Commit graph

4720 commits

Author SHA1 Message Date
Leon Styhre 1dbfa3f82f Set proper build types for the bundled libraries. 2022-10-03 21:40:20 +02:00
Leon Styhre bbe9666f69 Removed the use of a deprecated LunaSVG function that is no longer required. 2022-10-03 21:38:01 +02:00
Leon Styhre 3acd894f37 Squashed 'external/lunasvg/' changes from 7417baa0a..d13d8e521
d13d8e521 Refactoring
4925c87a8 Update
794c38591 Update
49eee9643 Update
914aee5ea Update
3bb00ecee Fix ParserString string-view iterator cast in windows
fabea2008 Fix string-view iterator cast in windows
bbcf0d34f Update
081df20f2 Update
fe3101f91 Refactoring
e9a41dc83 Refactoring
637121f89 Update lunasvg.cpp
d0abdccb1 Remove Document transformation methods
caa4b2410 Fix ft_stroke_border_export assertion
592533914 Fix SW_FT_Outline points overflow #55
0d40b061c Update

git-subtree-dir: external/lunasvg
git-subtree-split: d13d8e521c21f5f750ef0f6f92163f0131afdd3e
2022-10-03 20:53:48 +02:00
Leon Styhre 261f699bb6 Merge commit '3acd894f373efcdc18f682a826f78f6722f32c59' into new-svg-renderer 2022-10-03 20:53:48 +02:00
Leon Styhre bf5cce31c6 Replaced the NanoSVG library with LunaSVG. 2022-10-03 18:43:30 +02:00
Leon Styhre c35df18ad8 Added .gitignore entries for the LunaSVG library. 2022-10-03 18:29:24 +02:00
Leon Styhre 32546b5874 Squashed 'external/lunasvg/' content from commit 7417baa0a
git-subtree-dir: external/lunasvg
git-subtree-split: 7417baa0aff477f361e44e2aa793fdb0c7aae352
2022-10-03 18:25:42 +02:00
Leon Styhre 0a5b25ae00 Merge commit '32546b5874ed5bb3f1f8abaf700d8012799ccf37' as 'external/lunasvg' 2022-10-03 18:25:42 +02:00
Leon Styhre 1b18adee0e Merge commit '1d638b192417fc3afac05edb4d46305d9e9ad9b3' into new-svg-renderer 2022-10-03 17:34:52 +02:00
Leon Styhre 1d638b1924 Squashed 'external/rlottie/' changes from 875626965..056c0a1bc
056c0a1bc example: lottieviewer - fixed frame no (#528)
12facb817 Fix one frame missing (#529)
30f300ddc Delete accidentally committed Vim swap file

