Commit graph

474 commits

Author SHA1 Message Date
Connor McLaughlin b57f1d4a60 HostInterface: Implement non-vsync based speed throttler
Needed for PAL games.
2019-11-16 20:52:39 +10:00
Connor McLaughlin 246c97ccb3 System: Scaffolding for multi-system/multi-bios 2019-11-16 20:50:59 +10:00
Connor McLaughlin d6209937fb CDROM: Properly handle audio sectors in SeekL 2019-11-16 12:54:41 +10:00
Connor McLaughlin f12b97e98b DMA: Add missing transfer_ticks to save state 2019-11-16 01:51:22 +10:00
Connor McLaughlin 4524172573 Frontend: Use flip model swap chains in D3D 2019-11-16 01:45:31 +10:00
Connor McLaughlin 2399c1dab7 SPU: Fix incorrect step value in attack phase 2019-11-16 01:43:34 +10:00
Connor McLaughlin a47492382c System: Add "fast boot" option (skip boot logo) 2019-11-16 01:04:52 +10:00
Connor McLaughlin 30fd7a6683 DMA: Support delaying transfers
Fixes Syphon Filter 2/3.
2019-11-15 23:27:56 +10:00
Connor McLaughlin e02ebb1b2a SPU: Mute voice without release phase on loop/end flag
Fixes channels getting stuck in Syphon Filter.
2019-11-15 17:24:11 +10:00
Connor McLaughlin 5b5d22fd27 SPU: Stub out transfer control register
Fixes sound in Ridge Racer.
2019-11-15 16:44:23 +10:00
Connor McLaughlin d9c27c4ee3 SPU: Fix sustain step being ignored 2019-11-15 16:42:25 +10:00
Connor McLaughlin 4e9d5b77f8 GPU: Fix swapped bytes for VRAM->CPU transfers 2019-11-15 15:05:27 +10:00
Connor McLaughlin f27ad2fa67 Frontend: Re-implement fullscreen 2019-11-15 14:57:27 +10:00
Connor McLaughlin a25fe54a4b Frontend: Swap L1/R1 and L2/R2 bindings 2019-11-15 14:13:05 +10:00
Connor McLaughlin 708ce25cb0 GPU/HW: Fix resolution changing while running corrupting screen 2019-11-14 22:24:47 +10:00
Connor McLaughlin 49569d29aa GPU: Refactor command execution/VRAM->CPU transfers
Simpler, and handles odd sizes correctly.
2019-11-14 22:17:11 +10:00
Connor McLaughlin bc9ed3572b GPU/HW: Fix flipped GPU readback in D3D11 2019-11-14 22:11:12 +10:00
Connor McLaughlin 9d66638bce GPU: Handle oversized transfers (wrap around behavior) 2019-11-14 20:31:48 +10:00
Connor McLaughlin 9ea7a8418c GPU: Eliminate temporary buffer when reading back 2019-11-14 17:17:22 +10:00
Connor McLaughlin 3998b9684e GPU/HW: GPU-based RGBA8->RGB5551 conversion for readbacks 2019-11-14 17:16:21 +10:00
Connor McLaughlin 878a76e258 Common: Fix issues in utility classes for readbacks 2019-11-14 16:57:58 +10:00
Connor McLaughlin 4bab3bffc0 Frontend: Fix display linear filtering setting not applying 2019-11-14 01:22:35 +10:00
Connor McLaughlin 53881219ce GPU: Fix handling of interlaced non-480-line mode 2019-11-14 00:59:09 +10:00
Connor McLaughlin 7152d54104 GPU: Simplify 480i mode handling in CRTC 2019-11-14 00:58:15 +10:00
Connor McLaughlin b48accf0bf GPU/HW: Fix 24-bit output broken with >1x res scale 2019-11-13 22:54:52 +10:00
Connor McLaughlin 76172c88f3 GPU/HW: Disable blending when updating VRAM
Fixes random breakage when it was previously enabled.
2019-11-13 22:48:39 +10:00
Connor McLaughlin f7f4818de4 GPU/HW: Explicitly specify std140 layout for UBOs 2019-11-13 22:48:14 +10:00
Connor McLaughlin 8cfb8d7922 CDROM: Fix track skip behavior with track=0
Fixes Doom.
2019-11-13 16:33:51 +10:00
Connor McLaughlin 525bbf48d7 CDImage: Set data bit in Q subchannel for bin images 2019-11-13 16:28:43 +10:00
Connor McLaughlin 8e06f86db8 CDROM: Implement auto-pause at end of track 2019-11-12 20:40:37 +10:00
Connor McLaughlin 85413218cb SPU: Check upper 8 byte block of ADPCM block for interrupt
Fixes NFS2 stuck after selecting Race.
