Leon Styhre
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90f4c29048
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Changed a cast from C style to C++ style.
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2021-01-18 00:19:27 +01:00 |
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Leon Styhre
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8d2929a990
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Clarified some details regarding theme sets in the user guide.
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2021-01-17 23:44:27 +01:00 |
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Leon Styhre
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80d29978b8
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Minor update to the ThemeData log output.
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2021-01-17 22:33:02 +01:00 |
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Leon Styhre
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36d0052e00
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(rbsimple-DE) Small adjustment to the size and placement of the game description element.
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2021-01-17 22:04:29 +01:00 |
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Leon Styhre
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e68c8f1db3
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ScrollableContainer now takes the font size into consideration for adjusting the scrolling speed.
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2021-01-17 22:02:22 +01:00 |
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Leon Styhre
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7b19b2cc6b
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Improved some log output in ThemeData.
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2021-01-17 21:52:34 +01:00 |
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Leon Styhre
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d2ec969d19
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Adjusted the game description size for the multi-scraper automatic mode.
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2021-01-17 12:43:31 +01:00 |
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Leon Styhre
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6e4b26daae
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Multi-scraper no longer jumps to the main menu after finished scraping.
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2021-01-17 12:21:33 +01:00 |
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Leon Styhre
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38f13d114b
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Added check to the multi-scraper that some content type has actually been selected for scraping.
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2021-01-17 11:58:58 +01:00 |
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Leon Styhre
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5c7ba3b827
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Adjusted the text for some popup windows.
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2021-01-17 11:11:07 +01:00 |
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Leon Styhre
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8b18022752
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Adjusted the game description text scrolling parameters.
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2021-01-17 10:17:41 +01:00 |
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Leon Styhre
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b6e29d503c
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Changed the default VRAM limit to 256 MiB.
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2021-01-17 10:15:17 +01:00 |
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Leon Styhre
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632d11e46f
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Minor code update.
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2021-01-16 23:01:13 +01:00 |
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Leon Styhre
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ef25c675f7
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Fixed an issue where separator lines would not get rendered on lower resolutions.
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2021-01-16 22:55:38 +01:00 |
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Leon Styhre
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9589778107
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Fixed an issue where separator lines would not be rendered correctly.
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2021-01-16 22:52:10 +01:00 |
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Leon Styhre
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b5b70a4931
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Increased the font texture buffers to avoid crashes when running at low resolutions.
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2021-01-16 20:56:14 +01:00 |
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Leon Styhre
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a3c2f831c8
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Clamped the scale factor in NinePatchComponent to avoid artifacts for extreme screen resolutions.
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2021-01-16 20:53:09 +01:00 |
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Leon Styhre
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0b259dc47a
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Documentation update.
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2021-01-16 20:51:18 +01:00 |
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Leon Styhre
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3c0f62b1be
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Fixed a text string abbreviation issue in GuiComplexTextEditPopup.
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2021-01-16 19:22:23 +01:00 |
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Leon Styhre
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b95a04311b
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Fixed a minor cosmetic issue in SystemView when using high resolution displays.
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2021-01-16 18:38:37 +01:00 |
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Leon Styhre
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7acf0fa10d
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Very minor documentation update.
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2021-01-16 18:36:05 +01:00 |
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Leon Styhre
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69fa54f61a
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Fixed two MSVC compiler warnings.
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2021-01-16 18:13:00 +01:00 |
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Leon Styhre
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09e5095a08
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Fixed an issue where large text sizes at high resolutions would crash the application.
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2021-01-16 18:05:48 +01:00 |
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Leon Styhre
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917ed738a0
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Small documentation update.
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2021-01-16 17:24:17 +01:00 |
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Leon Styhre
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43da188b3b
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Fixed an issue where a leading Unicode character in the game name could crash the application.
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2021-01-16 17:22:12 +01:00 |
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Leon Styhre
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8dc23e2114
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Made BusyComponent scale properly on high resolution displays.
