Commit graph

154 commits

Author SHA1 Message Date
Leon Styhre a5b1b17c2c Changed the application name in all header files 2024-07-10 18:04:40 +02:00
Leon Styhre a0d636ffb8 Changed the application name to ES-DE in all source file headers 2023-12-16 19:48:25 +01:00
Leon Styhre 87a8d5a23a Fixed a few issues reported by scan-build 2023-11-02 12:38:19 +01:00
Leon Styhre 2adde87050 Added support for defining an explicit back button function for GuiMsgBox 2023-09-17 11:47:58 +02:00
Leon Styhre 68ba299e0e Removed the back button option from some confirmation dialogs
Also changed the button text for some dialogs to display 'Proceed/Cancel' instead of 'Yes/No'
2023-09-10 14:09:39 +02:00
Leon Styhre c30d035e3f Removed all horizontal text scrolling code from ComponentList (TextComponent is now used instead for this)
Also some general code cleanup and refactoring
2023-08-08 19:18:16 +02:00
Leon Styhre 0d18239893 Changed ComponentList to fixed row heights 2023-07-29 11:25:13 +02:00
Leon Styhre b6d17810be Added support for changing between light and dark color schemes for the menu system 2023-05-07 22:56:24 +02:00
Leon Styhre 8bc31e2fd8 Removed a lot of unnecessary NinePatchComponent::fitTo() function arguments 2023-04-30 16:49:51 +02:00
Leon Styhre 7ae3f7209f Fixed an issue where folder links couldn't be used inside folders. 2023-03-03 17:11:53 +01:00
Leon Styhre 14ac905e09 Avoided some SVG rasterization attempts before the image size was set for some built-in assets. 2023-02-15 23:58:50 +01:00
Leon Styhre 260c1da574 Fixed some minor layout issues in GuiMetaDataEd when running on a vertically oriented screen. 2023-02-11 13:22:08 +01:00
Leon Styhre 4dc4b9ef02 Made some improvements to the layout when running on a vertically oriented screen. 2023-02-10 17:29:48 +01:00
Leon Styhre a2e400dd2b Multiple layout improvements when running in vertical screen orientation.
Also cleaned up some code.
2023-02-10 00:25:22 +01:00
Leon Styhre 33bca1b0d3 Made many improvements to GUI sizing and positioning when running in vertical screen resolutions. 2023-02-07 18:51:04 +01:00
Leon Styhre 65dd65029b Fixed an issue where folder metadata was sometimes included in the filter index. 2023-01-24 18:20:05 +01:00
Leon Styhre b4338a3fb7 Refactored some image resizing functions. 2022-11-07 23:58:22 +01:00
Leon Styhre 9e9fa58cd0 Sorted the folder link selection list. 2022-09-08 21:49:57 +02:00
Leon Styhre d242c84ea8 Set linear interpolation for the rating component in GuiMetaDataEd and GuiScraperSearch. 2022-09-03 21:43:36 +02:00
Leon Styhre 2a83f616e6 Code cleanup of various GUIs. 2022-09-03 12:44:49 +02:00
Leon Styhre 4ade04d760 Some minor code cleanup. 2022-09-02 20:52:49 +02:00
Leon Styhre ed69e46b42 Fixed some issues where bundled SVG images would not get cached at the correct resolution. 2022-08-30 20:26:48 +02:00
Leon Styhre 963834afec Renamed 'launch file' to 'folder link'. 2022-04-12 18:35:57 +02:00
Leon Styhre 45af7441e9 Added support for launching game files inside folders without having to enter the folder. 2022-04-11 23:28:18 +02:00
Leon Styhre a115b3f941 Added alignment support and separate dimming of gamelist and system views to the help system. 2022-03-18 20:14:51 +01:00
Leon Styhre c4eb1b8b97 Greatly simplified the video controls code.
Also fixed a cosmetic issue with carousel fade transitions.
2022-02-19 17:04:23 +01:00
Leon Styhre a42d63e567 Code cleanup by moving a lot of casts to the appropriate getter functions. 2022-02-11 23:38:23 +01:00
Leon Styhre a443f86235 Removed a huge amount of unnecessary Window* function arguments. 2022-01-19 18:01:54 +01:00
Leon Styhre 8a6652552f Set the clang-format option SpaceBeforeCpp11BracedList to true. 2022-01-16 12:09:55 +01:00
Leon Styhre e64976d4bc Renamed GuiGameScraper to GuiScraperSingle. 2022-01-16 11:10:32 +01:00
Leon Styhre 97e08922a0 Renamed GamelistFileParse to GamelistFileParser and moved it to its own namespace. 2022-01-15 14:12:56 +01:00
Leon Styhre b43c991a9d Renamed Gamelist.cpp/Gamelist.h to GamelistFileParse. 2022-01-15 13:57:08 +01:00
Leon Styhre c7964b7ebc Renamed GameList to Gamelist throughout the codebase. 2022-01-15 13:38:09 +01:00
Leon Styhre a135edb02e Fixed multiple issues with scraping and saving metadata in GuiMetaDataEd. 2022-01-15 13:02:45 +01:00
Leon Styhre 65702b6689 Added the ability to set a sortname specifically for custom collections. 2022-01-15 11:50:51 +01:00
Leon Styhre 6ca4d6b96e Removed an unused constructor parameter for GuiMetaDataEd. 2022-01-14 23:42:52 +01:00
Leon Styhre 119dfc90f8 Changed ViewController::get() to ViewController::getInstance() 2022-01-04 21:49:22 +01:00
Leon Styhre 254b00a3d8 Large refactoring to improve thread safety and improve singleton pattern usage. 2022-01-04 21:21:26 +01:00
Leon Styhre daf66c4b60 Added proper support for interpreting directories as files. 2021-12-17 20:18:47 +01:00
Leon Styhre 42c07ee4c5 Another go at fixing a crash after scraping. 2021-12-02 19:28:10 +01:00
Leon Styhre 654dc2a546 Fixed a crash that could occur when aborting the single-scraper followed by a re-scrape. 2021-12-02 17:34:30 +01:00
Leon Styhre 04453c42ff Removed a blank line that was accidentally added via the last commit. 2021-11-26 23:25:58 +01:00
Leon Styhre 909f96622d Clearing an arcade game name in the metadata editor now sets it to the expanded MAME name. 2021-11-26 23:24:43 +01:00
Leon Styhre 2db8724f4a Fixed a view style change issue that could occur after scraping. 2021-11-26 23:01:10 +01:00
Leon Styhre dd0f36f82b Changed most increment and decrement operators from postfix to prefix for es-app. 2021-11-17 17:35:34 +01:00
Leon Styhre 5ca4b85549 Added scraping of controller metadata (arcade systems only). 2021-10-27 19:23:57 +02:00
Leon Styhre 5c4d0821e2 Renamed 'Controller' to 'Controller badge' in the metadata editor. 2021-10-23 22:49:34 +02:00
Leon Styhre 1aa360598d Renamed BadgesComponent to BadgeComponent. 2021-10-23 20:28:07 +02:00
Leon Styhre b5a61a0617 Renamed 'controller types' to 'game controllers' (code) and simply 'controllers' (metadata editor). 2021-10-23 20:14:17 +02:00
Leon Styhre 84514f67d0 Added support for controller types. 2021-10-23 19:08:32 +02:00