Stenzek
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2efda31694
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Misc: More enum cast warning fixes
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2023-09-05 22:10:50 +10:00 |
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Stenzek
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60aca2fc4d
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Misc: Swap LIKELY/UNLIKELY macros for attributes
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2023-09-05 22:10:50 +10:00 |
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Stenzek
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adc124c759
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Misc: Unreachable code warning fixes
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2023-09-05 22:10:50 +10:00 |
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Stenzek
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605aa3c53a
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Misc: Swap gsl::span for std::span
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2023-09-05 22:10:50 +10:00 |
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Stenzek
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391307efaa
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Common: Drop fallback path for HeterogeneousContainers
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2023-09-05 21:37:04 +10:00 |
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Stenzek
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9b47561c89
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Misc: C++20 fixes
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2023-09-05 21:37:03 +10:00 |
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Stenzek
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4c5b650d11
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FullscreenUI: Tag some missing translation strings
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2023-09-04 22:45:44 +10:00 |
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Stenzek
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a4c7293d28
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CPU: Fix breakpoints/single stepping
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2023-09-03 19:49:34 +10:00 |
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Stenzek
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4974a8015f
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GPU/HW: Fix texture filtering making everything transparent
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2023-09-03 18:06:27 +10:00 |
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Stenzek
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585cf25ac4
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GPU: Add downsample scale option
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2023-09-03 17:10:40 +10:00 |
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Stenzek
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80e3d29ab8
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Misc: clang-cl warning clean-up
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2023-09-03 14:30:26 +10:00 |
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Stenzek
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7f446526d1
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FullscreenUI: Fix some option values not being translated
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2023-09-03 13:20:45 +10:00 |
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Stenzek
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0076ab5cc4
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System: Restore context after pumping messages
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2023-09-03 13:14:22 +10:00 |
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Stenzek
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25fb69564b
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GameDatabase: Fix stale database cache check
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2023-09-02 23:17:56 +10:00 |
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Stenzek
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7ad1b8d093
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GPU: Add wireframe rendering/overlay
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2023-09-02 22:26:03 +10:00 |
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Stenzek
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e804b5e701
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GPUDevice: Support geometry shaders
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2023-09-02 22:09:22 +10:00 |
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Stenzek
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4fc984e082
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Qt: Add setup wizard
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2023-09-02 21:44:15 +10:00 |
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Stenzek
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5480e42cd1
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ImGuiManager: Fix changing global scale through FSUI
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2023-09-02 21:44:08 +10:00 |
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Stenzek
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bcda86d782
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GPU: Fix non-internal resolution screenshots
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2023-09-02 21:44:08 +10:00 |
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Stenzek
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9e8ff3969e
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GPU: Clamp UVs to active rect when presenting
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2023-09-02 21:44:08 +10:00 |
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Stenzek
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cee4f93097
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Build: Use precompiled headers
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2023-09-02 21:44:08 +10:00 |
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Stenzek
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0da14a5442
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GPU/Vulkan: Fix MSAA
And disable sample rate shading ("SSAA") on AMD, Intel, and broken
mobile drivers, because it doesn't work.
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2023-09-01 21:25:12 +10:00 |
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Stenzek
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09e7a5843f
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GPU: Add scaling shader support
Currently only Bilinear (Sharp).
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2023-08-31 23:38:11 +10:00 |
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Stenzek
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9439cf65a3
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AnalogController: Always use analog mode from save state
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2023-08-31 22:09:17 +10:00 |
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Stenzek
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5421900bb2
|
System: Add InterruptExecution()
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2023-08-30 22:20:36 +10:00 |
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Stenzek
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2915d4ce01
|
System: Remove memory card warnings on config change
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2023-08-30 22:20:36 +10:00 |
|
Stenzek
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b483931444
|
System: Allow overriding BIOS in boot parameters
|
2023-08-30 22:20:36 +10:00 |
|
Stenzek
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15af10e82a
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System: Expose memory save states
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2023-08-30 22:20:36 +10:00 |
|
Stenzek
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ae9cf5b889
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BIOS: Add FindBIOSPathWithHash()
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2023-08-30 22:20:36 +10:00 |
|
Stenzek
|
afaf5ddafd
|
System: Centralize frame presentation
|
2023-08-30 22:20:36 +10:00 |
|
Stenzek
|
9e7d48cf85
|
Settings: Ensure Reshade directory gets created
|
2023-08-30 02:02:53 +10:00 |
|
Stenzek
|
199c53f3af
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BIOS: Replace TTY patch with syscall hook
|
2023-08-30 00:44:01 +10:00 |
|
Stenzek
|
92b1c21b8a
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CPU: Fix crash on breakpoint add/trace enable
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2023-08-30 00:44:01 +10:00 |
|
Stenzek
|
b217f64bcf
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PostProcessing: Refactor config to use separate sections
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2023-08-30 00:44:01 +10:00 |
|
Stenzek
|
8db8baf33f
|
GPUDevice: Move display logic to GPU
|
2023-08-30 00:44:00 +10:00 |
|
Stenzek
|
6c185ca17b
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GPUDevice: Remove mouse pointer position
|
2023-08-30 00:44:00 +10:00 |
|
Stenzek
|
674f9a5b1c
|
Resources: Remove embedded crosshair image
|
2023-08-30 00:44:00 +10:00 |
|
Stenzek
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259193a8e5
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GPUDevice: Move software cursor to ImGuiManager
|
2023-08-30 00:44:00 +10:00 |
|
Stenzek
|
39b8dcda6e
|
GPU/HW: Fix wrapped image writes
|
2023-08-30 00:44:00 +10:00 |
|
Stenzek
|
e23c9875d5
|
Misc: Split core and util Host
|
2023-08-30 00:44:00 +10:00 |
|
Stenzek
|
3e82409c10
|
GPU/HW: Fix base settings not updating on change
|
2023-08-25 21:53:33 +10:00 |
|
Stenzek
|
08acc3144c
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Host: Avoid leaving GPU state unbound after represent
|
2023-08-24 18:04:52 +10:00 |
|
Stenzek
|
dc9c99438b
|
Misc: Post-refactor cleanups
|
2023-08-24 18:01:32 +10:00 |
|
Stenzek
|
82cdef45b3
|
System: Fix crash on non-database game
|
2023-08-23 19:39:22 +10:00 |
|
Stenzek
|
c7f987bfb7
|
System: Share memory cards in multi-disc games
Even without playlists.
|
2023-08-23 18:41:14 +10:00 |
|
Stenzek
|
7d914a9384
|
Qt: Use disc sets for changing discs
|
2023-08-23 18:41:14 +10:00 |
|
Stenzek
|
2419008242
|
GameDatabase: Parse discSetName/discSetSerials
|
2023-08-23 18:41:14 +10:00 |
|
Stenzek
|
76b5b8ad06
|
MSBuild: Support building with clang-cl
|
2023-08-21 22:38:55 +10:00 |
|
Stenzek
|
bf15d13eb7
|
dep/xbyak: Update to v6.73
|
2023-08-21 22:38:31 +10:00 |
|
Stenzek
|
e3d9ba4c99
|
Rewrite host GPU abstraction
- Don't have to repeat the same thing for 4 renderers.
- Add native Metal renderer.
|
2023-08-20 21:55:38 +10:00 |
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