2013-04-08 14:41:25 +00:00
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#ifndef _WINDOW_H_
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#define _WINDOW_H_
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2013-06-02 15:08:32 +00:00
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#include "GuiComponent.h"
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2013-04-08 14:41:25 +00:00
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#include "InputManager.h"
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#include <vector>
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2013-10-04 23:24:41 +00:00
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#include "resources/Font.h"
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2013-04-08 14:41:25 +00:00
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2013-11-12 23:28:15 +00:00
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class ViewController;
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2014-01-25 23:34:29 +00:00
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class HelpComponent;
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2014-03-04 22:48:33 +00:00
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class ImageComponent;
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2013-11-12 23:28:15 +00:00
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2013-04-08 14:41:25 +00:00
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class Window
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{
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public:
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Window();
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~Window();
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2013-06-02 15:08:32 +00:00
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void pushGui(GuiComponent* gui);
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void removeGui(GuiComponent* gui);
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GuiComponent* peekGui();
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2013-04-08 14:41:25 +00:00
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void input(InputConfig* config, Input input);
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void update(int deltaTime);
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void render();
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2013-07-09 10:37:37 +00:00
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bool init(unsigned int width = 0, unsigned int height = 0);
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2013-04-08 17:40:15 +00:00
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void deinit();
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2013-11-12 23:28:15 +00:00
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inline InputManager* getInputManager() { return mInputManager; }
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inline ViewController* getViewController() { return mViewController; }
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2013-04-08 14:41:25 +00:00
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2013-07-17 06:47:02 +00:00
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void normalizeNextUpdate();
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2013-10-13 21:40:36 +00:00
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bool getAllowSleep();
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void setAllowSleep(bool sleep);
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2013-12-12 19:48:29 +00:00
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void renderLoadingScreen();
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2014-01-25 23:34:29 +00:00
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void setHelpPrompts(const std::vector<HelpPrompt>& prompts);
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2013-04-08 14:41:25 +00:00
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private:
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InputManager* mInputManager;
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ViewController* mViewController;
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HelpComponent* mHelp;
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2014-03-04 22:48:33 +00:00
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ImageComponent* mBackgroundOverlay;
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2013-06-02 15:08:32 +00:00
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std::vector<GuiComponent*> mGuiStack;
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2013-07-03 07:54:55 +00:00
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std::vector< std::shared_ptr<Font> > mDefaultFonts;
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2013-07-17 06:47:02 +00:00
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int mFrameTimeElapsed;
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int mFrameCountElapsed;
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int mAverageDeltaTime;
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std::string mFrameDataString;
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bool mNormalizeNextUpdate;
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2013-08-06 13:15:20 +00:00
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2013-10-13 21:40:36 +00:00
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bool mAllowSleep;
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2013-04-08 14:41:25 +00:00
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};
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#endif
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