sal
ddf94786f4
Add image slideshow screensaver mode
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This change adds an image slideshow screensaver mode with optional
background audio. The existing menu and video screensaver have been
refactored to include this new mode.
By default, the slideshow screensaver will show images from the
game list, but it can be configured in the menu to use a custom
directory instead.
2017-09-08 21:45:50 -06:00
Jools Wills
85ebeb524e
Merge pull request #239 from hex007/feature-powersaver
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Disable PS when swap timeout less than PS mode
2017-09-04 18:52:41 +01:00
hex007
da81347dfc
Disable PS when swap timeout < PS mode
2017-09-03 19:55:37 -07:00
Jools Wills
ffec737d95
Merge pull request #226 from mooware/utf8-assert-fix
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fix delete-after-use issue with temporary string
2017-08-30 18:20:27 +01:00
Markus Pointner
96d7ac003d
fix delete-after-use issue with temporary string
2017-08-30 12:51:48 +02:00
Jools Wills
9ecc1317ba
Merge pull request #229 from pjft/VRAM-Adjust
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Setting VRAM default at 80 for the Pi
2017-08-30 05:35:31 +01:00
hex007
597128b4ee
Better handle Menu width
2017-08-29 17:47:04 -07:00
pjft
b6a1234168
Setting VRAM default at 80 for the Pi
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More often than not users are running into glGetErrors 505 (running out
of video memory) when using heavy themes with the default 100 VRAM
setting.
The advice of setting it to 80 is often the solution.
Until we have a proper/better GPU management solution, this is probably
a better default.
2017-08-28 11:08:56 +01:00
pjft
7caf70a5e5
Adding slider to control screensaver swap time
2017-08-23 09:21:31 +01:00
Jools Wills
6d95146df6
Merge pull request #220 from pjft/OMX-Volume-Control
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Making OMXPlayer respect sound settings
2017-08-23 02:38:33 +01:00
pjft
cf3b641c3c
Making OMXPlayer respect sound settings
2017-08-22 20:34:59 +01:00
John Rassa
230c6e4a97
Merge pull request #212 from jrassa/carousel-enhancements
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carousel enhancements
2017-08-19 09:25:52 -04:00
jrassa
c7b3db244e
carousel enhancements
2017-08-18 22:03:40 -04:00
John Rassa
73280d2533
Merge pull request #210 from pjft/Custom-Collections
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Added support for custom Game Collection creation
2017-08-17 21:17:45 -04:00
Benjamin D
7a1ad26a93
Res2h Update
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The ressources were regenerated using lastest version of Res2h (last commit : 6 Febrary 2017 added 32/64 bits archive support)
2017-08-17 19:36:32 +02:00
pjft
01a55ba6a2
Added support for custom Game Collection creation
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- Create from a theme folder
- Create by specifying a name
- Refactored collection creation to be on-demand rather than on startup
2017-08-17 16:09:37 +01:00
John Rassa
96fbc1c277
Merge pull request #195 from jrassa/gui-component-enhancements
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added origin and rotation support to guicomponent, exposed as theme o…
2017-08-11 21:35:10 -04:00
hex007
90cd10b421
PowerSaver updates:
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- Video Screensaver to skip fade in/out if Instant
- Video Previews to skip fade in/out if Instant
- Added Pause/Resume methods to PS for better description
- Added basic documentation to PS header file
- Added trailing after waking up from SS
- Added proper timing offsets after PS is triggered
- PS set to Disabled by default
- some whitespace edits
2017-08-11 10:03:12 -07:00
jrassa
2377175a19
added origin and rotation support to guicomponent, exposed as theme options for several components
2017-08-09 22:15:57 -04:00
hex007
e924b5d14c
PowerSaver Updates
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- Removed warning while enabling Instant mode
- Fixes Instant mode setting not being saved
- Added methods to support changing screensaver videos after timeout
while using OMX.
