Commit graph

11 commits

Author SHA1 Message Date
Aloshi a6dbaa2dea Moved Font.h/.cpp to the "resources" directory (since it's a Reloadable). 2013-10-04 18:24:41 -05:00
Aloshi b510aa8cd4 Moved ResourceManager to be a singleton.
The character count of the average Font::get decreased by 310%...
2013-10-04 18:10:39 -05:00
Aloshi 1418f85ba7 Fixed some subtle bugs with SDL2 joystick changes.
Removed platform-specific input device list polling.
Now we use SDL2's handy SDL_JOYDEVICEADDED event.
2013-08-19 09:05:30 -05:00
Aloshi 04ffc7447c Fix mis-declared render methods for input setup GUIs. 2013-07-26 18:28:51 -05:00
Aloshi 542d41c682 Move from homegrown Vector2 class to Eigen.
Pass a matrix (Eigen::Affine3f) in GuiComponent::render instead of doing
glTranslate behind the scenes.
2013-07-10 06:29:43 -05:00
Aloshi c8900f4099 Moved to class-individualized static gets for resources.
See issue #95 for discussion.
2013-07-09 00:44:24 -05:00
Aloshi 6b373924d2 Moved Fonts to be Resources.
Moved Renderer::drawText stuff to the Font class.
Fonts are now used as std::shared_ptrs.
2013-07-03 02:54:55 -05:00
Aloshi f4e2a14685 Temporarily disable polling while configuring inputs.
Polling is disabled once the first device is chosen, and resumed once the
last device is configured.
2013-06-29 20:43:13 -05:00
Aloshi 424fcb0329 Basic GuiComponent refactor complete. 2013-06-02 10:08:32 -05:00
Aloshi ffe573d1d6 Ported to Windows.
Added --windowed for desktop builds.
2013-05-13 14:53:28 -05:00
Aloshi 05c258f515 Functionality seems to have been restored at last. 2013-04-09 13:13:47 -05:00