Commit graph

2110 commits

Author SHA1 Message Date
Connor McLaughlin 2c2304b5b7 System: Fix inverted ifdef 2023-01-12 18:12:58 +10:00
Connor McLaughlin 3b038fd27d System: Further improve frame timing consistency 2023-01-12 18:02:12 +10:00
Connor McLaughlin af5d49649c MDEC: Add option to use old conversion routines
That way texture packs for games which use MDEC for decoding
backgrounds will still be compatible.
2023-01-12 17:01:04 +10:00
Connor McLaughlin 3e0be0a577 MDEC: Tweak block timing further
Improves frame rate during animated backgrounds in Final Fantasy VII.
2023-01-12 16:48:34 +10:00
Connor McLaughlin 50a616421f System: Add -exe parameter for overriding boot executable
Lets you re-use a disc image, but boot a different file.
2023-01-11 19:49:11 +10:00
Connor McLaughlin ba7517fccc Timers: Fix debug window rendering in hidpi 2023-01-11 19:15:59 +10:00
Connor McLaughlin 3e16746e85 Pad: Convert to namespace 2023-01-11 19:15:59 +10:00
Connor McLaughlin 835834f8f4 SIO: Convert to namespace 2023-01-11 19:15:59 +10:00
Connor McLaughlin 0683b9fa0e InterruptController: Convert to namespace 2023-01-11 19:15:59 +10:00
Connor McLaughlin db364d0e95 Timers: Convert to namespace 2023-01-11 19:15:59 +10:00
Connor McLaughlin 3acf569d67 DMA: Convert to namespace 2023-01-11 19:15:59 +10:00
Connor McLaughlin 90fe071dda CDROM: Adjust Init timing 2023-01-11 19:15:59 +10:00
Connor McLaughlin 05eea3cd2b CPU/CodeCache: Always compute uncached fetch ticks
Running code out of uncached ROM is slowwww.
2023-01-11 19:15:59 +10:00
Connor McLaughlin b74eb37996 ImGuiOverlays: Display PAL/NTSC in resolution 2023-01-09 22:20:27 +10:00
Connor McLaughlin 2c125bde8c CDROM: Fix size of debug window 2023-01-09 22:20:27 +10:00
Connor McLaughlin 9de849aa66 CDROM: Delay async interrupts immediately after ACKs
Fixes music playback stopping in Ogre Battle.

Closes #2596.
Closes #575.
2023-01-09 22:20:27 +10:00
Connor McLaughlin dd73811628 CDROM: Convert to namespace 2023-01-09 22:20:27 +10:00
Connor McLaughlin 19b4f4e921 System: Add frame time graph 2023-01-07 13:10:43 +10:00
Dolphin 91a6608118 mark some analog controller/joystick messages as translatable 2023-01-07 10:35:17 +09:00
Connor McLaughlin 1bb321c41f MDEC: Don't round when texture replacements are enabled
This changes texture hashes, and people got annoyed :/
2022-12-27 22:17:58 +10:00
Connor McLaughlin 928dd0e665 MDEC: Fix Linux compiling 2022-12-21 17:30:22 +10:00
Connor McLaughlin c2e15b0078 System: Fix toggling Show GPU Usage at runtime 2022-12-20 21:32:51 +10:00
Connor McLaughlin d65cbe42ae GPU: Truncate instead of rounding 24bpp->16bpp
Thanks to axetion for writing a test to confirm this is what the console
GPU indeed does.
2022-12-20 21:19:58 +10:00
Connor McLaughlin 1c8ef86f12 MDEC: Convert to namespace 2022-12-20 21:18:30 +10:00
Connor McLaughlin 3082fd55d7 Qt: Add output audio device selection 2022-12-14 17:58:14 +10:00
Connor McLaughlin 8ab46d0713 MDEC: Redo IDCT and conversion
RE2 backgrounds look better now (mainly due to the 24bpp->16bpp
conversion). Also implements signed output (untested).
2022-12-14 17:28:34 +10:00
Connor McLaughlin 1905ce3e01 CDROM: Don't prevent GetlocL after Init
Console apparently just returns whatever was in memory, even though it
seeked to the start. Fixes Meremanoid booting.
2022-12-08 19:56:00 +10:00
Connor McLaughlin e27f259bf8 System: Fix broken missing-SBI detection 2022-12-06 18:09:40 +10:00
Connor McLaughlin 7101b86d2f System: Don't unconditionally apply TTY enable patch
Fixes Intelligent Qube hang.