- Added methods to support changing Screensaver play next video timeout
- Handled fast animations when Screen saver was disabled by setting
timeout to 0
- Minor fixes
2017-08-03 14:33:01 -07:00
pjft
c150d63d54
Backup previous session's Log file
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Always keeps one session’s log backup file.
2017-08-01 14:31:06 +01:00
Jools Wills
6f00abbdf7
Merge pull request #192 from jrassa/default-font-size-fix
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fix default font sizes when running in vertical orientation
2017-08-01 05:53:11 +01:00
Jools Wills
fc24dbe0c0
Merge pull request #183 from dankcushions/hidden_files
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Skip hidden *nix files when populating gamelists.
2017-07-31 18:44:40 +01:00
dankcushions
5d41e3ad30
Skip hidden *nix files when populating gamelists.
2017-07-31 10:48:46 +01:00
Jools Wills
37b89fe57e
Merge pull request #172 from hex007/feature-powersaver
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Implement Power Savings feature
2017-07-28 17:05:25 +01:00
Jools Wills
af62231926
Merge pull request #167 from nschloe/coverity-retropie
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various code fixes
2017-07-28 13:48:03 +01:00
Nico Schlömer
419e6c43e0
various code fixes
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From <https://scan.coverity.com/projects/emulationstation?tab=overview >.
2017-07-28 09:57:37 +02:00
jrassa
60971b2c73
fix default font sizes when running in vertical orientation
2017-07-27 23:05:46 -04:00
hex007
45694cf1a4
Power Saver Feature
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- Change Power Saver (PS) from Other Settings menu
- 4 Modes are available : Disabled, Default [default], Enhanced, Instant
- All modes work well with Screensavers and Video previews.
- PS is disabled while running Videos through VLC.
- PS is disabled while Scrapping
- Game counts are shown immidiately if in Instant Mode
- PS mode defaults if Transitions are changed while in Instant Mode
2017-07-25 12:07:35 -07:00
Jools Wills
7ad62df4df
Merge pull request #168 from pjft/RetroPie-Virtual-Systems-PR
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Adding support for "All", "Favorites" and "Last Played" systems
2017-07-08 07:31:39 +01:00
Jools Wills
394cd44758
Merge pull request #173 from jrassa/theme-variables
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variable support for themes
2017-07-08 04:38:31 +01:00
pjft
d0cdbf2159
Adding support for Virtual Systems
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- Refactoring System Environment data
- Added Virtual System Manager class
- Added "all", "favorites" and "last played" systems
- Added GuiInfoPopup class for notifications
- Added Favorites to metadata, as well as a shortcut to toggle favorites
- Added warning if enabling systems but themes don't support it
- Added "filter by favorites" per system
- Adjusted "Go to Random Game" behavior to account for the fact that we now have an "All Games" system
- Added "sort by system name" for the collections
2017-07-07 20:16:21 +01:00
jrassa
2bacc9c431
variable support for themes
2017-06-30 23:58:51 -04:00
hex007
64effcc69c
Move Carousel transition to separate switch
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- Removed Simple Slide
- Added Switch to control Carousel transition
2017-06-28 09:50:37 -07:00
jrassa
2c217ec4c1
fix show snapshot on video delay
2017-06-13 22:19:43 -04:00
Jools Wills
2188efd2b6
Merge pull request #153 from pjft/RetroPie-ScreenSaver-Merge
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Adding Random Video Screensaver/Attract Mode, plus controls
2017-06-12 16:43:41 +01:00
pjft
59d7516a16
Random Game Screensaver, Game Name and Controls
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- Final changes for VLC screensaver support as well
- ALSA de-init/re-init only when needed
- Adding screensaver options menu inside UI settings
- Slightly moved options (Show Frameskip to "Other Settings", sorting within same menu)
- Adding info popups on random video screensaver and OMX + Game Info setting
2017-06-11 19:56:05 +01:00
jrassa
1a6beb5520
make color themable for ratings like normal images
2017-06-08 19:18:27 -04:00
Jools Wills
118849fff2
Merge pull request #157 from jrassa/gamelist-fixes
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fixes for gamelist bugs; added option to specify image for selctor bar
2017-06-07 03:30:45 +01:00
fieldofcows
0d04633954
Changes from fieldofcows to separate screensaver into separate module, squashed by pjft.