2019-11-12 18:56:55 +10:00
Connor McLaughlin 90cf6b8b41 CDROM: Don't lose INT1 interrupts from command execution 2019-11-12 18:02:36 +10:00
Connor McLaughlin 6a82333d8f Pad: Only buffer a single byte
Fixes Croc 2 memory card access freezing.
2019-11-12 01:32:06 +10:00
Connor McLaughlin d8452d7d7d GPU: Track horizontal blanking, correct timer increment point 2019-11-12 01:32:06 +10:00
Connor McLaughlin f3baee2582 DMA: Hack for self-referencing DMA loops
I need to figure how these are being generated in the first place.
2019-11-11 20:37:13 +10:00
Connor McLaughlin 29674df803 DMA: Simplify address masking 2019-11-11 20:34:41 +10:00
Connor McLaughlin 6f4cf7d5e3 System: Support changing BIOS path 2019-11-11 19:43:39 +10:00
Connor McLaughlin 99c264947d SPU: Implement capture buffers
Fixes Crash Team Racing and lipsyncing within.
2019-11-11 14:06:30 +10:00
Connor McLaughlin 26437e31dd SPU: Fire interrupt on DMA reads/writes too 2019-11-11 14:05:58 +10:00
Connor McLaughlin 8722757412 SPU: Implement pitch modulation 2019-11-11 00:41:09 +10:00
Connor McLaughlin 5a84122862 CDROM: Implement CDDA report 2019-11-10 23:03:52 +10:00
Connor McLaughlin ab90d287bb CDROM: Use Sub-Channel Q for GetLocP 2019-11-10 22:45:48 +10:00
Connor McLaughlin 6bb4f8e728 CDImage: Support generating Q Sub-Channel 2019-11-10 22:44:53 +10:00
Connor McLaughlin 2cc5084dd1 CDImage: Handle cue sheets where pregap is in file 2019-11-10 15:16:48 +10:00
Connor McLaughlin 68fe492130 CDROM: Use seek time formula from Mednafen 2019-11-10 15:01:18 +10:00
Connor McLaughlin c0208b6e78 GPU: Flush render before changing drawing area/offset
Fixes "random" broken polygons in hardware backends.
2019-11-09 22:56:53 +10:00
Connor McLaughlin dbc22fe841 GPU/HW: Fix typo preventing fragment shader based VRAM writes from being used 2019-11-09 21:36:37 +10:00
Connor McLaughlin 5dd4f6f65e CDROM: Implement ReadTOC command 2019-11-09 00:21:11 +10:00
Connor McLaughlin 7e7b7dc216 CDROM: Stub out SCEx test commands 2019-11-09 00:21:04 +10:00
Connor McLaughlin 5eea2f9ced CDROM: Fix interrupt enable register having no effect 2019-11-08 23:49:28 +10:00
Connor McLaughlin c3efc5637a CDROM: Implement Getparam command 2019-11-08 22:45:06 +10:00
Connor McLaughlin 487f952c48 CDROM: Clear response FIFO before writing results 2019-11-08 22:42:42 +10:00
Connor McLaughlin 02132a9f29 CDROM: INT2 should not be sent after read/play command 2019-11-08 21:16:21 +10:00
Connor McLaughlin 8c51abaf37 System: Move settings to HostInterface 2019-11-08 01:07:39 +10:00
Connor McLaughlin e8ebead23d Frontend: Use Roboto font 2019-11-08 00:22:25 +10:00
Connor McLaughlin 52caf312d9 Frontend: Make about window modal 2019-11-08 00:22:25 +10:00
Connor McLaughlin b5a8e562e8 Frontend: Add 'Darker' style 2019-11-08 00:22:25 +10:00
Connor McLaughlin 36b7690056 Frontend: Add settings window 2019-11-08 00:22:25 +10:00
Connor McLaughlin 98a5c4980d Settings: Use simpleini for settings load/save 2019-11-07 01:43:51 +10:00
Connor McLaughlin 26c22f003f Common: Persistent-mapped stream buffer implementation 2019-11-07 00:08:13 +10:00
Connor McLaughlin ff8cef4da3 GPU/HW: Support OpenGL ES 2019-11-06 01:33:09 +10:00
Connor McLaughlin b28610e30b Frontend: Support OpenGL ES 2019-11-06 01:32:56 +10:00
Connor McLaughlin 15c42f032f GPU/HW: Fallback path for VRAM writes for GPUs w/o texel buffers 2019-11-05 23:16:03 +10:00
Connor McLaughlin 089f297b9a GPU/HW: Fallback path via blit for GPUs without GL_EXT_copy_image 2019-11-05 23:06:40 +10:00
Connor McLaughlin cc7483ad58 GPU/HW: Only copy the dirty area to the VRAM read texture 2019-11-05 22:34:36 +10:00