2022-12-06 13:31:35 +10:00
Connor McLaughlin 8c7a192128 Misc: Add copyright/license statement to applicable files
Should've did this in the beginning.
2022-12-04 21:03:49 +10:00
Connor McLaughlin 1ba877409f HostDisplay: Remove sleep logging
Accidentially left this in...
2022-12-04 18:34:02 +10:00
Connor McLaughlin f8cb480779 Timer: Improve SleepUntil() 2022-12-04 15:40:46 +10:00
Connor McLaughlin 7d3ac98cc6 HostDisplay: Manually throttle fullscreen UI presentation
Fixes flickering screen in fullscreen with Vulkan.
2022-12-04 14:06:56 +10:00
Connor McLaughlin eafa4fb1a3 HostDisplay: Simplify method naming
Match PCSX2.
2022-12-04 13:22:13 +10:00
Connor McLaughlin 71c558625e GPU/SW: Fix incorrect min/max in polylines
Thanks to FPGAzumSpass for catching.
2022-11-28 18:04:58 +10:00
Connor McLaughlin a6f5ac264e CDROM: Handle some edge cases
- Reel Fishing: Reads while an implicit seek is still going.
 - Transformers - Beast Wars: Needs a longer delay when it issues a
   ReadN after a SeekL and simulated position hits exactly.
2022-11-28 18:04:28 +10:00
Connor McLaughlin cf05037428 GPU: Fix GL shaders on Mesa with PGXP + uncorrected colours 2022-11-22 23:14:54 +10:00
Connor McLaughlin 201a671709 System: Fix dumping audio on boot 2022-11-21 12:55:24 +10:00
Connor McLaughlin 6db90e8116 BIOS: Add detection of OpenBIOS 2022-11-15 21:22:42 +10:00
Spencer Alves ffa120d4e2 Achievements: Fix building Qt frontend with achievements disabled 2022-11-15 18:32:40 +10:00
Connor McLaughlin a6a52b31ad Achievements: Add option to disable notifications 2022-11-05 15:01:48 +10:00
Connor McLaughlin 601e3586b2 CPU/CodeCache: Impove overflow handling 2022-11-05 14:43:52 +10:00
Connor McLaughlin 72dfbaf6cc Misc: Backports from PCSX2 UI 2022-10-23 14:49:44 +10:00
Connor McLaughlin f5b7311a45 Controllers: Make deadzone circular 2022-10-21 21:20:21 +10:00
Connor McLaughlin b6686b8239 System: Preserve controller type on core settings reset 2022-10-21 00:30:42 +10:00
Connor McLaughlin 11ba87059e HostDisplay: Remove parameters which get pulled from config
No point duplicating them.
2022-10-14 00:14:34 +10:00
Connor McLaughlin ccfe3925fc HostDisplay: Use border sampling for post processing shaders 2022-10-13 22:53:16 +10:00
Connor McLaughlin c9d13c028e CDROM: Debugger names for some commands 2022-10-13 22:53:16 +10:00
Connor McLaughlin adf41b9bbd D3D12HostDisplay: Implement post processing 2022-10-13 22:13:09 +10:00
Connor McLaughlin cc3fadba14 Qt: Move downsampling to enhancement settings 2022-10-13 17:55:25 +10:00
Connor McLaughlin 0709f92ac1 Misc: Cleanup/deduplicate from c9cba5e 2022-10-13 17:37:39 +10:00
Connor McLaughlin 5498ddfab7 RegTest: Port to new host abstractions 2022-10-13 17:27:09 +10:00
nobody 553d58052b Expose Display Host Aligment as a Setting in Ini 2022-10-09 00:55:56 -04:00
Connor McLaughlin e395a74832 Settings: Fix default values for achievements 2022-10-09 14:21:01 +10:00
Connor McLaughlin 4feb5ad548 Controller: Make InAnalogMode() virtual 2022-10-09 14:10:54 +10:00
Connor McLaughlin 3a3f571ecc Settings: Persist OSD options when resetting 2022-10-08 23:36:39 +10:00
Connor McLaughlin 1745d3e803 Settings: Don't allow both runahead and rewind 2022-10-08 23:36:24 +10:00
Connor McLaughlin 42768c3101 Achievements: Fix a few minor issues 2022-10-08 21:21:33 +10:00
Connor McLaughlin 550b4928c2 Achievements: Backports from PCSX2 2022-10-08 20:25:42 +10:00