2017-06-05 20:02:09 +01:00
jrassa
3a98bd3847
fixes for gamelist bugs; added option to specify image for selctor bar
2017-06-04 23:12:22 -04:00
hex007
2d38605a08
Fixes for USB sound cards
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- Ability to change device used for Volume control (PCM/Speaker/Master) only on Pi.
- Ability to change Audio device used for OMX player (local/hdmi/both/ALSA:HW:0,0/ALSA:HW:1,0)
2017-06-02 08:58:44 -07:00
Jools Wills
ad8614fb79
Merge pull request #74 from joolswills/hotkey_configure
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allow configuring the "hotkey enable" button
2017-05-31 17:25:52 +01:00
Jools Wills
fc3e08b449
Allow configuring of the hotkey button
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* add hotkey button gfx and hotkey to input configuration
* prompt user if no hotkey set, and offer to use select
* if no hotkey is set, still save an entry with key id 0, for backward compatibility
2017-05-31 16:59:17 +01:00
hex007
c32dee41ca
Bug fixes :
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- Incorrect strech in VideoComponent
- Reboved blank params in VideoVlcComponent
2017-05-30 09:12:57 -07:00
pjft
029e8bd040
Fixes and tweaks to OMXPlayer work, by pjft
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- Correct handling of zombie processes left in memory
- Add options to mute video
- Fix resizing to work with theme refactorings introduced by jdrassa and zigurana
2017-05-28 21:33:05 +01:00
fieldofcows
34ea9caa89
Adding experimental OMX video player component. Squashed from fieldofcows' work (by pjft).
2017-05-28 21:26:23 +01:00
Jools Wills
e27e7cfd19
move setImage in Window::init
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* part of 4802d128fe
that said it tried to call GL functions before initialised. Didn't confirm this, but looks reasonable.
2017-05-28 17:43:41 +01:00
Jools Wills
92fdab2d38
Merge pull request #52 from HerbFargus/splash-updates
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add black splash
2017-05-20 20:41:45 +01:00
jrassa
354d3b9dec
implement z-index support for themeing system view and gamelist views
2017-05-18 19:22:55 -04:00
pjft
80526c777e
Fixing whitespaces and indentation (tabs)
2017-05-18 12:51:45 +01:00
pjft
4e5c1ce49e
Changes to mitigate white flashes ES navigation
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- Set default GL clear color to black, rather than white
- Revert changes to ImageComponent intialization that cause white flashes
- Increased ALSA buffer to prevent buffer underruns which stall CPU momentarily
- Improved carousel texture buffering based on navigation direction and speed
2017-05-17 20:53:30 +01:00
Jools Wills
006e716e64
Merge pull request #108 from zigurana/SelectGamelistViewType
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Add Explicit Gamelist Type selection to GUI menu.
2017-05-04 16:30:23 +01:00
Jools Wills
a909f10b2d
Merge pull request #115 from pjft/RetroPie-master-filter-rebase
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Adding generic gamelist filter funcionality for ES
2017-05-04 16:25:57 +01:00
jrassa
474891f4a3
fix black boxes appearing on gamelist after scrolling
2017-04-30 22:54:27 -04:00
pjft
7f84eeea94
Adding generic gamelist filter funcionality for ES, specifically genre, players, ratings and publisher/developer
2017-04-28 12:05:20 +01:00
Jools Wills
573c8b5304
Merge pull request #111 from joolswills/pugixml_update
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update pugixml to v1.8.1 / convert to a submodule
2017-04-04 03:31:47 +01:00
Jools Wills
0a7605cae1
we map to pageup/pagedown not leftbottom/rightbottom - fixes page up / down buttons in date input etc
2017-04-04 03:06:07 +01:00
Jools Wills
752472355a
convert pugixml to git submodule and update to v1.8.1
2017-04-03 19:47:17 +01:00
Jools Wills
61a493c38a
fix warning
2017-04-03 19:41:21 +01:00
D. Polders
003d9edbf9
Add Explicit Gamelist Type selection to GUI menu.
