Leon Styhre
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f8c10c539d
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Added two asserts to ComponentGrid to check for invalid grid layouts.
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2021-11-13 15:33:42 +01:00 |
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Leon Styhre
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4cf291798a
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Fixed a grid layout issue for the virtual keyboard.
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2021-11-13 15:31:44 +01:00 |
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Leon Styhre
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36b7146d7f
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Made the video player shut down slightly faster under some circumstances.
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2021-11-12 23:48:12 +01:00 |
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Leon Styhre
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1005dfcdb7
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(macOS) Added a Monterey VSync bug workaround.
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2021-11-12 19:49:24 +01:00 |
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Leon Styhre
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043db7e05e
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(RPi) Fixed a crash by null terminating the Unicode lookup tables.
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2021-11-11 22:41:13 +01:00 |
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Leon Styhre
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3e59a451c9
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Improved the padding consistency for OptionListComponent arrows across different screen resolutions.
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2021-11-11 19:54:10 +01:00 |
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Leon Styhre
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b68640939a
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Improved consistency of sizing and padding for buttons across different screen resolutions.
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2021-11-11 19:51:42 +01:00 |
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Leon Styhre
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22200c3025
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Fixed an issue where TextListComponent would not correctly handle the forceUppercase theme property.
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2021-11-11 19:49:46 +01:00 |
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Leon Styhre
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6a7f002a94
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Improved the sizing of screen corners in NinePatchComponent.
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2021-11-11 19:47:59 +01:00 |
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Leon Styhre
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c4fb3eafbe
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Fixed a small alignment issue in SliderComponent.
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2021-11-11 19:45:44 +01:00 |
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Leon Styhre
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99d0f17e6b
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Fixed a small alignment issue in ComponentList.
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2021-11-11 19:43:58 +01:00 |
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Leon Styhre
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fd980d7e4a
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The alternative emulator badges and filters are now disabled if the per-game setting has been disabled.
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2021-11-10 22:38:25 +01:00 |
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Leon Styhre
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39926abc41
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Some very small optimizations in CImgUtil.
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2021-11-09 22:57:15 +01:00 |
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Leon Styhre
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3e12fcb420
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General refactoring and minor optimizations throughout the codebase.
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2021-11-09 22:40:08 +01:00 |
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Leon Styhre
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d3b135e387
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Set the FFmpeg video player HW decoding as disabled by default.
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2021-11-08 17:58:36 +01:00 |
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Leon Styhre
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ac4710a18e
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Added proper support for the Raspberry Pi 4.
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2021-11-07 23:54:52 +01:00 |
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Leon Styhre
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c642848081
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Reverted the last commit as the issue does not seem to be in the code.
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2021-11-07 22:49:23 +01:00 |
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Leon Styhre
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433c77261f
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Fixed a small issue with the sizing of the badges.
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2021-11-07 22:22:34 +01:00 |
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Leon Styhre
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c136f87a9f
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Small optimization when opening the menu.
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2021-11-07 19:21:01 +01:00 |
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Leon Styhre
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14e1b800fa
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Made two optimizations in TextureData.
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2021-11-07 18:18:41 +01:00 |
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Leon Styhre
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c5a1555de3
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Added proper frame drop support to the FFmpeg video player.
Also made multiple large optimizations.
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2021-11-07 18:14:38 +01:00 |
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Leon Styhre
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b4492abccd
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Removed the copying of es_settings.cfg to es_settings.xml on startup.
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2021-11-06 21:43:32 +01:00 |
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Leon Styhre
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cdf0227ad4
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Fixed a small alignment issue in the scraper GUI and removed an ugly hack.
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2021-11-05 20:31:24 +01:00 |
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Leon Styhre
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8b5386df79
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Fixed an issue where corrupt SVG graphics could crash the application.
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2021-11-03 17:26:19 +01:00 |
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Leon Styhre
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f7643e96a4
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Added support for two more controller icons.
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2021-11-02 19:01:00 +01:00 |
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Leon Styhre
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7606e9cad6
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Added the physical media images to the miximages.
Also added an option to rotate horizontally oriented game boxes and size options for the box and physical media files.
