Commit graph

471 commits

Author SHA1 Message Date
Stenzek 2cfa535784
System: Fix certain GPU settings not applying until unpause 2024-07-13 17:52:42 +10:00
Stenzek 226a8eac81
MemoryCardIconCache: Ignore shared cards 2024-07-10 21:47:02 +10:00
Stenzek bc73dacea4
System: Use socket multiplier for sleeping when connected
Should significantly reduce PINE latency.
2024-07-06 21:56:30 +10:00
Stenzek 87f2995f3d
TextureReplacements: Namespace-ify 2024-07-04 15:52:32 +10:00
Stenzek f6d3a7987d
System: Load discord-rpc dynamically 2024-07-04 15:52:32 +10:00
Stenzek 9ef7e8c5d0
GPU/HW: Use GSVector instead of Rectangle 2024-07-03 15:44:12 +10:00
Stenzek baab966b4e
System: Check for SSE4.1 in early hardware checks 2024-07-03 00:24:12 +10:00
Stenzek 173a61039c
System: Use cpuinfo for cache line size check 2024-07-03 00:24:12 +10:00
Stenzek be8fbafd71
CPU/CodeCache: Always dynamically allocate code buffer
Reduces .bss size.
2024-06-30 16:45:51 +10:00
Stenzek 810ce1ce57
GPU: Remove duplicate display params fields
And enable postfx when the DAC is turned off.
2024-06-28 20:17:15 +10:00
Stenzek 3877486712
System: Ensure titles are sanitized for screenshots 2024-06-28 19:44:27 +10:00
Stenzek ebf50edb79
System: Allocate JIT space before fastmem area
On Intel MacOS 14, the fastmem area gets allocated close to the
executable base, leaving no region free +/- 2GB for the JIT area.
2024-06-26 17:11:27 +10:00
Stenzek ccb76d1451
GameList: Add custom title/regions
Largely inspired by https://github.com/PCSX2/pcsx2/pull/9330, but almost
entirely rewritten.
2024-06-17 23:45:02 +10:00
Stenzek 1ae79c89e3
System: Refactor unsafe settings warning
And warn about round upscaled texture coordinates option.
2024-06-17 17:02:55 +10:00
Stenzek 34f20798a1
GPU/HW: Add separate 3D/2D (sprite) texture filtering 2024-06-17 15:56:56 +10:00
Stenzek 8455c9c3c6
GPU/HW: Add 'Force Round Upscaled Texture Coordinates' 2024-06-16 19:09:46 +10:00
Stenzek c637e2b337
System: Fix title after loading state for EXE-boot 2024-05-31 21:08:45 +10:00
Stenzek 723af4de3a
Misc: Loading old save state versions is unlikely 2024-05-31 18:48:26 +10:00
Stenzek 7682cd2c10
System: Generate hash serials when running PS-EXE
Allows for per-game settings.
2024-05-30 22:21:52 +10:00
Stenzek 2eb0085539
System: Fix inverted volume selection 2024-05-27 11:58:42 +10:00
Stenzek 015804c434
System: Move GDB server into core 2024-05-27 00:18:05 +10:00
Stenzek 55d96f86f0
System: Add "Disable Mailbox Presentation" option
Partial backport of https://github.com/PCSX2/pcsx2/pull/11296
2024-05-26 22:38:35 +10:00
Stenzek 4311e08726
System: Implement PINE server 2024-05-26 22:38:35 +10:00
Stenzek 328a3cd7af
System: Prevent save states while memory cards are being saved 2024-05-25 17:42:12 +10:00
Stenzek 60ee17e713
System: Fix regtest dumping 2024-05-25 15:58:41 +10:00
Stenzek 0f9a255093
System: Fallback to FIFO on AMD (no mailbox support) 2024-05-24 22:48:26 +10:00
Stenzek 98520978a8
System: OSD message corrections 2024-05-24 22:13:35 +10:00
Stenzek 42a5fe0a6e
GPU: Further improve vsync handling 2024-05-24 02:33:33 +10:00
Stenzek 4e922a34a7
Log: Simplify macros 2024-05-24 02:08:14 +10:00
Stenzek b6d019db66
Misc: Replace log printf calls with fmt 2024-05-24 00:29:49 +10:00
Stenzek d2f28b6926
GPU: Explicit RemovePathLimits() is no longer needed 2024-05-23 19:52:56 +10:00
Stenzek 6cad97b404
GPUDevice: Make vsync actually tear-free
Apparently users prefer stutter over tearing...
2024-05-23 13:52:26 +10:00
Stenzek 14ba3b7312
System: Fix sync to host refresh audio stretching 2024-05-22 22:32:51 +10:00
Stenzek d9cc80c7f9
WindowInfo: Get refresh rate from monitor config
DwmGetCompositionTimingInfo() returns a noisy refresh rate, at least on
Win11 22H2.
2024-05-22 22:16:31 +10:00
Stenzek 08125262bb
System: Fix Edit Memory Cards action for disc sets 2024-05-21 13:55:37 +10:00
Stenzek 1a4679def8
System: Use different conditions for frame dupe-skip 2024-05-20 01:32:33 +10:00
Stenzek 5b4f74122c
System: Add "Skip Duplicate Frame Display" option
Skips the presentation/display of frames that are not unique.
Can be combined with driver-level frame generation to increase
perceptible frame rate. Can result in worse frame pacing, and is
not compatible with syncing to host refresh.
2024-05-20 01:12:32 +10:00
Stenzek 9bdf23cba7
System: Load game settings from first disc of multi-disc games 2024-05-18 15:21:44 +10:00
Stenzek 35bdbf2a55
System: Check host page size on startup 2024-05-16 17:37:23 +10:00
Stenzek c53717bbe4
System: Rewrite input profile hotkey priority logic 2024-05-16 16:53:13 +10:00
Stenzek c116e5a1d5
Qt: Consider per-game overrides for Edit Memory Cards menu 2024-05-15 01:50:43 +10:00
Stenzek e517581041
System: Tidy up some unused code 2024-05-14 15:13:18 +10:00
Stenzek f3aec0c965
Host: Re-introduce plural translation support 2024-05-13 01:46:45 +10:00
Stenzek 318fd0b0fd
System: Fix triple popup on missing BIOS 2024-05-13 00:07:47 +10:00
Stenzek be920acf38
System: Get rid of double popup on renderer create error 2024-05-13 00:06:56 +10:00
Stenzek e7765d26fb
System: Fix double popup on missing SBI file 2024-05-12 17:20:37 +10:00
Stenzek fa104acdd1
Misc: Purge unused code and report startup error to host 2024-05-05 22:29:26 +10:00
Stenzek ca3cfbaa99
Misc: Pass string_view by value 2024-05-05 22:28:29 +10:00
Stenzek 7548113afd
System: Move COM init to common code 2024-04-25 12:56:02 +10:00
Stenzek b4999975db
System: Fix pause-on-start running unthrottled 2024-04-23 14:44:08 +10:00