Leon Styhre
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0021bee104
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(Windows) Fixed two compiler warnings.
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2022-01-07 00:30:31 +01:00 |
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Leon Styhre
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19147eee66
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(Windows) CMake configuration changes to make rlottie build correctly.
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2022-01-07 00:29:31 +01:00 |
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Leon Styhre
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998830181f
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Added CMake configuration for the Lottie animation support.
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2022-01-06 23:19:37 +01:00 |
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Leon Styhre
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f56d7cc67b
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Added a preliminary Lottie animation component.
Also added two temporary test animations.
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2022-01-06 23:15:29 +01:00 |
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Leon Styhre
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c62a069448
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Fixed an issue where the audio device was accessed after it had been closed.
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2022-01-05 00:08:50 +01:00 |
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Leon Styhre
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87ace0b8cb
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Changed some shared_ptr return values to use values instead of references.
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2022-01-04 22:36:15 +01:00 |
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Leon Styhre
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0cbcb7a516
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Changed Settings::getInstance() from returning a smart_ptr to returning a regular pointer.
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2022-01-04 21:54:55 +01:00 |
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Leon Styhre
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5d79c3d77e
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Fixed a compile error when building with the bundled TLS/SSL certificates.
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2022-01-04 21:38:46 +01:00 |
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Leon Styhre
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254b00a3d8
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Large refactoring to improve thread safety and improve singleton pattern usage.
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2022-01-04 21:21:26 +01:00 |
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Leon Styhre
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f36245886f
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Set the 'Scrape actual folders' option as enabled by default.
Also moved it higher up in the scraper options menu.
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2022-01-03 18:20:49 +01:00 |
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Leon Styhre
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6431804ee7
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Removed the deprecated VideoVlcComponent.
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2022-01-02 13:13:01 +01:00 |
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Leon Styhre
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fa993a0489
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Fixed a texture corruption issue caused by too aggressive optimizations.
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2021-12-27 21:24:34 +01:00 |
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Leon Styhre
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796951bf44
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Fixed an issue in TextEditComponent when clearing really long strings.
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2021-12-27 19:52:45 +01:00 |
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Leon Styhre
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c63e5e4529
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Fixed an additional issue in the ROM selection dialog.
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2021-12-27 19:26:42 +01:00 |
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Leon Styhre
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7f314d0108
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Fixed a few cosmetic issues in the ROM selection dialog.
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2021-12-27 19:00:22 +01:00 |
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Leon Styhre
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246e9ae8be
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Fixed a cosmetic issue with the ROM directory setup dialog caused by an optimization.
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2021-12-26 17:07:57 +01:00 |
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Leon Styhre
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2d8d1e6831
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(macOS) Reduced the CPU usage significantly while running in the background.
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2021-12-14 18:17:46 +01:00 |
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Leon Styhre
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08bba3cbaf
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(macOS) Removed the Monterey VSync workaround as Apple has patched its OS.
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2021-12-14 17:15:04 +01:00 |
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Leon Styhre
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ab92a4135a
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Fixed an issue where using fallback fonts at very low resolutions could lead to a crash.
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2021-12-14 17:12:39 +01:00 |
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Leon Styhre
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5fd2c86c7d
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Fixed an issue where corrupt Unicode strings could crash the application.
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2021-12-14 17:08:37 +01:00 |
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Leon Styhre
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55316365d8
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Fixed an issue where buggy controller drivers could crash the application.
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2021-12-10 16:51:41 +01:00 |
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Leon Styhre
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045e56ae3f
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(Windows) Changed the fullscreen mode to SDL_WINDOW_BORDERLESS.
Also removed the 'AMD and Intel GPU game launch workaround' menu option.
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2021-12-09 18:53:22 +01:00 |
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Leon Styhre
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0978c697a2
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(macOS) Updated a code comment as the issue described was resolved with SDL 2.0.18
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2021-12-08 21:19:24 +01:00 |
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Leon Styhre
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5019d8c065
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Moved the ScreenScraper account toggle to the bottom of the scraper account screen.
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2021-12-06 20:21:32 +01:00 |
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Leon Styhre
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4227a609a2
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Made the window corners slightly more rounded.
