2012-09-07 21:44:07 +00:00
|
|
|
//EmulationStation, a graphical front-end for ROM browsing. Created by Alec "Aloshi" Lofquist.
|
2013-06-02 21:05:29 +00:00
|
|
|
//http://www.aloshi.com
|
2012-09-07 21:44:07 +00:00
|
|
|
|
2013-05-13 19:53:28 +00:00
|
|
|
#include <SDL.h>
|
2012-07-19 01:14:17 +00:00
|
|
|
#include <iostream>
|
2013-05-29 18:22:02 +00:00
|
|
|
#include <iomanip>
|
2012-07-19 01:14:17 +00:00
|
|
|
#include "Renderer.h"
|
2012-07-20 16:14:09 +00:00
|
|
|
#include "components/GuiGameList.h"
|
|
|
|
#include "SystemData.h"
|
2012-07-23 23:53:33 +00:00
|
|
|
#include <boost/filesystem.hpp>
|
2013-04-09 18:13:47 +00:00
|
|
|
#include "components/GuiDetectDevice.h"
|
2012-10-13 18:29:53 +00:00
|
|
|
#include "AudioManager.h"
|
2012-09-10 18:10:59 +00:00
|
|
|
#include "platform.h"
|
2013-01-04 23:31:51 +00:00
|
|
|
#include "Log.h"
|
2013-04-08 16:52:40 +00:00
|
|
|
#include "Window.h"
|
2013-06-02 16:17:13 +00:00
|
|
|
#include "EmulationStation.h"
|
2013-06-17 19:01:03 +00:00
|
|
|
#include "Settings.h"
|
2012-09-10 18:10:59 +00:00
|
|
|
|
|
|
|
#ifdef _RPI_
|
|
|
|
#include <bcm_host.h>
|
|
|
|
#endif
|
|
|
|
|
2012-09-07 21:44:07 +00:00
|
|
|
#include <sstream>
|
2012-08-08 00:50:45 +00:00
|
|
|
|
2012-08-12 14:43:09 +00:00
|
|
|
namespace fs = boost::filesystem;
|
|
|
|
|
2012-07-27 22:35:45 +00:00
|
|
|
int main(int argc, char* argv[])
|
2012-07-19 01:14:17 +00:00
|
|
|
{
|
2012-08-29 21:52:25 +00:00
|
|
|
unsigned int width = 0;
|
|
|
|
unsigned int height = 0;
|
2012-07-27 22:35:45 +00:00
|
|
|
if(argc > 1)
|
|
|
|
{
|
|
|
|
for(int i = 1; i < argc; i++)
|
|
|
|
{
|
|
|
|
if(strcmp(argv[i], "-w") == 0)
|
|
|
|
{
|
|
|
|
width = atoi(argv[i + 1]);
|
2013-05-13 19:53:28 +00:00
|
|
|
i++; //skip the argument value
|
2012-07-27 22:35:45 +00:00
|
|
|
}else if(strcmp(argv[i], "-h") == 0)
|
|
|
|
{
|
|
|
|
height = atoi(argv[i + 1]);
|
2013-05-13 19:53:28 +00:00
|
|
|
i++; //skip the argument value
|
2012-08-08 00:50:45 +00:00
|
|
|
}else if(strcmp(argv[i], "--gamelist-only") == 0)
|
|
|
|
{
|
2013-06-17 19:01:03 +00:00
|
|
|
Settings::getInstance()->setBool("PARSEGAMELISTONLY", true);
|
2012-08-11 04:17:52 +00:00
|
|
|
}else if(strcmp(argv[i], "--ignore-gamelist") == 0)
|
|
|
|
{
|
2013-06-17 19:01:03 +00:00
|
|
|
Settings::getInstance()->setBool("IGNOREGAMELIST", true);
|
2012-09-07 21:44:07 +00:00
|
|
|
}else if(strcmp(argv[i], "--draw-framerate") == 0)
|
|
|
|
{
|
2013-06-17 19:01:03 +00:00
|
|
|
Settings::getInstance()->setBool("DRAWFRAMERATE", true);
|
2012-12-18 15:20:13 +00:00
|
|
|
}else if(strcmp(argv[i], "--no-exit") == 0)
|
|
|
|
{
|
2013-06-17 19:01:03 +00:00
|
|
|
Settings::getInstance()->setBool("DONTSHOWEXIT", true);
|
2012-12-20 18:29:05 +00:00
|
|
|
}else if(strcmp(argv[i], "--debug") == 0)
|
|
|
|
{
|
2013-06-17 19:01:03 +00:00
|
|
|
Settings::getInstance()->setBool("DEBUG", true);
|
2013-01-06 20:33:50 +00:00
|
|
|
Log::setReportingLevel(LogDebug);
|
2013-03-19 14:29:44 +00:00
|
|
|
}else if(strcmp(argv[i], "--dimtime") == 0)
|
|
|
|
{
