Commit graph

5604 commits

Author SHA1 Message Date
KamFretoZ 34160a8c1b Qt/FSUI: Backport PromptFont from PCSX2 for better readibility 2024-01-10 22:23:56 +10:00
Stenzek c5c023af5f
SDLInputSource: Log axes/buttons when controller is opened 2024-01-08 15:49:05 +10:00
Stenzek fcbae6cef3
GPU/HW: Fix off-by-one in dirty rect checks
Fixes transitions in Crash 3.
2024-01-08 15:49:05 +10:00
Anderson Cardoso 95486f7972
House cleaning (#3083)
* Clean Up

As discussed in discord this PR purges some empty forms and it's unused properties from the following files below.

achievementsettingswidget.ui:   <string>Form</string>
advancedsettingswidget.ui:   <string>Form</string>
audiosettingswidget.ui:   <string>Form</string>
biossettingswidget.ui:   <string>Form</string>
consolesettingswidget.ui:   <string>Form</string>
controllerbindingwidget.ui:   <string>Form</string>
controllerbindingwidget_analog_controller.ui:   <string>Form</string>
controllerbindingwidget_analog_joystick.ui:   <string>Form</string>
controllerbindingwidget_digital_controller.ui:   <string>Form</string>
controllerbindingwidget_guncon.ui:   <string>Form</string>
controllerbindingwidget_mouse.ui:   <string>Form</string>
controllerbindingwidget_negcon.ui:   <string>Form</string>
controllerglobalsettingswidget.ui:   <string>Form</string>
controllermacroeditwidget.ui:   <string>Form</string>
displaysettingswidget.ui:   <string>Form</string>
emptygamelistwidget.ui:   <string>Form</string>
emulationsettingswidget.ui:   <string>Form</string>
enhancementsettingswidget.ui:   <string>Form</string>
foldersettingswidget.ui:   <string>Form</string>
gamelistsettingswidget.ui:   <string>Form</string>
gamelistwidget.ui:   <string>Form</string>
generalsettingswidget.ui:   <string>Form</string>
postprocessingsettingswidget.ui:   <string>Form</string>
2024-01-05 02:57:33 +10:00
Stenzek 32f5482ad2
CPU: Inhibit debug dispatcher when COP0 BP is invalid 2024-01-01 15:25:48 +10:00
Stenzek cf760bbe42
CDSubChannelReplacement: Clear map on reload
Fixes one PBP disc's SBI from leaking into others.
2024-01-01 14:46:58 +10:00
Stenzek cc84952fdc
AnalogController: Minimum deadzone/activation threshold should be 1% 2023-12-31 19:42:52 +10:00
Stenzek 12b9cf1898
GPU: Fix crash when trying to postprocess surfaceless 2023-12-31 19:40:45 +10:00
Anderson Cardoso 2bddafb1fc Autalização Português do Brasil
- Atualizado para versão mais recente.
2023-12-28 08:57:43 -03:00
Stenzek 344d2ccd5d
OpenGLDevice: Work around lack of base_vertex in GLES3.1 2023-12-28 18:57:45 +10:00
Connor McLaughlin e60654de38
Merge pull request #3080 from tobiasjakobi/different-types-fix
CPU/Recompiler: Fix build error
2023-12-28 18:54:36 +10:00
Stenzek b75528272e
Qt: Fix activation of existing game properties windows 2023-12-28 15:50:01 +10:00
Stenzek 6d3e3f78da
System: Shorten libcrypt error on Android 2023-12-28 15:37:22 +10:00
Stenzek 958b033a66
PostProcessing: Fix assertion on some shader/texture formats 2023-12-28 15:31:03 +10:00
Anderson Cardoso 63bc3883ea
Atualização Português do Brasil (#3079)
* Atualização Português do Brasil 

- Opções avançadas de cópia de textura (adicionada)
- Opções avançadas de armazenamento de texturas (adicionada)

* Update duckstation-qt_pt-BR.ts
2023-12-28 14:27:10 +10:00
Stenzek 6d07d70946
GPUDevice: Fix erratic texture pool recycling 2023-12-27 02:28:12 +10:00
Stenzek 98d5b98ab1
GPU/HW: Fix incorrect pipeline layout with texture buffers disabled 2023-12-27 02:03:50 +10:00
Anderson Cardoso 489235f48a
Update ts files
Remove obsolete strings for all available languages files.
2023-12-27 01:45:16 +10:00
Stenzek 044eb589f9
Settings: Expose disable texture buffers/copy to self options 2023-12-27 01:44:08 +10:00
Tobias Jakobi dbe29bd5ca CPU/Recompiler: Fix build error
Build currently fails on a GCC 13.2.x with:

/var/tmp/portage/games-emulation/duckstation-9999/work/duckstation/src/core/cpu_recompiler_code_generator.cpp: In member function ‘bool CPU::Recompiler::CodeGenerator::Compile_Bitwise(CPU::Instruction, const CPU::CodeCache::InstructionInfo&)’:
/var/tmp/portage/games-emulation/duckstation-9999/work/duckstation/src/core/cpu_recompiler_code_generator.cpp:1330:81: error: operands to ‘?:’ have different types ‘BitField<unsigned int, CPU::Reg, 16, 5>’ and ‘BitField<unsigned int, CPU::Reg, 21, 5>’
 1330 |                                PGXP::PackMoveArgs(dest, lhs.HasConstantValue(0) ? instruction.r.rt : instruction.r.rs)),
      |                                                         ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/var/tmp/portage/games-emulation/duckstation-9999/work/duckstation/src/core/cpu_recompiler_code_generator.cpp:1362:81: error: operands to ‘?:’ have different types ‘BitField<unsigned int, CPU::Reg, 16, 5>’ and ‘BitField<unsigned int, CPU::Reg, 21, 5>’
 1362 |                                PGXP::PackMoveArgs(dest, lhs.HasConstantValue(0) ? instruction.r.rt : instruction.r.rs)),
      |                                                         ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2023-12-26 13:07:28 +01:00
Anderson Cardoso abbcd65563
Atualização Português do Brasil (#3077)
* Atualização Português do Brasil

- Configurações (adicionado)
- Configurações avançadas modo exclusivo (adicionado)
2023-12-26 16:13:37 +10:00
Stenzek 118c6c1269
VulkanDevice: Don't assume presence of vkGetPhysicalDeviceFeatures2 2023-12-26 13:00:58 +10:00
Stenzek 62d2f12236
Settings: Expose exclusive fullscreen control 2023-12-25 23:44:15 +10:00
Stenzek 46e0afd2d4
VulkanDevice: Actually allow enumeration of 1.0 device 2023-12-25 23:02:13 +10:00
Stenzek c233eb53ab
VulkanDevice: Potentially re-enable Vulkan 1.0 support 2023-12-25 21:59:52 +10:00
Anderson Cardoso c33f415e72
Atualização Português do Brasil (#3075)
* Atualização Português do Brasil