Connor McLaughlin 10f98106dd Misc: Normalize code vs serial usage 2022-10-05 18:29:44 +10:00
Connor McLaughlin 5f6490f68b GPU/Vulkan: Fix downloads messing up later commands 2022-10-05 18:29:43 +10:00
Connor McLaughlin 587fbf6ca7 System: Disable auto analog mode when starting shell 2022-10-04 00:20:37 +10:00
Connor McLaughlin 8f39ad3555 GPU/OpenGL: Don't recreate context on sw switch when using GLES 2022-10-04 00:00:56 +10:00
Connor McLaughlin 106addf5a8 Qt: Fix shutdown and save state in fullscreen UI 2022-10-04 00:00:56 +10:00
Connor McLaughlin f25d7f6e09 Misc: Fix various warnings 2022-10-04 00:00:56 +10:00
Connor McLaughlin a9038133c8 HostDisplay: Common texture base class for all APIs 2022-10-04 00:00:56 +10:00
Connor McLaughlin 12d400b76a OpenGLHostDisplay: Replace GL ID handle with texture class 2022-10-03 21:08:42 +10:00
Connor McLaughlin 971bba07d6 GPU: Make perspective-correct color interpolation toggleable 2022-10-03 21:08:41 +10:00
Connor McLaughlin 8aa1c8827c GPU/D3D11: Purge D3D11::StagingTexture 2022-09-26 22:15:51 +10:00
Connor McLaughlin 6bafcea94f HostDisplay: Remove DestroyRenderDevice() 2022-09-26 22:15:51 +10:00
Connor McLaughlin 84917ec6aa Common/Image: Add resize methods 2022-09-26 22:15:51 +10:00
Connor McLaughlin f7aa7c659c D3D11/Texture: Add layers/texture arrays 2022-09-26 22:15:50 +10:00
Connor McLaughlin e7fb42347f GL/Texture: Add multi-layer/level support 2022-09-26 22:15:50 +10:00
Connor McLaughlin 5ef0ad1ec6 GPU/Vulkan: Get rid of additional stream buffer 2022-09-26 22:15:50 +10:00
Connor McLaughlin cb1e15da58 GPU/D3D12: Fix incorrect stream buffer upload size 2022-09-26 22:15:50 +10:00
Connor McLaughlin 4668334516 GameDatabase: Make unknown controller types non-fatal 2022-09-26 22:15:50 +10:00
Connor McLaughlin 9d27f7095f Vulkan: Use Vulkan Memory Allocator 2022-09-26 22:15:50 +10:00
Connor McLaughlin 37d579c652 BIOS: Compile fix 2022-09-26 20:42:35 +10:00
Connor McLaughlin 864dffc789
Merge pull request #2894 from lukahn/patch-1
Update bios.cpp
2022-09-25 13:07:04 +10:00
Connor McLaughlin d25a9a22e3 System: Fix per-game bindings being used when disabled 2022-09-24 13:14:24 +10:00
Connor McLaughlin 736996ab38 Controller: Add invert and button deadzone options 2022-09-24 13:14:13 +10:00
Luke Wakefield 2cfbd43bb6
Update bios.cpp
Adding PS1 BIOS files from PS2 consoles.
2022-09-23 16:08:07 +10:00
Hugo Locurcio 8152b99ea4
Warn about the high performance cost of JINC2 and xBR filtering
These options (especially xBR) have a very high cost. In my experience,
xBR has a greater impact on the framerate than enabling 4× SSAA or PGXP
in CPU mode (whose quality increase is much more obvious).

These options are also essentially unusable on mobile, regardless of
how powerful your device is. As a result, this adds warnings both
in the option names and the description.

Bilinear filtering is not affected by this performance cost, as GPUs
can perform this in hardware without having to emulate filtering
through a shader.
2022-09-22 14:23:31 +02:00
Connor McLaughlin d26fef3e4e Achievements: Add leaderboard toggle (+ some minor fixes) 2022-09-21 23:47:58 +10:00
Connor McLaughlin 5568de1e03 Achievements: Add sound effects 2022-09-21 23:06:23 +10:00
Connor McLaughlin cba4bb4ab2 Achievements: Show primed/challenge-in-progress achievements 2022-09-21 23:06:23 +10:00
Connor McLaughlin 3dcd901885 MemoryCardImage: Support importing mem/psx and a few other formats
Untested.