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Currently supports Basic, Detailed, Video, and Automatic types. The Automatic type checks for the availability of first video's, then screenshots, defaulting to Basic view if none are present.
2017-03-29 21:20:12 +02:00
D. Polders
ac5e3ad95f
System Carousel feature, now with only a single commit!
2017-03-25 21:09:12 +01:00
D. Polders
6cb81ab1af
Small changes to facilitate building on Windows platform using VS2015
2017-03-16 22:44:56 +01:00
Jools Wills
f84fcfa62b
Merge pull request #93 from dirk-de-bugger/TextEditComponent
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Improved TextEditComponent
2017-03-13 17:57:35 +00:00
Jools Wills
87098bcb09
Merge pull request #102 from jrassa/videoMaxSize
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implement maxSize for videos
2017-03-13 17:52:48 +00:00
John Rassa
49940d62d7
implemented feature element to allow themes to support new features w… ( #96 )
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* implemented feature element to allow themes to support new features without breaking older versions of ES
* supported attribute should only allow one value
2017-03-10 18:49:15 +00:00
jrassa
e2374271f2
don't enable video view if current theme doesn't support it
2017-02-24 23:19:29 -05:00
jrassa
44f886c961
implement maxSize for videos
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implement maxSize for videos
2017-02-23 20:43:37 -05:00
dirk-de-bugger
b851f91bd3
Fix initial text positioning and improve keyboard handling in TextEditComponent
2017-02-20 21:24:52 +01:00
fieldofcows
6872f47277
Fix WSOD by loading textures on demand in a separate thread when a user configurable texture memory threshold is reached
2017-01-29 22:46:22 +00:00
John Rassa
e974cd9d43
Added a --no-splash option for disableing the ES logo
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fix indentation
2017-01-12 19:55:36 +00:00
fieldofcows
25e1067794
Add video view that is based on detail view but allows themes to include a video preview of the selected game along with a marquee image
2016-12-12 09:34:01 +00:00
Jools Wills
4d27443f33
emulationstation - add additional scroll speed tier, and slow down fastest speed
2016-11-30 18:15:13 +00:00
verybadsoldier
329730cc3e
Decoupled screensaver and sleep mode: background jobs will only prevent sleep mode but screen saver (dimming) will still be active.
2016-09-17 17:08:52 +02:00
vbs
b1daeafe24
Added flag for GUI components to indicate activate background processing.
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ES won't enter sleep mode if any component has the processing flag set.
(In sleep mode no more calls to update() on any components are invoked)
2016-09-17 10:34:02 +02:00
Joseph Mann
cdd819e041
Fix linux (fedora) compilation issues
2016-08-31 12:17:38 +01:00
Jools Wills
2f0e1fa9ef
Merge pull request #59 from unclealex72/master
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Vastly improve loading time of EmulationStation
2016-08-15 01:04:35 +01:00
Jools Wills
3eba889bdf
Revert "workaround for analogue trigger configuration - eg with xpad."
2016-08-14 20:24:39 +01:00
Jools Wills
c5b74947a0
workaround for analogue trigger configuration - eg with xpad.
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Unlike other axis, they don't default to 0, but instead start at -32768 and go to +32767 when pressed. This confuses the
current ES code axis code. As a workaround, we get the initial value and if it is -32767, we add 32767 and divide by two. This gives it
a range that can be handled with the current code (from 0 to 32767). Note on my X11 machine, I had to plug the joystick in after ES
was loaded or it get 0 as the initial axis value for the triggers. This seems ok on the RPI though, so possible some SDL issue.
With this change on a 360 controller the triggers should be correctly detected as +2 and +5 without seeing two presses for each trigger press.
