toxieainc
|
d4633a868d
|
Revert "port some changes from MAME/MESS"
This reverts commit b5f3d8b68e1ae62a08b00a730b6b8150758c0af3.
|
2022-08-09 20:37:42 -07:00 |
|
toxieainc
|
03002d3f22
|
port some changes from MAME/MESS
|
2022-08-09 20:37:42 -07:00 |
|
toxieainc
|
2df681f009
|
equivalent optimizations, NFC
|
2022-08-09 20:37:42 -07:00 |
|
toxieainc
|
cb9d73c9d0
|
port some (simple) changes from MAME/MESS
|
2022-08-09 20:37:42 -07:00 |
|
trzy
|
d60feab2ca
|
Merge pull request #1 from toxieainc/master
Fix some errors, fix some performance warnings, and some simple (but effective) optimizations
|
2022-07-18 13:00:27 -07:00 |
|
toxie
|
7b87908631
|
Merge branch 'trzy:master' into master
|
2022-07-18 21:53:49 +02:00 |
|
toxieainc
|
27e071dafb
|
add comment
|
2022-07-18 21:43:13 +02:00 |
|
toxieainc
|
dda48d7606
|
address review
|
2022-07-17 20:29:25 +02:00 |
|
toxieainc
|
24173a2140
|
revert "" -> std::string()
|
2022-07-17 20:25:51 +02:00 |
|
toxieainc
|
c42a2d8951
|
check for __GNUC__ instead of just assuming it
|
2022-07-17 20:23:11 +02:00 |
|
trzy
|
bd4399bcea
|
Merge pull request #2 from ToBul/master
Games.xml: Align ROM names with MAME.
|
2022-07-16 21:01:44 -07:00 |
|
Tony Bulmer
|
e1e61c4bdc
|
Games.xml: Align ROM names with MAME.
Minor and inconsequential change.
Makes manual ROM building 'slightly' easier when using latest MAME ROM set (currently 0.245).
|
2022-07-12 10:45:39 +01:00 |
|
toxieainc
|
abb1273aa0
|
slightly optimize DrawTileLine (less branches/logic)
|
2022-07-11 18:49:02 +02:00 |
|
toxieainc
|
b98be0c2e7
|
optimize ReadRegister, as localtime (at least on MSVC/Windows) is significantly showing up in profiling
e.g. in SW Trilogy
caches localtime until time changes (i.e. limits calls to 1/sec)
|
2022-07-11 18:47:13 +02:00 |
|
toxieainc
|
ba7145df52
|
use intrinsics for endian swap
|
2022-07-11 18:42:15 +02:00 |
|
toxieainc
|
b2b8396947
|
missed 2 changed files with last commit
|
2022-07-11 18:27:44 +02:00 |
|
toxieainc
|
4961951a89
|
fix a real error (m68kdasm) and some harmless performance warnings and use modern headers
|
2022-07-11 18:10:41 +02:00 |
|
toxieainc
|
e0053b3a46
|
fix some real errors (Model3,InputSystem), minor errors (SCSP,SDL/Main) and some performance warnings
|
2022-07-11 17:43:59 +02:00 |
|
Bart Trzynadlowski
|
46eff8c5eb
|
supermodel_build_bot.py: New build bot script for GitHub
|
2022-06-25 15:53:47 -07:00 |
|
trzy
|
35a7e8a60b
|
Update README.md
|
2022-06-25 15:53:36 -07:00 |
|
Bart Trzynadlowski
|
237f2756c0
|
Rules.inc: whitespace error
|
2022-06-23 12:41:32 -07:00 |
|
Bart Trzynadlowski
|
d42f7d6563
|
Rules.inc: Fixed git revision parsing
|
2022-06-23 12:38:58 -07:00 |
|
Bart Trzynadlowski
|
8c8cc3d32b
|
Preparing for Git snapshot build bot and updated copyright header to reference full lifespan of Supermodel repo
|
2022-06-23 12:34:02 -07:00 |
|
trzy
|
3803d6b705
|
Updated Supermodel.ini comment to reference Supermodel.log instead of error.log
|
2022-06-20 23:42:42 -07:00 |
|
Bart Trzynadlowski
|
015b96026a
|
Corrections to README.md and Supermodel.ini
|
2022-06-20 23:41:43 -07:00 |
|
Bart Trzynadlowski
|
6460a06c1a
|
Removed disassembly of Scud Race Plus
|
2022-06-20 23:31:34 -07:00 |
|
trzy
|
849f2e8407
|
Update README.md
Trying again to make the images fit side-by-side.
|
2022-06-20 23:24:01 -07:00 |
|
trzy
|
ff7f6d5a44
|
Update README.md
Fixed image layout and added some links.
