Stenzek
51b3fabd31
OpenGLContext: Try libEGL.so.1 as well as libEGL.so
2024-03-13 14:14:40 +10:00
Stenzek
d1a1cab9a9
Bus: Direct KUSEG+KSEG0 isolated cache reads to ICache
2024-03-13 14:14:40 +10:00
Stenzek
3395853ba2
CDROM: Fix overflow in UpdatePositionWhileSeeking()
2024-03-13 14:14:40 +10:00
shikulja
b76af42acc
Update Russian translation ( #3132 )
...
* Update Russian translation
* Update Russian translation
2024-03-13 14:14:30 +10:00
Anderson Cardoso
9950fdb07a
Memory Card Icon ( #3133 )
...
Update of position for the Memory Card icons in flyout menus tested in both White and Dark themes.
2024-03-13 14:14:11 +10:00
Stenzek
604b47c7b7
Deps: Update to SDL2 2.30.1 and Qt 6.6.2
2024-03-08 23:41:14 +10:00
Stenzek
9b784b1777
OpenGLDevice: Fix incorrect streamed counter
2024-03-08 21:20:44 +10:00
Stenzek
8fe86ff690
GPU/HW: Fix another buffer unmapping case
2024-03-08 21:16:00 +10:00
Stenzek
de1338cbbc
VulkanDevice: Add additional semaphore on swap chain
...
We don't actually need +1 semaphores, or, more than one really.
But, the validation layer gets cranky if we don't fence wait before the next image acquire.
So, add an additional semaphore to ensure that we're never acquiring before fence waiting.
2024-03-08 14:16:56 +10:00
Stenzek
7159330f63
GPU/HW: Ensure buffers are unmapped before present
...
Darn DX11...
2024-03-08 13:43:22 +10:00
Stenzek
25db163347
System: Fix incorrect save state screenshot size
2024-03-08 04:12:50 +10:00
Anderson Cardoso
9ac97f40fd
Atualização Português do Brasil ( #3129 )
...
Confirmação de textos movidos.
2024-03-07 00:03:54 +10:00
Stenzek
c854b8f85e
Image: Swap stb for libpng/libjpeg
2024-03-07 00:02:35 +10:00
Stenzek
250b1bea8f
GPU: Use Image class for screenshot saving
2024-03-06 23:55:18 +10:00
Stenzek
620d08f72d
Build: Move Image from common to util
2024-03-06 16:09:21 +10:00
Stenzek
faa64ec4ff
Qt: Improve log window behavior on MacOS
2024-03-05 00:02:22 +10:00
Stenzek
3d2a091c46
Qt: Improve upscale label text
2024-03-05 00:02:22 +10:00
Stenzek
a3f6930072
Qt: Fix default arrow key binding on MacOS
2024-03-05 00:02:22 +10:00
Stenzek
f80ead6a21
GameDB: More settings
2024-03-05 00:02:22 +10:00
Anderson Cardoso
adb2d6c316
Atualização Português do Brasil ( #3128 )
...
Atualizado para a última versão
2024-03-04 23:58:30 +10:00
Anderson Cardoso
403ee01a33
Atualização Português do Brasil ( #3126 )
...
* Atualização Português do Brasil
- Novo modo de deteção de linhas pela GPU
- Novas opções do modo Big duck mode adicioadas
- Várias outras opções antes movidas ou realocadas confirmadas para a última versão.
* Update do update
Melhoria de contexto
2024-03-03 14:03:39 +10:00
Stenzek
ae0dde8b18
Qt: Make some extra space in memcard settings
...
Settings should fit on 720p now.
2024-03-03 14:03:07 +10:00
Stenzek
e2024f6175
System: Change "Auto Load Cheats" to "Enable Cheats"
2024-03-03 14:03:07 +10:00
Stenzek
a1d7d214cf
GPUDevice: Add support for VRR and relaxed vsync
2024-03-03 14:03:07 +10:00
Anderson Cardoso
d9e496284f
Atualização Português do Brasil ( #3125 )
...
Atualizado para a última versão
2024-03-02 21:28:38 +10:00
Stenzek
96f29d9b99
System: Warn if compatibility settings are disabled
2024-03-02 21:21:20 +10:00
Stenzek
04b837a418
Qt: Redesign graphics settings panel
...
Add screenshot format/type.
2024-03-02 21:21:20 +10:00
Stenzek
b8127facdc
GPUDevice: Memoize preferred renderer for auto
2024-03-02 17:45:39 +10:00
Stenzek
713d396a7e
GPU/HW: Add quad line detection (Wild Arms 2)
2024-03-02 17:13:19 +10:00
Stenzek
250fb56838
GPU/HW: Switch to indexed draws
2024-03-01 15:33:00 +10:00
Stenzek
b34742cdd2
GPU/HW: Slightly reduce struct size
2024-03-01 13:51:16 +10:00
Stenzek
d50ba989ae
Settings: Use bitfields for bool
...
Slightly more compact, memory-wise.