- Novos textos no modo big duck mode (adicionado)
- Informação sobre tamanho de jogos (adicionado)
2023-12-25 19:50:21 +10:00
Stenzek e81e3edb23
SDLInputSource: Optionally load game_controller_db.txt from data dir 2023-12-25 19:47:57 +10:00
Silent 8d491d3faa
System: Mark the VM as Stopping in ShutdownSystem unconditionally
Fixes an issue where Discord RPC didn't revert to "No Game Running"
on shutdown.
2023-12-23 15:27:10 +01:00
Silent d08a40bcd8
DiscordRPC: Show session time in Discord Rich Presence 2023-12-23 15:19:22 +01:00
Stenzek 9ec3266f02
GPUDevice: Fix crash when using recycled targets 2023-12-21 23:40:03 +10:00
Stenzek 8fe6ef1fa8
CPU/NewRec: Allocate callee-saved registers before caller-saved 2023-12-21 02:00:19 +10:00
Stenzek b7c3c76014
CPU/NewRec/RISCV64: Implement PGXP 2023-12-21 02:00:19 +10:00
Stenzek 36643fe78b
GameList: Add "File Size" field 2023-12-20 23:40:28 +10:00
Stenzek bbd021bd5f
DMA: Memory wraparound is unlikely 2023-12-20 22:44:50 +10:00
Stenzek 48a1282a08
GPU/HW: Fix incorrect layout for non-buffer VRAM write 2023-12-20 22:42:32 +10:00
Stenzek dc5e4120cd
GPUDevice: Improve texture pooling 2023-12-20 22:42:32 +10:00
Anderson Cardoso efaee4ab50
Atualização Português do Brasil
- Atalhos (atualizado)
- Big duck mode UI (atualizado)
2023-12-19 22:44:17 +10:00
zkdpower 4a4e33ed72 Update the Simple-Chinese Translation to latest. 2023-12-19 22:43:13 +10:00
Stenzek 5ef2ba0eb2
GPU/HW: Add fallback path for no-texture-buffers
Yay, old Mali drivers without SSBOs...
2023-12-19 22:38:36 +10:00
Stenzek 4942964e2f
OpenGLDevice: Fix texture creation issues w/o texture storage 2023-12-19 22:38:36 +10:00
Stenzek 717e0665ae
GPUDevice: Support R16I/R16U textures 2023-12-19 22:38:36 +10:00
Stenzek f5ddd7ba32
DMA: Template transfer functions
~20% speedup in FMV playback on a Ryzen 9 7950X3D. CPUs hate branches.
2023-12-19 22:38:36 +10:00
Stenzek b9665e83a3
MSBuild: Only link with Zydis in Debug builds 2023-12-19 22:38:35 +10:00
Stenzek cf45047463
CI/Windows: Use Clang-CL instead of MSVC 2023-12-19 22:38:35 +10:00
Stenzek 21bbe5c76c
CPU/CodeCache: Fix page error when rewinding 2023-12-19 22:38:27 +10:00
Stenzek 05b42f34eb
JitCodeBuffer: Use MAP_FIXED on MacOS/MAP_FIXED_NOREPLACE on Linux 2023-12-19 22:20:00 +10:00
Stenzek 6a7dea6908
CPU/CodeCache: Fix rewinding on Apple Silicon 2023-12-18 21:01:57 +10:00
Stenzek 7829abc014
MSBuild: We don't need WinPixEventRuntime in Release builds 2023-12-18 20:50:36 +10:00
Stenzek df08e122c3
System: Fix rewind throttling at half speed 2023-12-18 20:50:36 +10:00
Stenzek 87d24d3259
System: Fix crash on emptying rewind buffer 2023-12-18 20:50:36 +10:00
Stenzek e6be0532cb
System: Fix incorrect rewind VRAM estimation 2023-12-18 20:50:35 +10:00
Stenzek 9e82c18559
MetalDevice: Defer release of layer drawables 2023-12-18 20:50:35 +10:00
Stenzek f4fb069216
MetalDevice: Explicitly bind fragment resources
Fixes adaptive downsampling with Metal renderer.
2023-12-18 20:50:35 +10:00
Stenzek 6fe2177ee7
MetalDevice: Fix incorrect mipmap texture creation 2023-12-18 20:50:35 +10:00
Stenzek 2d4191f8ce
Qt: Fix game properties dialogs keeping app open 2023-12-18 13:34:12 +10:00
Stenzek 8842a46a90
CPU: Fix namespacing in disassembler 2023-12-17 13:40:38 +10:00
Connor McLaughlin 95a9edaa65
Merge pull request #3070 from andercard0/master
Atualização Português do Brasil
2023-12-17 13:35:01 +10:00
Stenzek 73968ac526
SaveStateSelectorUI: Decouple current slot from list 2023-12-17 13:33:51 +10:00
Anderson Cardoso 737915821d Atualização Português do Brasil
Atualizado OSD para conquista em modo hardcore.
2023-12-16 18:57:21 -03:00
Stenzek cffb383c10
CPU: Add disassembly of GTE instructions 2023-12-17 00:38:11 +10:00
Stenzek e08f888e72
OpenGLDevice: Fix incorrect scissor rect 2023-12-17 00:09:23 +10:00
Stenzek 6328d08c14
System: Don't unconditionally refresh save state UI 2023-12-17 00:09:15 +10:00
Stenzek 38777439c5
ShaderGen: Don't emit index qualifier when not using DSB
Fixes shader compile errors on Panfrost.
2023-12-16 22:40:30 +10:00
Stenzek e93fec49bb
Achievements: Reload settings after hardcode disabled 2023-12-16 21:12:05 +10:00
Stenzek 0632c3356c
OpenGLDevice: More Mali driver workarounds 2023-12-16 21:04:40 +10:00
Stenzek fb0ad26de8
Achievements: Fix incorrect fallback message 2023-12-15 23:54:31 +10:00
Connor McLaughlin f84f19664b
Merge pull request #3069 from andercard0/master
Atualização Português do Brasil
2023-12-15 22:09:00 +10:00
Stenzek aa658047f6
CPU/Recompiler: Fix jal/jalr to load delayed register
NewRec already handled this correctly.
2023-12-15 21:46:30 +10:00
Stenzek 87a7c09466
GPU/HW: Improve heuristics for draw/write when copying 2023-12-15 16:05:44 +10:00
Stenzek a499e21453
CPU/CodeCache: Don't try to compile direct double branches
Invalidation nightmare.
2023-12-15 13:46:48 +10:00
Stenzek b04578afee
ImGuiFullscreen: Fix menu background obscuring text 2023-12-15 13:45:19 +10:00
Anderson Cardoso 2eed013371 Atualização Português do Brasil
- Textos de sistema (incluidos)
2023-12-14 11:23:18 -03:00
Stenzek 98a96db1bd
GPU: Remove redundant fields 2023-12-14 20:23:49 +10:00
Stenzek 23d5b20da6
GPU/HW: Split dirty rect into draw/write
Significant performance improvement in Persona 2.
2023-12-14 20:23:49 +10:00
Stenzek 5218ac6944
GPU/HW: Fix incorrect mask in VRAM offset calc 2023-12-14 20:23:48 +10:00
Stenzek adfde45dc1
