ES-DE/es-app/src
Leon Styhre 32251e0264 Fixed multiple issues with the shader post-processing.
Also removed an unnecessary parameter for the createTexture() function.
2022-03-12 14:22:27 +01:00
..
guis (Windows) Fixed some incomprehensible compiler errors. 2022-03-05 22:12:50 +01:00
scrapers (Windows) Fixed another compile error. 2022-02-20 18:54:38 +01:00
views Changed some render variables to more verbose names. 2022-03-11 23:51:41 +01:00
CollectionSystemsManager.cpp Added a GameSelectorComponent for displaying game media in SystemView. 2022-02-13 20:03:34 +01:00
CollectionSystemsManager.h Some minor code cleanup. 2022-01-29 18:16:30 +01:00
EmulationStation.h Changed the version from 1.3.0-alpha to 2.0.0-alpha 2022-02-20 20:00:51 +01:00
FileData.cpp Made the emulator wildcard support work on Windows. 2022-02-21 19:14:41 +01:00
FileData.h Added support for defining multiple imageType entries. 2022-02-14 19:32:07 +01:00
FileFilterIndex.cpp Moved UIModeController.cpp from the es-app/views directory to es-app 2022-01-17 21:53:23 +01:00
FileFilterIndex.h Made it possible to filter the 'Controller badge' metadata field. 2021-10-24 13:05:44 +02:00
FileSorts.cpp General refactoring and code cleanup. 2022-01-16 18:18:28 +01:00
FileSorts.h Manual merges to align with master branch. 2021-09-27 21:27:07 +02:00
GamelistFileParser.cpp Fixed some incorrect debug log messages in GamelistFileParser. 2022-02-13 20:06:35 +01:00
GamelistFileParser.h Renamed GamelistFileParse to GamelistFileParser and moved it to its own namespace. 2022-01-15 14:12:56 +01:00
main.cpp Added a command line option to rotate the application screen 180 degrees. 2022-03-12 00:40:03 +01:00
MediaViewer.cpp Modernized the OpenGL renderer and replaced most fixed function pipeline code with shaders. 2022-03-11 23:17:04 +01:00
MediaViewer.h Removed a huge amount of unnecessary Window* function arguments. 2022-01-19 18:01:54 +01:00
MetaData.cpp General refactoring and code cleanup. 2022-01-16 18:18:28 +01:00
MetaData.h Added support for controller types. 2021-10-23 19:08:32 +02:00
MiximageGenerator.cpp General refactoring and code cleanup. 2022-01-16 18:18:28 +01:00
MiximageGenerator.h General refactoring and code cleanup. 2022-01-16 18:18:28 +01:00
PlatformId.cpp General refactoring and code cleanup. 2022-01-16 18:18:28 +01:00
PlatformId.h Added support for the Google Android (android) system. 2021-11-03 21:19:38 +01:00
Screensaver.cpp Fixed multiple issues with the shader post-processing. 2022-03-12 14:22:27 +01:00
Screensaver.h Renamed SystemScreensaver to Screensaver. 2022-01-17 18:43:29 +01:00
SystemData.cpp Added support for using the tilde symbol for ROM path tags in es_systems.xml 2022-02-16 19:32:02 +01:00
SystemData.h Fixed a few crashes related to GameSelectorComponent. 2022-02-13 23:15:43 +01:00
UIModeController.cpp Moved UIModeController.cpp from the es-app/views directory to es-app 2022-01-17 21:53:23 +01:00
UIModeController.h Updated the include guards for UIModeController. 2022-01-17 21:59:00 +01:00
VolumeControl.cpp General refactoring and code cleanup. 2022-01-16 18:18:28 +01:00
VolumeControl.h Large refactoring to improve thread safety and improve singleton pattern usage. 2022-01-04 21:21:26 +01:00