Commit graph

932 commits

Author SHA1 Message Date
Connor McLaughlin 4eeaa38ccd CDROM: Don't persist seek error bit in secondary status
Fixes Viewpoint (#56).
2020-03-08 15:54:09 +10:00
Connor McLaughlin 2249b873ff D3D11/StreamBuffer: Check feature support for MAP_NO_OVERWRITE before using 2020-03-08 12:51:14 +10:00
Connor McLaughlin 99d42c07c2 D3D11/StreamBuffer: Use WRITE_DISCARD at position 0 2020-03-08 12:38:01 +10:00
Connor McLaughlin e19175edae GPU/D3D11: Fix non-vertical line rendering at >1x scale 2020-03-08 00:03:31 +10:00
Connor McLaughlin 34ae0dae13 CDROM: Fix upper bound for XA audio frames and sync SPU 2020-03-07 17:29:41 +10:00
Connor McLaughlin 6fa8031569 GPU/D3D11: Fix uniform buffer creation on Win7 2020-03-07 16:05:54 +10:00
Connor McLaughlin eb6dbbfb13 CDROM: Set seeking bit in stat when seeking 2020-03-07 15:10:49 +10:00
Connor McLaughlin c700913322 CDROM: Implement SetSession command 2020-03-07 15:10:19 +10:00
Connor McLaughlin d0f420de10 CDROM: Log invalid command identifiers 2020-03-07 14:00:15 +10:00
Connor McLaughlin 6bb6249e86 GPU/HW: Print capabilities to log 2020-03-07 12:54:15 +10:00
Connor McLaughlin b5b6a15e40 GPU/D3D11: Always flush render before presenting 2020-03-07 12:37:58 +10:00
Connor McLaughlin ae4767a9ca GPU/HW: Always unmap buffer on flush
Should stop assertions firing in some games.
2020-03-07 12:34:44 +10:00
Connor McLaughlin ef2796b780 CommonHostInterface: Fix controller inputs not binding
Fixes #46.
2020-03-06 21:55:27 +10:00
Connor McLaughlin 2004de7170 Qt: Fix controller rebinding not registering when paused 2020-03-06 21:55:10 +10:00
Connor McLaughlin f9a298f1b7 GPU: Fix incorrect handling of check mask bit
Fixes boxes in Silent Hill in Software Renderer.
2020-03-06 00:45:21 +10:00
Connor McLaughlin 552a01a9b6 Qt: Disable LTCG on Release-only builds
It wasn't being used anyway.
2020-03-04 23:21:43 +10:00
Connor McLaughlin b59e4ffbcb HostInterface: Reset performance counters on unpausing 2020-03-03 10:07:16 +10:00
Connor McLaughlin b405c01652 Qt: Save settings for column visibility/sorting in game list 2020-03-02 11:08:29 +10:00
Connor McLaughlin 5c0660744a Qt: Implement "File Title" column and toggling in game list 2020-03-02 11:08:25 +10:00
Connor McLaughlin c8954a3089 Qt: Fix game list sorting by column 2020-03-02 11:08:20 +10:00
Connor McLaughlin 69f03959aa Qt: Implement context menu in game list 2020-03-02 11:08:16 +10:00
Connor McLaughlin 0c40903f74 Qt: Fix double mutex lock on controller type change
Fixes #39.
2020-03-02 11:05:13 +10:00
Connor McLaughlin 34f1c644f5 GPU: Update GPUSTAT if raster has passed to the next line
Fixes games which poll GPUSTAT, including The Next Tetris (Europe).
2020-03-01 17:14:42 +10:00
Connor McLaughlin b0b1fd8f1a GPU: Timing for CPU->VRAM transfers
Fixes Monkey Hero, probably others.
2020-03-01 17:14:38 +10:00
Connor McLaughlin 6b9c6d3750 GPU: Add a helper function to determine how many GPU ticks are pending 2020-03-01 17:14:32 +10:00
Connor McLaughlin 635ab72b37 GPU: Implement "Scaled Dithering" option
Fixes #29.
2020-03-01 00:05:31 +10:00
Connor McLaughlin d41e6dd28f CommonHostInterface: Add some more default key bindings
Also remove some unused code.
2020-02-29 00:41:17 +10:00
Connor McLaughlin fdcb891ed3 GPU: Fix incorrect detection of 480i mode 2020-02-29 00:19:23 +10:00
Connor McLaughlin ed493c846d GPU: Don't panic on oversized VRAM copies
Fixes #31.
2020-02-29 00:19:09 +10:00
Connor McLaughlin 7412e78aa1 GPU: Move software copy/fill functions to base class so it can be used as fallback 2020-02-29 00:18:33 +10:00
Connor McLaughlin e1d4c0b9d4 HostDisplay: Fudge texture coordinates for better linear filtering 2020-02-29 00:18:24 +10:00
Connor McLaughlin 6bacbf3438 GPU: Fix 480i displays getting cut off in OpenGL and Software 2020-02-28 23:01:38 +10:00
Connor McLaughlin aa56a59f58 GPU: Make resolution info less spammy 2020-02-28 23:00:37 +10:00
Connor McLaughlin 0690491883 GPU/HW: Fix potential crash in rectangle expansion 2020-02-28 22:58:34 +10:00
Connor McLaughlin a298e93004 CMake: Fix Linux build
Fixes #36.
