.. |
guis
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Fixed a Clang compiler warning.
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2023-01-10 22:11:38 +01:00 |
scrapers
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(Windows) Converted forward slashes to backslashes for a few scraper debug log messages.
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2023-01-09 20:47:00 +01:00 |
views
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Fixed an issue where system view startup animations would not play when using the grid element.
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2023-01-08 20:03:44 +01:00 |
CollectionSystemsManager.cpp
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Eliminated some unnecessary gamelist reloads.
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2023-01-01 15:31:03 +01:00 |
CollectionSystemsManager.h
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Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine.
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2022-06-05 12:36:55 +02:00 |
EmulationStation.h
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Changed the version from 1.3.0-alpha to 2.0.0-alpha
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2022-02-20 20:00:51 +01:00 |
FileData.cpp
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Removed an unnecessary metadata name check in FileData.
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2022-12-20 18:42:28 +01:00 |
FileData.h
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Fixed two issues were thumbnails and game images were not displayed for the Detailed and Video view styles respectively.
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2022-06-03 19:56:30 +02:00 |
FileFilterIndex.cpp
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Moved UIModeController.cpp from the es-app/views directory to es-app
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2022-01-17 21:53:23 +01:00 |
FileFilterIndex.h
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Made it possible to filter the 'Controller badge' metadata field.
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2021-10-24 13:05:44 +02:00 |
FileSorts.cpp
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General refactoring and code cleanup.
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2022-01-16 18:18:28 +01:00 |
FileSorts.h
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Manual merges to align with master branch.
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2021-09-27 21:27:07 +02:00 |
GamelistFileParser.cpp
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Fixed an issue where a reference to a deleted object could hang or crash the application.
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2022-12-20 18:43:59 +01:00 |
GamelistFileParser.h
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Renamed GamelistFileParse to GamelistFileParser and moved it to its own namespace.
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2022-01-15 14:12:56 +01:00 |
main.cpp
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The .emulationstation/gamelists directory is now created on application startup instead of when scraping for the first time.
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2023-01-09 21:16:45 +01:00 |
MediaViewer.cpp
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The media viewer now always loads all images upfront.
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2022-09-08 20:38:47 +02:00 |
MediaViewer.h
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The media viewer now always loads all images upfront.
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2022-09-08 20:38:47 +02:00 |
MetaData.cpp
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Renamed 'launch file' to 'folder link'.
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2022-04-12 18:35:57 +02:00 |
MetaData.h
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Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine.
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2022-06-05 12:36:55 +02:00 |
MiximageGenerator.cpp
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Updated the CImg functions and miximage generator for BGRA instead of RGBA pixel format.
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2022-10-28 21:39:57 +02:00 |
MiximageGenerator.h
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General refactoring and code cleanup.
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2022-01-16 18:18:28 +01:00 |
PlatformId.cpp
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Added support for the Adobe Flash (flash) game system.
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2022-07-09 20:07:16 +02:00 |
PlatformId.h
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Added support for the Adobe Flash (flash) game system.
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2022-07-09 20:07:16 +02:00 |
Screensaver.cpp
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Fixed an issue where the screensaver game info overlay would render at the wrong horizontal position.
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2022-09-17 18:37:19 +02:00 |
Screensaver.h
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Fixed an issue where an invalid screensaver type entry in es_settings.xml could crash the application.
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2022-09-16 19:18:43 +02:00 |
SystemData.cpp
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Clarified the use of SystemData::setIsGameSystemStatus()
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2023-01-09 20:29:50 +01:00 |
SystemData.h
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Added variant trigger support.
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2023-01-04 19:01:41 +01:00 |
UIModeController.cpp
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Moved UIModeController.cpp from the es-app/views directory to es-app
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2022-01-17 21:53:23 +01:00 |
UIModeController.h
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Updated the include guards for UIModeController.
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2022-01-17 21:59:00 +01:00 |
VolumeControl.cpp
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General refactoring and code cleanup.
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2022-01-16 18:18:28 +01:00 |
VolumeControl.h
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Large refactoring to improve thread safety and improve singleton pattern usage.
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2022-01-04 21:21:26 +01:00 |