System: Add unsafe settings summary 2023-12-14 20:23:48 +10:00
Stenzek 2cd747983a
SmallString: Pass string_view by value 2023-12-14 20:23:48 +10:00
Stenzek 57aa138808
PostProcessing: Add compile progress indicator 2023-12-14 20:23:48 +10:00
Stenzek 7e2afe82b5
FullscreenUI: Fix opening while paused 2023-12-14 20:23:48 +10:00
Stenzek 7e1276fbac
GPUDevice: Fix binding deferred cleared textures
i.e. briefly flashing previous state after reset.
2023-12-14 20:23:48 +10:00
Connor McLaughlin 371c58dc72
Merge pull request #3068 from andercard0/master
Atualização Português do Brasil
2023-12-13 23:01:56 +10:00
Stenzek c20805f2be
VulkanDevice: Work around some mobile driver issues 2023-12-13 23:01:10 +10:00
Anderson Cardoso 82b71e8169 Atualização Português do Brasil
- Seleção de salvamento rápido (adicionado)
- Confirmação de textos movidos
- Correção de texto
2023-12-13 08:30:55 -03:00
Stenzek 4f84a98864
StringUtil: Pass string_views by value 2023-12-13 21:20:31 +10:00
Stenzek 710698f7e1
Misc: Remove StringUtil::{Starts,Ends}With, use C++20 2023-12-13 21:18:19 +10:00
Stenzek 79c226efff
SmallString: fmt -> format, format -> sprintf 2023-12-13 21:06:15 +10:00
Stenzek ad6e49998f
RegTest: Add PGXP/upscale/recompiler options 2023-12-13 20:56:43 +10:00
Stenzek bc2c334370
Misc: Combine some redundant functions 2023-12-13 20:56:40 +10:00
Stenzek e14bf95043
Misc: Linux build fix 2023-12-13 12:35:56 +10:00
Connor McLaughlin 60e27a105c
Merge pull request #3067 from Mrlinkwii/update
Qt/WinUpdater: Remove "Update Complete" dialog
2023-12-13 01:20:47 +10:00
Stenzek ad96b1ec75
FullscreenUI: Improve menu button borders 2023-12-13 01:12:55 +10:00
Stenzek c467825791
SaveStateSelectorUI: Make less ugly 2023-12-13 01:00:13 +10:00
Mrlinkwii 53241b740b Qt/WinUpdater: Remove "Update Complete" dialog
Co-Authored-By: KamFretoZ <14798312+kamfretoz@users.noreply.github.com>
2023-12-12 14:50:46 +00:00
Stenzek dbaf49e4d4
VulkanDevice: Fix ARM32 build (again) 2023-12-10 23:31:01 +10:00
Stenzek 39913b2a39
GPUDevice: Fix incorrect positioning with PostFX and GL 2023-12-10 23:26:43 +10:00
Stenzek 27162e34a0
PostProcessing: Add Config::GetShaderOptions() 2023-12-10 22:22:02 +10:00
Stenzek c90de025bf
MetalDevice: Fix depth not storing 2023-12-09 22:08:14 +10:00
Stenzek 1a5865bf95
D3D12Device: Fix crash on SW renderer switch 2023-12-09 22:08:14 +10:00
Stenzek 1f4a37f8eb
VulkanDevice: Fix crash on SW renderer switch 2023-12-09 22:08:14 +10:00
Stenzek d068799515
VulkanDevice: Fix incomplete swap chain clear with dynamic rendering 2023-12-09 22:08:14 +10:00
Stenzek f1604db4a3
GPU/HW: Dynamically size downsampling textures 2023-12-09 22:08:14 +10:00
Stenzek ff37afef55
PostProcessing/FX: Support multiple render targets 2023-12-09 22:08:14 +10:00
Stenzek fdd3edf73a
Common: Add LLVM SmallVector 2023-12-09 22:08:14 +10:00
Stenzek 6b00bf016d
GPU/HW: Dynamically size display texture 2023-12-09 22:08:14 +10:00
Stenzek a907e1f550
GPUDevice: Pool textures 2023-12-09 22:08:13 +10:00
Stenzek 3b2c70cda5
GPUDevice: Get rid of framebuffer abstraction 2023-12-09 22:08:13 +10:00
Stenzek a9ee2a34d8
SmallString: Add missing constructors/move operators 2023-12-09 22:06:59 +10:00
Stenzek 61783d4a34
GPU/HW: Remove unused variable 2023-12-08 20:24:59 +10:00
Stenzek 5c42d3906a
Qt: Fix incorrect value of combo postfx options 2023-12-08 20:12:23 +10:00
Stenzek b65d2748b4
GPUDevice: Implement MirrorRepeat address mode 2023-12-08 20:12:13 +10:00
Stenzek 6deb9d3072
D3D12Device: Fix incorrect RP end in CommitClear() 2023-12-08 14:33:05 +10:00
Connor McLaughlin 203e711d67
Merge pull request #3066 from IlDucci/es_ES_20231208
Spanish (Spain) translation update
2023-12-08 13:19:20 +10:00
IlDucci 3f36b26ed9 Spanish (Spain) translation update
Adding translations for the latest string changes.
2023-12-08 00:52:47 +01:00
Stenzek b7c53102c6
GameDB: P2 2023-12-07 20:16:22 +10:00
Stenzek 10473f1cfb
PostProcessing: Add categories/combos/tooltips 2023-12-07 15:19:10 +10:00
Stenzek 5e45d365c2
PostProcessing: Sort shader lists before showing 2023-12-07 14:17:33 +10:00
Stenzek 96d377a396
Qt: Fix performance counters showing up without VM 2023-12-07 14:14:06 +10:00
Stenzek ba5d1a109e
dep/reshadefx: Support generating GLSL ES 2023-12-07 14:13:56 +10:00
Stenzek bcc2042154
OpenGLDevice: GLES fixes 2023-12-06 23:49:34 +10:00
Connor McLaughlin 14c7c70b0c
Merge pull request #3065 from zkdpower/master
Update Simple-Chinese Translation.
2023-12-06 20:26:19 +10:00
Stenzek 6557033b98
FullscreenUI: Replace some std::string instances with TinyString 2023-12-06 20:12:20 +10:00
Stenzek e835f118b7
Hotkeys: Fix toggle CPU PGXP with Interpreter 2023-12-06 20:12:20 +10:00
Stenzek 591a2228d6
GTE: Add register names for debugging 2023-12-06 20:12:20 +10:00
Stenzek 185af2b039
CPU/NewRec: Fix lui/mfc0 not getting called in CPU PGXP mode 2023-12-06 20:12:20 +10:00
zkdpower 4b02ce1926
update simple-chinese translation. 2023-12-05 22:56:11 +08:00
Stenzek 407049cd91
Qt: Resolve any symbolic links in AppRoot/DataRoot
Should fix incorrect relative path generation on FreeBSD, where /home is
a symlink to /usr/home.
2023-12-05 16:05:27 +10:00
Stenzek 524625269f
Path: Add RealPath() 2023-12-05 16:05:27 +10:00
Stenzek b166ec3403
CPU/NewRec: Allocate callee-saved before flush in lwx/swx
It might move a callee-saved -> caller-saved reg, in which case it's
going to get clobbered when the loadstore function is called.