|
2013-06-17 19:01:03 +00:00
|
|
|
Settings::getInstance()->setInt("DIMTIME", atoi(argv[i + 1]) * 1000);
|
2013-05-13 19:53:28 +00:00
|
|
|
i++; //skip the argument value
|
|
|
|
}else if(strcmp(argv[i], "--windowed") == 0)
|
|
|
|
{
|
2013-06-17 19:01:03 +00:00
|
|
|
Settings::getInstance()->setBool("WINDOWED", true);
|
2012-10-31 14:46:06 +00:00
|
|
|
}else if(strcmp(argv[i], "--help") == 0)
|
2012-09-07 21:44:07 +00:00
|
|
|
{
|
|
|
|
std::cout << "EmulationStation, a graphical front-end for ROM browsing.\n";
|
|
|
|
std::cout << "Command line arguments:\n";
|
2012-09-07 21:53:27 +00:00
|
|
|
std::cout << "-w [width in pixels] set screen width\n";
|
|
|
|
std::cout << "-h [height in pixels] set screen height\n";
|
|
|
|
std::cout << "--gamelist-only skip automatic game detection, only read from gamelist.xml\n";
|
2012-09-07 21:44:07 +00:00
|
|
|
std::cout << "--ignore-gamelist ignore the gamelist (useful for troubleshooting)\n";
|
|
|
|
std::cout << "--draw-framerate display the framerate\n";
|
2012-12-18 15:20:13 +00:00
|
|
|
std::cout << "--no-exit don't show the exit option in the menu\n";
|
2013-01-04 23:31:51 +00:00
|
|
|
std::cout << "--debug even more logging\n";
|
2013-03-19 14:29:44 +00:00
|
|
|
std::cout << "--dimtime [seconds] time to wait before dimming the screen (default 30, use 0 for never)\n";
|
2013-05-13 19:53:28 +00:00
|
|
|
|
2013-06-02 21:05:29 +00:00
|
|
|
#ifdef USE_OPENGL_DESKTOP
|
2013-05-13 19:53:28 +00:00
|
|
|
std::cout << "--windowed not fullscreen\n";
|
|
|
|
#endif
|
|
|
|
|
2012-09-07 21:53:27 +00:00
|
|
|
std::cout << "--help summon a sentient, angry tuba\n\n";
|
2012-09-07 21:44:07 +00:00
|
|
|
std::cout << "More information available in README.md.\n";
|
|
|
|
return 0;
|
2012-07-27 22:35:45 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-09-10 18:10:59 +00:00
|
|
|
#ifdef _RPI_
|
|
|
|
bcm_host_init();
|
|
|
|
#endif
|
2012-09-07 21:53:27 +00:00
|
|
|
|
|
|
|
bool running = true;
|
|
|
|
|
2013-01-08 02:24:59 +00:00
|
|
|
//make sure the config directory exists
|
2013-05-13 19:53:28 +00:00
|
|
|
std::string home = getHomePath();
|
2013-01-08 02:24:59 +00:00
|
|
|
std::string configDir = home + "/.emulationstation";
|
|
|
|
if(!fs::exists(configDir))
|
|
|
|
{
|
|
|
|
std::cout << "Creating config directory \"" << configDir << "\"\n";
|
|
|
|
fs::create_directory(configDir);
|
|
|
|
}
|
|
|
|
|
|
|
|
//start the logger
|
|
|
|
Log::open();
|
2013-06-02 16:17:13 +00:00
|
|
|
LOG(LogInfo) << "EmulationStation - " << PROGRAM_VERSION_STRING;
|
2013-01-08 02:24:59 +00:00
|
|
|
|
2012-10-13 18:29:53 +00:00
|
|
|
//the renderer also takes care of setting up SDL for input and sound
|
2012-08-29 21:52:25 +00:00
|
|
|
bool renderInit = Renderer::init(width, height);
|
|
|
|
if(!renderInit)
|
2012-07-19 16:13:27 +00:00
|
|
|
{
|
2012-08-29 18:53:53 +00:00
|
|
|
std::cerr << "Error initializing renderer!\n";
|
2013-01-04 23:31:51 +00:00
|
|
|
Log::close();
|
2012-07-19 16:13:27 +00:00
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
