deviceId == DEVICE_KEYBOARD)
|
|
|
|
return KEYBOARD_GUID_STRING;
|
|
|
|
|
|
|
|
if (deviceId == DEVICE_CEC)
|
|
|
|
return CEC_GUID_STRING;
|
|
|
|
|
|
|
|
auto it = mJoysticks.find(deviceId);
|
|
|
|
if (it == mJoysticks.cend()) {
|
|
|
|
LOG(LogError) << "getDeviceGUIDString - deviceId " << deviceId << " not found!";
|
|
|
|
return "something went horribly wrong";
|
|
|
|
}
|
|
|
|
|
|
|
|
char guid[65];
|
|
|
|
SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(it->second), guid, 65);
|
|
|
|
return std::string(guid);
|
2014-03-22 01:12:57 +00:00
|
|
|
}
|