|
2022-06-20 23:21:50 -07:00 |
|
Bart Trzynadlowski
|
b58b5ce46d
|
Smaller Real3D logo
|
2022-06-20 23:07:32 -07:00 |
|
Bart Trzynadlowski
|
81a43e0384
|
Added initial REAMDE.md
|
2022-06-20 22:59:19 -07:00 |
|
Ian Curtis
|
a742a73772
|
njz3: Fix sound volume with new quadrophonic audio code
|
2022-06-19 16:15:54 +00:00 |
|
Ian Curtis
|
e3bc56c8f1
|
values must be signed, to handle negative numbers, my bad
|
2022-06-14 21:24:43 +00:00 |
|
Ian Curtis
|
78eab65749
|
minor fix
|
2022-06-14 18:14:06 +00:00 |
|
Bart Trzynadlowski
|
7be381c9ba
|
Added configurable refresh rate. Default is 60 but -true-hz on the command line enables 57.524 Hz mode, which some players report making Spikeout and the timing of combos in VF3 more authentic. The config key is RefreshRate and is specified as a floating point value. Should the desire arise, arbitrary refresh rates can be set in Supermodel.ini using this key but almost no validation of the value is performed. Thanks to forum user trap15 for the original code and PonMi for advocating for this patch to be included.
|
2022-06-12 17:51:57 +00:00 |
|
Ian Curtis
|
83e7b5f45d
|
njz3: Proper quadrophonic audio support. Need 4+ speakers to take advantage otherwise down mixed to stereo.
|
2022-06-09 21:10:39 +00:00 |
|
Bart Trzynadlowski
|
5e61e2f388
|
Added default values for PortIn, PortOut, and AddressOut
|
2022-03-31 23:09:32 +00:00 |
|
Ian Curtis
|
84ae9df665
|
fix: explicit specialization requires 'template <>'
|
2022-02-06 17:32:44 +00:00 |
|
Bart Trzynadlowski
|
fe7baa108f
|
Bitmap size field in the BITMAPV4HEADER was not being set correctly (the image viewers I've been using are unaffected by this but it ought to be corrected)
|
2022-02-05 06:44:53 +00:00 |
|
Bart Trzynadlowski
|
3f6937e1a6
|
When dumping textures, two T1RGB5 texture maps are written: with and without contour processing. Contour processing can be disabled per-polygon and some textures intended to be used without contour processing contain pixels with T=1 that are clearly not supposed to be transparent. We now output textures_t1rgb5_contour.bmp and textures_t1rgb5_opaque.bmp.
|
2022-02-05 00:52:34 +00:00 |
|
Bart Trzynadlowski
|
32933ef9b0
|
Added a -dump-textures option (config key DumpTextures) that writes texture BMP files, one for each known format (12 in all currently)
|
2022-02-01 23:15:06 +00:00 |
|
Matthew Daniels
|
646b46fd4b
|
Adjust the number of PowerPC cycles executed per frame to assume 57.524 Hz refresh rate
Fighting Vipers 2 attract mode no longer requires 100+ MHz to run smoothly
Supermodel itself still runs at 60 Hz
|
2022-01-23 15:32:53 +00:00 |
|
Ian Curtis
|
0ef90899e1
|
Double buffer the line of sight values. Should allow the correct values to be returned if GPU threading is enabled.
|
2022-01-02 12:48:09 +00:00 |
|
Matthew Daniels
|
1a7e319aaf
|
Fixing Magical Truck Adventure bad ROM dump which was causing attract mode to stop rendering
|
2021-12-29 13:18:20 +00:00 |
|
Ian Curtis
|
bc774ca10e
|
methods should be marked as noexcept because they cannot throw
|
2021-12-19 17:48:38 +00:00 |
|
Ian Curtis
|
b8aac0a4f8
|
white space.
|
2021-12-17 23:58:20 +00:00 |
|
Ian Curtis
|
6f7130c50b
|
Better document real3d registers
|
2021-12-17 23:57:12 +00:00 |
|
Matthew Daniels
|
6ff099b5ba
|
Clear all Real3D DMA registers on reset; uninitialized values were causing issues with MSVC debug builds
|
2021-12-17 23:36:54 +00:00 |
|
Matthew Daniels
|
3e9c887277
|
Another header include fix
|
2021-12-15 14:47:41 +00:00 |
|
Matthew Daniels
|
94772ae3d9
|
Include required header files in Model3GraphicsState.h - fixes potential build errors in GCC
|
2021-12-15 13:55:27 +00:00 |
|
Matthew Daniels
|
0c47ac831a
|
Increase MIDI FIFO buffer size for SCSP; should prevent FIFO overflows
Also use similar macro for DSB FIFO buffer
|
2021-11-30 23:01:37 +00:00 |
|