Leon Styhre
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36fe3c871c
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Fixed an issue where corrupt textures could get rendered.
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2022-02-01 17:51:00 +01:00 |
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Leon Styhre
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2bf5e6f3f1
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Fixed two text color issues when resetting ScrollableContainer.
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2022-01-31 22:53:21 +01:00 |
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Leon Styhre
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0e9e47e090
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Fixed an issue where text transparencies would not work.
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2022-01-31 22:37:10 +01:00 |
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Leon Styhre
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e96aa82dd3
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Fixed an issue where some images would not get rendered.
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2022-01-30 20:48:31 +01:00 |
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Leon Styhre
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f2c708bf79
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Fixed two incorrect intializations in TextComponent.
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2022-01-30 19:36:58 +01:00 |
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Leon Styhre
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bf222d7eb0
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Fixed some missing initializations in TextComponent.
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2022-01-30 19:31:53 +01:00 |
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Leon Styhre
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3bf46c3fb0
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Added support for two new 'scrollFadeIn' and 'defaultImage' properties.
Also fixed some issues with theming ScrollableContainer.
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2022-01-30 19:30:38 +01:00 |
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Leon Styhre
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c35a297d9a
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Large update to get the new theme engine up and running.
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2022-01-29 18:41:22 +01:00 |
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Leon Styhre
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4b1138ebc7
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Fixed an issue where ScrollableContainer could round its size to zero.
Also added a sizing check to prevent application hangs on zero-sized containers.
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2022-01-29 11:06:58 +01:00 |
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Leon Styhre
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24f65a2560
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Prevented ImageComponent from attempting to render an empty texture.
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2022-01-25 18:18:16 +01:00 |
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Leon Styhre
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a147c87cea
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Added a new getRatingValue function to RatingComponent.
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2022-01-22 21:25:35 +01:00 |
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Leon Styhre
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487422454e
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Added support for the 'metadata' element to TextComponent and DateTimeComponent.
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2022-01-22 21:24:19 +01:00 |
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Leon Styhre
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a443f86235
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
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Leon Styhre
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dfeddebc66
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Removed a lot of unnecessary combinations of the virtual and override keywords.
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2022-01-18 17:40:47 +01:00 |
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Leon Styhre
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1a2920c5fc
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Some minor code cleanup in TextListComponent.h
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2022-01-17 21:35:59 +01:00 |
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Leon Styhre
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2ebfb45bdf
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Some minor code cleanup.
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2022-01-17 20:47:30 +01:00 |
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Leon Styhre
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0c8efee8ad
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General refactoring and code cleanup.
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2022-01-16 18:18:28 +01:00 |
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Leon Styhre
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8a6652552f
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Set the clang-format option SpaceBeforeCpp11BracedList to true.
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2022-01-16 12:09:55 +01:00 |
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Leon Styhre
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89cf82b88e
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When multi-scraping and scrolling a long name, the start position would sometimes not reset correctly.
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2022-01-15 19:28:41 +01:00 |
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Leon Styhre
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c7964b7ebc
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Renamed GameList to Gamelist throughout the codebase.
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2022-01-15 13:38:09 +01:00 |
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Leon Styhre
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8596aca68c
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Added an OpenGL ES 2.0 renderer.
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2022-01-13 19:39:49 +01:00 |
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Leon Styhre
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a233b96c2a
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Removed some unnecessary typedefs and replaced the remaining ones with the more modern 'using' keyword.
Also harmonized the names of some user defined types and made some other minor cleanup.
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2022-01-11 21:57:00 +01:00 |
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Leon Styhre
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d45a67eeab
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(Windows) Fixed a few compiler errors and warnings.
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2022-01-10 19:53:23 +01:00 |
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Leon Styhre
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5a085c585e
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Fixed a frame caching issue in LottieComponent.
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2022-01-10 17:42:01 +01:00 |
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Leon Styhre
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aeb0292a3e
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Changed a variable to inline static in BadgeComponent.
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2022-01-09 23:41:56 +01:00 |
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Leon Styhre
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5c07e29101
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Fixed an issue where the cached background would sometimes miss some GUI elements.