2020-02-28 22:43:34 +10:00
Connor McLaughlin e8e44991db GPU: Fix display in OpenGL renderer 2020-02-28 22:42:56 +10:00
Connor McLaughlin 63064f80c2 HostInterface: Fix default value for Display/CropMode 2020-02-28 18:15:37 +10:00
Connor McLaughlin f2adb71a70 CommonHostInterface: Bind face buttons to keypad by default 2020-02-28 18:15:21 +10:00
Connor McLaughlin 19c1e8b838 StringUtil: Fix for older gcc versions again 2020-02-28 17:19:51 +10:00
Connor McLaughlin fcc0ae9571 GPU: Implement "Crop Mode" (none, overscan, all borders) 2020-02-28 17:01:01 +10:00
Connor McLaughlin 5df7fbd68c Common/Rectangle: Fix typo in assignment operator 2020-02-28 17:00:19 +10:00
Connor McLaughlin 122726fe65 Common/StringUtil: Support compiling on gcc7 2020-02-28 17:00:16 +10:00
Connor McLaughlin bbdee22ea8 SDL: Move SDLSettingsInterface (ini) to frontend-common 2020-02-28 17:00:14 +10:00
Connor McLaughlin 9ab5212833 FrontendCommon: Make SDL2 dependency optional 2020-02-28 17:00:12 +10:00
Connor McLaughlin f35970fcac FrontendCommon: Move input binding and some other logic from Qt to common 2020-02-28 17:00:09 +10:00
Connor McLaughlin ccbe6f0c42 Qt: Don't store floats in settings as QVariant data 2020-02-28 17:00:07 +10:00
Connor McLaughlin da0059fb21 Common/StringUtil: Add a FromChars std::optional wrapper 2020-02-28 17:00:05 +10:00
Connor McLaughlin 86094b8080 Common/String: Don't copy StaticStrings when not writing 2020-02-28 17:00:02 +10:00
Connor McLaughlin 4fe57e64d7 SDL: Add -gstate parameter to load global state 2020-02-28 17:00:00 +10:00
Connor McLaughlin 992bf7c338 SDL: Add GPU debug device option to settings 2020-02-28 16:59:58 +10:00
Connor McLaughlin 07ba2ecd3d Settings: Simplify resolution scale enumeration 2020-02-28 16:59:55 +10:00
Connor McLaughlin f21cb25426 HostInterface: Recreate system on GPU debug device toggle too 2020-02-28 16:59:53 +10:00
Connor McLaughlin 82eb14efb1 Core: Apply DPI scaling to debug windows 2020-02-28 16:59:51 +10:00
Connor McLaughlin ce31c85983 SDL: Support high-dpi displays 2020-02-28 16:59:48 +10:00
Connor McLaughlin a0a0cd48fa SDL: Reimplement improved fullscreen toggling 2020-02-28 16:59:46 +10:00
Connor McLaughlin f03de090c4 SDL: Fix setting changes not applying 2020-02-28 16:59:44 +10:00
Connor McLaughlin 4b94224955 SDL: Use RunLater() for menu actions too 2020-02-28 16:59:41 +10:00
Connor McLaughlin 50a155e775 Settings: Default to relative paths for bios/memcards
Prevents from locking to the directory the first time we run.
2020-02-28 16:58:30 +10:00
Connor McLaughlin 509f26ad7e Qt: Add some more default hotkeys (fullscreen/pause/poweroff)
Along with the previous commit, fixes #32
2020-02-26 19:31:12 +10:00
Connor McLaughlin e4ff8b0936 Qt: Add power off hotkey and confirmation message 2020-02-26 19:26:20 +10:00
Connor McLaughlin 27c9f2d834 Qt: Add a method for the emulation thread to focus the display widget 2020-02-26 19:26:14 +10:00
Connor McLaughlin e9dea6e0f7 HostInterface: Add a ConfirmMessage() method 2020-02-26 19:25:57 +10:00
Connor McLaughlin 8ffdcf1b7e Qt: Add a way for the emulation thread to request fullscreen state 2020-02-26 19:25:51 +10:00
Connor McLaughlin 460ff24248 Qt: Support SDL audio backend 2020-02-25 23:40:46 +10:00
Connor McLaughlin 223b52736f Qt: Populate audio backend drop-down 2020-02-25 23:40:42 +10:00
Connor McLaughlin c68d188029 Disable DXGI handling of ALT+ENTER
We manage fullscreen ourselves.
2020-02-24 18:19:20 +09:00
Connor McLaughlin bfdf343dfe SDL: Move imgui render to display
Fixes crash on renderer switch.
