Commit graph

86 commits

Author SHA1 Message Date
Leon Styhre 8fcb56cfb3 Made game launching on Windows much more seamless.
Also added an option to hide the taskbar.
2020-07-18 13:21:44 +02:00
Leon Styhre 2ff3dda5c8 Added configuration menu entries for the game media directory and the default sort order. 2020-07-15 18:02:11 +02:00
Leon Styhre 1b65eaac2e Improved input device configuration.
Default keyboard mappings are now applied if the user has not configured the keyboard.
2020-07-14 19:16:21 +02:00
Leon Styhre 6199f7371d Made the automatic gamelist view style work with the new media handling logic. 2020-07-13 20:10:09 +02:00
Leon Styhre 6028777be4 Added creation of es_settings.cfg on first application startup and improved media directory error handling. 2020-07-11 10:10:07 +02:00
Leon Styhre 31da561695 Complete UTF-16 (Unicode) support added for Windows.
ROM names with Unicode characters are supported, as well as running ES from a directory that has Unicode characters in its name.
2020-07-10 18:32:23 +02:00
Leon Styhre 9ba4f01a29 Deactivated the audio device settings and added a new setting for custom scripts.
Also changed some other setting names.
2020-07-09 19:24:20 +02:00
Leon Styhre d1f8c3e385 Changed 'launch string' to 'launch command' and the setting 'EnableSounds' to 'EnableNavigationSounds'. 2020-07-08 17:06:34 +02:00
Leon Styhre 76aa239855 Initial update to make the application build and run on Windows.
Much more work will be needed to get the Windows port working properly.
2020-07-03 20:23:51 +02:00
Leon Styhre e4fdd1e20d Code cleanup and code documentation update.
As of this commit, the initial code cleanup and code documentation has been completed for the entire application.
2020-06-28 18:39:18 +02:00
Leon Styhre 0387d515fb Update to fully support Clang/LLVM.
Also a general cleanup of CMakeLists.txt and many small code changes to satisfy Clang that complained quite a lot and actually wouldn't compile the binary at all at first.
2020-06-25 19:52:38 +02:00
Leon Styhre fb4c5708b7 Made pugixml an external dependency and fixed the cmake/cpack installation and package creation.
As pugixml seems to be well supported nowadays and seems to ship with most distributions it's pretty pointless to keep bundling it with EmulationStation.
2020-06-24 17:38:41 +02:00
Leon Styhre 67aa6b3dbd Huge code cleanup and code documentation update.
Includes lots of conversions from tabs to spaces. Only cosmetic code changes in this commit.
2020-06-21 14:25:28 +02:00
Leon Styhre 49161df0e6 Renamed platform.cpp/platform.h to Platform.cpp/Platform.h
The naming convention for the rest of the application is to start the file names with a capital letter.
2020-06-21 12:26:21 +02:00
Leon Styhre fb0ab2f06c Added a ROM path variable for use with es_systems.cfg and custom collections.
The variable %ROMPATH% now expands to the ROMDirectory setting in es_settings.cfg which removes the need for absolute ROM paths (although absolute paths are still supported). Custom collections with absolute paths can still be loaded for backward compatibility with old custom collections.
2020-06-18 17:09:32 +02:00
Leon Styhre 8492160a80 Added semi-automatic scraping mode, fixed some scraping bugs and improved folder metadata editing. 2020-06-13 16:47:12 +02:00
Leon Styhre 90735d44e3 Major update to scraper including support for new media handling logic, ability to download more media file types (screenshot, cover, marquee, 3D box) and an improved scraper GUI. As well a rewrite of the navigation sound code. 2020-06-06 13:10:33 +02:00
Leon Styhre fd7da08bf9 Large code cleanup and code documentation update, mostly related to the scraper. Only cosmetic changes in this commit. 2020-05-26 18:34:33 +02:00
Leon Styhre da946279de Some code cleanup and code documentation. Improvements to handling of command line arguments. 2020-05-25 21:34:42 +02:00
Leon Styhre 76c8b5f121 Reorganized the main menu. 2020-05-24 20:57:07 +02:00
Leon Styhre f2f7d34bb6 Monster commit. Rewrote gamelist sorting logic and made per-gamelist sort settings session-permanent. Cleaned up a lot of code and started to reformat for 100 characters line length. 2020-05-24 10:29:29 +02:00
Leon Styhre f806285e06 Added support for per-game launch string override (emulator override), configurable in the game meta data edit screen 2020-05-19 17:53:34 +02:00
Leon Styhre fbec408dfa Rewrote media handling to look for images and videos in a configurable media directory (by matching the ROM names) instead of being configured per game as XML tags 2020-05-18 19:00:43 +02:00
Leon Styhre f5d3c8ac0b Removed code for restarting the application, fixed system reboot and power off (and changed these names), fixed some small cosmetic issues with log file output and main menu 2020-05-15 17:58:25 +02:00
Leon Styhre ffcf52c710 Made game launching more seamless and prevent minimizing of window when switching applications. Also added menu entry to choose between normal fullscreen mode and borderless fullscren mode 2020-05-15 17:51:32 +02:00
Leon Styhre 24d6a70019 Added menu options to disable system restart and system shutdown 2020-05-15 17:46:08 +02:00
Leon Styhre 1007f19bdc Added functionality to show favorites on top of the gamelists (mostly ported from batocera-emulationstation) 2020-05-15 17:42:36 +02:00
pjft 9c46f50497
Merge pull request #645 from pjft/kids-start-menu
Option to show start menu in Kids mode
2020-04-27 10:00:45 +01:00
pjft b2e71015a1 Added option to disable video screensaver audio on VLC and OMXPlayer 2020-03-28 21:01:47 +00:00
pjft 258df48481 Option to show start menu in Kids mode 2020-03-28 21:00:25 +00:00
Jools Wills 46047894f3
Merge pull request #578 from verybadsoldier/feature/save_metadata_on_change
Added an option to save meta data instantly when changed.
2019-12-18 04:06:23 +00:00
verybadsoldier a136179fc9 save also metadata that have default values. they might not had default values on start so they have to be saved 2019-12-13 21:38:01 +01:00
Tomas Jakobsson 9de16045c9 whitespace cleanup
fix faulty line endings
silence warnings on windows
2019-08-25 17:23:02 +02:00
Fabrice CARUSO 95de3aae7f Add --home command line to set custom home path + make windows version natively portable by detecting if .emulationstation is a subfolder of the exe. 2019-08-23 14:18:13 +02:00
John Rassa 13819ec0d9
Merge pull request #571 from cmitu/collections-label-for-system-options
Collections: make the display of system's name configurable.
2019-07-13 08:44:12 -04:00
Cristi Mitrana c84290e7fb Makes the display of system's name in Collections configurable.
* adds a new configuration option ("CollectionShowSystemInfo" = bool), in the 'Game Collections Settings' GUI. Defaults to previous behavior (true).
* reloads the Collection when the configuration is changed.
2019-07-12 10:32:01 +03:00
Dan Leach a2f59ee2fc Add Game Info Font Settings to OMX Player
Adds the ability for users to change the following features in OMX Player's subtitles (game info for screen saver).

