ES-DE/es-core/src
2022-12-20 21:52:48 +01:00
..
animations Small refactoring of AnimationController. 2022-11-11 18:11:31 +01:00
components Some code cleanup. 2022-12-20 21:52:48 +01:00
guis Fixed some issues where bundled SVG images would not get cached at the correct resolution. 2022-08-30 20:26:48 +02:00
renderers Added theme support for defining relative brightness for images, videos and animations. 2022-12-14 20:17:41 +01:00
resources Added support for linear interpolation for font texture magnifications. 2022-12-07 18:24:00 +01:00
utils Some code cleanup. 2022-12-14 17:30:34 +01:00
AsyncHandle.h Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine. 2022-06-05 12:36:55 +02:00
AudioManager.cpp Fixed an issue where the audio device was accessed after it had been closed. 2022-01-05 00:08:50 +01:00
AudioManager.h Removed an unused function declaration in AudioManager. 2022-02-21 19:04:07 +01:00
CECInput.cpp Changed the RPi preprocessor name from _RPI_ to RASPBERRY_PI. 2022-04-19 17:29:29 +02:00
CECInput.h Large refactoring to improve thread safety and improve singleton pattern usage. 2022-01-04 21:21:26 +01:00
GuiComponent.cpp Some code cleanup. 2022-12-20 21:52:48 +01:00
GuiComponent.h Added gameselectorEntry properties to a number of elements. 2022-12-15 18:23:48 +01:00
HelpPrompt.h Removed some unnecessary typedefs and replaced the remaining ones with the more modern 'using' keyword. 2022-01-11 21:57:00 +01:00
HelpStyle.cpp Added support for linear interpolation for font texture magnifications. 2022-12-07 18:24:00 +01:00
HelpStyle.h Added support for a left/right trigger help system button. 2022-12-07 17:34:07 +01:00
HttpReq.cpp Some general code cleanup. 2022-09-07 19:59:27 +02:00
HttpReq.h Fixed lots of code formatting issues. 2021-09-27 21:06:07 +02:00
ImageIO.cpp Changed the renderer pixel format from RGBA to BGRA. 2022-10-28 00:08:41 +02:00
ImageIO.h Formatted the es-core source tree using clang-format. 2021-07-07 20:31:46 +02:00
InputConfig.cpp General refactoring and code cleanup. 2022-01-16 18:18:28 +01:00
InputConfig.h Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine. 2022-06-05 12:36:55 +02:00
InputManager.cpp Added an 'Ignore keyboard input' option to the input device settings menu. 2022-09-19 19:05:06 +02:00
InputManager.h Removed a huge amount of unnecessary Window* function arguments. 2022-01-19 18:01:54 +01:00
Log.cpp Removed some code comments. 2022-11-04 12:55:00 +01:00
Log.h Removed some code comments. 2022-11-04 12:55:00 +01:00
MameNames.cpp (Windows) Changed many logging entries to use backslashes instead of forward slashes as directory separators. 2022-07-01 16:39:18 +02:00
MameNames.h (RPi) Fixed a compiler error. 2021-11-17 21:38:27 +01:00
Scripting.cpp Added explicit sorting of the custom event scripts. 2022-09-07 20:01:04 +02:00
Scripting.h Added explicit sorting of the custom event scripts. 2022-09-07 20:01:04 +02:00
Settings.cpp gamelist.xml files are no longer loaded from the ROMs/system directories. 2022-12-20 20:20:02 +01:00
Settings.h Changed Settings::getInstance() from returning a smart_ptr to returning a regular pointer. 2022-01-04 21:54:55 +01:00
Sound.cpp Large update to get the new theme engine up and running. 2022-01-29 18:41:22 +01:00
Sound.h Large refactoring to improve thread safety and improve singleton pattern usage. 2022-01-04 21:21:26 +01:00
ThemeData.cpp (Windows) Converted forward slashes to backslashes for some log output entries involving file names. 2022-12-19 20:38:41 +01:00
ThemeData.h Added theme support for defining relative brightness for images, videos and animations. 2022-12-14 20:17:41 +01:00
Window.cpp Some code cleanup. 2022-12-20 21:52:48 +01:00
Window.h Changed the renderer pixel format from RGBA to BGRA. 2022-10-28 00:08:41 +02:00