Commit graph

55 commits

Author SHA1 Message Date
Leon Styhre c30d035e3f Removed all horizontal text scrolling code from ComponentList (TextComponent is now used instead for this)
Also some general code cleanup and refactoring
2023-08-08 19:18:16 +02:00
Leon Styhre e7ada6111b Added a 'containerType' property to the text element to select between vertical and horizontal containers 2023-08-07 22:58:35 +02:00
Leon Styhre ed1e11418b Completely removed support for legacy EmulationStation theme sets 2023-07-30 18:17:27 +02:00
Leon Styhre 07d390ccda Added theme support for the 'manual' metadata type for the text element 2023-07-20 17:33:49 +02:00
Leon Styhre d9f38dab3e Added support for changing the saturation for font textures. 2023-03-03 22:37:39 +01:00
Leon Styhre ace7dde017 Added an emulator metadata property value for the text element. 2023-02-19 11:50:47 +01:00
Leon Styhre f3b19a2704 Added two new gamecountGamesNoText and gamecountFavoritesNoText values to the text element systemdata property. 2023-01-30 18:40:28 +01:00
Leon Styhre 66b416d718 Added support to GridComponent for color shifting the selected item. 2023-01-28 14:14:30 +01:00
Leon Styhre 558e13d0c9 Added support for displaying system name information per-game. 2023-01-15 12:51:59 +01:00
Leon Styhre 3bbc761c8f Added the ability to control the system name suffix from the theme configuration.
Also removed the corresponding 'Show system names in collections' menu option.
2023-01-14 14:05:24 +01:00
Leon Styhre e560ab0f58 Added support for overriding the default 'unknown' values when a game has no metadata available. 2023-01-10 22:20:00 +01:00
Leon Styhre 84f019680d Greatly improved text sizing and rendering. 2022-10-25 00:39:40 +02:00
Leon Styhre 508ea87963 Rewrite of the text wrapping code to work with languages which generally lack spaces, like Japanese.
Also implemented massive performance improvements to the text wrapping code.
2022-10-08 09:33:57 +02:00
Leon Styhre 9d0b3b911f Changed the argument order for the TextComponent constructor. 2022-09-24 21:37:00 +02:00
Leon Styhre 369cc7684b Eliminated a lot of unnecessary text rasterization when populating the gamelist carousel. 2022-09-24 16:47:14 +02:00
Leon Styhre 00b71c7b27 Fixed an issue where text element vertical auto-sizing did not work correctly. 2022-09-23 19:40:39 +02:00
Leon Styhre fa81853127 Changed some theme loading issues log output from warning to error for DateTimeComponent and TextComponent. 2022-08-19 17:11:16 +02:00
Leon Styhre d24102db0e TextComponent now only accepts valid metadata and systemdata property values. 2022-08-18 23:44:22 +02:00
Leon Styhre 93e0bfab5b Fixed an issue where text elements that had an opacity set to lower than FF via the color tag were faded in during gamelist scrolling. 2022-08-17 17:04:19 +02:00
Leon Styhre f0c35d8509 Refactored the rendering code into proper classes. 2022-03-14 19:51:48 +01:00
Leon Styhre 755b2c9f50 Changed some render variables to more verbose names.
Also fixed an issue with fade transitions for legacy themes.
2022-03-11 23:51:41 +01:00
Leon Styhre 63af859618 Modernized the OpenGL renderer and replaced most fixed function pipeline code with shaders.
Also greatly improved the shader post processing performance and added component dimming support.
2022-03-11 23:17:04 +01:00
Leon Styhre f585f87497 Added support for setting component opacity from the theme configuration. 2022-02-12 17:38:55 +01:00
Leon Styhre 2c2e624160 Changed the opacity data type and functions from unsigned char to float. 2022-02-11 22:10:25 +01:00
Leon Styhre 09bc9770f2 Changed the theme property forceUppercase to the more versatile letterCase property. 2022-02-09 22:06:34 +01:00
Leon Styhre 6db671de3d Added support to TextComponent for lowercase and capitalized text conversions.
