Commit graph

773 commits

Author SHA1 Message Date
Leon Styhre 0b47a90b3e (Windows) Added game launch workaround for an AMD and Intel GPU issue. 2021-06-30 18:08:13 +02:00
Leon Styhre 1478bbf550 Enabled the option on all operating systems to run ES-DE in the background while a game is launched. 2021-06-30 17:19:57 +02:00
Leon Styhre e19f0beace (Windows) Removed a log output hack that was a genuinely bad idea. 2021-06-29 18:20:55 +02:00
Leon Styhre c30fab0919 Added an option to use plain ASCII for some special gamelist characters. 2021-06-28 22:05:24 +02:00
Leon Styhre 817ee4122a Fixed an issue where horizontally scrolling game names would sometimes flicker.
Also cleaned up some code.
2021-06-28 20:45:58 +02:00
Leon Styhre 0eba1795a4 Set the random game or system button to disabled by default. 2021-06-27 12:21:18 +02:00
Leon Styhre e0e1cff787 Removed controllers are now logged to es_log.txt in the same manner as added controllers.
Also renamed two functions and changed a variable that had an incorrect and confusing name.
2021-06-26 22:54:30 +02:00
Leon Styhre 73ea38008f The audio stream is no longer freed on shutdown which avoids a random SDL crash bug. 2021-06-26 22:47:21 +02:00
Leon Styhre 36be8019a9 Removed the legacy support for placing game media in the ROM directory. 2021-06-24 21:11:24 +02:00
Leon Styhre 337f06b428 Added a CMake option to build with or without the VLC video player. 2021-06-23 00:24:15 +02:00
Leon Styhre badcfb0fe9 Fixed a glitch in VideoFFmpegComponent as the video texture was not properly reset. 2021-06-22 18:17:06 +02:00
Leon Styhre 534a564237 Fixed an issue where slide transitions would continue to run after switching theme sets. 2021-06-22 18:08:20 +02:00
Leon Styhre a9617686b6 Removed the fade-in menu opening effect and enabled the scale-up effect when using OpenGL ES. 2021-06-22 17:52:57 +02:00
Leon Styhre c8af5816a3 Added a version setting which can be used to detect upgrades of the application. 2021-06-22 17:47:01 +02:00
Leon Styhre 942e3ca5bf The input logging can now be excluded from the debug output using an option in es_settings.xml 2021-06-22 17:42:35 +02:00
Leon Styhre 4ad5cd3856 Removed the deprecated %COREPATH% variable logic. 2021-06-20 13:05:28 +02:00
Leon Styhre e27ff24cfe The legacy es_settings.cfg file is now copied to es_settings.xml instead of being renamed 2021-06-20 12:51:32 +02:00
Leon Styhre b5eb945f40 Changed a log output line in InputManager. 2021-06-16 20:20:21 +02:00
Leon Styhre 57280c5da9 Changed es_input.cfg to es_input.xml 2021-06-16 19:20:53 +02:00
Leon Styhre dc29b97e91 Changed es_settings.cfg to es_settings.xml 2021-06-16 19:05:24 +02:00
Leon Styhre d1a30133d1 Fixed an issue where images were only scaled down but never up during cropping. 2021-06-14 19:56:21 +02:00
Leon Styhre dde840c5f8 Added a game launch screen. 2021-06-14 19:15:22 +02:00
Leon Styhre aeb74055d0 Added a function to ImageComponent to crop fully transparent areas around an image. 2021-06-12 21:08:35 +02:00
Leon Styhre 05990d0457 Moved most CImg functions from MiximageGenerator to a new utility module. 2021-06-12 20:05:28 +02:00
Leon Styhre 75430f210a Some cosmetic code cleanup. 2021-06-11 17:02:06 +02:00
Leon Styhre e50b024b42 Set the gamelist video scanline option as disabled by default. 2021-06-10 22:47:22 +02:00
Leon Styhre 819d03776d Added a miximage generator. 2021-06-07 23:02:42 +02:00
Leon Styhre 4b1c7c7f0a Update to make compilation work with NanoSVG as a Git subtree. 2021-06-07 21:56:13 +02:00
Leon Styhre 89c845b4d5 (Windows) Fixed a compiler error and two warnings. 2021-05-30 20:52:19 +02:00
Leon Styhre 4533409c65 Substantial code cleanup of various utility functions. 2021-05-30 20:46:17 +02:00
Leon Styhre 653cf4c46f (Windows) Fixed an MSVC compiler warning. 2021-05-29 11:48:33 +02:00
Leon Styhre 5ee28ed8ec Fixed some compiler errors on Windows caused by an FFmpeg C macro. 2021-05-29 11:27:04 +02:00
Leon Styhre 77bbe0592c Updated VideoFFmpegComponent to use libavfilter for frame processing and conversion. 2021-05-29 10:58:51 +02:00
Leon Styhre 425d4b0937 Added an option to upscale the video frame rate to 60 FPS. 2021-05-29 10:55:40 +02:00
Leon Styhre c91662befa Implemented a stable solution to video stream muting and clearing. 2021-05-29 10:52:40 +02:00
Leon Styhre ce6eed6c3a Increased the maximum image size for the scraper and improved the scaling function. 2021-05-24 21:34:08 +02:00
Leon Styhre 0d8f50f632 Added automatic retries to the scraper for ScreenScraper TLS errors. 2021-05-24 18:51:16 +02:00
Leon Styhre ccb4c19d78 Changed input type 'select' to 'back' to align with the SDL naming conventions. 2021-05-23 20:31:15 +02:00
Leon Styhre 4d4210a419 Added support for selecting between different controller types. 2021-05-23 19:12:31 +02:00
Leon Styhre d6fab23d46 Fixed some inconsistent signs for the debug logging for analog controller input. 2021-05-23 13:01:14 +02:00
Leon Styhre ecf8e50500 Added a setting to only accept input from the first controller. 2021-05-23 11:45:45 +02:00
Leon Styhre 958c16cb03 The quit menu is now disabled by default. 2021-05-23 10:56:49 +02:00
Leon Styhre d6eba6ae24 Adjusted the size and position of the various menus. 2021-05-23 10:40:11 +02:00
Leon Styhre 83b764cf1f Small cosmetic changes to the input device configuration screen. 2021-05-23 10:16:47 +02:00
Leon Styhre 0f00701c93 GuiInputConfig now also shows the controller device name during configuration. 2021-05-23 10:14:15 +02:00
Leon Styhre 28ff713d87 (Windows) Fixed an MSVC compiler error and two warnings. 2021-05-22 22:31:03 +02:00
Leon Styhre a21dd2c817 Some code cleanup in GuiInputConfig.
Also fixed a small cosmetic bug.
2021-05-22 22:22:08 +02:00
Leon Styhre 581eb6a055 Fixed an issue where GuiDetectDevice wouldn't detect analog controller inputs. 2021-05-22 22:19:56 +02:00
Leon Styhre 0bde8dc79d Migrated to the SDL2 GameController API. 2021-05-22 22:18:00 +02:00
Leon Styhre 65e119cff9 The audio stream is now only cleared from a single location in VideoFFmpegComponent.
Also made the video player finish processing if the video is paused.
2021-05-19 19:52:58 +02:00