2013-04-10 17:29:07 +00:00
|
|
|
Window window; //don't call Window.init() because we manually pass the resolution to Renderer::init
|
|
|
|
window.getInputManager()->init();
|
2013-04-08 16:52:40 +00:00
|
|
|
|
2012-08-08 00:50:45 +00:00
|
|
|
//try loading the system config file
|
2012-08-12 14:43:09 +00:00
|
|
|
if(!fs::exists(SystemData::getConfigPath())) //if it doesn't exist, create the example and quit
|
2012-07-23 23:53:33 +00:00
|
|
|
{
|
2012-08-02 02:37:07 +00:00
|
|
|
std::cerr << "A system config file in " << SystemData::getConfigPath() << " was not found. An example will be created.\n";
|
2012-07-23 23:53:33 +00:00
|
|
|
SystemData::writeExampleConfig();
|
|
|
|
std::cerr << "Set it up, then re-run EmulationStation.\n";
|
|
|
|
running = false;
|
|
|
|
}else{
|
|
|
|
SystemData::loadConfig();
|
2012-07-19 16:13:27 +00:00
|
|
|
|
2012-08-08 00:50:45 +00:00
|
|
|
if(SystemData::sSystemVector.size() == 0) //if it exists but was empty, notify the user and quit
|
2012-07-23 23:53:33 +00:00
|
|
|
{
|
2012-08-02 02:37:07 +00:00
|
|
|
std::cerr << "A system config file in " << SystemData::getConfigPath() << " was found, but contained no systems.\n";
|
2013-05-14 19:31:39 +00:00
|
|
|
std::cerr << "Does at least one system have a game present?\n";
|
2012-07-23 23:57:07 +00:00
|
|
|
running = false;
|
2012-07-23 23:53:33 +00:00
|
|
|
}else{
|
2012-09-07 21:44:07 +00:00
|
|
|
//choose which GUI to open depending on Input configuration
|
2012-08-12 14:43:09 +00:00
|
|
|
if(fs::exists(InputManager::getConfigPath()))
|
2012-07-23 23:53:33 +00:00
|
|
|
{
|
2013-04-11 22:27:27 +00:00
|
|
|
//an input config already exists - we have input, proceed to the gamelist as usual.
|
2013-04-08 16:52:40 +00:00
|
|
|
GuiGameList::create(&window);
|
2012-07-23 23:57:07 +00:00
|
|
|
}else{
|
2013-04-09 18:13:47 +00:00
|
|
|
window.pushGui(new GuiDetectDevice(&window));
|
2012-07-23 23:53:33 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2012-07-22 21:15:55 +00:00
|
|
|
|
2013-03-19 14:29:44 +00:00
|
|
|
bool sleeping = false;
|
|
|
|
unsigned int timeSinceLastEvent = 0;
|
|
|
|
|
2012-08-02 01:43:55 +00:00
|
|
|
int lastTime = 0;
|
2012-07-19 16:13:27 +00:00
|
|
|
while(running)
|
|
|
|
{
|
|
|
|
SDL_Event event;
|
|
|
|
while(SDL_PollEvent(&event))
|
|
|
|
{
|
|
|
|
switch(event.type)
|
|
|
|
{
|
2012-07-24 02:10:05 +00:00
|
|
|
case SDL_JOYHATMOTION:
|
2012-07-22 21:15:55 +00:00
|
|
|
case SDL_JOYBUTTONDOWN:
|
|
|
|
case SDL_JOYBUTTONUP:
|
2012-07-19 16:13:27 +00:00
|
|
|
case SDL_KEYDOWN:
|
2012-07-20 01:08:29 +00:00
|
|
|
case SDL_KEYUP:
|
2013-03-19 14:29:44 +00:00
|
|
|
case SDL_JOYAXISMOTION:
|
2013-04-08 16:52:40 +00:00
|
|
|
if(window.getInputManager()->parseEvent(event))
|
2013-03-25 13:16:54 +00:00
|
|
|
{
|
|
|
|
sleeping = false;
|
|
|
|
timeSinceLastEvent = 0;
|
|
|
|
}
|
2012-07-19 16:13:27 +00:00
|
|
|
break;
|
2013-05-24 11:44:40 +00:00
|
|
|
case InputManager::SDL_USEREVENT_POLLDEVICES:
|
|
|
|
//try to poll input devices, but do not necessarily wake up...