2016-08-13 01:49:44 +01:00
Alex Jones
454a18f9ec
Trust the gamelist by not checking whether files exist and also improve the algorithm for parsing the gamelist.
2016-08-10 17:48:56 +01:00
Jools Wills
fa513e4c2d
cosmetic - spaces -> tabs to match rest of file
2016-08-10 02:48:04 +01:00
M. Broncano
f3cf36fd94
Fixes libGL problem
2016-07-23 04:11:44 +00:00
Jools Wills
60c1d0a1f9
Merge pull request #54 from joolswills/rename_buttons
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rename buttons to avoid confusion (bottom -> shoulder / top -> trigger).
2016-07-05 19:53:20 +01:00
Jools Wills
a78c9721be
rename buttons to avoid confusion (bottom -> shoulder / top -> trigger).
2016-07-04 00:29:53 +01:00
Ken Taylor
ab8409da41
Always reload input config after running onfinish script
2016-07-01 22:14:41 -07:00
HerbFargus
004243bb76
add black splash
2016-06-23 19:47:41 -06:00
Jools Wills
267b43fa05
move ParseGamelistOnly option to the gui so people can easily enable it for faster startup
2016-03-26 03:31:13 +00:00
Jools Wills
26f4850eaf
add configuration menu "other settings" and add "save metadata on exit" option, which users can use to speed up exit - fixes #35
2016-03-26 01:59:36 +00:00
Jools Wills
e65a1ee80a
Merge pull request #30 from joolswills/hide_mouse_early
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Hide mouse cursor early
2016-02-05 00:08:19 +00:00
Christian Uhsat
15fdbb2a83
Hide mouse cursor early
2016-02-05 00:07:34 +00:00
Devenor
9b78834b42
Added symlink support on removeCommonPath
2016-01-31 19:26:40 +00:00
Jools Wills
fe86459f99
don't call shutdown from ES directly - which causes it to not save the gameslists on exit. Instead create files
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/tmp/es-restart /tmp/es-sysrestart /tmp/es-shutdown to decide what we want to do. there is an emulationstation.sh launch
script to handle this
2016-01-17 18:33:59 +00:00
Jools Wills
6f0b63b1bb
trailing whitespace introduced by #9
2015-10-03 20:41:44 +01:00
Jools Wills
ecc1552990
Merge remote-tracking branch 'retropie/master' into retropie-master
2015-10-03 20:23:53 +01:00
Jools Wills
7bffae0812
change hold to skip timer to 1 second. This means the countdown message never shows, but it says at the top to hold to skip and this makes it a lot more convenient to set up snes style controllers.
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Has been tested by herbfaargus also, who agreed it's an improvement. #6
2015-10-03 20:20:33 +01:00
gizmo98
cdda6f6dc1
Skip controller config if known device is added after startup
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Fix for problems like this:
http://blog.petrockblock.com/forums/topic/retropie-wont-recognize-ps3-controller-unless-ps-button-is-hit-before-es-start/
http://blog.petrockblock.com/forums/topic/elegent-method-of-detecting-wireless-controller-before-starting-es/
No controller found message pops up if no controller is connected. If a known controller is connected and any button is pressed system selection menu will show up instantly.
2015-09-28 19:25:15 +02:00
Florian
65f2409d91
CHG: Additional input types, user-defined input config scripts
2015-06-01 20:47:42 +02:00
Aloshi
da86b618c4
Quick fix for the stack overflow with DateTimeComponents in a ComponentGrid.
2015-03-06 09:25:42 -06:00
Aloshi
d2b0fec88b
Catch pageup/pagedown in DateTimeComponent edit mode.
2015-03-05 17:49:26 -06:00
Aloshi
2b3080f90b
Make DateTimeComponent honor theme size values again.
2015-03-05 17:43:38 -06:00
Aloshi
5d0fc6a1b7
Fixed DateTimeComponent being cut off when a date is manually entered (from "unknown" -> "01/01/1990").
