ES-DE/es-core/src/components
2022-10-03 18:43:30 +02:00
..
primary Added 'none' as a supported carousel item type to show only text entries in the gamelist view. 2022-09-28 17:20:01 +02:00
AnimatedImageComponent.cpp Removed a huge amount of unnecessary Window* function arguments. 2022-01-19 18:01:54 +01:00
AnimatedImageComponent.h Removed a huge amount of unnecessary Window* function arguments. 2022-01-19 18:01:54 +01:00
BadgeComponent.cpp Prevented some unnecessary badge rendering. 2022-09-16 19:25:38 +02:00
BadgeComponent.h The badge overlay images are now retained in the texture cache. 2022-09-08 19:04:56 +02:00
BusyComponent.cpp Code cleanup by moving a lot of casts to the appropriate getter functions. 2022-02-11 23:38:23 +01:00
BusyComponent.h Removed a huge amount of unnecessary Window* function arguments. 2022-01-19 18:01:54 +01:00
ButtonComponent.cpp Fixed a rendering issue in ButtonComponent. 2022-09-04 23:55:53 +02:00
ButtonComponent.h Refactored the rendering code into proper classes. 2022-03-14 19:51:48 +01:00
ComponentGrid.cpp Some minor code cleanup. 2022-09-02 20:52:49 +02:00
ComponentGrid.h Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine. 2022-06-05 12:36:55 +02:00
ComponentList.cpp Fixed some menu alignment issues. 2022-09-05 23:05:09 +02:00
ComponentList.h Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine. 2022-06-05 12:36:55 +02:00
DateTimeComponent.cpp Changed the argument order for the TextComponent constructor. 2022-09-24 21:37:00 +02:00
DateTimeComponent.h Changed the argument order for the TextComponent constructor. 2022-09-24 21:37:00 +02:00
DateTimeEditComponent.cpp Added rounding to various translations like camera movements. 2022-09-05 20:13:47 +02:00
DateTimeEditComponent.h Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine. 2022-06-05 12:36:55 +02:00
FlexboxComponent.cpp Prevented some unnecessary badge rendering. 2022-09-16 19:25:38 +02:00
FlexboxComponent.h The badge overlay images are now retained in the texture cache. 2022-09-08 19:04:56 +02:00
GameSelectorComponent.h Made GameSelectorComponent not return the same game repeatedly in a row. 2022-09-12 19:48:11 +02:00
GIFAnimComponent.cpp Frame advances no longer take place for GIF and Lottie animations unless update() has been called. 2022-09-26 19:00:59 +02:00
GIFAnimComponent.h Refactored the rendering code into proper classes. 2022-03-14 19:51:48 +01:00
HelpComponent.cpp Changed the helpsystem properties entrySpacing and iconTextSpacing to relative values. 2022-03-20 19:07:52 +01:00
HelpComponent.h Added alignment support and separate dimming of gamelist and system views to the help system. 2022-03-18 20:14:51 +01:00
IList.h Eliminated some incorrect and unnecessary cursor stops in IList. 2022-08-19 17:17:34 +02:00
ImageComponent.cpp Replaced the NanoSVG library with LunaSVG. 2022-10-03 18:43:30 +02:00
ImageComponent.h Replaced the NanoSVG library with LunaSVG. 2022-10-03 18:43:30 +02:00
LottieAnimComponent.cpp Frame advances no longer take place for GIF and Lottie animations unless update() has been called. 2022-09-26 19:00:59 +02:00
LottieAnimComponent.h Suppressed MSVC compiler warnings C4251 caused by rlottie DLL interface exports. 2022-06-07 17:55:26 +02:00
MenuComponent.cpp Some minor code cleanup. 2022-09-02 20:52:49 +02:00
MenuComponent.h Removed a huge amount of unnecessary Window* function arguments. 2022-01-19 18:01:54 +01:00
NinePatchComponent.cpp Added support for texture mipmapping with trilinear filtering. 2022-09-05 23:36:49 +02:00
NinePatchComponent.h Refactored the rendering code into proper classes. 2022-03-14 19:51:48 +01:00
OptionListComponent.h Fixed some issues where bundled SVG images would not get cached at the correct resolution. 2022-08-30 20:26:48 +02:00
RatingComponent.cpp Added a dummy RatingComponent object to SystemView to keep the cached texture entries from expiring. 2022-09-08 18:59:33 +02:00
RatingComponent.h Set linear interpolation for the rating component in GuiMetaDataEd and GuiScraperSearch. 2022-09-03 21:43:36 +02:00
ScrollableContainer.cpp Fixed an issue where the scrollable container would not get properly sized after using the single-game scraper. 2022-09-27 21:56:15 +02:00
ScrollableContainer.h Fixed multiple issues in ScrollableContainer and added a new containerVerticalSnap property. 2022-09-16 18:49:39 +02:00
ScrollIndicatorComponent.h Removed the 'Enable menu scroll indicators' menu option. 2022-06-10 19:54:29 +02:00
SliderComponent.cpp Fixed two SliderComponent issues with inconsistent knob placements. 2022-09-28 17:23:44 +02:00
SliderComponent.h Refactored the rendering code into proper classes. 2022-03-14 19:51:48 +01:00
SwitchComponent.cpp Fixed some issues where bundled SVG images would not get cached at the correct resolution. 2022-08-30 20:26:48 +02:00
SwitchComponent.h Added support for setting component opacity from the theme configuration. 2022-02-12 17:38:55 +01:00
TextComponent.cpp Fixed an issue where the text background opacity was not calculated correctly. 2022-09-25 10:02:24 +02:00
TextComponent.h Changed the argument order for the TextComponent constructor. 2022-09-24 21:37:00 +02:00
TextEditComponent.cpp Fixed an issue where line breaks could not be inserted into multline text entry fields. 2022-09-18 15:35:13 +02:00
TextEditComponent.h Improved the behavior and consistency for the virtual keyboard when using non-standard keyboard mappings. 2022-06-10 19:28:01 +02:00
VideoComponent.cpp Fixed a heisenbug where videos would sometimes not get rendered on application startup. 2022-09-17 10:24:46 +02:00
VideoComponent.h Fixed an issue where audio for static videos in the gamelist view would get muted on navigation. 2022-09-29 20:18:33 +02:00
VideoFFmpegComponent.cpp Fixed an issue where the video player output frame width was not set correctly. 2022-10-01 17:19:53 +02:00
VideoFFmpegComponent.h Updated VideoFFmpegComponent for deprecated functions in FFmpeg 5.1 2022-09-30 23:20:36 +02:00