ES-DE/es-app/src
Leon Styhre b17c78bc42 Increased the default VRAM limit from 256 to 512 MiB and increased the maximum limit from 1024 to 2048 MiB.
Also increased the default VRAM limit for the Raspberry Pi from 184 to 192 MiB.
2022-10-30 09:11:59 +01:00
..
guis Increased the default VRAM limit from 256 to 512 MiB and increased the maximum limit from 1024 to 2048 MiB. 2022-10-30 09:11:59 +01:00
scrapers Added application platform identifiers for ScreenScraper. 2022-09-25 22:57:43 +02:00
views Fixed an issue where manually starting the screensaver would not prevent file animations from playing. 2022-10-27 21:34:32 +02:00
CollectionSystemsManager.cpp Minor change to a debug message in CollectionSystemsManager. 2022-10-29 12:56:35 +02:00
CollectionSystemsManager.h Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine. 2022-06-05 12:36:55 +02:00
EmulationStation.h Changed the version from 1.3.0-alpha to 2.0.0-alpha 2022-02-20 20:00:51 +01:00
FileData.cpp (Unix) Updated the .desktop file parser to handle some non-standard shortcut files. 2022-08-28 12:06:03 +02:00
FileData.h Fixed two issues were thumbnails and game images were not displayed for the Detailed and Video view styles respectively. 2022-06-03 19:56:30 +02:00
FileFilterIndex.cpp Moved UIModeController.cpp from the es-app/views directory to es-app 2022-01-17 21:53:23 +01:00
FileFilterIndex.h Made it possible to filter the 'Controller badge' metadata field. 2021-10-24 13:05:44 +02:00
FileSorts.cpp General refactoring and code cleanup. 2022-01-16 18:18:28 +01:00
FileSorts.h Fixed lots of compiler warnings reported by the -Wall and -Wpedantic flags. 2021-09-18 09:53:26 +02:00
GamelistFileParser.cpp (Windows) Changed many logging entries to use backslashes instead of forward slashes as directory separators. 2022-07-01 16:39:18 +02:00
GamelistFileParser.h Renamed GamelistFileParse to GamelistFileParser and moved it to its own namespace. 2022-01-15 14:12:56 +01:00
main.cpp Greatly improved application startup time by removing a lot of unnecessary splash screen re-rasterizations. 2022-08-23 22:34:56 +02:00
MediaViewer.cpp The media viewer now always loads all images upfront. 2022-09-08 20:38:47 +02:00
MediaViewer.h The media viewer now always loads all images upfront. 2022-09-08 20:38:47 +02:00
MetaData.cpp Renamed 'launch file' to 'folder link'. 2022-04-12 18:35:57 +02:00
MetaData.h Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine. 2022-06-05 12:36:55 +02:00
MiximageGenerator.cpp Updated the CImg functions and miximage generator for BGRA instead of RGBA pixel format. 2022-10-28 21:39:57 +02:00
MiximageGenerator.h General refactoring and code cleanup. 2022-01-16 18:18:28 +01:00
PlatformId.cpp Added support for the Adobe Flash (flash) game system. 2022-07-09 20:07:16 +02:00
PlatformId.h Added support for the Adobe Flash (flash) game system. 2022-07-09 20:07:16 +02:00
Screensaver.cpp Fixed an issue where the screensaver game info overlay would render at the wrong horizontal position. 2022-09-17 18:37:19 +02:00
Screensaver.h Fixed an issue where an invalid screensaver type entry in es_settings.xml could crash the application. 2022-09-16 19:18:43 +02:00
SystemData.cpp Missing theme files defined using variables now only trigger debug messages instead of errors or warnings. 2022-10-29 13:04:00 +02:00
SystemData.h Added experimental support for folder flattening. 2022-05-18 19:47:51 +02:00
UIModeController.cpp Moved UIModeController.cpp from the es-app/views directory to es-app 2022-01-17 21:53:23 +01:00
UIModeController.h Updated the include guards for UIModeController. 2022-01-17 21:59:00 +01:00
VolumeControl.cpp General refactoring and code cleanup. 2022-01-16 18:18:28 +01:00
VolumeControl.h Large refactoring to improve thread safety and improve singleton pattern usage. 2022-01-04 21:21:26 +01:00