2024-03-01 13:42:29 +10:00
Stenzek
9e26622a12
CDImageDevice: Implement disc reading for Linux
...
And fix it for Windows. SubQ reading should now work.
2024-03-01 00:50:31 +10:00
Stenzek
b060edc61b
VulkanDevice: Actually use all the swap chain semaphores
2024-03-01 00:50:27 +10:00
Stenzek
edeaaebc7d
OpenGLContextEGL: Fix X11+platform base combination
2024-02-29 20:07:05 +10:00
Stenzek
f936a36c85
GPUDevice: Add GPUDownloadTexture
...
Which can also be based in host/client memory.
Use it for screenshots and VRAM downloads.
2024-02-29 18:56:50 +10:00
Wunkolo
4309d8ebf3
VulkanDevice: Add TryImportHostMemory
...
Utilizing `VK_EXT_external_memory_host`, attempt to import the host-pointer into a `VkBuffer`, `VkDeviceMemory`, and an offset to the start of the data. When the page size matches the import alignment, then it is possible to import an entire range of memory from the host directly into a vulkan-side buffer to read and write into.
2024-02-29 17:00:51 +10:00
Wunkolo
0ce1149e41
VulkanDevice: Optional VK_EXT_external_memory_host
enablement
...
Allows usage of this extension only when the import-pointer-alignment
matches that of the hosts' page size.
2024-02-29 17:00:51 +10:00
Stenzek
411213d6a0
GPU: Make VRAM a global object
2024-02-29 17:00:51 +10:00
Stenzek
7340324ed9
CDROM: Accuracy improvements
2024-02-29 17:00:51 +10:00
Stenzek
71094a0e44
CPU: Implement memory breakpoints/watchpoints
2024-02-28 00:02:02 +10:00
Stenzek
ef4389cea8
Qt: Cache CPU register values
...
That way they don't update while running.
2024-02-27 22:38:43 +10:00
Stenzek
4599109854
CPU/CodeCache: Clear backpatch info for blocks when recompiled
2024-02-27 22:16:59 +10:00
Stenzek
454cceab80
CPU/CodeCache: Move backpatch lookup after RAM check
...
Saves a map lookup if we're just invalidating code.
2024-02-27 21:04:26 +10:00
Stenzek
eb7b6d217d
System: Ensure GPU is flushed before invalidating on pause
2024-02-27 21:04:26 +10:00
Stenzek
a63e78d83c
Qt: Mutate breakpoints on CPU thread
2024-02-27 21:04:25 +10:00
Stenzek
eeef0a92bb
CPU: Make single step go through the "normal" execution path
...
That way it exits and re-enters the dynarec as expected.
2024-02-27 21:04:25 +10:00
Stenzek
e3a287de44
Qt: Keep debugger open outside of game
2024-02-27 20:15:12 +10:00
Stenzek
4a70164dac
CMake: Determine host page size at build time
...
Needed for running on Asahi Linux.
2024-02-25 20:30:41 +10:00
Stenzek
ab83247de3
GLContext: Rename to OpenGLContext
2024-02-25 20:30:41 +10:00
Stenzek
c1381cfda6
System: Gracefully handle memory allocaion failure
2024-02-25 20:30:41 +10:00
Stenzek
9ac9fc0a1e
Host: Add ReportFatalError()
2024-02-25 20:30:41 +10:00
Stenzek
18ba2032ad
Error: Add AddPrefix()/AddSuffix()
2024-02-25 20:30:41 +10:00
Stenzek
df3517f19b
GLContext: Use EGL 1.5 platform selection
2024-02-25 20:30:41 +10:00
Stenzek
143fb0876d
dep/glad: Update to v2.0.5
2024-02-25 20:30:41 +10:00
Stenzek
fcb8ce1ebc
Common: Add DynamicLibrary
2024-02-25 20:30:40 +10:00
Anderson Cardoso
b5b5f6bc67
Atualização Português do Brasil ( #3123 )
...
Confirmado textos movidos do depurador.
2024-02-25 20:30:29 +10:00
Stenzek
ea649bdb1b
Common: Fix duplicate fastjmp on Windows/CMake
2024-02-25 01:53:23 +10:00
Stenzek
ff9dc11a38
CPU/CodeCache: Increase frame delta for manual protected blocks
...
Reduces stutter in Wild Arms 2.
2024-02-24 15:06:24 +10:00
Stenzek
35cdfc5ef7
CPU: Move PGXP registers earlier in struct
2024-02-24 14:57:31 +10:00
Stenzek
53c0dc8bbc
CPU/NewRec: Speculative execution for mult/div
2024-02-24 14:57:30 +10:00
Stenzek
175d2a17f7
CPU/NewRec: Don't panic on unused opcodes
2024-02-24 14:57:29 +10:00
zkdpower
75cd2dac0d
Update the Simple-Chinese translation to latest. ( #3122 )
2024-02-24 14:57:10 +10:00
zkdpower
272c43d139
Update the Simple-Chinese translation to latest. ( #3121 )
2024-02-19 22:54:15 +09:00
Stenzek
2dc801e513
Qt: Fix mismatched debugger accelerators
2024-02-19 22:53:54 +09:00
Stenzek
8756672e12
ImGuiManager: Defer scale updates
2024-02-19 22:47:47 +09:00
Anderson Cardoso
330397b900
Atualização Português do Brasil ( #3119 )
...