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2021-01-15 20:27:54 +01:00 |
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Leon Styhre
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755df0b10d
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Removed a deprecated function from NinePatchComponent.
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2021-01-15 20:26:33 +01:00 |
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Leon Styhre
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b0bd77eb7f
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Log output improvement for TextureData.
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2021-01-15 20:09:01 +01:00 |
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Leon Styhre
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f212a85b23
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Fixed scaling of GridTileComponent on high resolution displays.
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2021-01-15 19:25:44 +01:00 |
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Leon Styhre
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db1a97dd85
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Made SliderComponent scale properly on high resolution displays.
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2021-01-15 19:06:53 +01:00 |
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Leon Styhre
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3abbb3c85c
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Updated TextEditComponent to scale properly on high resolution diplays.
Also changed to SVG graphic files for the text input box frame in order to look smoother at higher resolutions.
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2021-01-15 18:53:38 +01:00 |
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Leon Styhre
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ee8e0a0c89
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Some minor code cleanup.
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2021-01-15 18:47:01 +01:00 |
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Leon Styhre
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a99d32f596
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Made some separator lines scale correctly on high resolution displays.
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2021-01-15 18:44:54 +01:00 |
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Leon Styhre
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0bc707a828
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Added support for scaling textures during load for raster files.
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2021-01-15 18:39:19 +01:00 |
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Leon Styhre
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574feadc68
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Changed from frame.png to frame.svg in most places.
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2021-01-14 22:56:49 +01:00 |
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Leon Styhre
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f71f4704ce
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Properly fixed NinePatchComponent so it scales with the screen resolution.
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2021-01-14 22:55:07 +01:00 |
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Leon Styhre
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1148f941a9
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Added support for scaling SVG graphics files directly when loading them.
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2021-01-14 22:25:44 +01:00 |
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Leon Styhre
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2995a0c7c5
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Removed an invalid video resizing attempt.
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2021-01-14 21:56:43 +01:00 |
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Leon Styhre
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be9eaf6b38
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Very minor code cleanup.
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2021-01-14 21:54:26 +01:00 |
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Leon Styhre
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fbb78add20
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Fixed a GUI element placement issue on high resolution displays.
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2021-01-14 18:24:41 +01:00 |
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Leon Styhre
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82896f01fb
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Fixed an issue with NinePatchComponent scaling on 1920x1200 displays.
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2021-01-14 00:09:23 +01:00 |
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Leon Styhre
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ace0366479
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Buttons now look correct on high-resolution displays.
Also removed some unneeded SVG metadata from the bundled graphics files.
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2021-01-13 23:46:51 +01:00 |
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Leon Styhre
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a97b08e87e
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Eliminated some unnecessary processing in TextComponent.
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2021-01-13 19:49:35 +01:00 |
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Leon Styhre
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34e10ec319
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Minor code cleanup and log output changes.
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2021-01-13 19:48:31 +01:00 |
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Leon Styhre
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ce16c8e3ec
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Improved GUI consistency when running on high resolution devices.
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2021-01-13 19:45:56 +01:00 |
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Leon Styhre
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11bf8046d8
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Added screen resolution modifiers to get proper high resolution scaling.
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2021-01-13 19:42:06 +01:00 |
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Leon Styhre
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88b9a76062
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Minor log output changes for VolumeControl.
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2021-01-12 23:43:46 +01:00 |
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Leon Styhre
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7e7ba0aac8
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Fixed an issue that caused the log to not be flushed during emergency shutdown.
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2021-01-12 23:11:23 +01:00 |
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Leon Styhre
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f25973f9b9
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Tiny code cleanup.
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2021-01-12 23:10:39 +01:00 |
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Leon Styhre
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c3778f55f3
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Renamed scroll_gradient.png to screen_gradient.png.
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2021-01-12 23:10:06 +01:00 |
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