git-subtree-dir: external/rlottie
git-subtree-split: 056c0a1bc14bcee6f6b1a821013872a1228b0fa9
2022-10-03 17:34:52 +02:00
Leon Styhre 13a603a687 Documentation update. 2022-10-02 17:11:18 +02:00
Leon Styhre 355269c731 Added FinalBurn Neo standalone and MAME standalone as alternative emulators for various SNK Neo Geo systems.
Also revised some supported file extensions for said systems.
2022-10-02 17:03:12 +02:00
Leon Styhre 5d7f36d432 (macOS) Updated FFmpeg from 5.0.1 to 5.1.2 2022-10-01 18:24:45 +02:00
Leon Styhre 64a112747c (Windows) Updated FFmpeg from 5.0.1 to 5.1.2 2022-10-01 18:05:02 +02:00
Leon Styhre 8f6262a3a9 Fixed an issue where the video player output frame width was not set correctly. 2022-10-01 17:19:53 +02:00
Leon Styhre e7f1a0f36c Updated VideoFFmpegComponent for deprecated functions in FFmpeg 5.1 2022-09-30 23:20:36 +02:00
Leon Styhre bfdeb2e004 Video player code cleanup. 2022-09-29 22:32:57 +02:00
Leon Styhre 993efe8504 Fixed an issue where audio for static videos in the gamelist view would get muted on navigation. 2022-09-29 20:18:33 +02:00
Leon Styhre 28209ecf08 Documentation update. 2022-09-28 18:33:03 +02:00
Leon Styhre 2c84e9c59b Fixed two SliderComponent issues with inconsistent knob placements.
Also improved the component for use with vertical resolutions and cleaned up some code.
2022-09-28 17:23:44 +02:00
Leon Styhre f048d06b95 Fixed a text abbreviation issue. 2022-09-28 17:21:02 +02:00
Leon Styhre 49c9710afc Added 'none' as a supported carousel item type to show only text entries in the gamelist view. 2022-09-28 17:20:01 +02:00
Leon Styhre fd20ecb142 Documentation update. 2022-09-27 21:57:52 +02:00
Leon Styhre 87d1c19e68 Fixed an issue where the scrollable container would not get properly sized after using the single-game scraper. 2022-09-27 21:56:15 +02:00
Leon Styhre 7d3a3e6b30 (Linux) A current SDL library version is now built and included with the AppImage releases. 2022-09-27 18:01:01 +02:00
Leon Styhre c036323039 (Windows) Updated the CMake configuration for the new SDL and FFmpeg libraries. 2022-09-27 17:54:31 +02:00
Leon Styhre 8d6851d66b (macOS) Updated the SDL library version from 2.0.20 to 2.24.0
Also fixed an issue where the wrong SDL release type was built.
2022-09-27 17:52:36 +02:00
Leon Styhre e9fd585312 (Windows) Updated the SDL library version from 2.0.20 to 2.24.0
Also fixed an issue with an invalid FFmpeg library download URL.
2022-09-27 17:50:09 +02:00
Leon Styhre 430d3e5e30 Changed the default OpenGL version on the Steam Deck from 3.3 to 4.6 2022-09-27 17:47:10 +02:00
Leon Styhre 15e30bc0ca Increased the minimum VRAM limit from 80 MiB to 128 MiB. 2022-09-27 17:43:27 +02:00
Leon Styhre 9d1c352968 Fixed a System view fade transition issue. 2022-09-27 17:39:00 +02:00
Leon Styhre 7a5daaa6fa Increased the default VRAM limit from 256 MiB to 384 MiB.
Also enabled video framerate upscaling by default on the Steam Deck.
2022-09-27 17:38:02 +02:00
Leon Styhre d91beb5832 Documentation update. 2022-09-26 23:18:03 +02:00
Leon Styhre 61a8e527ed Documentation update. 2022-09-26 20:10:45 +02:00
Leon Styhre 06fd76abc3 Added a fadeAbovePrimary property to control whether elements above the system view carousel and textlist should be rendered during fade transitions. 2022-09-26 20:02:31 +02:00
Leon Styhre 577ed366b4 Frame advances no longer take place for GIF and Lottie animations unless update() has been called. 2022-09-26 19:00:59 +02:00
Leon Styhre 1c10fb7466 Documentation update. 2022-09-25 23:03:25 +02:00
Leon Styhre 035b1004db Added application platform identifiers for ScreenScraper. 2022-09-25 22:57:43 +02:00
Leon Styhre 16c858bdc2 Added a RetroDECK CMake build option. 2022-09-25 22:55:07 +02:00
Leon Styhre 65999e5a09 Fixed a SystemView clipping issue. 2022-09-25 20:55:26 +02:00
Leon Styhre 123f29aa43 Fixed multiple issues with carousel on-demand texture loading.
Also cleaned up some code.
2022-09-25 19:38:24 +02:00
Leon Styhre b9af765657 (slate-DE) Added a text background color to the gamelist carousel in the theme engine test 3 variant. 2022-09-25 13:08:10 +02:00
Leon Styhre 47dd0e33d1 Added fading support for carousel items if the hidden or count-as-game metadata fields have been set. 2022-09-25 13:06:09 +02:00
Leon Styhre ca52a1d7c5 Fixed a couple of custom collection issues when changing the game counter metadata entry.
Also made some general code cleanup.
2022-09-25 13:03:39 +02:00
Leon Styhre fcbe612a0b Fixed an issue where the text background opacity was not calculated correctly. 2022-09-25 10:02:24 +02:00
Leon Styhre 748969e34d Fixed an issue where the game description would start to scroll too late when running the multi-scraper in semi-automatic mode. 2022-09-24 23:24:33 +02:00
Leon Styhre d6df68e310 Fixed an issue where the game description would not scroll in the scraper GUI. 2022-09-24 23:20:28 +02:00
Leon Styhre 664a39df2c Fixed an issue where ScrollableContainer would not scroll at the correct speed. 2022-09-24 22:53:52 +02:00
Leon Styhre 9d0b3b911f Changed the argument order for the TextComponent constructor. 2022-09-24 21:37:00 +02:00
Leon Styhre a3db744700 Documentation update. 2022-09-24 20:48:53 +02:00