* Atualização Português do Brasil
- Adicionado novo tema
* Atualização - Turco
Atualizado idioma Turco para a última versão, revisado por um nativo.
* Atualização Português do Brasil
Atualizado para a última versão
2024-02-18 15:44:47 +09:00
shikulja
ad2c8dbaa4
Update Russian translation
2024-02-18 15:44:33 +09:00
KamFretoZ
1f6636f62b
Qt: Icon updates
2024-02-18 15:44:12 +09:00
Anderson Cardoso
a1da72202b
Atualização - Turco
...
Atualizado idioma Turco para a última versão, revisado por um nativo.
2024-02-15 23:17:18 +10:00
Anderson Cardoso
5da535c663
Atualização Português do Brasil
...
- Adicionado novo tema
2024-02-15 23:17:18 +10:00
zkdpower
a1f735353f
Update the Simple-Chinese translation to latest.
2024-02-15 23:16:57 +10:00
Stenzek
01876ec4aa
Qt: Fix a couple of game summary translation issues
2024-02-15 22:14:46 +09:00
Stenzek
1faecd8853
Qt: Fix labels when changing multi-tap controller type
2024-02-15 22:06:01 +09:00
KamFretoZ
d9846093c3
Qt: Add new theme "Grey Matter"
2024-02-06 23:49:05 +10:00
Tobias Jakobi
10616162f0
Qt: Add Missing QtCore includes
2024-02-06 23:48:45 +10:00
Tobias Jakobi
739729516e
Core: Add missing standard library includes
2024-02-06 23:48:45 +10:00
Tobias Jakobi
317a7ce8a7
Util: Add missing standard library includes
2024-02-06 23:48:45 +10:00
Stenzek
8e7b212b03
System: Clear cheat list on reset
2024-02-06 22:24:33 +09:00
Anderson Cardoso
eafa5d41bb
Atualização Português do Brasil
...
Atualizado para a última versão
2024-02-05 14:40:10 +10:00
Stenzek
d5fb5645fc
ByteStream: Move zstd wrapper to util project
...
Removes zstd dependency from common, fixes updater running on Mac.
2024-02-05 14:28:26 +10:00
Stenzek
ac1fd7f0cf
Qt: Remove update.zip after updating
2024-02-04 17:40:19 +10:00
Stenzek
885addcfce
Qt: Fix update cleanup on Windows
2024-02-04 17:33:34 +10:00
Stenzek
3bd9cbdfec
Qt: Update elevator for non-writable paths
...
i.e. support installation in Program Files.
2024-02-04 17:15:48 +10:00
Stenzek
f6dc80cefa
GameDatabase: Use TitleCase for traits
2024-02-04 16:47:26 +10:00
Anderson Cardoso
0955e5fb30
Atualização Português do Brasil
...
Novas opções de drivers adicionadas.
2024-02-04 16:19:07 +10:00
Stenzek
8ffc50a2a5
Data: Remove JSON GameDB
2024-02-04 16:14:05 +10:00
Stenzek
d7a1c447c6
GameDatabase: Switch to YAML
2024-02-04 16:14:05 +10:00
Stenzek
a957fb669d
StringUtil: Fix inequal-length EqualNoCase
2024-02-04 15:22:38 +10:00
Stenzek
6cca468e65
MetalDevice: Add family check for 16-bit formats
2024-02-03 20:44:34 +10:00
Stenzek
06b11590fe
MetalDevice: Textures should be private
2024-02-03 19:53:35 +10:00
Stenzek
73bb2e77af
SDLInputSource: Expose IOKit/MFI toggles
2024-02-03 19:41:56 +10:00
Stenzek
29b5afecae
MetalDevice: Fix creation error on non-RGBA8 layers
2024-02-03 19:41:56 +10:00
Stenzek
c2c3eac749
Build: Use shared webp/zstd/zlib
2024-02-03 19:41:56 +10:00
Stenzek
cdb614a51f
GPU/HW: Fix possible crash (again)
2024-02-03 16:00:24 +10:00
Stenzek
cdea4eb68b
GPU/HW: Fix possible crash on setting change
2024-01-31 20:02:34 +10:00
Stenzek
ad41c81fa8
ImGuiOverlays: Fix incorrect animation when opening state selector
2024-01-31 00:53:30 +10:00
Stenzek
af2042e713
GPU/HW: Fix toggling PGXP depth buffer causing black screen
2024-01-31 00:53:30 +10:00
Stenzek
6184b671c5
ImGuiFullscreen: Slightly improve hover/animation behavior
2024-01-31 00:53:30 +10:00
Stenzek
ebaef81aae
ImGuiFullscreen: Don't clamp scale to 1.0
2024-01-31 00:16:06 +10:00