SaGa Frontier 2 with PGXP on x64.
2023-12-05 00:27:55 +10:00
Stenzek 601d8ff629
MetalDevice: Anisotropy should be minimum 1 2023-12-05 00:27:55 +10:00
Stenzek 2071addce0
CPU/NewRec: Fix OOB reads on InstructionInfo 2023-12-05 00:27:55 +10:00
Anderson Cardoso fad4c4804c Atualização Português do Brasil
- Alguns textos movidos confirmados novamente
- Menus de controle (atualizados)
- Menus de conquistas (adicionados)
- Menus de cartão de memória (atualizados)
2023-12-04 08:33:53 -03:00
Connor McLaughlin 1e0dbe3404
Merge pull request #3063 from zkdpower/master
update simple-chinese translation.
2023-12-04 14:15:49 +10:00
Stenzek dc6bb357d4
Achievements: Handle dynamically-sized leaderboard trackers 2023-12-04 14:12:32 +10:00
Stenzek 07fac1fb19
Qt: Prompt user to enable HC mode on achievement login 2023-12-04 14:07:04 +10:00
Stenzek 41f821513b
Qt: Fix translation context in MemoryCardEditorWindow 2023-12-04 13:44:58 +10:00
zkdpower abf079b9d4
update simple-chinese translation. 2023-12-04 00:47:14 +08:00
Stenzek 86a8c4c6ae
IsoReader: Fix ARM32 build 2023-12-03 22:13:17 +10:00
Connor McLaughlin 33db3b044c
Merge pull request #3062 from andercard0/master
Atualização Português do Brasil
2023-12-03 22:08:26 +10:00
shikulja 7c7a45d68f
Update Russian translation (#3061)
* upd ts