Connor McLaughlin da51d49d18 GPU/HW: Track VRAM fills/writes in dirty rectangle instead of invalidating 2019-11-05 22:12:39 +10:00
Connor McLaughlin 2578f34a7c GPU/HW: Reset state when shutting down 2019-11-05 19:51:08 +10:00
Connor McLaughlin 2c631aba5e GPU: Move stats from renderer class to base classes 2019-11-05 19:44:17 +10:00
Connor McLaughlin afbec85f89 GPU/HW: Track dirty area of VRAM shadow texture via drawing area 2019-11-05 19:19:49 +10:00
Connor McLaughlin 65197d4350 Common: Add Rectangle helper class 2019-11-05 19:19:20 +10:00
Connor McLaughlin 16d83989e5 GPU/HW: Support line drawing at >1x scale in D3D11 via GS 2019-11-05 00:27:22 +10:00
Connor McLaughlin 3619b46b45 GPU: Fix parsing of polylines.. again 2019-11-05 00:26:35 +10:00
Connor McLaughlin 39850af147 Common: Add GS support to D3D11 shader compiler 2019-11-05 00:23:31 +10:00
Connor McLaughlin 3c64a242bb GPU: Fix incorrect parsing of polyline commands 2019-11-04 02:56:30 +10:00
Connor McLaughlin 5d26c2177f GPU/HW: Don't crash when switching to incompatible renderer 2019-11-04 02:02:33 +10:00
Connor McLaughlin a397979d72 GPU/HW: Elide buffer copy in scanout and fix flipped display 2019-11-04 01:46:19 +10:00
Connor McLaughlin ac45f3892c Frontend: Fix broken display texture for OpenGL 2019-11-04 01:01:31 +10:00
Connor McLaughlin 4a6f283484 CPU: Add trace log to file support 2019-11-04 00:55:07 +10:00
Connor McLaughlin 9de9cf3be2 GPU/HW: Add D3D11 renderer and refactor host interface/display 2019-11-04 00:39:48 +10:00
Connor McLaughlin f244da86a2 Common: Add helper classes for D3D11 2019-11-04 00:39:25 +10:00
Connor McLaughlin d68f7085d6 Common: Move GL classes to subdirectory 2019-11-03 15:22:37 +10:00
Connor McLaughlin 47849465d8 GPU/HW: Use uniform blocks for all shaders + HLSL support in shadergen 2019-11-03 15:18:51 +10:00
Connor McLaughlin d5150ec790 Common: Add unregistered uniform mutators to GL::Program 2019-11-03 15:18:28 +10:00
Connor McLaughlin be81d08109 GPU/HW: Split shadergen to seperate class 2019-11-03 13:36:59 +10:00
Connor McLaughlin 91c99f0226 GPU/HW: Use uniform blocks for batch rendering 2019-11-03 13:18:43 +10:00
Connor McLaughlin e3a9aa1c4f Common: Add uniform block binding to GL::Program 2019-11-03 13:14:50 +10:00
Connor McLaughlin aa1f3ad8f7 GPU: Don't truncate clear colour to 15-bit with true colour on 2019-11-03 01:05:37 +10:00
Connor McLaughlin f7f5d45d7a GPU: Fix incorrect VRAM fill colours in GL renderer 2019-11-03 01:02:05 +10:00
Connor McLaughlin 8ffce6ae0b GPU: Fix 24-bit scanout being cut-off at >1x resolution scale 2019-11-03 00:52:37 +10:00
Connor McLaughlin ba1a5a5ca9 GPU: Fix batching regression (draws split on texture page) 2019-11-03 00:36:47 +10:00
Connor McLaughlin 5abbdef065 Fix compile errors on GCC 2019-11-03 00:15:42 +10:00
Connor McLaughlin 6dc7069d7c CDROM: Fix buffer overflow 2019-11-03 00:09:17 +10:00
Connor McLaughlin bb572d5c14 GPU: Remove hack for bitwise ops on TextureMode enum 2019-11-03 00:01:54 +10:00
Connor McLaughlin 4143469353 GPU: Use texture buffer/fragment shader for VRAM writes 2019-11-02 23:43:20 +10:00
Connor McLaughlin f59e08b564 Common: Add Unbind() to GL::StreamBuffer 2019-11-02 23:42:44 +10:00
Connor McLaughlin 60281eb67e Common: Use std::string_view for GL::Program 2019-11-02 23:42:21 +10:00
Connor McLaughlin 2b17cfd365 GPU: Use streaming buffers for CPU->VRAM transfers 2019-11-02 22:31:15 +10:00
Connor McLaughlin 407fee9ec3 GPU: Add base functionality for GL streaming buffers 2019-11-02 22:21:56 +10:00
Connor McLaughlin c52c0608ae GPU: Move resolution scale to hardware backend only 2019-11-02 01:32:27 +10:00
Connor McLaughlin c9feb7ea07 GPU: Add force true color setting 2019-11-02 00:31:25 +10:00