Commit graph

740 commits

Author SHA1 Message Date
Connor McLaughlin a062cc4706 VulkanHostDisplay: Fix uploading of strided textures 2022-09-18 12:10:36 +10:00
Connor McLaughlin 1e6abc1d64 OpenGLHostDisplay: Don't assert when reading back last query 2022-09-18 12:02:38 +10:00
Connor McLaughlin ef3ad91ad0 FullscreenUI: Various improvements 2022-09-17 15:56:05 +10:00
Connor McLaughlin 14af29d398 ImGuiManager: Show additional CPU settings 2022-09-17 15:56:05 +10:00
Connor McLaughlin 0b3461338c HostDisplay: Use streaming for sw renderer display 2022-09-13 17:50:42 +10:00
Connor McLaughlin bf76780f11 GameList: Add cover downloader 2022-09-13 17:50:42 +10:00
Connor McLaughlin bec0d6e7df HostDisplay: Add GPU usage statistics 2022-09-03 14:17:51 +10:00
Ronnie Sahlberg 81cf59bc21 PBP: The PBP extension needs to be upper-case.
EBOOT.PBP is an archive format used for PS1 Classics games on PSP and PS3
(and PS4 and probably also PS5)
On PSP case does not matter since the file will be stored in a FAT
filesystem but on PS3 it does matter as it will be stored in a UFS2
filesystem which is case sensitive.

EBOOT.PBP files from the official PS Store comes wrapped in a PKG container
and installes as EBOOT.PBP uppercase. Thus other tools that create
EBOOT.PBP files also create them in uppercase such as POP-FE and PSX2PSP.

Change the *.pbp file selector filter to *.PBP so that the file selector
will find these files on platforms with case-sensitive filesystems.

Signed-off-by: Ronnie Sahlberg <ronniesahlberg@gmail.com>
2022-09-03 13:56:30 +10:00
Connor McLaughlin 26159981ce FullscreenUI: Add more missing options 2022-09-03 13:39:59 +10:00
Connor McLaughlin 28363af3ff FullscreenUI: Add more missing options 2022-08-29 19:19:50 +10:00
Connor McLaughlin d2d2e3ae6e FullscreenUI: Add load/save input profile 2022-08-27 16:52:36 +10:00
Connor McLaughlin 8990ade721 ImguiManager: Fix some missed FA glyphs 2022-08-27 16:52:30 +10:00
Connor McLaughlin 3a5bf6d29b System: Move overlay checking to common 2022-08-27 16:52:24 +10:00
Connor McLaughlin ea8d779962 ImguiManager: Only rasterize font awesome glyphs which we need 2022-08-26 23:30:45 +10:00
Connor McLaughlin 1aa7facda8 Frontends: Pick best render API based on renderer
Stops unnecessary display recreation in big picture UI.
2022-08-26 23:30:45 +10:00
Connor McLaughlin cab51c6764 FullscreenUI: Re-enable most previously-missing settings 2022-08-26 01:26:55 +10:00
Connor McLaughlin bfafa95f65 EvdevInputSource: Migrate to new abstractions 2022-08-25 00:55:58 +10:00
Connor McLaughlin 7277d29ff9 Host: Move CreateDisplayForAPI() into common code 2022-08-25 00:55:58 +10:00
Connor McLaughlin c320e8cf57 Achievements: Misc fixes 2022-08-22 20:01:04 +10:00
Connor McLaughlin 7bbacd2392 Misc: Remove unused code 2022-08-22 19:55:38 +10:00
Connor McLaughlin c7e8233b7b System: Move present skip check to core 2022-08-19 00:07:14 +10:00
Connor McLaughlin de21ff250c CommonHost: Default fullscreen hotkey to F11 2022-08-19 00:07:10 +10:00
Dolphin 01f0c1ff3d fix OSD message about ChallengeMode to be translatable 2022-08-18 00:54:08 +09:00
Dolphin ff09edf3d7 fix AchievementSummary/Notification font issue for ja/zh-cn 2022-08-18 00:54:08 +09:00
Connor McLaughlin 2703880d69 GameList: Fix building on 32-bit ARM 2022-08-16 21:22:59 +10:00
Connor McLaughlin 16d15f5c65 InputManager: Don't load bindings for inactive multitap ports 2022-08-16 00:05:46 +10:00
Connor McLaughlin c656f5cbd7 InputManager: Fix parsing sensor/accelerometer binding 2022-08-16 00:05:46 +10:00
Connor McLaughlin 5b2c18e27c SPU: Convert to namespace 2022-08-15 17:22:23 +10:00
Connor McLaughlin 4688277987 SwapChain: Reduce buffer count from 3 to 2 2022-08-10 17:08:59 +10:00
Connor McLaughlin a5f18ae325 InputManager: Fix macros not being copied in profile 2022-08-10 17:08:59 +10:00
Connor McLaughlin 795ddee79c Qt: Fix relative mode for PSMouse 2022-08-10 17:08:59 +10:00
Connor McLaughlin ddbe28830e Qt: Fix incorrect mouse button event being fired
Fixes left click bindings.
2022-08-10 17:08:59 +10:00
Connor McLaughlin 916900be5d Misc: More warning fixes 2022-08-10 14:33:31 +10:00
Connor McLaughlin 477bb3d554 Misc: Clean up a few warnings 2022-08-10 13:41:13 +10:00
Connor McLaughlin 7be1ad0289 FullscreenUI: Move resources and add lightweight Android version 2022-08-10 13:05:28 +10:00
Connor McLaughlin a35e1b7a25 Achievements: Fix requests being sent when not logged in 2022-08-10 13:04:20 +10:00
Connor McLaughlin a017806c6e GameList: Fix title of files not in database 2022-08-10 13:03:40 +10:00
Connor McLaughlin 1109a81b8a InputManager: Fix unchangable input while paused/frame stepping 2022-08-05 18:14:38 +10:00
Connor McLaughlin 1289064316 Settings: Drop audio sync option
Not relevant since time stretching was added.
2022-08-05 17:57:47 +10:00
Connor McLaughlin 57c1ca97f7 Qt: Hook up audio driver selection 2022-08-05 17:50:28 +10:00
Connor McLaughlin 06ecc50797 System: Fix CPU usage not showing for sw-renderer-for-readbacks 2022-08-05 17:17:29 +10:00
Connor McLaughlin 8f314c8d49 System: Fix vsync resetting on pause and fast forward on boot 2022-08-05 17:09:44 +10:00
Connor McLaughlin fd3de15589 ImGuiManager: Include renderer in enhancement info 2022-08-05 17:09:25 +10:00
Connor McLaughlin 25d2148ae4 Misc: Necessary emucore changes for Android 2022-08-05 17:05:21 +10:00
Connor McLaughlin bdb486ccaa Settings: Fix build without cubeb 2022-08-04 21:39:15 +10:00
Connor McLaughlin 31a17cd3c6 FrontendCommon: Remove SDLInitializer
Not needed anymore.
2022-08-04 21:35:32 +10:00
Connor McLaughlin ea65c0970c FrontendCommon: Drop SDL2 audio output 2022-08-04 21:34:16 +10:00
Connor McLaughlin 679f1a51db CommonHost: Fix volume hotkeys 2022-08-04 21:20:26 +10:00
Connor McLaughlin 3505ca26e0 SaveStateSelectorUI: Fix loading/saving without popup 2022-07-31 17:33:03 +10:00
Connor McLaughlin 0006c54c46 Build: Add Mac dependencies and fix packaging 2022-07-31 16:00:37 +10:00