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2021-12-06 18:58:51 +01:00 |
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Leon Styhre
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7e8d1f6434
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(Windows) Improved game launching with the AMD and Intel GPU workaround setting enabled.
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2021-12-06 18:51:50 +01:00 |
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Leon Styhre
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515577c8f9
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(Unix) Changed the fullscreen mode to SDL_WINDOW_FULLSCREEN_DESKTOP.
Also removed the --windowed, --fullscreen-normal and --fullscreen-borderless command line options and menu entry.
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2021-12-05 13:51:39 +01:00 |
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Leon Styhre
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6e24c8d77b
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Increased the amount of custom event arguments from two to four.
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2021-12-05 11:25:11 +01:00 |
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Leon Styhre
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f5ff480fc4
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Fixed a GCC compiler warning.
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2021-12-02 17:40:45 +01:00 |
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Leon Styhre
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0fdd169835
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Fixed a compile error on BSD Unix.
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2021-12-01 19:10:17 +01:00 |
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Leon Styhre
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3516ee7a26
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(macOS) Set the Monterey VSync workaround setting as enabled by default.
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2021-12-01 18:05:43 +01:00 |
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Leon Styhre
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a2253113f7
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(macOS) Some fixes to make the legacy build work again.
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2021-12-01 17:57:23 +01:00 |
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Leon Styhre
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8373d59e29
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(macOS) All dependencies are now built in-tree.
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2021-11-30 22:14:18 +01:00 |
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Leon Styhre
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a4f8fe78e1
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Fixed a time zone issue related to the Unix epoch.
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2021-11-26 20:55:54 +01:00 |
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Leon Styhre
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5482950689
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Updated a code comment regarding the use of bundled TLS certificates.
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2021-11-25 18:56:30 +01:00 |
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Leon Styhre
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360be460a2
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Added a CMake option to use the bundled TLS certificates with cURL.
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2021-11-25 17:34:34 +01:00 |
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Leon Styhre
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7ebf895613
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Fixed a ScrollableContainer sizing issue while running in the background when games are launched.
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2021-11-22 19:46:05 +01:00 |
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Leon Styhre
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2bbbab7d70
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Small optimization in VideoFFmpegComponent.
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2021-11-18 17:25:09 +01:00 |
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Leon Styhre
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0314b2d439
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Fixed a performance regression caused by excessive mutex locks.
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2021-11-18 17:20:59 +01:00 |
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Leon Styhre
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e91e23a053
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Small code simplification in Settings.
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2021-11-18 17:19:30 +01:00 |
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Leon Styhre
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bd1fa04e79
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(RPi) Fixed a compiler error.
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2021-11-17 21:38:27 +01:00 |
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Leon Styhre
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445b914379
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Completely refactored MameNames.
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2021-11-17 21:32:40 +01:00 |
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Leon Styhre
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af52d9b0ac
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Changed most increment and decrement operators from postfix to prefix for es-core.
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2021-11-17 17:48:49 +01:00 |
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Leon Styhre
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4c6bfb8b78
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Fixed a few issues reported by UBSan.
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2021-11-16 22:03:34 +01:00 |
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Leon Styhre
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9937476e18
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Replaced some mutex locks with atomic variables.
Also removed an SDL audio issue workaround from AudioManager.
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2021-11-16 17:49:05 +01:00 |
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Leon Styhre
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a5e10a6434
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(Windows) Fixed a compiler error.
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2021-11-15 23:45:17 +01:00 |
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Leon Styhre
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999b9a6c04
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Improved thread safety in TextureData and TextureDataManager.
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2021-11-15 23:33:16 +01:00 |
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Leon Styhre
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7b06e9fb8b
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Fixed some thread safety issues in Sound.
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2021-11-15 23:27:02 +01:00 |
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Leon Styhre
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81d6f0fd30
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Improved thread safety for Settings.
Also moved some data from the global namespace to an anonymous namespace.
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2021-11-15 22:53:21 +01:00 |
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Leon Styhre
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6bc4a09c9b
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Multiple thread safety improvements to AudioManager and VideoFFmpegComponent.
Also some general refactoring and re-enabling of some SDL_AudioStream functions.
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2021-11-15 22:43:06 +01:00 |
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