ES-DE/es-app/src
2023-01-10 22:11:38 +01:00
..
guis Fixed a Clang compiler warning. 2023-01-10 22:11:38 +01:00
scrapers (Windows) Converted forward slashes to backslashes for a few scraper debug log messages. 2023-01-09 20:47:00 +01:00
views Fixed an issue where system view startup animations would not play when using the grid element. 2023-01-08 20:03:44 +01:00
CollectionSystemsManager.cpp Eliminated some unnecessary gamelist reloads. 2023-01-01 15:31:03 +01:00
CollectionSystemsManager.h Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine. 2022-06-05 12:36:55 +02:00
EmulationStation.h Changed the version from 1.3.0-alpha to 2.0.0-alpha 2022-02-20 20:00:51 +01:00
FileData.cpp Removed an unnecessary metadata name check in FileData. 2022-12-20 18:42:28 +01:00
FileData.h Fixed two issues were thumbnails and game images were not displayed for the Detailed and Video view styles respectively. 2022-06-03 19:56:30 +02:00
FileFilterIndex.cpp Moved UIModeController.cpp from the es-app/views directory to es-app 2022-01-17 21:53:23 +01:00
FileFilterIndex.h Made it possible to filter the 'Controller badge' metadata field. 2021-10-24 13:05:44 +02:00
FileSorts.cpp General refactoring and code cleanup. 2022-01-16 18:18:28 +01:00
FileSorts.h Manual merges to align with master branch. 2021-09-27 21:27:07 +02:00
GamelistFileParser.cpp Fixed an issue where a reference to a deleted object could hang or crash the application. 2022-12-20 18:43:59 +01:00
GamelistFileParser.h Renamed GamelistFileParse to GamelistFileParser and moved it to its own namespace. 2022-01-15 14:12:56 +01:00
main.cpp The .emulationstation/gamelists directory is now created on application startup instead of when scraping for the first time. 2023-01-09 21:16:45 +01:00
MediaViewer.cpp The media viewer now always loads all images upfront. 2022-09-08 20:38:47 +02:00
MediaViewer.h The media viewer now always loads all images upfront. 2022-09-08 20:38:47 +02:00
MetaData.cpp Renamed 'launch file' to 'folder link'. 2022-04-12 18:35:57 +02:00
MetaData.h Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine. 2022-06-05 12:36:55 +02:00
MiximageGenerator.cpp Updated the CImg functions and miximage generator for BGRA instead of RGBA pixel format. 2022-10-28 21:39:57 +02:00
MiximageGenerator.h General refactoring and code cleanup. 2022-01-16 18:18:28 +01:00
PlatformId.cpp Added support for the Adobe Flash (flash) game system. 2022-07-09 20:07:16 +02:00
PlatformId.h Added support for the Adobe Flash (flash) game system. 2022-07-09 20:07:16 +02:00
Screensaver.cpp Fixed an issue where the screensaver game info overlay would render at the wrong horizontal position. 2022-09-17 18:37:19 +02:00
Screensaver.h Fixed an issue where an invalid screensaver type entry in es_settings.xml could crash the application. 2022-09-16 19:18:43 +02:00
SystemData.cpp Clarified the use of SystemData::setIsGameSystemStatus() 2023-01-09 20:29:50 +01:00
SystemData.h Added variant trigger support. 2023-01-04 19:01:41 +01:00
UIModeController.cpp Moved UIModeController.cpp from the es-app/views directory to es-app 2022-01-17 21:53:23 +01:00
UIModeController.h Updated the include guards for UIModeController. 2022-01-17 21:59:00 +01:00
VolumeControl.cpp General refactoring and code cleanup. 2022-01-16 18:18:28 +01:00
VolumeControl.h Large refactoring to improve thread safety and improve singleton pattern usage. 2022-01-04 21:21:26 +01:00