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2022-01-09 19:50:11 +01:00 |
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Leon Styhre
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6ff91e89ca
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Disabled debug mode in LottieComponent and fixed a small bug.
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2022-01-09 19:26:42 +01:00 |
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Leon Styhre
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cd7cfe36ce
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Added play direction support to LottieComponent.
Also fixed some bugs and cleaned up the code a bit.
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2022-01-09 18:17:23 +01:00 |
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Leon Styhre
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b16ea29088
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Added theme support and proper application integration for LottieComponent.
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2022-01-09 13:43:42 +01:00 |
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Leon Styhre
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b3421823a7
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Added rudimentary frame caching support to LottieComponent.
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2022-01-08 15:04:10 +01:00 |
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Leon Styhre
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3f629b6c1e
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Created proper program structure for LottieComponent.
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2022-01-08 11:25:29 +01:00 |
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Leon Styhre
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3ee4e4cb35
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Added threading support and proper frame pacing to LottieComponent.
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2022-01-07 19:09:07 +01:00 |
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Leon Styhre
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0021bee104
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(Windows) Fixed two compiler warnings.
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2022-01-07 00:30:31 +01:00 |
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Leon Styhre
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f56d7cc67b
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Added a preliminary Lottie animation component.
Also added two temporary test animations.
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2022-01-06 23:15:29 +01:00 |
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Leon Styhre
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c62a069448
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Fixed an issue where the audio device was accessed after it had been closed.
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2022-01-05 00:08:50 +01:00 |
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Leon Styhre
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254b00a3d8
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Large refactoring to improve thread safety and improve singleton pattern usage.
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2022-01-04 21:21:26 +01:00 |
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Leon Styhre
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6431804ee7
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Removed the deprecated VideoVlcComponent.
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2022-01-02 13:13:01 +01:00 |
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Leon Styhre
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796951bf44
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Fixed an issue in TextEditComponent when clearing really long strings.
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2021-12-27 19:52:45 +01:00 |
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Leon Styhre
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4227a609a2
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Made the window corners slightly more rounded.
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2021-12-06 18:58:51 +01:00 |
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Leon Styhre
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f5ff480fc4
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Fixed a GCC compiler warning.
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2021-12-02 17:40:45 +01:00 |
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Leon Styhre
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a4f8fe78e1
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Fixed a time zone issue related to the Unix epoch.
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2021-11-26 20:55:54 +01:00 |
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Leon Styhre
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7ebf895613
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Fixed a ScrollableContainer sizing issue while running in the background when games are launched.
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2021-11-22 19:46:05 +01:00 |
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Leon Styhre
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2bbbab7d70
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Small optimization in VideoFFmpegComponent.
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2021-11-18 17:25:09 +01:00 |
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Leon Styhre
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af52d9b0ac
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Changed most increment and decrement operators from postfix to prefix for es-core.
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2021-11-17 17:48:49 +01:00 |
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Leon Styhre
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4c6bfb8b78
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Fixed a few issues reported by UBSan.
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2021-11-16 22:03:34 +01:00 |
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Leon Styhre
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9937476e18
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Replaced some mutex locks with atomic variables.
Also removed an SDL audio issue workaround from AudioManager.
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2021-11-16 17:49:05 +01:00 |
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Leon Styhre
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6bc4a09c9b
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Multiple thread safety improvements to AudioManager and VideoFFmpegComponent.
Also some general refactoring and re-enabling of some SDL_AudioStream functions.
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2021-11-15 22:43:06 +01:00 |
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Leon Styhre
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f8c10c539d
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Added two asserts to ComponentGrid to check for invalid grid layouts.
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2021-11-13 15:33:42 +01:00 |
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Leon Styhre
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36b7146d7f
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Made the video player shut down slightly faster under some circumstances.
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2021-11-12 23:48:12 +01:00 |
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Leon Styhre
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3e59a451c9
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Improved the padding consistency for OptionListComponent arrows across different screen resolutions.
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2021-11-11 19:54:10 +01:00 |
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