Stenzek
2cfa535784
System: Fix certain GPU settings not applying until unpause
2024-07-13 17:52:42 +10:00
Stenzek
226a8eac81
MemoryCardIconCache: Ignore shared cards
2024-07-10 21:47:02 +10:00
Stenzek
bc73dacea4
System: Use socket multiplier for sleeping when connected
...
Should significantly reduce PINE latency.
2024-07-06 21:56:30 +10:00
Stenzek
87f2995f3d
TextureReplacements: Namespace-ify
2024-07-04 15:52:32 +10:00
Stenzek
f6d3a7987d
System: Load discord-rpc dynamically
2024-07-04 15:52:32 +10:00
Stenzek
9ef7e8c5d0
GPU/HW: Use GSVector instead of Rectangle
2024-07-03 15:44:12 +10:00
Stenzek
baab966b4e
System: Check for SSE4.1 in early hardware checks
2024-07-03 00:24:12 +10:00
Stenzek
173a61039c
System: Use cpuinfo for cache line size check
2024-07-03 00:24:12 +10:00
Stenzek
be8fbafd71
CPU/CodeCache: Always dynamically allocate code buffer
...
Reduces .bss size.
2024-06-30 16:45:51 +10:00
Stenzek
810ce1ce57
GPU: Remove duplicate display params fields
...
And enable postfx when the DAC is turned off.
2024-06-28 20:17:15 +10:00
Stenzek
3877486712
System: Ensure titles are sanitized for screenshots
2024-06-28 19:44:27 +10:00
Stenzek
ebf50edb79
System: Allocate JIT space before fastmem area
...
On Intel MacOS 14, the fastmem area gets allocated close to the
executable base, leaving no region free +/- 2GB for the JIT area.
2024-06-26 17:11:27 +10:00
Stenzek
ccb76d1451
GameList: Add custom title/regions
...
Largely inspired by https://github.com/PCSX2/pcsx2/pull/9330 , but almost
entirely rewritten.
2024-06-17 23:45:02 +10:00
Stenzek
1ae79c89e3
System: Refactor unsafe settings warning
...
And warn about round upscaled texture coordinates option.
2024-06-17 17:02:55 +10:00
Stenzek
34f20798a1
GPU/HW: Add separate 3D/2D (sprite) texture filtering
2024-06-17 15:56:56 +10:00
Stenzek
8455c9c3c6
GPU/HW: Add 'Force Round Upscaled Texture Coordinates'
2024-06-16 19:09:46 +10:00
Stenzek
c637e2b337
System: Fix title after loading state for EXE-boot
2024-05-31 21:08:45 +10:00
Stenzek
723af4de3a
Misc: Loading old save state versions is unlikely
2024-05-31 18:48:26 +10:00
Stenzek
7682cd2c10
System: Generate hash serials when running PS-EXE
...
Allows for per-game settings.
2024-05-30 22:21:52 +10:00
Stenzek
2eb0085539
System: Fix inverted volume selection
2024-05-27 11:58:42 +10:00
Stenzek
015804c434
System: Move GDB server into core
2024-05-27 00:18:05 +10:00
Stenzek
55d96f86f0
System: Add "Disable Mailbox Presentation" option
...
Partial backport of https://github.com/PCSX2/pcsx2/pull/11296
2024-05-26 22:38:35 +10:00
Stenzek
4311e08726
System: Implement PINE server
2024-05-26 22:38:35 +10:00
Stenzek
328a3cd7af
System: Prevent save states while memory cards are being saved
2024-05-25 17:42:12 +10:00
Stenzek
60ee17e713
System: Fix regtest dumping
2024-05-25 15:58:41 +10:00
Stenzek
0f9a255093
System: Fallback to FIFO on AMD (no mailbox support)
2024-05-24 22:48:26 +10:00
Stenzek
98520978a8
System: OSD message corrections
2024-05-24 22:13:35 +10:00
Stenzek
42a5fe0a6e
GPU: Further improve vsync handling
2024-05-24 02:33:33 +10:00
Stenzek
4e922a34a7
Log: Simplify macros
2024-05-24 02:08:14 +10:00
Stenzek
b6d019db66
Misc: Replace log printf calls with fmt
2024-05-24 00:29:49 +10:00
Stenzek
d2f28b6926
GPU: Explicit RemovePathLimits() is no longer needed
2024-05-23 19:52:56 +10:00
Stenzek
6cad97b404
GPUDevice: Make vsync actually tear-free
...
Apparently users prefer stutter over tearing...
2024-05-23 13:52:26 +10:00
Stenzek
14ba3b7312
System: Fix sync to host refresh audio stretching
2024-05-22 22:32:51 +10:00
Stenzek
d9cc80c7f9
WindowInfo: Get refresh rate from monitor config
...
DwmGetCompositionTimingInfo() returns a noisy refresh rate, at least on
Win11 22H2.
2024-05-22 22:16:31 +10:00
Stenzek
08125262bb
System: Fix Edit Memory Cards action for disc sets
2024-05-21 13:55:37 +10:00
Stenzek
1a4679def8
System: Use different conditions for frame dupe-skip
2024-05-20 01:32:33 +10:00
Stenzek
5b4f74122c
System: Add "Skip Duplicate Frame Display" option
...
Skips the presentation/display of frames that are not unique.
Can be combined with driver-level frame generation to increase
perceptible frame rate. Can result in worse frame pacing, and is
not compatible with syncing to host refresh.
2024-05-20 01:12:32 +10:00
Stenzek
9bdf23cba7
System: Load game settings from first disc of multi-disc games
2024-05-18 15:21:44 +10:00
Stenzek
35bdbf2a55
System: Check host page size on startup
2024-05-16 17:37:23 +10:00
Stenzek
c53717bbe4
System: Rewrite input profile hotkey priority logic
2024-05-16 16:53:13 +10:00
Stenzek
c116e5a1d5
Qt: Consider per-game overrides for Edit Memory Cards menu
2024-05-15 01:50:43 +10:00
Stenzek
e517581041
System: Tidy up some unused code
2024-05-14 15:13:18 +10:00
Stenzek
f3aec0c965
Host: Re-introduce plural translation support
2024-05-13 01:46:45 +10:00
Stenzek
318fd0b0fd
System: Fix triple popup on missing BIOS
2024-05-13 00:07:47 +10:00
Stenzek
be920acf38
System: Get rid of double popup on renderer create error
2024-05-13 00:06:56 +10:00
Stenzek
e7765d26fb
System: Fix double popup on missing SBI file
2024-05-12 17:20:37 +10:00
Stenzek
fa104acdd1
Misc: Purge unused code and report startup error to host
2024-05-05 22:29:26 +10:00
Stenzek
ca3cfbaa99
Misc: Pass string_view by value
2024-05-05 22:28:29 +10:00
Stenzek
7548113afd
System: Move COM init to common code
2024-04-25 12:56:02 +10:00
Stenzek
b4999975db
System: Fix pause-on-start running unthrottled
2024-04-23 14:44:08 +10:00