2015-03-05 17:21:52 -06:00
Aloshi
310b1f9613
Removed some unused Renderer functions (onInit, onDeinit).
2015-03-03 16:36:21 -06:00
Aloshi
420fecc737
Only include codecvt on Windows.
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Should fix gcc build errors.
2015-02-21 21:36:00 -06:00
Aloshi
df896cb933
Hopefully fixed non-ASCII paths not working on Windows.
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Kind of emulator-dependent on if this works or not.
2015-02-21 16:48:56 -06:00
Jesper Ek
1e320b7718
Fixes two memory leaks, which caused the scraper to crash after a while. I believe this fixes #180 .
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Fixes #352 (duplicate).
Fixes #362 (duplicate).
The destructor for AsyncHandle needs to be virtual as its subclasses are
allocated dynamically. I believe this caused the ImageDownloadHandle and its
related resources (such as the HttpReq and its contents) not to be freed
correctly.
2015-02-09 23:23:36 +01:00
Aloshi
2926442bf0
Set hint regardless of setting (in case it is changed during run-time).
2015-01-15 17:47:31 -06:00
Felipe Otamendi
33d6733d64
Add a setting to allow for joystick input to work while not in focus.
2015-01-13 23:36:25 -02:00
Alec Lofquist
3afbc4543f
Fixed buffer overflow in HttpReq::encodeUrl.
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I believe the character in the URL string was being read as a signed char instead of an unsigned char which caused weirdness with Unicode characters.
2014-11-29 14:42:30 -06:00
Aloshi
7c48887ab3
Hide the console on Windows unless --debug is set.
2014-11-24 20:50:09 -06:00
Aloshi
cefe9b6287
Merge branch 'utf8' into unstable
2014-11-23 09:55:57 -06:00
Aloshi
635b9f9327
FINALLY added vsync.
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Defaults to on for all platforms except the RPi. Force it off with "--vsync 0".
Will try to use late swap tearing if supported on the current system.
2014-11-22 11:03:02 -06:00
Aloshi
f899b8aaaf
Fix backwards "sound enabled" logic ( #261 ).
2014-11-11 19:13:57 -06:00
Alec Lofquist
c870caee03
Fix newlines messing up cursor offset.
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Fix an uninitialized value in TextEditComponent.
2014-10-18 15:46:14 -05:00
Alec Lofquist
885efcf431
Fixed Font::getWrappedCursorOffset.
2014-10-18 15:32:18 -05:00
Alec Lofquist
50d2ba2291
Fall back to the DroidSansFallbackFull.ttf font on Linux.
2014-09-27 17:19:37 -05:00
Aloshi
030c840cfb
Fixed uninitialized max glyph size in Font.
2014-09-27 16:09:49 -05:00
Aloshi
7c31d7ca0a
Hopefully fixed compiling on Linux.
2014-08-31 09:57:38 -05:00
Aloshi
531fb50e01
Fixed text editing for multi-byte characters.
2014-08-30 15:37:51 -05:00
Aloshi
c4d0e0229e
Added fallback font support. Untested on Linux (but should fail gracefully).
2014-08-30 15:36:56 -05:00
Aloshi
8739519e15
Fix removeCommonPath throwing an exception when path does not exist.
2014-08-13 18:45:26 -05:00
Aloshi
9f040f4c71
Fixed deinitialization/reinitialization for fonts.
2014-08-11 18:05:18 -05:00
Aloshi
fb16dd8a91
Fix shutdown/restart commands on Windows.
2014-08-02 14:19:57 -05:00
Aloshi
ded816905d
Fixed a typo in MenuComponent that accidentally used a constant as a
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boolean value (technically still worked)
2014-07-27 17:49:12 -05:00
Aloshi
2b22e1fe0b
Rewrote font code to use multiple textures.
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Will corrupt after playing a game.
2014-07-27 16:44:02 -05:00
Aloshi
dbdbcde6cd
Renamed folders to match their projects properly.
2014-06-20 20:03:05 -05:00