2022-09-18 19:39:57 +10:00
Connor McLaughlin a062cc4706 VulkanHostDisplay: Fix uploading of strided textures 2022-09-18 12:10:36 +10:00
Connor McLaughlin 3e16dbfc37 System: Fix crash when toggling memory exceptions off 2022-09-17 15:56:05 +10:00
Connor McLaughlin 05eecf9944 System: Fix very low underclocks locking up 2022-09-17 15:56:05 +10:00
Connor McLaughlin 21b7261dc9 System: Fix turbo getting dropped on renderer switch 2022-09-13 17:50:42 +10:00
Connor McLaughlin 0b3461338c HostDisplay: Use streaming for sw renderer display 2022-09-13 17:50:42 +10:00
Connor McLaughlin 023900dc77 System: Fix inverted save screenshot colour channels 2022-09-09 13:31:13 +10:00
Connor McLaughlin bec0d6e7df HostDisplay: Add GPU usage statistics 2022-09-03 14:17:51 +10:00
Connor McLaughlin 35f272b336 Settings: Set default controller type to AnalogController 2022-08-29 20:34:12 +10:00
Connor McLaughlin 3a5bf6d29b System: Move overlay checking to common 2022-08-27 16:52:24 +10:00
Connor McLaughlin 1aa7facda8 Frontends: Pick best render API based on renderer
Stops unnecessary display recreation in big picture UI.
2022-08-26 23:30:45 +10:00
Connor McLaughlin cab51c6764 FullscreenUI: Re-enable most previously-missing settings 2022-08-26 01:26:55 +10:00
Connor McLaughlin cac2714555 GPU/OpenGL: Also disable texture buffer for ANGLE
Hopefully resolves issues with Exynos S22+.
2022-08-26 01:26:13 +10:00
Connor McLaughlin 7277d29ff9 Host: Move CreateDisplayForAPI() into common code 2022-08-25 00:55:58 +10:00
Connor McLaughlin 7bbacd2392 Misc: Remove unused code 2022-08-22 19:55:38 +10:00
Connor McLaughlin c7e8233b7b System: Move present skip check to core 2022-08-19 00:07:14 +10:00
Connor McLaughlin 0f82dc9161 System: Use streaming for compressed save 2022-08-18 23:10:15 +10:00
Connor McLaughlin 759938a5cf System: Support compressing save states 2022-08-18 23:10:15 +10:00
Connor McLaughlin c66a9f117d System: Don't empty buffers on state load 2022-08-18 23:10:15 +10:00
Connor McLaughlin 86cba1e04d System: Fix present skip getting activated on unpause
When using vsync+sync to host refresh+optimal frame pacing.
2022-08-16 21:23:16 +10:00
Connor McLaughlin 16d15f5c65 InputManager: Don't load bindings for inactive multitap ports 2022-08-16 00:05:46 +10:00
Connor McLaughlin 3abf1df362 System: Fix volume after toggling fast forward 2022-08-15 17:23:34 +10:00
Connor McLaughlin 5b2c18e27c SPU: Convert to namespace 2022-08-15 17:22:23 +10:00
Connor McLaughlin 6c69cf33c2 System: Fix loading states with different media path 2022-08-15 17:14:34 +10:00
Connor McLaughlin 795ddee79c Qt: Fix relative mode for PSMouse 2022-08-10 17:08:59 +10:00
Connor McLaughlin 4faa49d42c System: Fix framerate spike after pausing in debugger 2022-08-10 15:19:15 +10:00
Connor McLaughlin 916900be5d Misc: More warning fixes 2022-08-10 14:33:31 +10:00
Connor McLaughlin 477bb3d554 Misc: Clean up a few warnings 2022-08-10 13:41:13 +10:00
Connor McLaughlin c3da236f92 System: Preparations for per-game controller settings 2022-08-10 13:09:48 +10:00
Connor McLaughlin 54c2447ff3 System: Rework some throttler/vsync logic 2022-08-10 13:09:32 +10:00
Connor McLaughlin 6aa2e9017b GameDatabase: Fix cache not invalidating when out-of-date 2022-08-10 13:03:53 +10:00
Connor McLaughlin 5ac9c3f022 Controller: Add multiplier/format to settings 2022-08-10 13:03:15 +10:00
Connor McLaughlin 093979a65a Build: Disable mmap fastmem for Apple Silicon
It uses 16K pages, which means we'd also have to protect at 16K
granularity... which might be okay, but there's probably going to be
more faults due to code/data in the same page, which negates much of the
benefit.