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2021-10-30 19:01:58 +02:00 |
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Leon Styhre
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2f09c21d3f
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Reversed a previous change that caused multiple texturing issues.
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2021-10-30 17:05:04 +02:00 |
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Leon Styhre
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190b3ba054
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Fixed an issue where rasterized window corners would look excessively pixelated.
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2021-10-30 13:07:07 +02:00 |
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Leon Styhre
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ee80792e0f
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(Windows) Fixed two MSVC compiler warnings.
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2021-10-29 20:10:43 +02:00 |
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Leon Styhre
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1c79723894
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Improved the NinePatchComponent corner sizing for screens in portrait orientation.
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2021-10-29 20:10:15 +02:00 |
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Leon Styhre
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28f0f8549c
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Fixed an issue where the OptionList arrows would not get correctly centered vertically.
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2021-10-29 19:45:46 +02:00 |
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Leon Styhre
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59839546a5
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Fixed an issue where ComponentList elements would not get correctly centered vertically.
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2021-10-29 19:44:27 +02:00 |
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Leon Styhre
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0dc6f1e17a
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Removed the deprecated SVG scaleDuringLoad functionality.
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2021-10-29 19:43:07 +02:00 |
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Leon Styhre
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a6f72ff934
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Replaced a hack in NinePatchComponent with a proper solution.
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2021-10-29 19:38:45 +02:00 |
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Leon Styhre
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d5fa6bc82c
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Added support for scraping title screens, box back covers and physical media images.
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2021-10-28 21:00:23 +02:00 |
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Leon Styhre
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5ca4b85549
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Added scraping of controller metadata (arcade systems only).
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2021-10-27 19:23:57 +02:00 |
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Leon Styhre
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c4a7380d40
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Added a few more controller types and icons.
Also fixed an incorrect name for one controller and made some other name changes.
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2021-10-27 19:10:48 +02:00 |
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Sophia Hadash
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ac84716273
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Merge branch 'master' into 653-properly-apply-z-index-in-the-system-view
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2021-10-26 21:56:45 +02:00 |
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Leon Styhre
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a979c6d0e5
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Made the menu texture render correctly when running really low on texture memory.
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2021-10-26 18:29:30 +02:00 |
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Leon Styhre
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fbb974de03
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Removed an unnecessary force load setter from ImageComponent.
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2021-10-26 18:28:21 +02:00 |
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Leon Styhre
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4e02ce230b
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Disabled dynamic loading of images in BadgeComponent.
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2021-10-26 18:27:30 +02:00 |
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Leon Styhre
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4f9737cd23
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Fixed a compiler warning when building with the GLES renderer.
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2021-10-26 18:26:00 +02:00 |
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Leon Styhre
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58345863b3
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Changed an RGBA vector getter from copy to reference to reduce CPU usage.
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2021-10-26 18:23:52 +02:00 |
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Leon Styhre
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3d3d951842
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Renamed alwaysRasterize to forceRasterization.
Also removed an unnecessary function call in ImageComponent.
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2021-10-26 18:22:41 +02:00 |
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Leon Styhre
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848e0a1a94
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Fixed an SVG graphics corruption issue.
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2021-10-26 18:13:31 +02:00 |
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Leon Styhre
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f32c3dc6f4
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Reintroduced column mode for BadgeComponent.
Also fixed an issue with direction in FlexboxComponent when using column mode.
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2021-10-25 19:13:54 +02:00 |
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Leon Styhre
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7ed0267f5b
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Made a large optimization to the SVG rasterization logic.
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2021-10-25 18:39:58 +02:00 |
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Leon Styhre
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270a2e3857
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Added an option to preload gamelists on startup.
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2021-10-25 17:56:17 +02:00 |
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Leon Styhre
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960f6e56be
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Fixed an incorrect text debug overlay color in SliderComponent.
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2021-10-24 14:53:53 +02:00 |
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Leon Styhre
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b83db7d33e
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Added text debug overlay to SliderComponent.
Also changed a variable name to align with the standard naming conventions.
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2021-10-24 14:48:42 +02:00 |
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