Commit graph

58 commits

Author SHA1 Message Date
Leon Styhre abb48e45e7 Added GIFAnimComponent skeleton. 2022-02-23 22:04:18 +01:00
Leon Styhre 32349dc9a6 Renamed LottieComponent to LottieAnimComponent. 2022-02-23 21:54:57 +01:00
Leon Styhre cc8123f5a6 Added a GameSelectorComponent for displaying game media in SystemView. 2022-02-13 20:03:34 +01:00
Leon Styhre afe249c5fc Added CarouselComponent skeleton. 2022-02-04 21:42:08 +01:00
Leon Styhre 8596aca68c Added an OpenGL ES 2.0 renderer. 2022-01-13 19:39:49 +01:00
Leon Styhre b4e08ba92b Renamed Platform to utils/PlatformUtil 2022-01-10 18:56:04 +01:00
Leon Styhre d45c690586 Some CMake configuration changes for building with rlottie. 2022-01-08 16:23:23 +01:00
Leon Styhre 19147eee66 (Windows) CMake configuration changes to make rlottie build correctly. 2022-01-07 00:29:31 +01:00
Leon Styhre 998830181f Added CMake configuration for the Lottie animation support. 2022-01-06 23:19:37 +01:00
Leon Styhre 6431804ee7 Removed the deprecated VideoVlcComponent. 2022-01-02 13:13:01 +01:00
Leon Styhre 1aa360598d Renamed BadgesComponent to BadgeComponent. 2021-10-23 20:28:07 +02:00
Leon Styhre 48db23691d Merged BadgeComponent code into master branch. 2021-10-12 23:13:38 +02:00
Leon Styhre bef997420d Added menu scroll indicators. 2021-10-10 18:15:37 +02:00
Leon Styhre 93950cf4de Simplified the code for info popups. 2021-10-07 18:31:40 +02:00
Leon Styhre 50f2af0077 Manual merges to align with master branch. 2021-09-27 21:27:07 +02:00
Sophia Hadash dbf76f92e6 merge master 2021-09-23 23:28:19 +02:00
Leon Styhre fc78f8ee18 General cleanup of the CMake configuration files. 2021-09-19 18:53:20 +02:00
Leon Styhre c4e6d3cac1 Added a virtual keyboard. 2021-09-17 22:23:41 +02:00
Sophia Hadash efe928852f Separate flexbox functionality in it's own component. 2021-09-07 17:21:54 +02:00
Sophia Hadash fe413bb68f Initial implementation, including flexbox layout for badges. 2021-09-05 03:40:23 +02:00
Leon Styhre abf8759f75 Added headers to the CMake configuration files. 2021-08-24 18:32:15 +02:00
Leon Styhre 83c0bc5ca6 Moved MoveCameraAnimation.h from es-app to es-core. 2021-08-17 22:23:42 +02:00
Leon Styhre 12c853bc31 Moved the remaining math functions to a math utility namespace. 2021-08-17 22:11:16 +02:00
Leon Styhre 71d0e14a77 Removed the deprecated built-in matrix and vector code. 2021-08-17 19:27:08 +02:00
Leon Styhre 7ea91f08af Removed the deprecated VideoOmxComponent. 2021-07-08 18:26:01 +02:00
Leon Styhre 05990d0457 Moved most CImg functions from MiximageGenerator to a new utility module. 2021-06-12 20:05:28 +02:00
Leon Styhre c4e542a7a4 Sorted the source files in the CMake configuration files. 2021-05-15 10:40:08 +02:00
Leon Styhre ef8b008d28 Added an experimental FFmpeg video player. 2021-05-09 22:52:26 +02:00
Leon Styhre 5b31c9dedc Updates to the CMakeLists.txt files. 2021-01-21 21:44:51 +01:00
Leon Styhre 29abe2dc8c Removed the deprecated PowerSaver. 2020-12-16 17:57:10 +01:00
Leon Styhre 53cacd5eac Renamed VideoPlayerComponent to VideoOmxComponent. 2020-11-12 17:40:06 +01:00
Leon Styhre d512c2b11d Implemented OpenGL GLSL shader support. 2020-08-30 22:19:37 +02:00
Leon Styhre 7f31c1bbb4 Added .dmg package generator setup for macOS.
Also cleaned up and updated the CMakeLists.txt files and moved the non-source files to a separate assets directory.
2020-08-19 22:30:10 +02:00
Leon Styhre 49161df0e6 Renamed platform.cpp/platform.h to Platform.cpp/Platform.h
The naming convention for the rest of the application is to start the file names with a capital letter.
2020-06-21 12:26:21 +02:00
Leon Styhre b7feedd287 Moved all components into es-core and renamed ScraperSearchComponent to GuiScraperSearch as it's a GUI and not a component. 2020-06-06 14:14:13 +02:00
Leon Styhre f806285e06 Added support for per-game launch string override (emulator override), configurable in the game meta data edit screen 2020-05-19 17:53:34 +02:00
Tomas Jakobsson a02a747c50 Redid the entire Renderer
Made all components render using triangle strips
2019-08-25 15:45:22 +02:00
jrassa 72edb792d2 implement scripting support 2019-03-26 20:02:42 -04:00
John Rassa a57b0ecfea create new DateTimeComponent 2018-10-15 20:40:45 -07:00
Koerty 3993ace607 Add GridTileComponent and base theming syntax
- Add the GridTileComponent which hold the image and its background
- Add base theming syntax for the ImageGrid and GridTIle
- Numerous refactoring/cleaning in ImageGridComponent
2018-04-11 14:20:59 +02:00
Tomas Jakobsson 3f3e1ceb16 Move MameNameMap out of the source and into mamenames.xml 2018-02-09 18:32:05 +01:00
Tomas Jakobsson 1a4d13b6b3 Remove builtin resources 2018-02-08 19:27:44 +01:00
Tomas Jakobsson 3d3fb2c277 Switched over the last functions in Utils.cpp to Utils::String, step 3 of 5 in the quest to remove boost::filesystem 2018-01-27 18:04:28 +01:00
Tomas Jakobsson 11b8dbfc43 Replaced boost::posix_time with Utils::Time 2017-12-01 18:49:56 +01:00
Jools Wills 094c9ccd09
Merge pull request #308 from tomaz82/utils
Add String and FilesSystem utils
2017-11-16 18:38:15 +00:00
Tomas Jakobsson ae5f9a0342 Move StringUtil to utils subfolder
Added utils/FileSystemUtils which will replace some boost::filesystem functions in the future
2017-11-16 19:18:20 +01:00
Tomas Jakobsson 92b73bd847 Cleaning up a lot of math functions 2017-11-14 20:09:20 +01:00
Tomas Jakobsson 074e22ee37 CEC Support 2017-11-08 23:22:15 +01:00
Benjamin D 7a1ad26a93 Res2h Update
The ressources were regenerated using lastest version of Res2h (last commit : 6 Febrary 2017 added 32/64 bits archive support)
2017-08-17 19:36:32 +02:00
hex007 45694cf1a4 Power Saver Feature
- Change Power Saver (PS) from Other Settings menu
- 4 Modes are available : Disabled, Default [default], Enhanced, Instant
- All modes work well with Screensavers and Video previews.
- PS is disabled while running Videos through VLC.
- PS is disabled while Scrapping
- Game counts are shown immidiately if in Instant Mode
- PS mode defaults if Transitions are changed while in Instant Mode
2017-07-25 12:07:35 -07:00