2022-08-07 01:31:24 +10:00
Connor McLaughlin 1289064316 Settings: Drop audio sync option
Not relevant since time stretching was added.
2022-08-05 17:57:47 +10:00
Connor McLaughlin 57c1ca97f7 Qt: Hook up audio driver selection 2022-08-05 17:50:28 +10:00
Connor McLaughlin 06ecc50797 System: Fix CPU usage not showing for sw-renderer-for-readbacks 2022-08-05 17:17:29 +10:00
Connor McLaughlin 8f314c8d49 System: Fix vsync resetting on pause and fast forward on boot 2022-08-05 17:09:44 +10:00
Connor McLaughlin 589785f8a0 System: Don't print whole path in save OSD messages 2022-08-05 17:09:02 +10:00
Connor McLaughlin 6bf0ad789e fixup! Misc: Necessary emucore changes for Android 2022-08-05 17:07:07 +10:00
Connor McLaughlin 523297c60e System: Fix querying invalid handle on boot 2022-08-05 17:06:50 +10:00
Connor McLaughlin 9c3e4c78c8 System: Fix match window aspect ratio not working on startup 2022-08-05 17:06:02 +10:00
Connor McLaughlin 25d2148ae4 Misc: Necessary emucore changes for Android 2022-08-05 17:05:21 +10:00
Connor McLaughlin bdb486ccaa Settings: Fix build without cubeb 2022-08-04 21:39:15 +10:00
Connor McLaughlin ea65c0970c FrontendCommon: Drop SDL2 audio output 2022-08-04 21:34:16 +10:00
Connor McLaughlin 679f1a51db CommonHost: Fix volume hotkeys 2022-08-04 21:20:26 +10:00
Connor McLaughlin e91ec23e84
Merge pull request #2856 from Guwange/fix_translation_context_guncon
Fix translation context for GunCon
2022-08-04 21:08:43 +10:00
Dolphin 44bf0ef8cb fix translation context for AnalogJoystick 2022-08-04 01:10:24 +09:00
Dolphin c0626f0535 Fix translation context for GunCon 2022-08-04 00:02:19 +09:00
Connor McLaughlin e1383d15aa CDROM: Fix crash when changing readahead sectors 2022-08-01 23:07:40 +10:00
Silent c98e0bd096
Bus: Added RAM, RAM_SIZE and RAM_MASK exports for external debugger usage
Useful e.g. for Cheat Engine.
2022-07-31 10:43:26 +02:00
Connor McLaughlin 3505ca26e0 SaveStateSelectorUI: Fix loading/saving without popup 2022-07-31 17:33:03 +10:00
Connor McLaughlin a899ca88f2 Build: Make OpenGL/Vulkan renderers optional
And disabled on Windows/arm64.
2022-07-31 01:14:28 +10:00
Connor McLaughlin cb127b6412 Common: Remove Event 2022-07-30 21:55:12 +10:00
Connor McLaughlin eb166220b1 GPU/SW: Replace event with semaphore 2022-07-30 21:49:56 +10:00
Connor McLaughlin 89659db7ee Path: Unicode handling and tests for SanitizeFileName 2022-07-30 21:46:14 +10:00
Connor McLaughlin be5b979713 AudioStream: Make speed changes less poppy 2022-07-29 21:16:02 +10:00
Connor McLaughlin 68b5dd869c SPU: Add time stretched audio output 2022-07-28 22:10:47 +10:00
Connor McLaughlin 97506a811e ImGuiManager: Fix default OSD scale 2022-07-28 22:10:47 +10:00
Connor McLaughlin a461ba8be6 System: Update speed limiter on boot 2022-07-28 22:10:46 +10:00
Connor McLaughlin 6b8b08ef61 System: Fix invalid memory read in SW thread stats 2022-07-28 22:10:46 +10:00
Connor McLaughlin 6386004b2c FullscreenUI: Fix incorrect vsync state on unpause 2022-07-26 21:46:18 +10:00
Connor McLaughlin c2f4b7e7b8 CDROM: Only apply extra remove delay on disc swap 2022-07-26 20:14:45 +10:00
Connor McLaughlin 1057e42956 CDROM: Add additional time to auto disc swap 2022-07-26 18:52:25 +10:00
Connor McLaughlin 8af4f4f01a Common: ScopeGuard -> ScopedGuard 2022-07-26 18:37:16 +10:00