Also changed camelCase to capitalized and textStyle to letterCase in various places.
2022-02-09 20:44:22 +01:00
Leon Styhre a443f86235 Removed a huge amount of unnecessary Window* function arguments. 2022-01-19 18:01:54 +01:00
Leon Styhre dfeddebc66 Removed a lot of unnecessary combinations of the virtual and override keywords. 2022-01-18 17:40:47 +01:00
Leon Styhre 3683866062 Improved the layout of the scraper GUIs.
Also added the scroll indicators and replaced a text margin hack with a proper solution.
2021-10-15 20:58:40 +02:00
Leon Styhre a1ed59553f Made it possible to set a 'a/select' help prompt for TextComponent. 2021-10-14 21:29:23 +02:00
Leon Styhre 6ee33634fb Improved the scrolling consistency in ScrollableContainer.
Also fixed an issue where a fractional last text line would sometimes get rendered.
2021-09-30 20:11:56 +02:00
Leon Styhre 0077e334b7 Made multiple optimizations to the GUI components. 2021-09-28 21:46:45 +02:00
Leon Styhre 7b5d673050 Replaced the internal Vector2i data type and functions with the GLM library equivalent.
Also applied some code formatting changes for braced lists using clang-format.
2021-08-17 18:41:45 +02:00
Leon Styhre 1fb0ccef0d Replaced the internal Vector2f data type and functions with the GLM library equivalent. 2021-08-16 18:25:01 +02:00
Leon Styhre 64a7b8e54a Replaced the internal Vector3f and Vector4f data types and functions with the GLM library equivalents. 2021-08-15 22:03:17 +02:00
Leon Styhre 722468129e Replaced all internal matrix data types and functions with the GLM library equivalents.
Also changed some vectors.
2021-08-15 19:30:31 +02:00
Leon Styhre 23fdc00044 Formatted the es-core source tree using clang-format. 2021-07-07 20:31:46 +02:00
Leon Styhre d90f29b931 Added support to TextComponent to return the horizontal and vertical alignments. 2021-03-21 11:50:13 +01:00
Leon Styhre 5099593d73 The gamelist description text no longer scrolls above the starting position. 2021-03-13 16:52:15 +01:00
Leon Styhre 66e1c4e897 Improved the speed consistency for ScrollableContainer. 2021-01-19 00:11:02 +01:00
Leon Styhre 34e10ec319 Minor code cleanup and log output changes. 2021-01-13 19:48:31 +01:00
Leon Styhre 8ecc50b4ce Added margin support to TextComponent for abbreviated text. 2021-01-05 16:52:39 +01:00
Leon Styhre 1af7e3eda4 Added support for hidden text fields (intended for passwords). 2020-11-07 12:50:30 +01:00
Leon Styhre 8db04c5fcb Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
Leon Styhre e4fdd1e20d Code cleanup and code documentation update.
As of this commit, the initial code cleanup and code documentation has been completed for the entire application.
2020-06-28 18:39:18 +02:00
Leon Styhre 0387d515fb Update to fully support Clang/LLVM.
Also a general cleanup of CMakeLists.txt and many small code changes to satisfy Clang that complained quite a lot and actually wouldn't compile the binary at all at first.
2020-06-25 19:52:38 +02:00
Leon Styhre 4c67dae788 Added color marking to GuiMetaDataEd for newly scraped data. 2020-06-10 19:54:37 +02:00
John Rassa a57b0ecfea create new DateTimeComponent 2018-10-15 20:40:45 -07:00
Tomas Jakobsson a8fc560749 Header inclusion cleanup 2017-11-02 19:16:01 +01:00
Tomas Jakobsson 44e3e39083 Add pragma once and ifndef header guards to all headers 2017-10-31 18:12:50 +01:00