2020-02-23 00:04:30 +09:00
Connor McLaughlin 49c7767ed4 System: Check save state version when loading
Fixes #34.
2020-02-22 17:16:47 +09:00
Connor McLaughlin 959a555274 CDROM: Implement asynchronous disc reading 2020-02-22 00:24:35 +09:00
Connor McLaughlin 7ece901d57 CDImage/CHD: Fix crash when opening invalid/nonexistant file 2020-02-22 00:18:58 +09:00
Connor McLaughlin 1ed8243776 HostInterface: Reset counters when starting from state 2020-02-22 00:18:27 +09:00
Connor McLaughlin 3a0f8bffc5 SDL: Use precompiled D3D11 display shaders 2020-02-20 23:22:37 +09:00
Connor McLaughlin 784a5c789f Qt: Use precompiled D3D11 display shaders 2020-02-20 23:22:28 +09:00
Connor McLaughlin 4f794b1c37 Add precompiled versions of D3D11 display shaders 2020-02-20 23:21:54 +09:00
Connor McLaughlin 46846a10f6 Common: Simplify D3D shader object creation with helpers 2020-02-19 22:04:21 +09:00
Connor McLaughlin 11b90b2beb Qt: Fix mac build again 2020-02-18 00:31:05 +09:00
Connor McLaughlin 262331504f Qt: Support binding controller axes 2020-02-18 00:06:28 +09:00
Connor McLaughlin b7dfe06f74 Qt: Support axes in input binding widgets 2020-02-18 00:06:11 +09:00
Connor McLaughlin 149cbf6457 GPU/HW: Properly implement too-large polygon culling
Replaces triangle strips with triangle lists, which has the added bonus
of not requiring flushing as many batches.

Fixes missing geometry in Vagrant Story.
2020-02-17 00:09:45 +09:00
Connor McLaughlin bbe54df3a8 GPU/HW: Split rectangles on texture page boundaries
Fixes the sky in Ape Escape's menu screen, FF7 menu borders, probably
others.
2020-02-17 00:09:31 +09:00
Connor McLaughlin bd542831a8 GPU: Fix incorrect bit check in DrawMode::IsUsingPalette()
Fixes Sony Computer Entertainment fade in the NTSC-J BIOS.
2020-02-17 00:09:27 +09:00
Connor McLaughlin 0f7365117b SDLControllerInterface: Add missing include 2020-02-16 00:39:06 +09:00
Connor McLaughlin 961bc09979 SDL: Fix crashes on starting emulation 2020-02-16 00:33:43 +09:00
Connor McLaughlin 208928b6dc Qt: Fix load state menu not refreshing after save 2020-02-16 00:15:18 +09:00
Connor McLaughlin 1e0e802fa4 HostInterface: Add a helper to display a 'Loading Screen' during long startup 2020-02-16 00:15:16 +09:00
Connor McLaughlin 9ddb3a8c7a SDL: Use controller interface from frontend-common 2020-02-16 00:15:14 +09:00
Connor McLaughlin 6456c5d63d Qt: Don't resume when booting without game code 2020-02-16 00:15:11 +09:00
Connor McLaughlin dcc9da3f5e HostInterface: Don't try to resume system without game code 2020-02-16 00:15:09 +09:00
Connor McLaughlin 06f4d72631 FrontendCommon: Use SDL_InitSubSystem() for lazy initialization 2020-02-16 00:15:05 +09:00
Connor McLaughlin 78a6666439 SDLAudioStream: Don't allow format to change 2020-02-16 00:15:02 +09:00
Connor McLaughlin e48e6141c8 Qt: Set display window size on context create not constructor
The size isn't known at construction time.
2020-02-16 00:15:00 +09:00
Connor McLaughlin cd2f6d1f68 HostInterface: Only display error when loading resume state if boot anyway flag isn't set 2020-02-16 00:14:58 +09:00
Connor McLaughlin 6d945439eb Qt: Fix possible crash/race when startup fails 2020-02-16 00:14:56 +09:00
Connor McLaughlin 59cf799491 Qt: Implement controller interface/binding 2020-02-16 00:14:53 +09:00
Connor McLaughlin 6a1206dde7 Frontends: Add option for "Increase Timer Resolution" 2020-02-16 00:14:51 +09:00
Connor McLaughlin e01cf0dccb Frontends: Implement auto save on exit/resume 2020-02-16 00:14:49 +09:00
Connor McLaughlin e738b87a25 HostInterface: Add helpers for resume save state 2020-02-16 00:14:47 +09:00
Connor McLaughlin 5f3be68028 HostInterface: Notify host when controller types change 2020-02-16 00:14:44 +09:00
Connor McLaughlin b0c846388e SDL: Only save settings when changes have been made 2020-02-16 00:14:42 +09:00
Connor McLaughlin 37d765e8d7 HostInterface: Support switching audio backends 2020-02-16 00:14:40 +09:00