|
|
|
|
window.getInputManager()->parseEvent(event);
|
|
|
|
break;
|
2012-07-19 16:13:27 +00:00
|
|
|
case SDL_QUIT:
|
|
|
|
running = false;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2013-03-19 14:29:44 +00:00
|
|
|
if(sleeping)
|
|
|
|
{
|
|
|
|
lastTime = SDL_GetTicks();
|
|
|
|
sleep(1); //this doesn't need to accurate
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
2012-08-02 01:43:55 +00:00
|
|
|
int curTime = SDL_GetTicks();
|
|
|
|
int deltaTime = curTime - lastTime;
|
|
|
|
lastTime = curTime;
|
|
|
|
|
2013-04-08 16:52:40 +00:00
|
|
|
window.update(deltaTime);
|
2013-06-20 00:56:45 +00:00
|
|
|
Renderer::swapBuffers(); //swap here so we can read the last screen state during updates (see ImageComponent::copyScreen())
|
2013-04-08 16:52:40 +00:00
|
|
|
window.render();
|
2012-09-07 21:44:07 +00:00
|
|
|
|
2013-06-17 19:01:03 +00:00
|
|
|
if(Settings::getInstance()->getBool("DRAWFRAMERATE"))
|
2012-09-07 21:44:07 +00:00
|
|
|
{
|
2013-05-29 18:22:02 +00:00
|
|
|
static int timeElapsed = 0;
|
|
|
|
static int nrOfFrames = 0;
|
|
|
|
static std::string fpsString;
|
|
|
|
|
|
|
|
nrOfFrames++;
|
|
|
|
timeElapsed += deltaTime;
|
|
|
|
//wait until half a second has passed to recalculate fps
|
|
|
|
if (timeElapsed >= 500) {
|
|
|
|
std::stringstream ss;
|
|
|
|
ss << std::fixed << std::setprecision(1) << (1000.0f * (float)nrOfFrames / (float)timeElapsed) << "fps, ";
|
|
|
|
ss << std::fixed << std::setprecision(2) << ((float)timeElapsed / (float)nrOfFrames) << "ms";
|
|
|
|
fpsString = ss.str();
|
|
|
|
nrOfFrames = 0;
|
|
|
|
timeElapsed = 0;
|
|
|
|
}
|
|
|
|
Renderer::drawText(fpsString, 50, 50, 0x00FF00FF, Renderer::getDefaultFont(Renderer::MEDIUM));
|
2012-09-07 21:44:07 +00:00
|
|
|
}
|
|
|
|
|
2013-03-19 14:29:44 +00:00
|
|
|
//sleep if we're past our threshold
|
|
|
|
//sleeping entails setting a flag to start skipping frames
|
|
|
|
//and initially drawing a black semi-transparent rect to dim the screen
|
|
|
|
timeSinceLastEvent += deltaTime;
|
2013-06-17 19:01:03 +00:00
|
|
|
if(timeSinceLastEvent >= (unsigned int)Settings::getInstance()->getInt("DIMTIME") && Settings::getInstance()->getInt("DIMTIME") != 0)
|
2013-03-19 14:29:44 +00:00
|
|
|
{
|
|
|
|
sleeping = true;
|
|
|
|
timeSinceLastEvent = 0;
|
|
|
|
Renderer::drawRect(0, 0, Renderer::getScreenWidth(), Renderer::getScreenHeight(), 0x000000A0);
|
2013-06-20 00:56:45 +00:00
|
|
|
Renderer::swapBuffers();
|
2013-03-19 14:29:44 +00:00
|
|
|
}
|
2012-09-07 21:44:07 +00:00
|
|
|
|
2013-06-20 00:56:45 +00:00
|
|
|
|
2013-01-04 23:31:51 +00:00
|
|
|
Log::flush();
|
2012-07-19 16:13:27 +00:00
|
|
|
}
|
|
|
|
|
2012-08-29 18:53:53 +00:00
|
|
|
Renderer::deinit();
|
2012-07-21 20:57:53 +00:00
|
|
|
SystemData::deleteSystems();
|
2012-07-19 01:14:17 +00:00
|
|
|
|
2012-07-20 01:08:29 +00:00
|
|
|
std::cout << "EmulationStation cleanly shutting down...\n";
|
|
|
|
|
2013-01-04 23:31:51 +00:00
|
|
|
Log::close();
|
2012-09-04 16:45:16 +00:00
|
|
|
|
2012-09-10 18:10:59 +00:00
|
|
|
#ifdef _RPI_
|
|
|
|
bcm_host_deinit();
|
|
|
|
#endif
|
2012-09-04 16:45:16 +00:00
|
|
|
|
2012-07-19 01:14:17 +00:00
|
|
|
return 0;
|
|
|
|
}
|