* Update Russian translation

* typo
2023-12-03 22:08:14 +10:00
Stenzek 6d57cb9d80
Qt: Fix links in first page of Setup Wizard 2023-12-03 22:07:52 +10:00
Stenzek 81e8abdc1e
GL/Context: Disable fbfetch on Adreno GLES <502 2023-12-03 21:43:57 +10:00
Stenzek 90b14d6237
GPU/HW: Skip per-primitive flush for BG-FB with fbfetch 2023-12-03 21:37:26 +10:00
Stenzek 60b91a1cdb
OpenGLDevice: Set glColorMask() on clear
Adreno doesn't appear to clear all channels otherwise.
2023-12-03 21:36:13 +10:00
Stenzek 2bdc691111
Qt: Fix window icon on Controller Settings 2023-12-03 17:05:22 +10:00
Stenzek 7ef3578630
ByteStream: Fix incorrect computation in Zstd SeekRelative() 2023-12-03 17:03:38 +10:00
Anderson Cardoso 041e3a1d71 Atualização Português do Brasil
- Adicionado mensagens OSD
2023-12-02 22:36:01 -03:00
Connor McLaughlin d0d5b79b61
Merge pull request #3060 from martymac/FreeBSD-fixes
Free bsd fixes
2023-12-02 16:53:28 +10:00
Connor McLaughlin e5af7fefde
Merge pull request #3059 from CookiePLMonster/fix-total-unofficial-achievements
Achievements: Fix the percentage counter when only unofficial achievements exist
2023-12-02 16:17:26 +10:00
Connor McLaughlin 27a1b25105
Merge pull request #3058 from CookiePLMonster/move-game-info
FullscreenUI: Properly account for multiline Rich Presence in Title Info
2023-12-02 16:17:18 +10:00
Silent 888582713b
Achievements: Fix the percentage counter when only unofficial achievements exist
Now correctly shows "This game has no achievements" and no percentage bar,
as per the RetroAchievements integration guide.
2023-12-01 22:24:59 +01:00
Silent 4854031a1c
FullscreenUI: Properly account for multiline Rich Presence in Title Info 2023-12-01 18:08:19 +01:00
Anderson Cardoso 8e89d1eb86 Atualização Português do Brasil
Inclusão de mensagens OSD faltantes.
2023-12-01 12:16:26 -03:00
Connor McLaughlin 7a03d8cbc4
Merge pull request #3056 from andercard0/master
Atualização Português do Brasil
2023-12-01 19:38:55 +10:00
Connor McLaughlin ddbb4136b1
Merge pull request #3055 from zkdpower/master
Update Simple-Chinese Translation.
2023-12-01 19:38:46 +10:00
Stenzek 2ca503639d
GPU/HW: Avoid extra texture copy in Vulkan/GL 2023-12-01 19:08:50 +10:00
Stenzek 3469b83a58
VulkanDevice: Add barrier inbetween self image copies 2023-12-01 19:08:46 +10:00
Stenzek d43efebcc5
GameDB: Add DisableTextureFiltering option 2023-12-01 17:36:37 +10:00
Stenzek dc72f7a7af
GPU/HW: Fix texturing-and-drawing overlap
Worms Pinball.
2023-12-01 17:36:23 +10:00
Anderson Cardoso 6772514bb3 Atualização Português do Brasil
- Adicionado textos faltantes
- Confirmado textos movidos e novos
- Consertado erros de digitação e consistência.
2023-11-30 13:39:32 -03:00
zkdpower d23d466693
Update Simple-Chinese Translation. 2023-12-01 00:28:42 +08:00
Stenzek df91c63b31
CDROM: Add PVD/directory entries to file map 2023-11-30 14:38:38 +10:00
Stenzek 7d5e2bf50c
FullscreenUI: More localization fixes 2023-11-30 14:21:44 +10:00
Connor McLaughlin 80a7c4b82a
Merge pull request #3053 from zkdpower/master
Update Simple-Chinese Translation.
2023-11-30 14:15:49 +10:00
Stenzek 28556ee3e9
Achievements: Fix multiple leaderboard trackers 2023-11-30 14:10:28 +10:00
Stenzek 78ef9e1105
Qt: Fix opening memcard editor more than once 2023-11-30 13:29:26 +10:00
Ganael Laplanche 5486a7a467 Fix get_thread_time() declaration on FreeBSD 2023-11-29 21:05:21 +01:00
Ganael Laplanche af046c8987 Fix build on FreeBSD
FreeBSD's alloca(3) only needs <stdlib.h>
2023-11-29 20:54:12 +01:00
Ganael Laplanche b6d67560e3 Fix data directory handling on FreeBSD 2023-11-29 20:38:56 +01:00
zkdpower ab28fb8673
Update Simple-Chinese Translation. 2023-11-30 03:34:33 +08:00
Connor McLaughlin 369f8b1239
Merge pull request #3051 from zkdpower/master
Update Simple-Chinese Translation.
2023-11-29 23:12:18 +10:00
Connor McLaughlin 09abd8c42d
Merge pull request #3052 from andercard0/master
Atualização Português do Brasil
2023-11-29 23:12:00 +10:00
Stenzek dfb27c14be
FullscreenUI: More localization fixes 2023-11-29 23:11:28 +10:00
Stenzek 4ac4388b08
GameDatabase: Fix identification of misnamed-exe games 2023-11-29 23:05:27 +10:00
Stenzek 35799aba47
CDROM: Add current file to debug window 2023-11-29 22:01:45 +10:00
Stenzek 5442242c64
IsoReader: Add GetEntriesInDirectory() 2023-11-29 21:56:40 +10:00
Stenzek 325dcc81ca
FullscreenUI: Allow changing UI language 2023-11-29 20:26:36 +10:00
Stenzek e806d939ae
Qt: Fix crash on language change with system active 2023-11-29 19:48:39 +10:00
Stenzek 8ce2be57c5
CPU/CodeCache: Call Block constructor/destructor
Fixes crash in MSVC Debug build.
2023-11-29 19:16:33 +10:00
Stenzek 03592e8de8
Qt: De-dialogify memory card editor 2023-11-29 18:47:38 +10:00
Stenzek eab9f57a5d
GameDB: Widescreen rendering disables 2023-11-29 16:08:05 +10:00
Stenzek 0b6cd330e5
System: Add missing controller poll while rewinding 2023-11-29 15:41:29 +10:00
Anderson Cardoso 39032d3ffe Atualização Português do Brasil
- Textos do modo big duck mode adicionados.
2023-11-28 15:17:24 -03:00
zkdpower 7bf1be7de6
Update Simple-Chinese Translation. 2023-11-29 01:59:31 +08:00
Stenzek 26f3d5ba56
FullscreenUI: Add missing translation strings 2023-11-29 02:18:20 +10:00
Connor McLaughlin 1acffa6a3c
Merge pull request #3050 from andercard0/master
Atualização Português do Brasil
2023-11-29 02:02:22 +10:00
Stenzek 5ff44ebcf5
CPU: Panic process on memory alloc fail 2023-11-29 02:01:24 +10:00
Stenzek 667b11121c
Qt: Update glyph ranges 2023-11-29 02:00:31 +10:00
zkdpower 23356fad45
update simple-chinese translation. 2023-11-29 01:59:52 +10:00
Anderson Cardoso 96fc9fba6b Atualização Português do Brasil
Atualizado para última versão.
2023-11-28 08:26:21 -03:00
Stenzek 08fcee2f56
CPU: Flush load delays before PCDrv calls 2023-11-28 18:25:12 +10:00
Stenzek c482dfd27a
Qt: Fix 'Edit Memory Cards' using disc-specific cards 2023-11-28 15:06:12 +10:00
Stenzek e382f2b64a
Settings: Add option to disable DSB/fbfetch 2023-11-28 14:38:38 +10:00
Stenzek 333c9fdf6f
Misc: Fix a couple of fmt errors 2023-11-28 14:38:38 +10:00
Connor McLaughlin 0af059aae2
Merge pull request #3047 from andercard0/master
Atualização Português do Brasil
2023-11-27 21:50:02 +10:00
Stenzek 2b46a9b040
ShaderGen: Fix GL_ARM_shader_framebuffer_fetch enable 2023-11-27 17:55:04 +10:00
Anderson Cardoso 2b746fa938 Atualização Português do Brasil
Atualizado e confirmados textos para a versão mais recente dos seguintes itens:

- Big duck mode UI
- Conquistas
- Atalhos
2023-11-26 20:55:32 -03:00
Stenzek afe8384b6d
System: Use Async HC mode disable for resuming 2023-11-27 00:45:00 +10:00
Connor McLaughlin 51351511b8
Merge pull request #3046 from shinra-electric/mac-game-mode
Add Game category type to Info.plist
2023-11-27 00:16:34 +10:00
Stenzek 5a0a6ebe06
Qt: Drop Qt 6.1 workaround in Host::GetTopLevelWindowInfo() 2023-11-27 00:15:55 +10:00
Stenzek c40cc4ef43
Hotkeys: Throttle pause requests 2023-11-27 00:15:52 +10:00
Stenzek 72716719b3
Achievements: Use big picture for confirm hardcore disable 2023-11-26 23:57:49 +10:00
Stenzek c1d0419361
FullscreenUI: Use icon font for bindings 2023-11-26 23:57:49 +10:00
Stenzek 43c0ce0b3e
FullscreenUI: Put bindings on one line 2023-11-26 23:57:49 +10:00
shinra-electric 006b2ea35b
Add Game category type to Info.plist
This should activate game mode when in full screen on macOS
2023-11-26 12:42:12 +01:00
Stenzek fc6359457b
ImGuiManager: Use PromptFont icons for input OSD 2023-11-26 21:35:29 +10:00
Stenzek 8446856ecf
GPU/HW: Trace min/max UVs for hazards 2023-11-26 17:35:48 +10:00
Stenzek dc75afeb3d
RegTest: Fix directory creation always failing 2023-11-25 22:04:05 +10:00
Stenzek ff17444074
GPU/HW: Add framebuffer fetch blending path 2023-11-25 21:22:35 +10:00
Stenzek a456741ae6
GPU/HW: Don't blend binary alpha texture filters 2023-11-25 19:49:05 +10:00
Stenzek 7cc52bba23
CMake: Support multiple CMAKE_OSX_ARCHITECTURES 2023-11-25 00:50:12 +10:00
Stenzek af86e5d058
Qt: Use HTTPDownloader instead of QtNetwork for updates 2023-11-25 00:50:12 +10:00
Stenzek 365e3fb965
Qt: Fix progress dialog cancelling 2023-11-25 00:50:12 +10:00
Stenzek cc6f22163c
HTTPDownloader: Add support for progress updates/cancelling 2023-11-25 00:50:12 +10:00
Stenzek cca901c4c6
Qt: Make ALT+F4 while fullscreen exit DuckStation 2023-11-25 00:50:12 +10:00
Stenzek a705884342
Qt: Fix possible race when showing confirm dialog 2023-11-25 00:50:12 +10:00
Stenzek 7bbf04ab99
PostProcessing/FX: Support reading shaders from resources 2023-11-25 00:50:12 +10:00
Stenzek 1a79a2f196
dep/reshadefx: Add manual include callbacks 2023-11-25 00:50:11 +10:00
Stenzek 273979405d
OpenGLDevice: Disable scissor for buffer clears 2023-11-25 00:49:52 +10:00
Stenzek e75c1a3b0a
OpenGLDevice: Use glClearBuffer() instead of glClear() 2023-11-24 21:45:45 +10:00
Stenzek 603531f916
PageFaultHandler: Fix for Intel on MacOS 2023-11-24 20:35:52 +10:00
Stenzek 5cf41a41f3
JitCodeBuffer: Allocate within 32-bit range 2023-11-24 20:35:19 +10:00
Stenzek ca1dd27d4a
CPU/NewRec: Fix SR interrupts on non-x64 2023-11-24 20:35:12 +10:00
Stenzek b8d4669997
Qt: Allow post-processing to be set per-game 2023-11-24 20:34:54 +10:00
Stenzek 9d06fde276
Qt: Enable unifiedTitleAndToolBarOnMac in main window 2023-11-22 01:21:02 +10:00
Stenzek a80ffc9c7d
GL/Context: Fix surfaceless context creation 2023-11-22 01:21:02 +10:00
Stenzek bbeae07478
MemorySettingsInterface: Fix bool and SetValue() 2023-11-21 22:31:18 +10:00
Stenzek e10ff550d5
CPU/NewRec: Handle inside-block SMC
i.e. Spyro 2/3 PAL.
2023-11-21 22:31:18 +10:00
Stenzek 20de40a597
RegTest: Fix build on Mac 2023-11-21 22:31:18 +10:00
Stenzek e6d29a0028
Qt: Update Italian translation by Vecna 2023-11-21 21:42:21 +10:00
Stenzek dbd052528e
CPU/NewRec: Fix build for AArch32 2023-11-18 17:16:51 +10:00
Connor McLaughlin 04870d4d38
Merge pull request #3044 from andercard0/master
Atualização Português do Brasil
2023-11-18 16:54:04 +10:00
Stenzek cce7be4723
Misc: Make struct member functions file-local 2023-11-18 16:46:11 +10:00
Stenzek bee1f986a9
CMake: Fix incorrect library for HTTPDownloaderCurl 2023-11-18 14:58:45 +10:00
Anderson Cardoso d6e6bc65f8 Atualização Português do Brasil
Atualizado textos para versão mais atual.
2023-11-17 13:53:10 -03:00
Stenzek ad1716e376
GPU/HW: Correct OSD message 2023-11-15 19:26:02 +10:00
Stenzek 5fff97c9e1
GPU/HW: Clear instead of invalidating adaptive downsample RTs 2023-11-15 19:14:27 +10:00
Stenzek bc485ee55b
CDImage: Support loading subchannel from LSD files 2023-11-15 19:14:27 +10:00
Víctor "IlDucci 7aa4180e17
Spanish (Spain) translation update (#3041)
Added new strings, cleaned unused ones.