- font size
- font file path
- italic font file path
- subtitle position

These changes can be made in the GUI menus via the Video Screen Saver menu, or directly in the es_settings.cfg file.

Safe OMX Player defaults are hard-coded into the EmulationStation application.

Here's an example of the new keys loaded/saved into in the es_settings.cfg file:

- `<int name="SubtitleSize" value="38" />`
- `<string name="SubtitleFont" value="/usr/local/share/fonts/slkscr.ttf" />`
- `<string name="SubtitleItalicFont" value="/usr/local/share/fonts/slkscrb.ttf" />`
- `<string name="SubtitleAlignment" value="center" />`
2019-06-19 18:51:32 +01:00
jrassa 72edb792d2 implement scripting support 2019-03-26 20:02:42 -04:00
Tomas Jakobsson 0410864929 Add support for fullscreen borderless window 2019-03-09 00:39:43 +01:00
Jools Wills 9af271d36f add setting for searching for local game art - defaults to off 2019-02-09 17:27:34 +00:00
Lubosz Sarnecki 87a3205521 Loading screen: Be more verbose about what is happening.
Starting up emulationstation takes me about 1 minute over the network
with a large collection of 27 systems with images.

This patch uses the loading screen to tell the user about the status
of the startup, with information how many systems are left for view
initialization.

The most beefy part of the startup process is initializing the views,
and preloading images.

This patch extends the `renderLoadingScreen` function to take a string
and uses it in `ViewController::preload`.

v2: Add SplashScreenProgress option enabled by default.
2019-02-04 23:16:47 +01:00
pjft 9db9d45f54 Fix for unset AudioCard setting 2019-01-25 13:48:03 +00:00
Rael Gugelmin Cunha c98a5d6220 Fixing kids/unattended mode 2018-11-15 15:09:08 -02:00
Rael Gugelmin Cunha cbc1d02b1b More restriction on kids mode (#431) 2018-05-30 22:38:19 -03:00
Tomas Jakobsson 1a4d13b6b3 Remove builtin resources 2018-02-08 19:27:44 +01:00
Tomas Jakobsson 403b798572 Remove the last traces of boost::filesystem::operational, this is PR 4 of 5 in the boost::filesystem removal quest 2018-01-27 22:52:14 +01:00
John Rassa 33e7a36163
set default value for ImageDebug option 2018-01-26 19:11:32 -05:00
John Rassa 0686b4690a
Merge pull request #352 from tomaz82/boost_filesystem
boost::filesystem replacement, step 1
2018-01-25 19:38:32 -05:00
Tomas Jakobsson c1f8e7294c Update and rename some Utils::FileSystem functions
Replace boost::filesystem::is_directory
with    Utils::FileSystem::isDirectory

Replace boost::filesystem::is_regular_file
with    Utils::FileSystem::isRegularFile

Replace boost::filesystem::is_symlink
with    Utils::FileSystem::isSymlink

Replace boost::filesystem::exists
with    Utils::FileSystem::exists

Replace boost::filesystem::create_directory
with    Utils::FileSystem::createDirectory

Replace boost::filesystem::remove
with    Utils::FileSystem::removeFile
2018-01-23 12:07:20 +01:00
jrassa b41118fe92 implement debug rects for images similar to text components 2018-01-22 19:31:18 -05:00