Warning: the new Log Window has the "Log" option in the menu untranslatable at this moment.
2023-11-15 19:14:08 +10:00
Stenzek 3093d40869
Qt: Update link 2023-11-11 13:35:26 +10:00
Stenzek 6d35d5983b
SDLInputSource: Use hint for loading GC Database 2023-11-10 21:19:45 +10:00
Stenzek 312790c9a6
CPU/NewRec: Handle mtc0 rt, sr 2023-11-10 21:19:45 +10:00
shikulja 0ba50243ec
Update Russian translation (#3039)
* update ts

* Update Russian translation

* Purge Russian translation
2023-11-10 21:19:34 +10:00
Connor McLaughlin c50a4a98a9
Merge pull request #3037 from andercard0/master
Atualização Português do Brasil
2023-11-07 21:19:48 +10:00
Connor McLaughlin b175f49f33
Merge pull request #3038 from mattysweeps/fix/advancedsettingsui
Remove vertical spacer preventing Tweaks/Hacks from expanding
2023-11-07 21:19:29 +10:00
Anderson Cardoso 9516a45c81 Atualização Português do Brasil
- Adição de créditos de terceiros
- Confirmação para textos movidos/atualizados
2023-11-06 12:26:26 -03:00
Stenzek ac825855f7
Qt: Change settings dialogs to widgets/windows
Stops them breaking in Qt 6.6.
2023-11-06 23:17:58 +10:00
Stenzek 3ab27e7220
FullscreenUI: Remove Pause on Menu open
And always pause. The option never really worked correctly.
2023-11-06 23:17:58 +10:00
Stenzek 0d5ffda3d3
DInputSource: Backport button/hat max from PCSX2 2023-11-06 23:17:58 +10:00
Stenzek fa5496652e
Qt: Add third-party license notices 2023-11-06 23:17:58 +10:00
Stenzek 6f66460ec0
Common: Remove ThreadPool class
No longer needed.
2023-11-06 23:17:58 +10:00